| class SceneEditorMenu extends UIScriptedMenu |
| { |
| |
| |
| static const int POPUP_ID_SCENE_MANAGER = 0; |
| static const int POPUP_ID_SCENE_SETTINGS = 1; |
| static const int POPUP_ID_SCENE_NEW = 2; |
| static const int POPUP_ID_SCENE_RENAME = 3; |
| static const int POPUP_ID_SCENE_DELETE = 4; |
| static const int POPUP_ID_NOTIFY = 5; |
| static const int POPUP_ID_EDITOR_SETTINGS = 6; |
| static const int POPUP_ID_INIT_SCRIPT = 7; |
| static const int POPUP_ID_POSITION_MANAGER = 8; |
| static const int POPUP_ID_PRESET_NEW = 9; |
| static const int POPUP_ID_PRESET_RENAME = 10; |
| static const int POPUP_ID_CONFIGS = 11; |
| const string CONST_DEFAULT_PRESET_PREFIX = "[Default]"; |
| |
| |
| void RenderPresets() |
| { |
| m_PresetsTextListbox.ClearItems(); |
|
|
| int i; |
| TBoolArray preset_params; |
|
|
| |
| TStringArray presets_array = m_ConfigDebugProfileFixed.GetPresets(); |
| for ( i = 0; i < presets_array.Count(); i++ ) |
| { |
| m_PresetsTextListbox.AddItem( "["+presets_array.Get(i)+"]", new PresetParams ( presets_array.Get(i), true, false), 0); |
| } |
|
|
| |
| TStringArray custom_presets_array = m_ConfigDebugProfile.GetPresets(); |
| for ( i = 0; i < custom_presets_array.Count(); i++ ) |
| { |
| m_PresetsTextListbox.AddItem( custom_presets_array.Get(i), new PresetParams ( custom_presets_array.Get(i),false, false), 0); |
| } |
|
|
| string default_preset = m_ConfigDebugProfile.GetDefaultPreset(); |
| if ( default_preset != "" ) |
| { |
| |
| int index = GetPresetIndexByName( default_preset ); |
| if ( IsPresetFixed( default_preset) ) |
| { |
| default_preset = "[" + default_preset + "]"; |
| } |
| PresetParams preset_params_array; |
| if( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
| { |
| m_PresetsTextListbox.GetItemData( index, 0, preset_params_array ); |
| m_PresetsTextListbox.SetItem( index, default_preset + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 ); |
| } |
| } |
| } |
| |
| bool IsPresetFixed( string preset_name ) |
| { |
| int preset_index = GetPresetIndexByName( preset_name); |
| PresetParams item_params_array; |
| if ( preset_index > -1 && preset_index < m_PresetsTextListbox.GetNumItems() ) |
| { |
| m_PresetsTextListbox.GetItemData( preset_index, 0, item_params_array ); |
| return item_params_array.param2; |
| } |
| return false; |
| } |
| |
| int GetPresetIndexByName( string preset_name ) |
| { |
| int i; |
| for ( i = 0; i < m_PresetsTextListbox.GetNumItems(); i++ ) |
| { |
| PresetParams item_params_array; |
| m_PresetsTextListbox.GetItemData( i, 0, item_params_array ); |
|
|
| if ( item_params_array.param1 == preset_name ) |
| { |
| return i; |
| } |
| } |
| return -1; |
| } |
| |
| void NewPreset( string preset_name ) |
| { |
| m_ConfigDebugProfile.PresetAdd( preset_name ); |
| RefreshLists(); |
| } |
|
|
| void DeletePreset() |
| { |
| if ( GetCurrentPresetIndex() != -1 ) |
| { |
| bool result = m_ConfigDebugProfile.PresetRemove( GetCurrentPresetName() ); |
| RefreshLists(); |
| } |
| } |
| |
| void SetDefaultPreset( int preset_index ) |
| { |
| |
| string default_preset = m_ConfigDebugProfile.GetDefaultPreset(); |
| if ( default_preset != "" ) |
| { |
| int index = GetPresetIndexByName( default_preset ); |
| |
| if ( IsPresetFixed( default_preset) ) |
| { |
| default_preset = "[" + default_preset + "]"; |
| } |
| PresetParams prev_preset_params_array; |
| if( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
| { |
| m_PresetsTextListbox.GetItemData( index, 0, prev_preset_params_array ); |
| prev_preset_params_array.param3 = false; |
| m_PresetsTextListbox.SetItem( index, default_preset, prev_preset_params_array, 0 ); |
| } |
| } |
|
|
| |
| |
| string preset_name = GetCurrentPresetName(); |
| if ( IsPresetFixed( preset_name) ) |
| { |
| preset_name = "[" + preset_name + "]"; |
| } |
| |
| PresetParams preset_params_array; |
| index = GetCurrentPresetIndex(); |
| if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
| { |
| m_PresetsTextListbox.GetItemData( index, 0, preset_params_array ); |
| preset_params_array.param3 = true; |
| m_PresetsTextListbox.SetItem( index, preset_name + CONST_DEFAULT_PRESET_PREFIX, preset_params_array, 0 ); |
| } |
| |
| m_ConfigDebugProfile.SetDefaultPreset( GetCurrentPresetName() ); |
| } |
| |
| void RefreshLists() |
| { |
| RenderPresets(); |
| RenderPresetItems(); |
| } |
| |
| void RenamePreset( string new_preset_name ) |
| { |
| if ( GetCurrentPresetIndex() != -1 ) |
| { |
| bool result = m_ConfigDebugProfile.PresetRename( GetCurrentPresetName(), new_preset_name ); |
| RefreshLists(); |
| } |
| } |
| |
| |
| void RenderPresetItems() |
| { |
| |
| int i; |
| m_PresetItemsTextListbox.ClearItems(); |
| if ( GetCurrentPresetIndex() != -1 ) |
| { |
| bool isFixed = IsCurrentPresetFixed(); |
| TStringArray preset_array = new TStringArray; |
|
|
| if ( isFixed ) |
| { |
