| class DebugAgentData |
| { |
| string m_Name; |
| int m_ID; |
| |
| void DebugAgentData( string name, int id ) |
| { |
| m_Name = name; |
| m_ID = id; |
| } |
| |
| string GetName() |
| { |
| return m_Name; |
| } |
| |
| int GetID() |
| { |
| return m_ID; |
| } |
| } |
|
|
|
|
| class HudDebugWinCharAgents extends HudDebugWinBase |
| { |
| protected Widget m_WgtAgents; |
| protected ref array<ref Widget> m_AgentWidgets = new array<ref Widget>; |
| protected ref map<Widget, ref DebugAgentData> m_AgentWidgetData = new map<Widget, ref DebugAgentData>; |
| |
| |
| |
| void HudDebugWinCharAgents( Widget widget_root ) |
| { |
| m_WgtRoot = widget_root; |
| |
| m_WgtAgents = m_WgtRoot.FindAnyWidget( "AgentList" ); |
| |
| |
| } |
|
|
| void ~HudDebugWinCharAgents() |
| { |
| SetUpdate( false ); |
| } |
|
|
| |
| |
| |
| override int GetType() |
| { |
| return HudDebug.HUD_WIN_CHAR_AGENTS; |
| } |
| |
| |
| |
| |
| override void SetUpdate( bool state ) |
| { |
| |
| PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
| |
| |
| if ( GetGame().IsClient() ) |
| { |
| ref Param1<bool> params = new Param1<bool>( state ); |
| if ( player ) |
| { |
| player.RPCSingleParam( ERPCs.DEV_AGENTS_UPDATE, params, true ); |
| SetRPCSent(); |
| } |
| } |
| |
| else |
| { |
| if ( developer_sync ) |
| { |
| developer_sync.EnableUpdate( state, ERPCs.DEV_AGENTS_UPDATE, player ); |
| } |
| } |
| } |
|
|
| override void Update() |
| { |
| super.Update(); |
| |
| |
| |
| |
| SetAgents(); |
| } |
| |
| |
| |
| |
| override void Show() |
| { |
| super.Show(); |
| |
| |
| |
| SetUpdate( true ); |
| } |
|
|
| override void Hide() |
| { |
| super.Hide(); |
| |
| |
| |
| SetUpdate( false ); |
| } |
| |
| void SetAgents() |
| { |
| PluginDeveloperSync developer_sync = PluginDeveloperSync.Cast( GetPlugin( PluginDeveloperSync ) ); |
| |
| |
| ClearAgents(); |
| |
| |
| if ( developer_sync.m_PlayerAgentsSynced.Count() > 0 ) |
| { |
| for ( int i = 0; i < developer_sync.m_PlayerAgentsSynced.Count(); i++ ) |
| { |
| AddAgent( developer_sync.m_PlayerAgentsSynced.Get( i ).GetName(), developer_sync.m_PlayerAgentsSynced.Get( i ).GetValue(), developer_sync.m_PlayerAgentsSynced.Get( i ).GetID() ); |
| } |
| } |
| |
| |
| |
| } |
| |
| |
| |
| |
| |
| |
| |
| |
| bool OnClick( Widget w, int x, int y, int button ) |
| { |
| |
| DebugAgentData data; |
| if ( w.GetName() == "ButtonAgentActivate" ) |
| { |
| data = m_AgentWidgetData.Get( w ); |
| DebugGrowAgentsRequest(data.GetID(), true); |
| |
| return true; |
| } |
| |
| else if ( w.GetName() == "ButtonAgentDeactivate" ) |
| { |
| data = m_AgentWidgetData.Get( w ); |
| DebugGrowAgentsRequest(data.GetID(), false); |
| |
| return true; |
| } |
| else if ( w.GetName() == "ResetAgents" ) |
| { |
| DebugRemoveAgentsRequest(); |
| return true; |
| } |
| |
| |
| return false; |
| } |
| |
| void DebugGrowAgentsRequest(int agent_id, bool should_grow) |
| { |
| if(!should_grow) |
| { |
| agent_id *= -1; |
| } |
| |
| ref Param1<int> p1 = new Param1<int>( agent_id ); |
| Man man = GetGame().GetPlayer(); |
| man.RPCSingleParam(ERPCs.DEV_AGENT_GROW, p1, true, man.GetIdentity()); |
| } |
| |
| void DebugRemoveAgentsRequest() |
| { |
| ref Param1<bool> p1 = new Param1<bool>( false ); |
| Man man = GetGame().GetPlayer(); |
| man.RPCSingleParam(ERPCs.DEV_RPC_AGENT_RESET, p1, true, man.GetIdentity()); |
| } |
| |
| void AddAgent( string title, string value, int id ) |
| { |
| Widget widget = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/debug/day_z_hud_debug_agent.layout", m_WgtAgents ); |
| ButtonWidget btn = ButtonWidget.Cast( widget.FindAnyWidget( "TextAgentName" ) ); |
| |
| |
| DebugAgentData data = new DebugAgentData( "", id ); |
| m_AgentWidgetData.Insert(btn, data); |
| |
| Widget activate_button = widget.FindAnyWidget( "ButtonAgentActivate" ); |
| m_AgentWidgetData.Insert( activate_button, data ); |
| |
| TextWidget count_widget = TextWidget.Cast(widget.FindAnyWidget( "TextWidgetAgentCount" )); |
| m_AgentWidgetData.Insert( count_widget, data ); |
| count_widget.SetText(value); |
| |
| |
| Widget deactivate_button = widget.FindAnyWidget( "ButtonAgentDeactivate" ); |
| m_AgentWidgetData.Insert( deactivate_button, data ); |
| |
| btn.SetText(title); |
| m_AgentWidgets.Insert(widget); |
| |
| AutoHeightSpacer WgtModifiersContent_panel_script; |
| m_WgtAgents.GetScript( WgtModifiersContent_panel_script ); |
| WgtModifiersContent_panel_script.Update(); |
| } |
|
|
| void ClearAgents() |
| { |
| m_AgentWidgetData.Clear(); |
| for ( int i = 0; i < m_AgentWidgets.Count(); i++ ) |
| { |
| delete m_AgentWidgets.Get( i ); |
| } |
| |
| m_AgentWidgets.Clear(); |
| } |
|
|
| void FitWindow() |
| { |
| FitWindowByContent( TextListboxWidget.Cast(m_WgtAgents) ); |
| } |
| } |
|
|