| class OptionsMenuControls extends ScriptedWidgetEventHandler |
| { |
| protected Widget m_Root; |
| |
| protected Widget m_SettingsRoot; |
| protected Widget m_DetailsRoot; |
| protected Widget m_DetailsBodyDefault; |
| protected Widget m_DetailsBodyConnectivity; |
| #ifdef PLATFORM_CONSOLE |
| protected bool m_MaKOptionAvailable; |
| protected Widget m_ConsoleControllerSensitivityWidget; |
| protected Widget m_ConsoleMouseSensitivityWidget; |
| #endif |
| protected TextWidget m_DetailsLabel; |
| protected RichTextWidget m_DetailsText; |
| protected GridSpacerWidget m_Keybindings; |
| |
| protected GameOptions m_Options; |
| protected OptionsMenu m_Menu; |
| |
| |
| protected ref SwitchOptionsAccess m_KeyboardOption; |
| protected ref SwitchOptionsAccess m_AimHelperOption; |
| |
| |
| protected ref OptionSelectorMultistate m_KeyboardSelector; |
| protected ref OptionSelectorMultistate m_AimHelperSelector; |
|
|
| |
| protected ref SwitchOptionsAccess m_Mouse_InvertOption; |
| protected ref NumericOptionsAccess m_Mouse_VSensitivityOption; |
| protected ref NumericOptionsAccess m_Mouse_HSensitivityOption; |
| protected ref NumericOptionsAccess m_Mouse_AimMod_VSensitivityOption; |
| protected ref NumericOptionsAccess m_Mouse_AimMod_HSensitivityOption; |
| |
| |
| protected ref OptionSelectorMultistate m_Mouse_InvertSelector; |
| protected ref OptionSelectorSlider m_Mouse_VSensitivitySelector; |
| protected ref OptionSelectorSlider m_Mouse_HSensitivitySelector; |
| protected ref OptionSelectorSlider m_Mouse_AimMod_VSensitivitySelector; |
| protected ref OptionSelectorSlider m_Mouse_AimMod_HSensitivitySelector; |
|
|
| |
| protected ref NumericOptionsAccess m_ControllerLS_VSensitivityOption; |
| protected ref NumericOptionsAccess m_ControllerLS_HSensitivityOption; |
| protected ref NumericOptionsAccess m_ControllerLS_VehicleMod_HSensitivityOption; |
| protected ref SwitchOptionsAccess m_ControllerRS_InvertOption; |
| protected ref NumericOptionsAccess m_ControllerRS_VSensitivityOption; |
| protected ref NumericOptionsAccess m_ControllerRS_HSensitivityOption; |
| protected ref NumericOptionsAccess m_ControllerRS_CurvatureOption; |
| protected ref NumericOptionsAccess m_ControllerRS_AimMod_VSensitivityOption; |
| protected ref NumericOptionsAccess m_ControllerRS_AimMod_HSensitivityOption; |
| protected ref NumericOptionsAccess m_ControllerRS_AimMod_CurvatureOption; |
| |
| |
| protected ref OptionSelectorSlider m_ControllerLS_VSensitivitySelector; |
| protected ref OptionSelectorSlider m_ControllerLS_HSensitivitySelector; |
| protected ref OptionSelectorSlider m_ControllerLS_VehicleMod_HSensitivitySelector; |
| protected ref OptionSelectorMultistate m_ControllerRS_InvertSelector; |
| protected ref OptionSelectorSlider m_ControllerRS_VSensitivitySelector; |
| protected ref OptionSelectorSlider m_ControllerRS_HSensitivitySelector; |
| protected ref OptionSelectorSlider m_ControllerRS_CurvatureSelector; |
| protected ref OptionSelectorSlider m_ControllerRS_AimMod_VSensitivitySelector; |
| protected ref OptionSelectorSlider m_ControllerRS_AimMod_HSensitivitySelector; |
| protected ref OptionSelectorSlider m_ControllerRS_AimMod_CurvatureSelector; |
| |
| protected ref map<int, ref Param2<string, string>> m_TextMap; |
| |
| static const float SLIDER_STEP = 0.025; |
| |
| void OptionsMenuControls( Widget parent, Widget details_root, GameOptions options, OptionsMenu menu ) |
| { |
| array<string> opt = { "#options_controls_disabled", "#options_controls_enabled" }; |
|
|
| m_Root = GetGame().GetWorkspace().CreateWidgets( GetLayoutName(), parent ); |
| m_Options = options; |
| m_Menu = menu; |
| |
| m_DetailsRoot = details_root; |
| m_DetailsBodyDefault = m_DetailsRoot.FindAnyWidget("settings_details_body"); |
| m_DetailsBodyConnectivity = m_DetailsRoot.FindAnyWidget("settings_details_body_connectivity"); |