| m_ConfigDebugProfileFixed.GetPresetItems( GetCurrentPresetName(), preset_array ); |
| } |
| else |
| { |
| m_ConfigDebugProfile.GetPresetItems( GetCurrentPresetName(), preset_array ); |
| } |
|
|
| if ( preset_array ) |
| { |
| for ( i = 0; i < preset_array.Count(); i++) |
| { |
| m_PresetItemsTextListbox.AddItem( preset_array.Get(i), NULL, 0); |
| } |
| } |
| } |
| } |
| |
| string GetCurrentPresetName() |
| { |
| int index = GetCurrentPresetIndex(); |
| |
| if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
| { |
| PresetParams item_params_array; |
| m_PresetsTextListbox.GetItemData( index, 0, item_params_array ); |
| return item_params_array.param1; |
| } |
| return ""; |
| } |
| |
| string GetCurrentItemName() |
| { |
| if ( GetCurrentItemIndex() != -1 ) |
| { |
| string item_name; |
| m_PresetItemsTextListbox.GetItemText( GetCurrentItemIndex(), 0, item_name ); |
| return item_name; |
| } |
| return ""; |
| } |
| |
| string GetCurrentObjectName() |
| { |
| int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow(); |
| if ( selected_row_index != -1 ) |
| { |
| string item_name; |
| m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name ); |
| return item_name; |
| } |
| return ""; |
| } |
| |
| int GetCurrentPresetIndex() |
| { |
| return m_PresetsTextListbox.GetSelectedRow(); |
| } |
|
|
| int GetCurrentItemIndex() |
| { |
| return m_PresetItemsTextListbox.GetSelectedRow(); |
| } |
| |
| bool IsCurrentPresetFixed() |
| { |
| int index = GetCurrentPresetIndex(); |
| if ( index > -1 && index < m_PresetsTextListbox.GetNumItems() ) |
| { |
| PresetParams item_params_array; |
| m_PresetsTextListbox.GetItemData( index, 0, item_params_array ); |
| return item_params_array.param2; |
| } |
| return -1; |
| } |
| |
| void AddItemToPreset() |
| { |
| int selected_row_index = m_ClWgtLbxClassesList.GetSelectedRow(); |
| if ( selected_row_index != -1 && GetCurrentPresetIndex() != -1 ) |
| { |
| string item_name; |
| m_ClWgtLbxClassesList.GetItemText( selected_row_index, 0, item_name ); |
| m_ConfigDebugProfile.ItemAddToPreset( GetCurrentPresetName(), item_name); |
| RenderPresetItems(); |
| } |
| } |
| |
| void RemoveItemFromPreset() |
| { |
| if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 ) |
| { |
| m_ConfigDebugProfile.ItemRemoveFromPreset( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| RenderPresetItems(); |
| } |
| } |
| |
| |
| void SetPreset( bool clear_inventory, string preset_name) |
| { |
| int i; |
| if ( GetCurrentPresetIndex() != -1 ) |
| { |
| bool is_preset_fixed = IsCurrentPresetFixed(); |
| TStringArray preset_array = new TStringArray; |
|
|
| if ( is_preset_fixed ) |
| { |
| m_ConfigDebugProfileFixed.GetPresetItems( preset_name, preset_array ); |
| } |
| else |
| { |
| m_ConfigDebugProfile.GetPresetItems( preset_name, preset_array ); |
| } |
|
|
| PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| if ( clear_inventory ) |
| { |
| m_Developer.ClearInventory(player); |
| } |
|
|
| for ( i = 0; i < preset_array.Count(); i++) |
| { |
| float health = -1; |
| int quantity = -1; |
| if ( is_preset_fixed ) |
| { |
| health = m_ConfigDebugProfileFixed.GetItemHealth( preset_name, i ); |
| quantity = m_ConfigDebugProfileFixed.GetItemQuantity( preset_name, i ); |
| } |
| else |
| { |
| health = m_ConfigDebugProfile.GetItemHealth( preset_name, i ); |
| quantity = m_ConfigDebugProfile.GetItemQuantity( preset_name, i ); |
| } |
| |
| m_Developer.SpawnEntityInPlayerInventory(player, preset_array.Get(i), health, quantity); |
| } |
| } |
| } |
| |
| void ItemMoveUp() |
| { |
| int new_index = GetCurrentItemIndex() - 1; |
| if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index > -1) |
| { |
| m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index ); |
| RenderPresetItems(); |
| m_PresetItemsTextListbox.SelectRow (new_index); |
| } |
| } |
|
|
| void ItemMoveDown() |
| { |
| int new_index = GetCurrentItemIndex() + 1; |
| if ( GetCurrentItemIndex() != -1 && GetCurrentPresetIndex() != -1 && new_index < m_PresetItemsTextListbox.GetNumItems() ) |
| { |
| m_ConfigDebugProfile.SwapItem( GetCurrentPresetName(), GetCurrentItemIndex(), new_index ); |
| RenderPresetItems(); |
| m_PresetItemsTextListbox.SelectRow (new_index); |
| } |
| } |
| |
| void SaveProfileSpawnDistance() |
| { |
| if ( m_ConfigDebugProfile && m_SpawnDistanceEditBox ) |
| { |
| m_ConfigDebugProfile.SetSpawnDistance( m_SpawnDistanceEditBox.GetText().ToFloat() ); |
| } |
| } |
| |
| |
| |
| |
| |
| override bool UseMouse() |
| { |
| return true; |
| } |
|
|
| |
| |
| |
| override bool UseKeyboard() |
| { |
| return true; |
| } |
| |
| |
| |
| |
| |
| void SceneEditorMenu() |
| { |
| m_ModuleSceneManager = PluginSceneManager.Cast( GetPlugin(PluginSceneManager) ); |
| m_ModuleSceneManager.OnUIEditorOpened(); |
| |
| m_Popups = new map<int, ref UIPopupScript>; |
| m_SlObjectsList = new map<int, SceneObject>; |
