| class JsonMissionLoaderData |
| { |
| ref TStringArray MissionPaths; |
|
|
| static JsonMissionLoaderData GetData() |
| { |
| JsonMissionLoaderData data; |
| |
| string path; |
| string errorMessage; |
|
|
| if (GetCLIParam("missionLoaderPath", path) == false) |
| { |
| path = CFG_FILE_MISSION_LIST; |
| } |
| |
| if (!FileExist(path)) |
| { |
| DayZGame dzg = GetDayZGame(); |
| |
| data = new JsonMissionLoaderData(); |
| data.MissionPaths = {dzg.GetMissionFolderPath()}; |
| if (!JsonFileLoader<JsonMissionLoaderData>.SaveFile(path, data, errorMessage)) |
| ErrorEx(errorMessage); |
| } |
| else |
| { |
| if (!JsonFileLoader<JsonMissionLoaderData>.LoadFile(path, data, errorMessage)) |
| ErrorEx(errorMessage); |
| } |
|
|
| return data; |
| } |
| } |
|
|
| class MissionLoader : UIScriptedMenu |
| { |
| |
| protected TextListboxWidget m_WgtLstMsnList; |
| protected ButtonWidget m_WgtBtnMsnPlay; |
| protected ButtonWidget m_WgtBtnMsnClose; |
| protected ref TStringArray m_ListMissionsNames; |
| protected ref JsonMissionLoaderData m_MissionData; |
| |
| override Widget Init() |
| { |
| m_MissionData = JsonMissionLoaderData.GetData(); |
| |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_mission_loader.layout"); |
| |
| m_WgtLstMsnList = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("wgt_lst_missions") ); |
| m_WgtBtnMsnPlay = ButtonWidget.Cast( layoutRoot.FindAnyWidget("wgt_btn_mission_play") ); |
| m_WgtBtnMsnClose = ButtonWidget.Cast( layoutRoot.FindAnyWidget("wgt_btn_mission_close") ); |
|
|
| foreach (string path:m_MissionData.MissionPaths) |
| { |
| m_WgtLstMsnList.AddItem(path, NULL, 0); |
| } |
| |
| return layoutRoot; |
| } |
|
|
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| super.OnClick(w, x, y, button); |
| |
| if ( w == m_WgtBtnMsnClose ) |
| { |
| Close(); |
| |
| return true; |
| } |
| else if ( w == m_WgtBtnMsnPlay ) |
| { |
| int rowIndex = m_WgtLstMsnList.GetSelectedRow(); |
| string missionPath = m_MissionData.MissionPaths.Get(rowIndex); |
| GetGame().PlayMission(missionPath); |
| return true; |
| } |
| return false; |
| } |
| |
| |
| override bool OnDoubleClick(Widget w, int x, int y, int button) |
| { |
| super.OnClick(w, x, y, button); |
| |
| if (w == m_WgtLstMsnList) |
| { |
| int rowIndex = m_WgtLstMsnList.GetSelectedRow(); |
| string missionPath = m_MissionData.MissionPaths.Get(rowIndex); |
| GetGame().PlayMission(missionPath); |
| } |
| return false; |
| } |
| |
| override bool OnKeyDown(Widget w, int x, int y, int key) |
| { |
| super.OnKeyDown(w,x,y,key); |
| switch (key) |
| { |
| case KeyCode.KC_ESCAPE: |
| { |
| Close(); |
| return true; |
| } |
| } |
| return false; |
| } |
|
|
| } |