| m_DetailsLabel = TextWidget.Cast( m_DetailsRoot.FindAnyWidget( "details_label" ) ); |
| m_DetailsText = RichTextWidget.Cast( m_DetailsRoot.FindAnyWidget( "details_content" ) ); |
| m_Keybindings = GridSpacerWidget.Cast( m_Root.FindAnyWidget( "keyboard_settings_content" ) ); |
| if( m_Keybindings ) |
| m_Keybindings.SetUserID( 777 ); |
| |
| SetOptions( options ); |
| |
| |
| Widget mouse_InvertSettingOption = m_Root.FindAnyWidget( "mouse_invert_setting_option" ); |
| Widget mouse_VSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_vsensitivity_setting_option" ); |
| Widget mouse_HSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_hsensitivity_setting_option" ); |
| Widget mouse_AimMod_VSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_aimmod_vsensitivity_setting_option" ); |
| Widget mouse_AimMod_HSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_aimmod_hsensitivity_setting_option" ); |
| |
| mouse_InvertSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED ); |
| mouse_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS ); |
| mouse_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS ); |
| mouse_AimMod_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD ); |
| mouse_AimMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD ); |
|
|
| m_Mouse_InvertSelector = new OptionSelectorMultistate( mouse_InvertSettingOption, m_Mouse_InvertOption.GetIndex(), this, false, opt ); |
| m_Mouse_VSensitivitySelector = new OptionSelectorSlider( mouse_VSensitivitySettingOption, m_Mouse_VSensitivityOption.ReadValue(), this, false, m_Mouse_VSensitivityOption.GetMin(), m_Mouse_VSensitivityOption.GetMax() ); |
| m_Mouse_VSensitivitySelector.SetStep(SLIDER_STEP); |
| m_Mouse_HSensitivitySelector = new OptionSelectorSlider( mouse_HSensitivitySettingOption, m_Mouse_HSensitivityOption.ReadValue(), this, false, m_Mouse_HSensitivityOption.GetMin(), m_Mouse_HSensitivityOption.GetMax() ); |
| m_Mouse_HSensitivitySelector.SetStep(SLIDER_STEP); |
| m_Mouse_AimMod_VSensitivitySelector = new OptionSelectorSlider( mouse_AimMod_VSensitivitySettingOption, m_Mouse_AimMod_VSensitivityOption.ReadValue(), this, false, m_Mouse_AimMod_VSensitivityOption.GetMin(), m_Mouse_AimMod_VSensitivityOption.GetMax() ); |
| m_Mouse_AimMod_VSensitivitySelector.SetStep(SLIDER_STEP); |
| m_Mouse_AimMod_HSensitivitySelector = new OptionSelectorSlider( mouse_AimMod_HSensitivitySettingOption, m_Mouse_AimMod_HSensitivityOption.ReadValue(), this, false, m_Mouse_AimMod_HSensitivityOption.GetMin(), m_Mouse_AimMod_HSensitivityOption.GetMax() ); |
| m_Mouse_AimMod_HSensitivitySelector.SetStep(SLIDER_STEP); |
|
|
| m_Mouse_InvertSelector.m_OptionChanged.Insert( UpdateMouseInvertView ); |
| m_Mouse_VSensitivitySelector.m_OptionChanged.Insert( UpdateMouseVSensitivity ); |
| m_Mouse_HSensitivitySelector.m_OptionChanged.Insert( UpdateMouseHSensitivity ); |
| m_Mouse_AimMod_VSensitivitySelector.m_OptionChanged.Insert( UpdateMouseAimModVSensitivity ); |
| m_Mouse_AimMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateMouseAimModHSensitivity ); |
|
|
| |
| #ifdef PLATFORM_CONSOLE |
| m_MaKOptionAvailable = g_Game.GetGameState() != DayZGameState.IN_GAME || GetGame().GetWorld().IsMouseAndKeyboardEnabledOnServer(); |
| m_ConsoleControllerSensitivityWidget = m_Root.FindAnyWidget( "controller_settings_root" ); |
| m_ConsoleMouseSensitivityWidget = m_Root.FindAnyWidget( "mouse_settings_root" ); |
| |
| Widget keyboardSettingOption = m_Root.FindAnyWidget( "keyboard_setting_option" ); |
| Widget aimHelperSettingOption = m_Root.FindAnyWidget( "aimhelper_setting_option" ); |
| |
| Widget controllerLS_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_vsensitivity_setting_option"); |
| Widget controllerLS_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_hsensitivity_setting_option"); |