| m_OpenedPopups = new TIntArray; |
| m_ClClassesList = new TStringArray; |
| } |
|
|
| |
| |
| |
| void ~SceneEditorMenu() |
| { |
| PopupCloseAll(); |
| |
| if ( IsModuleExist(PluginSceneManager) ) |
| { |
| m_ModuleSceneManager.OnUIEditorClosed(); |
| m_ModuleSceneManager = NULL; |
| } |
| |
| m_NotifyFadeTimer.Stop(); |
| } |
| |
| |
| |
| |
| override Widget Init() |
| { |
| |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/scene_editor/day_z_scene_editor.layout"); |
| m_WgtPnlWrapper = layoutRoot.FindAnyWidget("pnl_presets_wrapper_outer"); |
| m_SlWgtLoadedScene = TextWidget.Cast( layoutRoot.FindAnyWidget("txt_left_label_loaded_scene") ); |
| |
| m_SlWgtLbxObjectsList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_items") ); |
| |
| m_SlWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_item") ); |
| |
| m_SlWgtSelect = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_select") ); |
| m_SlWgtFocus = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_focus") ); |
| |
| m_WgtPopupsMain = layoutRoot.FindAnyWidget("pnl_popups"); |
| |
| m_WgtPopupsBg = layoutRoot.FindAnyWidget("pnl_popup_bg"); |
| |
| m_ClWgtEbxFilter = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("edit_left_search_class") ); |
| |
| m_ClWgtLbxClassesList = TextListboxWidget.Cast(layoutRoot.FindAnyWidget("txtlist_left_classes") ); |
| |
| m_WgtBtnSceneManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_scene_manager") ); |
| m_WgtBtnPositionManager = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_position_manager") ); |
| m_WgtBtnSceneSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_settings") ); |
| m_ClWgtButtonAddAtt = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_cl_add_attachment") ); |
| m_WgtBtnSceneSave = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_save_scene") ); |
| m_WgtBtnEditorSettings = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_top_editor_settings") ); |
| m_WgtBtnEditInitScript = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_right_prop_pos_iscr_value") ); |
| m_WgtBtnDeleteRuler = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_delete_ruler") ); |
| m_WgtBtnLeftPresets = ButtonWidget.Cast(layoutRoot.FindAnyWidget("btn_left_presets") ); |
| |
| |
| m_PrWgtClassName = TextWidget.Cast(layoutRoot.FindAnyWidget("txt_right_prop_class_value") ); |
| m_PrWgtPoxX = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_x_value") ); |
| m_PrWgtPoxY = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_y_value") ); |
| m_PrWgtPoxZ = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_z_value") ); |
| m_PrWgtDir = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_dir_value") ); |
| m_PrWgtDmg = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("ebx_right_prop_pos_hlt_value") ); |
| m_PrWgtAttRoot = layoutRoot.FindAnyWidget("pnl_right_inspector_attachments"); |
| m_PrWgtAttTitle = layoutRoot.FindAnyWidget("pnl_att_title"); |
| m_PrWidgetsAttachments = new array<ref UIPropertyAttachment>; |
| |
| |
| m_NotifyWgtPanel = layoutRoot.FindAnyWidget("pnl_notify"); |
| m_NotifyWgtPanel.SetAlpha(0.0); |
| m_NotifyFadeTimer = new WidgetFadeTimer; |
| |
| |
| m_Popups.Insert(POPUP_ID_SCENE_MANAGER, new UIPopupScriptSceneManager(layoutRoot.FindAnyWidget("pnl_popup_scene_manager"))); |
| m_Popups.Insert(POPUP_ID_POSITION_MANAGER, new UIPopupScriptPositionManager(layoutRoot.FindAnyWidget("pnl_popup_position_manager"))); |
| m_Popups.Insert(POPUP_ID_SCENE_SETTINGS, new UIPopupScriptSceneSettings(layoutRoot.FindAnyWidget("pnl_popup_settings")) ); |
| m_Popups.Insert(POPUP_ID_SCENE_NEW, new UIPopupScriptSceneNew(layoutRoot.FindAnyWidget("pnl_popup_scene_new")) ); |
| m_Popups.Insert(POPUP_ID_SCENE_RENAME, new UIPopupScriptSceneRename(layoutRoot.FindAnyWidget("pnl_popup_scene_rename")) ); |
| m_Popups.Insert(POPUP_ID_SCENE_DELETE, new UIPopupScriptSceneDelete(layoutRoot.FindAnyWidget("pnl_popup_scene_delete")) ); |
| m_Popups.Insert(POPUP_ID_NOTIFY, new UIPopupScriptNotify(layoutRoot.FindAnyWidget("pnl_popup_notify")) ); |
| m_Popups.Insert(POPUP_ID_EDITOR_SETTINGS, new UIPopupScriptEditorSettings(layoutRoot.FindAnyWidget("pnl_popup_editor_settings"))); |
| m_Popups.Insert(POPUP_ID_INIT_SCRIPT, new UIPopupScriptInitScript(layoutRoot.FindAnyWidget("pnl_popup_init_script"))); |
| m_Popups.Insert(POPUP_ID_PRESET_NEW, new UIPopupScriptPresetNew(layoutRoot.FindAnyWidget("pnl_popup_preset_new"))); |
| m_Popups.Insert(POPUP_ID_PRESET_RENAME, new UIPopupScriptPresetRename(layoutRoot.FindAnyWidget("pnl_popup_preset_rename"))); |
| m_Popups.Insert(POPUP_ID_CONFIGS, new UIPopupScriptConfigs(layoutRoot.FindAnyWidget("pnl_popup_configs"))); |
| |
| m_PresetsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_presets") ); |
| m_PresetItemsTextListbox = TextListboxWidget.Cast( layoutRoot.FindAnyWidget("pnl_preset_items") ); |
