| class OptionSelectorSlider extends OptionSelectorSliderSetup |
| { |
| void OptionSelectorSlider(Widget parent, float value, ScriptedWidgetEventHandler parent_menu, bool disabled, float min, float max) |
| { |
| m_Root = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/option_slider.layout", parent); |
| #ifdef PLATFORM_CONSOLE |
| m_Parent = parent.GetParent().GetParent(); |
| #else |
| #ifdef PLATFORM_WINDOWS |
| m_Parent = parent.GetParent(); |
| #endif |
| #endif |
| |
| m_SelectorType = 1; |
| m_ParentClass = parent_menu; |
| m_Slider = SliderWidget.Cast(m_Root.FindAnyWidget("option_value")); |
| m_Slider.SetCurrent(value); |
| |
| m_MinValue = min; |
| m_MaxValue = max; |
| |
| SetValue(value); |
| Enable(); |
| |
| m_Parent.SetHandler(this); |
| } |
| } |