| Widget controllerLS_VehicleMod_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_vehicle_sensitivity_setting_option"); |
| Widget controllerRS_InvertSettingOption = m_Root.FindAnyWidget("controller_rs_invert_setting_option"); |
| Widget controllerRS_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_vsensitivity_setting_option"); |
| Widget controllerRS_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_hsensitivity_setting_option"); |
| Widget controllerRS_CurvatureSettingOption = m_Root.FindAnyWidget("controller_rs_curvature_setting_option"); |
| Widget controllerRS_AimMod_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_vsensitivity_setting_option"); |
| Widget controllerRS_AimMod_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_hsensitivity_setting_option"); |
| Widget controllerRS_AimMod_CurvatureSettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_curvature_setting_option"); |
| |
| keyboardSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD ); |
| aimHelperSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_AIM_HELPER ); |
| |
| controllerLS_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS ); |
| controllerLS_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS ); |
| controllerLS_VehicleMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD ); |
| controllerRS_InvertSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED ); |
| controllerRS_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS ); |
| controllerRS_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS ); |
| controllerRS_CurvatureSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE ); |
| controllerRS_AimMod_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD ); |
| controllerRS_AimMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD ); |
| controllerRS_AimMod_CurvatureSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD ); |
| |
| m_KeyboardSelector = new OptionSelectorMultistate( keyboardSettingOption, m_KeyboardOption.GetIndex(), this, !m_MaKOptionAvailable, opt ); |
| m_AimHelperSelector = new OptionSelectorMultistate( aimHelperSettingOption, m_AimHelperOption.GetIndex(), this, false, opt ); |
| |
| m_ControllerLS_VSensitivitySelector = new OptionSelectorSlider( controllerLS_VSensitivitySettingOption, m_ControllerLS_VSensitivityOption.ReadValue(), this, false, m_ControllerLS_VSensitivityOption.GetMin(), m_ControllerLS_VSensitivityOption.GetMax() ); |
| m_ControllerLS_VSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerLS_HSensitivitySelector = new OptionSelectorSlider( controllerLS_HSensitivitySettingOption, m_ControllerLS_HSensitivityOption.ReadValue(), this, false, m_ControllerLS_HSensitivityOption.GetMin(), m_ControllerLS_HSensitivityOption.GetMax() ); |
| m_ControllerLS_HSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerLS_VehicleMod_HSensitivitySelector = new OptionSelectorSlider( controllerLS_VehicleMod_HSensitivitySettingOption, m_ControllerLS_VehicleMod_HSensitivityOption.ReadValue(), this, false, m_ControllerLS_VehicleMod_HSensitivityOption.GetMin(), m_ControllerLS_VehicleMod_HSensitivityOption.GetMax() ); |
| m_ControllerLS_VehicleMod_HSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerRS_InvertSelector = new OptionSelectorMultistate( controllerRS_InvertSettingOption, m_ControllerRS_InvertOption.GetIndex(), this, false, opt ); |
| m_ControllerRS_VSensitivitySelector = new OptionSelectorSlider( controllerRS_VSensitivitySettingOption, m_ControllerRS_VSensitivityOption.ReadValue(), this, false, m_ControllerRS_VSensitivityOption.GetMin(), m_ControllerRS_VSensitivityOption.GetMax() ); |
| m_ControllerRS_VSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerRS_HSensitivitySelector = new OptionSelectorSlider( controllerRS_HSensitivitySettingOption, m_ControllerRS_HSensitivityOption.ReadValue(), this, false, m_ControllerRS_HSensitivityOption.GetMin(), m_ControllerRS_HSensitivityOption.GetMax() ); |