| m_ConfigDebugProfileFixed = PluginConfigDebugProfileFixed.Cast( GetPlugin(PluginConfigDebugProfileFixed) ); |
| m_ConfigDebugProfile = PluginConfigDebugProfile.Cast( GetPlugin(PluginConfigDebugProfile) ); |
| m_PresetAddItemtButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_add_to_preset") ); |
| m_PresetRemoveItemButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_remove_from_preset") ); |
| m_SpawnOnGroundButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_on_ground") ); |
| m_SpawnInInventoryButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_in_inventory") ); |
| m_SpawnAsAttachmentButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_spawn_as_attachment") ); |
| m_UpButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_up") ); |
| m_DownButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_down") ); |
| m_Developer = PluginDeveloper.Cast( GetPlugin(PluginDeveloper) ); |
| m_QuantityEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_quantity_value") ); |
| m_DamageEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_damage_value") ); |
| m_SpawnDistanceEditBox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("txt_distance_value") ); |
| m_PresetNewButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_new") ); |
| m_PresetDeleteButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_delete") ); |
| m_PresetRenameButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_rename") ); |
| m_PresetSetDefaultButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_default") ); |
| m_CopyToClipboardButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget("btn_copy_to_clipboard") ); |
| m_ConfigsButton = EditBoxWidget.Cast( layoutRoot.FindAnyWidget("btn_top_configs") ); |
| m_SpawnDistanceEditBox.SetText( m_ConfigDebugProfile.GetSpawnDistance().ToString() ); |
| |
| RenderPresets(); |
| |
| UpdateListObjects(); |
| UpdateListClasses(); |
| |
| PopupHideAll(); |
| |
| return layoutRoot; |
| } |
| |
| override bool OnDoubleClick( Widget w, int x, int y, int button ) |
| { |
| if( w == m_PresetItemsTextListbox || w == m_PresetsTextListbox || w == m_ClWgtLbxClassesList ) |
| { |
| SaveProfileSpawnDistance(); |
| |
| |
| if ( m_SelectedObjectIsPreset ) |
| { |
| SetPreset( true, m_SelectedObject); |
| return true; |
| } |
| else |
| { |
| float health = -1; |
| int quantity = -1; |
| if(GetCurrentItemIndex() != -1) |
| { |
| health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| } |
| m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| |
| |
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| super.OnClick(w, x, y, button); |
| |
| int row_index; |
| |
| if ( w == m_WgtBtnSceneManager ) |
| { |
| PopupOpen(POPUP_ID_SCENE_MANAGER, Param.Cast( NULL ) ); |
| |
| return true; |
| } |
| else if( w == m_ConfigsButton ) |
| { |
| PopupOpen( POPUP_ID_CONFIGS, NULL ); |
| return true; |
| } |
| else if( w == m_PresetsTextListbox ) |
| { |
| RenderPresetItems(); |
| m_SelectedObjectIsPreset = true; |
| m_SelectedObject = GetCurrentPresetName(); |
| return true; |
| } |
| else if ( w == m_PresetSetDefaultButton ) |
| { |
| if ( GetCurrentPresetName() != "" ) |
| { |
| SetDefaultPreset( GetCurrentPresetIndex() ); |
| } |
| return true; |
| } |
| else if ( w == m_PresetNewButton ) |
| { |
| PopupOpen( POPUP_ID_PRESET_NEW, NULL ); |
| RefreshLists(); |
| return true; |
| } |
| else if ( w == m_PresetRenameButton ) |
| { |
| PopupOpen( POPUP_ID_PRESET_RENAME, NULL ); |
| return true; |
| } |
| else if( w == m_CopyToClipboardButton ) |
| { |
| GetGame().CopyToClipboard( m_SelectedObject ); |
| return true; |
| } |
| else if ( w == m_PresetDeleteButton ) |
| { |
| if ( GetCurrentPresetName() != "" ) |
| { |
| DeletePreset(); |
| } |
| return true; |
| } |
| else if( w == m_SpawnOnGroundButton || w == m_SpawnAsAttachmentButton || w == m_SpawnInInventoryButton ) |
| { |
| SaveProfileSpawnDistance(); |
|
|
| float distance = m_SpawnDistanceEditBox.GetText().ToFloat(); |
| float health = -1; |
| int quantity = -1; |
| if( GetCurrentItemIndex() != -1 ) |
| { |
| health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| } |
|
|
| switch ( w ) |
| { |
| case m_SpawnOnGroundButton: |
| { |
| if ( m_SelectedObjectIsPreset ) |
| { |
| |
| ; |
| } |
| else |
| m_Developer.SpawnEntityOnCursorDir( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, quantity, distance, health ); |
| break; |
| } |
|
|
| case m_SpawnAsAttachmentButton: |
| { |
| Man player = GetGame().GetPlayer(); |
| |
| vector rayStart = GetGame().GetCurrentCameraPosition(); |
| vector rayEnd = rayStart + GetGame().GetCurrentCameraDirection() * 1.5; |
| vector hitPos; |
| vector hitNormal; |
| int hitComponentIndex; |
| ref set<Object> hitObjects = new set<Object>; |
| DayZPhysics.RaycastRV(rayStart, rayEnd, hitPos, hitNormal, hitComponentIndex, hitObjects, NULL, player); |
| |
| Object target = NULL; |
| if( hitObjects.Count() ) |