| m_ControllerRS_HSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerRS_CurvatureSelector = new OptionSelectorSlider( controllerRS_CurvatureSettingOption, m_ControllerRS_CurvatureOption.ReadValue(), this, false, m_ControllerRS_CurvatureOption.GetMin(), m_ControllerRS_CurvatureOption.GetMax() ); |
| m_ControllerRS_CurvatureSelector.SetStep(SLIDER_STEP); |
| m_ControllerRS_AimMod_VSensitivitySelector = new OptionSelectorSlider( controllerRS_AimMod_VSensitivitySettingOption, m_ControllerRS_AimMod_VSensitivityOption.ReadValue(), this, false, m_ControllerRS_AimMod_VSensitivityOption.GetMin(), m_ControllerRS_AimMod_VSensitivityOption.GetMax() ); |
| m_ControllerRS_AimMod_VSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerRS_AimMod_HSensitivitySelector = new OptionSelectorSlider( controllerRS_AimMod_HSensitivitySettingOption, m_ControllerRS_AimMod_HSensitivityOption.ReadValue(), this, false, m_ControllerRS_AimMod_HSensitivityOption.GetMin(), m_ControllerRS_AimMod_HSensitivityOption.GetMax() ); |
| m_ControllerRS_AimMod_HSensitivitySelector.SetStep(SLIDER_STEP); |
| m_ControllerRS_AimMod_CurvatureSelector = new OptionSelectorSlider( controllerRS_AimMod_CurvatureSettingOption, m_ControllerRS_AimMod_CurvatureOption.ReadValue(), this, false, m_ControllerRS_AimMod_CurvatureOption.GetMin(), m_ControllerRS_AimMod_CurvatureOption.GetMax() ); |
| m_ControllerRS_AimMod_CurvatureSelector.SetStep(SLIDER_STEP); |
| |
| m_KeyboardSelector.m_OptionChanged.Insert( UpdateKeyboard ); |
| m_AimHelperSelector.m_OptionChanged.Insert( UpdateAimHelper ); |
| |
| m_ControllerLS_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_VSensitivity ); |
| m_ControllerLS_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_HSensitivity ); |
| m_ControllerLS_VehicleMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_VehicleMod_HSensitivity ); |
| m_ControllerRS_InvertSelector.m_OptionChanged.Insert( UpdateControllerRS_InvertView ); |
| m_ControllerRS_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_VSensitivity ); |
| m_ControllerRS_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_HSensitivity ); |
| m_ControllerRS_CurvatureSelector.m_OptionChanged.Insert( UpdateControllerRS_Curvature ); |
| m_ControllerRS_AimMod_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_VSensitivity ); |
| m_ControllerRS_AimMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_HSensitivity ); |
| m_ControllerRS_AimMod_CurvatureSelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_Curvature ); |
| |
| ShowConsoleSensitivityOptions(m_KeyboardOption.GetIndex()); |
| |
| bool MaKState = m_KeyboardSelector.IsEnabled() && GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer(); |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(m_Menu.ToggleDependentOptions,EDependentOptions.MOUSEANDKEYBOARD_QUICKBAR,MaKState); |
| #endif |
| |
| FillTextMap(); |
| |
| float x, y, y2; |
| m_Root.FindAnyWidget( "controls_settings_scroll" ).GetScreenSize( x, y ); |
| m_Root.FindAnyWidget( "controls_settings_root" ).GetScreenSize( x, y2 ); |
| int f = ( y2 > y ); |
| m_Root.FindAnyWidget( "controls_settings_scroll" ).SetAlpha( f ); |
| |
| m_Root.SetHandler( this ); |
| } |
| |
| string GetLayoutName() |
| { |
| #ifdef PLATFORM_CONSOLE |
| return "gui/layouts/new_ui/options/xbox/controls_tab.layout"; |
| #else |
| return "gui/layouts/new_ui/options/pc/controls_tab.layout"; |
| #endif |
| } |
| |
| void EnterKeybindingMenu() |
| { |
| m_Menu.EnterScriptedMenu( MENU_KEYBINDINGS ); |
| } |
| |
| |
| void Focus() |
| { |
| #ifdef PLATFORM_CONSOLE |
| if (m_KeyboardSelector && m_KeyboardSelector.IsSelectorEnabled()) |
| { |
| m_KeyboardSelector.Focus(); |
| } |
| else if (m_AimHelperSelector) |
| { |
| m_AimHelperSelector.Focus(); |
| } |
| #endif |
| } |
| |