| target = hitObjects.Get(0); |
|
|
| if ( target != NULL && target.IsInherited(EntityAI) ) |
| { |
| EntityAI att_parent = EntityAI.Cast( target ); |
| m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), att_parent, m_SelectedObject, health, quantity); |
| } |
| else |
| { |
| m_Developer.SpawnEntityAsAttachment( PlayerBase.Cast( player ), player, m_SelectedObject, health, quantity); |
| } |
| break; |
| } |
|
|
| case m_SpawnInInventoryButton: |
| { |
| m_Developer.SpawnEntityInPlayerInventory( PlayerBase.Cast( GetGame().GetPlayer() ), m_SelectedObject, health, quantity); |
| break; |
| } |
| } |
| return true; |
| } |
| else if( w == m_PresetItemsTextListbox ) |
| { |
| m_SelectedObjectIsPreset = false; |
| m_SelectedObject = GetCurrentItemName(); |
| |
| if( GetCurrentItemIndex() != -1 ) |
| { |
| float item_health = m_ConfigDebugProfile.GetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| int item_quantity = m_ConfigDebugProfile.GetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex() ); |
| |
| m_DamageEditBox.SetText( item_health.ToString() ); |
| m_QuantityEditBox.SetText( item_quantity.ToString() ); |
| } |
| |
| return true; |
| } |
| else if( w == m_UpButton ) |
| { |
| ItemMoveUp(); |
| return true; |
| } |
| else if( w == m_DownButton ) |
| { |
| ItemMoveDown(); |
| return true; |
| } |
| else if( w == m_WgtBtnLeftPresets ) |
| { |
| if( m_WgtPnlWrapper.IsVisible() ) |
| { |
| m_WgtPnlWrapper.Show(false); |
| m_WgtBtnLeftPresets.SetText("Presets >>"); |
| } |
| else |
| { |
| m_WgtPnlWrapper.Show(true); |
| m_WgtBtnLeftPresets.SetText("Presets <<"); |
| } |
| |
| return true; |
| } |
| else if ( w == m_PresetAddItemtButton ) |
| { |
| AddItemToPreset(); |
| return true; |
| } |
| else if ( w == m_PresetRemoveItemButton ) |
| { |
| RemoveItemFromPreset(); |
| return true; |
| } |
| else if ( w == m_WgtBtnPositionManager ) |
| { |
| m_PopupScriptPositionManager = UIPopupScriptPositionManager.Cast( PopupOpen( POPUP_ID_POSITION_MANAGER, Param.Cast( NULL ) ) ); |
| return true; |
| } |
| else if ( w == m_WgtBtnSceneSettings ) |
| { |
| PopupOpen(POPUP_ID_SCENE_SETTINGS, NULL); |
| return true; |
| } |
| else if ( w == m_SlWgtSelect ) |
| { |
| row_index = m_SlWgtLbxObjectsList.GetSelectedRow(); |
| |
| if ( m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index ) |
| { |
| m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index)); |
| } |
| |
| return true; |
| } |
| else if ( w == m_SlWgtFocus ) |
| { |
| m_ModuleSceneManager.SelectedObjectFocus(); |
| |
| return true; |
| } |
| else if ( w == m_WgtBtnSceneSave ) |
| { |
| m_ModuleSceneManager.SceneSave(); |
| |
| return true; |
| } |
| else if ( w == m_WgtBtnEditorSettings ) |
| { |
| PopupOpen(POPUP_ID_EDITOR_SETTINGS, NULL); |
| |
| return true; |
| } |
| else if ( w == m_WgtBtnEditInitScript ) |
| { |
| Param2<int, SceneObject> param = new Param2<int, SceneObject>( m_ModuleSceneManager.GetSelectedSceneObjectIndex(), m_ModuleSceneManager.GetSelectedSceneObject() ); |
| PopupOpen(POPUP_ID_INIT_SCRIPT, param); |
| |
| return true; |
| } |
| else if ( w == m_WgtBtnDeleteRuler ) |
| { |
| m_ModuleSceneManager.RulerDelete(); |
| |
| return true; |
| } |
| |
| bool ret = ComponentsOnClick(w, x, y, button); |
| |
| return ret; |
| } |
| |
| |
| |
| |
| override bool OnChange(Widget w, int x, int y, bool finished) |
| { |
| super.OnChange(w, x, y, finished); |
|
|
| if (w == m_ClWgtEbxFilter) |
| { |
| UpdateListClasses(); |
| return true; |
| } |
| else if (w == m_SlWgtEbxFilter) |
| { |
| UpdateListObjects(); |
| return true; |
| } |
| else if ( w == m_PrWgtPoxX && finished ) |
| { |
| m_ModuleSceneManager.SelectedObjectSetPosX(m_PrWgtPoxX.GetText().ToFloat()); |
| } |
| else if ( w == m_PrWgtPoxY && finished ) |
| { |
| m_ModuleSceneManager.SelectedObjectSetPosY(m_PrWgtPoxY.GetText().ToFloat()); |
| } |
| else if ( w == m_PrWgtPoxZ && finished ) |
| { |
| m_ModuleSceneManager.SelectedObjectSetPosZ(m_PrWgtPoxZ.GetText().ToFloat()); |
| } |
| else if ( w == m_PrWgtDir && finished ) |
| { |
| m_ModuleSceneManager.SelectedObjectSetRot(m_PrWgtDir.GetText().ToFloat()); |
| return true; |
| } |
| else if ( w == m_PrWgtDmg && finished ) |
| { |
| m_ModuleSceneManager.SelectedObjectSetDamage(m_PrWgtDmg.GetText().ToFloat()); |
| return true; |
| } |
| else if ( w == m_QuantityEditBox ) |
| { |
| m_ConfigDebugProfile.SetItemQuantity( GetCurrentPresetName(), GetCurrentItemIndex(), m_QuantityEditBox.GetText().ToInt() ); |
| return true; |
| } |
| else if ( w == m_DamageEditBox ) |
| { |
| m_ConfigDebugProfile.SetItemHealth( GetCurrentPresetName(), GetCurrentItemIndex(), m_DamageEditBox.GetText().ToFloat() ); |
| return true; |
| } |
| |
| bool ret = ComponentsOnChange(w, x, y, finished); |
| |
| return false; |
| } |
| |
| override void OnShow() |
| { |
| GetGame().GetMission().AddActiveInputExcludes({"menu"}); |
| } |
| |
| override void OnHide() |
| { |
| GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true); |
| } |
|
|
| |
| |
| |
| override bool OnMouseWheel(Widget w, int x, int y, int wheel) |
| { |
| super.OnMouseWheel(w, x, y, wheel); |
| |
| m_ModuleSceneManager.OnMouseWheel(wheel); |
| return true; |
| } |
| |
| |
| |
| |
| override bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn) |
| { |
| |
| super.OnItemSelected(w, x, y, row, column, oldRow, oldColumn); |
|
|
| if ( w == m_ClWgtLbxClassesList ) |
| { |
| string selected_class_name; |
| m_ClWgtLbxClassesList.GetItemText( m_ClWgtLbxClassesList.GetSelectedRow(), 0, selected_class_name ); |
| m_ModuleSceneManager.SelectClassName(selected_class_name); |
| |
| SceneObject obj_selected = m_ModuleSceneManager.GetSelectedSceneObject(); |
| m_SelectedObject = GetCurrentObjectName(); |
| m_SelectedObjectIsPreset = false; |
| } |
| else if ( w == m_SlWgtLbxObjectsList ) |
| { |
| int row_index = m_SlWgtLbxObjectsList.GetSelectedRow(); |
| |
| if ( m_SlObjectsList && row_index > -1 && m_SlObjectsList.Count() > 0 && m_SlObjectsList.Count() > row_index ) |
| { |
| m_ModuleSceneManager.SelectObject(m_SlObjectsList.GetElement(row_index)); |
| } |
| } |
| |
| if( m_PopupScriptPositionManager != NULL ) |
| { |
| m_PopupScriptPositionManager.OnItemSelected(w, x, y, row, column, oldRow, oldColumn); |
| } |
| |
| return true; |
| } |
| |
| |
| |
| |
| |
| UIPopupScript PopupOpen(int popup_id, Param param) |
| { |
| |
| if ( m_OpenedPopups.Count() == 0 ) |
| { |
| m_WgtPopupsMain.Show(true); |
| m_WgtPopupsBg.Show(true); |
| } |
| else |
| { |
| int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
| m_Popups.Get(popup_curr_id).Show(false); |
| } |
| |
| m_OpenedPopups.Insert(popup_id); |
| |
| UIPopupScript popup = m_Popups.Get(popup_id); |
| |
| popup.Show(true); |
| popup.OnOpen(param); |
| |
| return popup; |
| } |
|
|
| |
| |
| |
| UIPopupScript PopupBack() |
| { |
| if ( m_OpenedPopups.Count() > 0 ) |
| { |
| int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
| |
| m_Popups.Get(popup_curr_id).Show(false); |
| m_Popups.Get(popup_curr_id).OnClose(); |
| |
| m_OpenedPopups.Remove(m_OpenedPopups.Count() - 1); |
| |
| if ( m_OpenedPopups.Count() > 0 ) |
| { |
| int ppp_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
| m_Popups.Get(ppp_id).Show(true); |
| m_Popups.Get(ppp_id).OnOpen(NULL); |
| |
| return m_Popups.Get(ppp_id); |
| } |
| } |
| |
| m_WgtPopupsMain.Show(false); |
| m_WgtPopupsBg.Show(false); |
| |
| return NULL; |
| } |
| |
| |
| |
| |
| void PopupCloseAll() |
| { |
| if ( m_OpenedPopups.Count() > 0 ) |
| { |
| int popup_curr_id = m_OpenedPopups.Get(m_OpenedPopups.Count() - 1); |
| |
| m_Popups.Get(popup_curr_id).Show(false); |
| m_Popups.Get(popup_curr_id).OnClose(); |
| |
| m_OpenedPopups.Clear(); |
| } |
| } |
|
|
|
|
|
|
| |
| |
| |
| void ToggleVisibility() |
| { |
| m_WgtRoot.Show( m_ModuleSceneManager.IsOpened() ); |
| } |
| |
| |
| |
| |
| override void Refresh() |
| { |
| UpdateListObjects(); |
| |
| string class_name = "n/a"; |
| string pos_x = "n/a"; |
| string pos_y = "n/a"; |
| string pos_z = "n/a"; |
| string rot = "n/a"; |
| string hlt = "n/a"; |
| |
| |
| for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i ) |
| { |
| m_PrWidgetsAttachments.Get(i).Hide(); |
| } |
| |
| if ( m_ModuleSceneManager.GetSelectedSceneObject() ) |
| { |
| SceneObject obj = m_ModuleSceneManager.GetSelectedSceneObject(); |
| vector v = obj.GetPosition(); |
| |
| class_name = obj.GetTypeName(); |
| pos_x = v[0].ToString(); |
| pos_y = v[1].ToString(); |
| pos_z = v[2].ToString(); |
| rot = obj.GetRotation().ToString(); |
| hlt = obj.GetHealth().ToString(); |
| |
| ref TStringArray attachments_slots = obj.GetConfigAttachments(); |
| |
| float prop_h = 0.03; |
| float prop_count = attachments_slots.Count(); |
| float prop_root_h = prop_h * (prop_count + 1); |
| float line_h = 1.0 / (prop_count + 1); |
| |
| m_PrWgtAttRoot.SetSize(1, prop_root_h); |
| m_PrWgtAttTitle.SetSize(1, line_h); |
| |
| |
| EntityAI e = m_ModuleSceneManager.GetSelectedSceneObject().GetObject(); |
| |
| map<string, ref TStringArray> attachments_in_slots = GetItemNamesForSlots(attachments_slots); |
| |
| |
| for ( int j = 0; j < attachments_in_slots.Count(); ++j ) |
| { |
| TStringArray attachments_in_slot = attachments_in_slots.GetElement(j); |
| |
| UIPropertyAttachment ui_prop = GetFreeUIPropertyAttchament(); |
| |
| ui_prop.Show(m_ModuleSceneManager.GetSelectedSceneObject().GetObject(), attachments_in_slots.GetKey(j), attachments_in_slot); |
| ui_prop.SetPos( 0, (1 + j) * line_h ); |
| ui_prop.SetSize( 1, line_h ); |
| } |
| |
| m_WgtBtnEditInitScript.Enable( true ); |
| } |
| else |
| { |
| m_WgtBtnEditInitScript.Enable( false ); |
| } |
| |
| m_PrWgtClassName.SetText(class_name); |
| m_PrWgtPoxX.SetText(pos_x); |
| m_PrWgtPoxY.SetText(pos_y); |