| override bool OnMouseEnter( Widget w, int x, int y ) |
| { |
| if ( w && w.IsInherited( ScrollWidget ) ) |
| { |
| return false; |
| } |
| |
| m_Menu.ColorHighlight( w ); |
| |
| return true; |
| } |
| |
| override bool OnMouseLeave( Widget w, Widget enterW, int x, int y ) |
| { |
| if ( w && w.IsInherited( ScrollWidget ) ) |
| { |
| return false; |
| } |
| |
| m_Menu.ColorNormal( w ); |
| return true; |
| } |
| |
| override bool OnMouseButtonUp( Widget w, int x, int y, int button ) |
| { |
| if( button == MouseState.LEFT ) |
| { |
| #ifndef PLATFORM_CONSOLE |
| if( w == m_Keybindings ) |
| { |
| EnterKeybindingMenu(); |
| return true; |
| } |
| #endif |
| } |
| return false; |
| } |
| |
| override bool OnFocus( Widget w, int x, int y ) |
| { |
| OptionsMenu menu = OptionsMenu.Cast( GetGame().GetUIManager().GetMenu() ); |
| if( menu ) |
| { |
| menu.OnFocus( w, x, y ); |
| } |
| |
| if( w ) |
| { |
| if (TextMapUpdateWidget(w.GetUserID())) |
| { |
| return true; |
| } |
| |
| if( w.IsInherited( SliderWidget ) ) |
| { |
| ColorRed( w ); |
| return true; |
| } |
| |
| if( IsFocusable( w ) ) |
| { |
| ColorRed( w ); |
| return true; |
| } |
| } |
| else |
| { |
| m_DetailsRoot.Show( false ); |
| } |
| return ( w != null ); |
| } |
| |
| override bool OnFocusLost( Widget w, int x, int y ) |
| { |
| if( IsFocusable( w ) ) |
| { |
| ColorWhite( w, null ); |
| return true; |
| } |
| return false; |
| } |
|
|
| bool IsFocusable( Widget w ) |
| { |
| return w && (w.GetFlags() & ~WidgetFlags.NOFOCUS); |
| } |
| |
| bool TextMapUpdateWidget(int key) |
| { |
| bool connectivityInfoShown = key == OptionIDsScript.OPTION_CONNECTIVITY_INFO; |
| Param2<string, string> p; |
| Param tmp = m_TextMap.Get(key); |
| |
| m_DetailsBodyDefault.Show(!connectivityInfoShown); |
| m_DetailsBodyConnectivity.Show(connectivityInfoShown); |
| |
| if (Class.CastTo(p,tmp)) |
| { |
| m_DetailsRoot.Show(true); |
| m_DetailsText.Show(true); |
| m_DetailsLabel.SetText(p.param1); |
| m_DetailsText.SetText(p.param2); |
| |
| m_DetailsText.Update(); |
| m_DetailsLabel.Update(); |
| m_DetailsRoot.Update(); |
| m_DetailsBodyConnectivity.Update(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool IsChanged() |
| { |
| #ifdef PLATFORM_CONSOLE |
| return ( ( m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 0 ) || ( !m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 1 ) ); |
| #else |
| return false; |
| #endif |
| } |
| |
| void Apply() |
| { |
| #ifdef PLATFORM_CONSOLE |
| bool changed = false; |
| if (m_MaKOptionAvailable) |
| { |
| |
| if ((m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 0) || (!m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 1)) |
| { |
| m_KeyboardOption.Switch(); |
| changed = true; |
| } |
| } |
| |
| Focus(); |
| GetGame().GetUIManager().ShowUICursor( m_MaKOptionAvailable && m_KeyboardOption.GetIndex() ); |
| if (changed) |
| g_Game.UpdateInputDeviceDisconnectWarning(); |
| |
| m_Menu.Refresh(); |
| #endif |
| } |
| |
| void Revert() |
| { |
| if( m_Mouse_InvertSelector ) |
| m_Mouse_InvertSelector.SetValue( m_Mouse_InvertOption.GetIndex(), true ); |
| if( m_Mouse_VSensitivitySelector ) |
| m_Mouse_VSensitivitySelector.SetValue( m_Mouse_VSensitivityOption.ReadValue(), true ); |
| if( m_Mouse_HSensitivitySelector ) |
| m_Mouse_HSensitivitySelector.SetValue( m_Mouse_HSensitivityOption.ReadValue(), true ); |
| if( m_Mouse_AimMod_VSensitivitySelector ) |
| m_Mouse_AimMod_VSensitivitySelector.SetValue( m_Mouse_AimMod_VSensitivityOption.ReadValue(), true ); |
| if( m_Mouse_AimMod_HSensitivitySelector ) |
| m_Mouse_AimMod_HSensitivitySelector.SetValue( m_Mouse_AimMod_HSensitivityOption.ReadValue(), true ); |
| |
|
|
| #ifdef PLATFORM_CONSOLE |
| if( m_KeyboardSelector ) |
| m_KeyboardSelector.SetValue( m_KeyboardOption.GetIndex(), true ); |
| if( m_AimHelperSelector ) |
| m_AimHelperSelector.SetValue( m_AimHelperOption.GetIndex(), true ); |
|
|
| if( m_ControllerLS_VSensitivitySelector ) |
| m_ControllerLS_VSensitivitySelector.SetValue( m_ControllerLS_VSensitivityOption.ReadValue(), true ); |
| if( m_ControllerLS_HSensitivitySelector ) |
| m_ControllerLS_HSensitivitySelector.SetValue( m_ControllerLS_HSensitivityOption.ReadValue(), true ); |
| if( m_ControllerLS_VehicleMod_HSensitivitySelector ) |
| m_ControllerLS_VehicleMod_HSensitivitySelector.SetValue( m_ControllerLS_VehicleMod_HSensitivityOption.ReadValue(), true ); |
| if( m_ControllerRS_InvertSelector ) |
| m_ControllerRS_InvertSelector.SetValue( m_ControllerRS_InvertOption.GetIndex(), true ); |
| if( m_ControllerRS_VSensitivitySelector ) |
| m_ControllerRS_VSensitivitySelector.SetValue( m_ControllerRS_VSensitivityOption.ReadValue(), true ); |
| if( m_ControllerRS_HSensitivitySelector ) |
| m_ControllerRS_HSensitivitySelector.SetValue( m_ControllerRS_HSensitivityOption.ReadValue(), true ); |
| if( m_ControllerRS_CurvatureSelector ) |
| m_ControllerRS_CurvatureSelector.SetValue( m_ControllerRS_CurvatureOption.ReadValue(), true ); |
| if( m_ControllerRS_AimMod_VSensitivitySelector ) |
| m_ControllerRS_AimMod_VSensitivitySelector.SetValue( m_ControllerRS_AimMod_VSensitivityOption.ReadValue(), true ); |
| if( m_ControllerRS_AimMod_HSensitivitySelector ) |
| m_ControllerRS_AimMod_HSensitivitySelector.SetValue( m_ControllerRS_AimMod_HSensitivityOption.ReadValue(), true ); |
| if( m_ControllerRS_AimMod_CurvatureSelector ) |
| m_ControllerRS_AimMod_CurvatureSelector.SetValue( m_ControllerRS_AimMod_CurvatureOption.ReadValue(), true ); |
| #endif |
| } |
| |
| void SetToDefaults() |
| { |
| if( m_Mouse_InvertSelector ) |
| m_Mouse_InvertSelector.SetValue( m_Mouse_InvertOption.GetDefaultIndex(), true ); |
| if( m_Mouse_VSensitivitySelector ) |
| m_Mouse_VSensitivitySelector.SetValue( m_Mouse_VSensitivityOption.GetDefault(), true ); |
| if( m_Mouse_HSensitivitySelector ) |
| m_Mouse_HSensitivitySelector.SetValue( m_Mouse_HSensitivityOption.GetDefault(), true ); |
| if( m_Mouse_AimMod_VSensitivitySelector ) |
| m_Mouse_AimMod_VSensitivitySelector.SetValue( m_Mouse_AimMod_VSensitivityOption.GetDefault(), true ); |
| if( m_Mouse_AimMod_HSensitivitySelector ) |
| m_Mouse_AimMod_HSensitivitySelector.SetValue( m_Mouse_AimMod_HSensitivityOption.GetDefault(), true ); |
|
|
| #ifdef PLATFORM_CONSOLE |
| if( m_KeyboardSelector ) |
| m_KeyboardSelector.SetValue( m_KeyboardOption.GetDefaultIndex(), true ); |
| if( m_AimHelperSelector ) |
| m_AimHelperSelector.SetValue( m_AimHelperOption.GetDefaultIndex(), true ); |
| |
| if( m_ControllerLS_VSensitivitySelector ) |
| m_ControllerLS_VSensitivitySelector.SetValue( m_ControllerLS_VSensitivityOption.GetDefault(), true ); |
| if( m_ControllerLS_HSensitivitySelector ) |
| m_ControllerLS_HSensitivitySelector.SetValue( m_ControllerLS_HSensitivityOption.GetDefault(), true ); |
| if( m_ControllerLS_VehicleMod_HSensitivitySelector ) |
| m_ControllerLS_VehicleMod_HSensitivitySelector.SetValue( m_ControllerLS_VehicleMod_HSensitivityOption.GetDefault(), true ); |
| if( m_ControllerRS_InvertSelector ) |
| m_ControllerRS_InvertSelector.SetValue( m_ControllerRS_InvertOption.GetDefaultIndex(), true ); |
| if( m_ControllerRS_VSensitivitySelector ) |
| m_ControllerRS_VSensitivitySelector.SetValue( m_ControllerRS_VSensitivityOption.GetDefault(), true ); |
| if( m_ControllerRS_HSensitivitySelector ) |
| m_ControllerRS_HSensitivitySelector.SetValue( m_ControllerRS_HSensitivityOption.GetDefault(), true ); |
| if( m_ControllerRS_CurvatureSelector ) |
| m_ControllerRS_CurvatureSelector.SetValue( m_ControllerRS_CurvatureOption.GetDefault(), true ); |
| if( m_ControllerRS_AimMod_VSensitivitySelector ) |
| m_ControllerRS_AimMod_VSensitivitySelector.SetValue( m_ControllerRS_AimMod_VSensitivityOption.GetDefault(), true ); |