| m_PrWgtPoxZ.SetText(pos_z); |
| m_PrWgtDir.SetText(rot); |
| m_PrWgtDmg.SetText(hlt); |
| |
| m_SlWgtLoadedScene.SetText("Loaded Scene: "+m_ModuleSceneManager.SceneGetName()); |
| |
| |
| if ( m_ModuleSceneManager.IsRulerActivated() ) |
| { |
| m_WgtBtnDeleteRuler.SetColor( 0xFF5DE028 ); |
| } |
| else |
| { |
| m_WgtBtnDeleteRuler.SetColor( 0xFFFFFFFF ); |
| } |
| |
| } |
|
|
| void SceneEditorCommand( Param params ) |
| { |
| Param2<int, Param> p = Param2<int, Param>.Cast( params ); |
| int cmd_id = p.param1; |
| |
| switch ( cmd_id ) |
| { |
| case PluginSceneManager.SCENE_EDITOR_CMD_REFRESH: |
| Refresh(); |
| break; |
| |
| case PluginSceneManager.SCENE_EDITOR_CMD_SAVE: |
| m_NotifyWgtPanel.SetAlpha(1.0); |
| m_NotifyFadeTimer.FadeOut(m_NotifyWgtPanel, 2, true); |
| break; |
| } |
| } |
|
|
|
|
| |
| |
| protected Widget m_WgtRoot; |
| protected PluginSceneManager m_ModuleSceneManager; |
|
|
| |
| |
|
|
| |
| protected ButtonWidget m_WgtBtnSceneManager; |
| protected ButtonWidget m_WgtBtnSceneSettings; |
| protected ButtonWidget m_WgtBtnSceneSave; |
| protected ButtonWidget m_WgtBtnEditorSettings; |
| protected ButtonWidget m_WgtBtnDeleteRuler; |
| |
| |
| protected Widget m_WgtPopupsMain; |
| protected Widget m_WgtPopupsBg; |
| protected ref TIntArray m_OpenedPopups; |
| protected ref map<int, ref UIPopupScript> m_Popups; |
| |
| |
| protected TextWidget m_SlWgtLoadedScene; |
| protected string m_SlSelectedClass; |
| protected ref map<int, SceneObject> m_SlObjectsList; |
| protected TextListboxWidget m_SlWgtLbxObjectsList; |
| protected EditBoxWidget m_SlWgtEbxFilter; |
| protected ButtonWidget m_SlWgtSelect; |
| protected ButtonWidget m_SlWgtFocus; |
| |
| |
| protected string m_ClSelectedClass; |
| protected ref TStringArray m_ClClassesList; |
| protected EditBoxWidget m_ClWgtEbxFilter; |
| protected TextListboxWidget m_ClWgtLbxClassesList; |
| protected ButtonWidget m_ClWgtButtonAddAtt; |
| |
| |
| protected TextWidget m_PrWgtClassName; |
| protected EditBoxWidget m_PrWgtPoxX; |
| protected EditBoxWidget m_PrWgtPoxY; |
| protected EditBoxWidget m_PrWgtPoxZ; |
| protected EditBoxWidget m_PrWgtDir; |
| protected EditBoxWidget m_PrWgtDmg; |
| protected ButtonWidget m_WgtBtnEditInitScript; |
| protected Widget m_PrWgtAttRoot; |
| protected Widget m_PrWgtAttTitle; |
| |
| protected ref array<ref UIPropertyAttachment> m_PrWidgetsAttachments; |
| |
| |
| protected ref WidgetFadeTimer m_NotifyFadeTimer; |
| protected Widget m_NotifyWgtPanel; |
| |
| |
| protected TextListboxWidget m_PresetsTextListbox; |
| protected TextListboxWidget m_PresetItemsTextListbox; |
| protected ButtonWidget m_PresetAddItemtButton; |
| protected ButtonWidget m_PresetRemoveItemButton; |
| protected ButtonWidget m_SpawnOnGroundButton; |
| protected ButtonWidget m_SpawnInInventoryButton; |
| protected ButtonWidget m_SpawnAsAttachmentButton; |
| protected ButtonWidget m_UpButton; |
| protected ButtonWidget m_DownButton; |
| protected ButtonWidget m_PresetNewButton; |
| protected ButtonWidget m_PresetDeleteButton; |
| protected ButtonWidget m_PresetRenameButton; |
| protected ButtonWidget m_PresetSetDefaultButton; |
| protected ButtonWidget m_CopyToClipboardButton; |
| protected EditBoxWidget m_DamageEditBox; |
| protected EditBoxWidget m_QuantityEditBox; |
| protected EditBoxWidget m_SpawnDistanceEditBox; |
| protected EditBoxWidget m_ConfigsButton; |
| protected Widget m_WgtPnlWrapper; |
| protected ButtonWidget m_WgtBtnLeftPresets; |
| protected ButtonWidget m_WgtBtnPositionManager; |
| |
| protected string m_SelectedObject; |
| protected bool m_SelectedObjectIsPreset; |
| protected PluginDeveloper m_Developer; |
| protected UIPopupScriptPositionManager m_PopupScriptPositionManager; |
| protected PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed; |
| protected PluginConfigDebugProfile m_ConfigDebugProfile; |
| |
| |
| protected void RefreshByLocalProfile(); |
| |
| |
| |
| |
| private void UpdateListObjects() |
| { |
| m_SlObjectsList = GetFiltredSceneObjects(m_SlWgtEbxFilter.GetText(), m_SlObjectsList); |
| |
| m_SlWgtLbxObjectsList.ClearItems(); |
| |
| int row = -1; |
| SceneObject selected_object = m_ModuleSceneManager.GetSelectedSceneObject(); |
| |
| for ( int i = 0; i < m_SlObjectsList.Count(); ++i ) |
| { |
| SceneObject scene_obj = m_SlObjectsList.GetElement(i); |
| |
| if ( selected_object != NULL && selected_object == scene_obj ) |
| { |
| row = i; |
| } |
| |
| m_SlWgtLbxObjectsList.AddItem(scene_obj.GetTypeName(), NULL, 0); |
| } |
| |
| m_SlWgtLbxObjectsList.SelectRow(row); |
| } |
| |
| |
| |
| |
| protected void UpdateListClasses() |
| { |
| m_ClClassesList = GetFiltredConfigClasses(m_ClWgtEbxFilter.GetText(), m_ClClassesList); |
| |
| m_ClWgtLbxClassesList.ClearItems(); |
| |
| for ( int i = 0; i < m_ClClassesList.Count(); ++i ) |
| { |
| m_ClWgtLbxClassesList.AddItem(m_ClClassesList.Get(i), NULL, 0); |