| if( m_ControllerRS_AimMod_HSensitivitySelector ) |
| m_ControllerRS_AimMod_HSensitivitySelector.SetValue( m_ControllerRS_AimMod_HSensitivityOption.GetDefault(), true ); |
| if( m_ControllerRS_AimMod_CurvatureSelector ) |
| m_ControllerRS_AimMod_CurvatureSelector.SetValue( m_ControllerRS_AimMod_CurvatureOption.GetDefault(), true ); |
| |
| Focus(); |
| #endif |
| |
| } |
| |
| #ifdef PLATFORM_CONSOLE |
| void ShowConsoleSensitivityOptions(int index) |
| { |
| m_ConsoleMouseSensitivityWidget.Show(index == 1 && m_MaKOptionAvailable); |
| } |
| |
| void UpdateKeyboard( int index ) |
| { |
| Focus(); |
| ShowConsoleSensitivityOptions(index); |
| m_Menu.OnChanged(); |
| |
| } |
| |
| void UpdateAimHelper( int index ) |
| { |
| if ( m_AimHelperOption.GetIndex() != index ) |
| { |
| m_AimHelperOption.Switch(); |
| m_Menu.OnChanged(); |
| } |
| } |
| |
| void UpdateControllerLS_VSensitivity( float value ) |
| { |
| m_ControllerLS_VSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateControllerLS_HSensitivity( float value ) |
| { |
| m_ControllerLS_HSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateControllerLS_VehicleMod_HSensitivity( float value ) |
| { |
| m_ControllerLS_VehicleMod_HSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
|
|
| void UpdateControllerRS_InvertView( int index ) |
| { |
| if ( m_ControllerRS_InvertOption.GetIndex() != index ) |
| { |
| m_ControllerRS_InvertOption.Switch(); |
| m_Menu.OnChanged(); |
| } |
| } |
| |
| void UpdateControllerRS_VSensitivity( float value ) |
| { |
| m_ControllerRS_VSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateControllerRS_HSensitivity( float value ) |
| { |
| m_ControllerRS_HSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateControllerRS_Curvature( float value ) |
| { |
| m_ControllerRS_CurvatureOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
|
|
| void UpdateControllerRS_AimMod_VSensitivity( float value ) |
| { |
| m_ControllerRS_AimMod_VSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateControllerRS_AimMod_HSensitivity( float value ) |
| { |
| m_ControllerRS_AimMod_HSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateControllerRS_AimMod_Curvature( float value ) |
| { |
| m_ControllerRS_AimMod_CurvatureOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| #endif |
| |
| void UpdateMouseInvertView( int index ) |
| { |
| if ( m_Mouse_InvertOption.GetIndex() != index ) |
| { |
| m_Mouse_InvertOption.Switch(); |
| m_Menu.OnChanged(); |
| } |
| } |
| |
| void UpdateMouseVSensitivity( float value ) |
| { |
| m_Mouse_VSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateMouseHSensitivity( float value ) |
| { |
| m_Mouse_HSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateMouseAimModVSensitivity( float value ) |
| { |
| m_Mouse_AimMod_VSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void UpdateMouseAimModHSensitivity( float value ) |
| { |
| m_Mouse_AimMod_HSensitivityOption.WriteValue( value ); |
| m_Menu.OnChanged(); |
| } |
| |
| void ReloadOptions() |
| { |
| m_Menu.ReloadOptions(); |
| } |
| |
| void SetOptions( GameOptions options ) |
| { |
| m_Options = options; |
|
|
| |
| m_Mouse_InvertOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED ) ); |
| m_Mouse_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS ) ); |
| m_Mouse_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS ) ); |
| m_Mouse_AimMod_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD ) ); |
| m_Mouse_AimMod_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD ) ); |
| |
| |
| #ifdef PLATFORM_CONSOLE |
| m_KeyboardOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD ) ); |
| m_AimHelperOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_AIM_HELPER ) ); |
|
|
| m_ControllerLS_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS ) ); |