| } |
| } |
| |
| |
| |
| |
| protected map<int, SceneObject> GetFiltredSceneObjects( string search_string, map<int, SceneObject> array_ret ) |
| { |
| array<ref SceneObject> scene_objects = m_ModuleSceneManager.GetSceneObjectsAll(); |
| |
| search_string.ToLower(); |
| |
| array_ret.Clear(); |
| |
| if( scene_objects != NULL ) |
| { |
| for ( int i=0; i < scene_objects.Count(); ++i ) |
| { |
| SceneObject sc_obj = scene_objects.Get(i); |
| |
| string obj_name = sc_obj.GetTypeName(); |
| |
| obj_name.ToLower(); |
| |
| if ( obj_name.Contains(search_string)) |
| { |
| array_ret.Insert(i, sc_obj); |
| } |
| } |
| } |
| |
| return array_ret; |
| } |
| |
| |
| |
| |
| TStringArray GetFiltredConfigClasses( string search_string, TStringArray array_ret ) |
| { |
| TStringArray searching_in = new TStringArray; |
| searching_in.Insert(CFG_VEHICLESPATH); |
| searching_in.Insert(CFG_WEAPONSPATH); |
| searching_in.Insert(CFG_MAGAZINESPATH); |
| |
| array_ret.Clear(); |
| |
| search_string.ToLower(); |
| |
| for ( int s = 0; s < searching_in.Count(); ++s ) |
| { |
| string config_path = searching_in.Get(s); |
| |
| int objects_count = g_Game.ConfigGetChildrenCount(config_path); |
| for (int i = 0; i < objects_count; i++) |
| { |
| string childName; |
| g_Game.ConfigGetChildName(config_path, i, childName); |
|
|
| int scope = g_Game.ConfigGetInt(config_path + " " + childName + " scope"); |
| if ( scope == 0 ) |
| { |
| continue; |
| } |
| |
| string nchName = childName; |
| nchName.ToLower(); |
|
|
| if ( nchName.Contains(search_string)) |
| { |
| array_ret.Insert(childName); |
| } |
| } |
| } |
| |
| return array_ret; |
| } |
| |
| |
| |
| |
| private void PopupClose(int popup_id) |
| { |
| } |
|
|
| |
| |
| |
| private void PopupHideAll() |
| { |
| for ( int i = 0; i < m_Popups.Count(); ++i ) |
| { |
| m_Popups.Get(i).Show(false); |
| } |
| |
| m_WgtPopupsMain.Show(false); |
| m_WgtPopupsBg.Show(false); |
| } |
| |
| |
| |
| |
| private bool ComponentsOnClick(Widget w, int x, int y, int button) |
| { |
| for ( int i = 0; i < m_Popups.Count(); ++i ) |
| { |
| if ( m_Popups.Get(i).OnClick(w, x, y, button) ) |
| { |
| return true; |
| } |
| } |
| |
| for ( int j = 0; j < m_PrWidgetsAttachments.Count(); ++j ) |
| { |
| if ( m_PrWidgetsAttachments.Get(j).OnClick(w, x, y, button) ) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| |
| |
| |
| private bool ComponentsOnChange(Widget w, int x, int y, bool finished) |
| { |
| for ( int i = 0; i < m_Popups.Count(); ++i ) |
| { |
| if ( m_Popups.Get(i).OnChange(w, x, y, finished) ) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| |
| |
| |
| UIPropertyAttachment GetFreeUIPropertyAttchament() |
| { |
| for ( int i = 0; i < m_PrWidgetsAttachments.Count(); ++i ) |
| { |
| UIPropertyAttachment ui_comp = m_PrWidgetsAttachments.Get(i); |
| |
| if ( !ui_comp.IsVisible() ) |
| { |
| return ui_comp; |
| } |
| } |
| |
| UIPropertyAttachment ui_prop = new UIPropertyAttachment(m_PrWgtAttRoot); |
| m_PrWidgetsAttachments.Insert(ui_prop); |
| |
| return ui_prop; |
| } |
| |
| |
| |
| |
| private map<string, ref TStringArray> GetItemNamesForSlots(TStringArray slots) |
| { |
| TStringArray searching_in = new TStringArray; |
| searching_in.Insert(CFG_VEHICLESPATH); |
| searching_in.Insert(CFG_WEAPONSPATH); |
| searching_in.Insert(CFG_MAGAZINESPATH); |
| |
| map<string, ref TStringArray> array_ret = new map<string, ref TStringArray>; |
| |
| for ( int m = 0; m < slots.Count(); ++m ) |
| { |
| array_ret.Insert(slots.Get(m), new TStringArray); |
| } |
| |
| TStringArray inv_slots = new TStringArray; |
| string inv_slot; |
| string childName; |
| |
| for ( int s = 0; s < searching_in.Count(); ++s ) |
| { |
| string config_path = searching_in.Get(s); |
| |
| int objects_count = g_Game.ConfigGetChildrenCount(config_path); |
| for (int i = 0; i < objects_count; i++) |
| { |
| g_Game.ConfigGetChildName(config_path, i, childName); |
| |
| g_Game.ConfigGetTextArray(config_path + " " + childName + " inventorySlot", inv_slots); |
| |
| if ( inv_slots.Count() > 0 ) |
| { |
| for ( int j = 0; j < inv_slots.Count(); ++j ) |
| { |
| inv_slot = ""; |
| inv_slot = inv_slots.Get(j); |
| |
| for ( int k = 0; k < slots.Count(); ++k ) |
| { |
| string finding_slot_type = slots.Get(k); |
| |
| if ( inv_slot == finding_slot_type ) |
| { |
| array_ret.Get(finding_slot_type).Insert(childName); |
| } |
| } |
| } |
| } |
| else |
| { |
| inv_slot = ""; |
| g_Game.ConfigGetText(config_path + " " + childName + " inventorySlot", inv_slot); |
| |
| if ( inv_slot != "" ) |
| { |
| for ( int l = 0; l < slots.Count(); ++l ) |
| { |
| string finding_slot_type_2 = slots.Get(l); |
| |
| if ( inv_slot == finding_slot_type_2 ) |
| { |
| array_ret.Get(finding_slot_type_2).Insert(childName); |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| return array_ret; |
| } |
| } |
|
|