| m_ControllerLS_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS ) ); |
| m_ControllerLS_VehicleMod_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD ) ); |
| m_ControllerRS_InvertOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED ) ); |
| m_ControllerRS_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS ) ); |
| m_ControllerRS_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS ) ); |
| m_ControllerRS_CurvatureOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE ) ); |
| m_ControllerRS_AimMod_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD ) ); |
| m_ControllerRS_AimMod_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD ) ); |
| m_ControllerRS_AimMod_CurvatureOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD ) ); |
| #endif |
| |
| Revert(); |
| } |
| |
| void ToggleDependentOptions(int mode, bool state) |
| { |
| } |
| |
| void InitDependentOptionsVisibility() |
| { |
| } |
| |
| void FillTextMap() |
| { |
| m_TextMap = new map<int, ref Param2<string, string>>; |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED, new Param2<string, string>( "#STR_Invert_Vertical_tip_header", "#STR_Invert_Vertical_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS, new Param2<string, string>( "#STR_Camera_V_Sensitivity_tip_header", "#STR_Camera_V_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS, new Param2<string, string>( "#STR_Camera_H_Sensitivity_tip_header", "#STR_Camera_H_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_V_Sensitivity_tip_header", "#STR_Aiming_V_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_H_Sensitivity_tip_header", "#STR_Aiming_H_Sensitivity_tip" ) ); |
|
|
| #ifdef PLATFORM_CONSOLE |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD, new Param2<string, string>( "#xbox_options_controls_mandk_contr", "#xbox_options_controls_mandk_contr_desc" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_AIM_HELPER, new Param2<string, string>( "#ps4_options_controls_aim_helper_contr", "#ps4_options_controls_aim_helper_contr_desc" ) ); |
| |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS, new Param2<string, string>( "#STR_Movement_V_Sensitivity_tip_header", "#STR_Movement_V_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS, new Param2<string, string>( "#STR_Movement_H_Sensitivity_tip_header", "#STR_Movement_H_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD, new Param2<string, string>( "#STR_Movement_Vehicle_Sensitivity_tip_header", "#STR_Movement_Vehicle_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED, new Param2<string, string>( "#STR_Invert_Vertical_tip_header", "#STR_Invert_Vertical_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS, new Param2<string, string>( "#STR_Camera_V_Sensitivity_tip_header", "#STR_Camera_V_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS, new Param2<string, string>( "#STR_Camera_H_Sensitivity_tip_header", "#STR_Camera_H_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE, new Param2<string, string>( "#STR_Camera_Curvature_tip_header", "#STR_Camera_Curvature_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_V_Sensitivity_tip_header", "#STR_Aiming_V_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_H_Sensitivity_tip_header", "#STR_Aiming_H_Sensitivity_tip" ) ); |
| m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD, new Param2<string, string>( "#STR_Aiming_Curvature_tip_header", "#STR_Camera_Curvature_tip" ) ); |
| #endif |
| } |
| |
| |
| void ColorRed( Widget w ) |
| { |
| SetFocus( w ); |
| ButtonWidget button; |
| if (Class.CastTo(button,w)) |
| { |
| button.SetTextColor( ARGB( 255, 255, 0, 0 ) ); |
| button.SetAlpha( 0.9 ); |
| } |
| } |
| |
| void ColorWhite( Widget w, Widget enterW ) |
| { |
| ButtonWidget button; |
| if (Class.CastTo(button,w)) |
| { |
| button.SetTextColor( ARGB( 255, 255, 255, 255 ) ); |
| button.SetAlpha( 0.0 ); |
| } |
| } |
| } |