| class ModsMenuSimple extends ScriptedWidgetEventHandler |
| { |
| protected const int MOD_DISPLAY_COUNT_MAX = 3; |
| |
| protected Widget m_Root; |
| protected Widget m_MoreButton; |
| protected Widget m_MoreHighlight; |
| protected ref map<ModInfo, ref ModsMenuSimpleEntry> m_Data; |
| protected ModsMenuDetailed m_DetailMenu; |
| |
| void ModsMenuSimple(array<ref ModInfo> data, Widget parent, ModsMenuDetailed detail_menu) |
| { |
| m_Root = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/mods_menu/mods_menu_simple.layout", parent); |
| m_MoreButton = m_Root.FindAnyWidget("ModMore"); |
| m_MoreHighlight = m_Root.FindAnyWidget("ModMoreOverlay"); |
| m_Data = new map<ModInfo, ref ModsMenuSimpleEntry>; |
| m_DetailMenu = detail_menu; |
| |
| m_Root.SetHandler(this); |
| LoadEntries(data); |
| } |
| |
| void ~ModsMenuSimple() |
| { |
| delete m_Root; |
| } |
|
|
| void LoadEntries(array<ref ModInfo> data) |
| { |
| m_MoreButton.Show(data.Count() > MOD_DISPLAY_COUNT_MAX); |
| int count = Math.Clamp(data.Count(),0,MOD_DISPLAY_COUNT_MAX); |
| |
| for (int i = 0; i < count; i++) |
| { |
| ref ModsMenuSimpleEntry entry = new ModsMenuSimpleEntry(data[i], i, m_Root, this); |
| m_Data.Insert(data[i], entry); |
| } |
| } |
| |
| void Select(ModInfo mod) |
| { |
| m_DetailMenu.Open(); |
| m_DetailMenu.Highlight(mod); |
| } |
| |
| override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
| { |
| if (w == m_MoreButton) |
| { |
| if (m_DetailMenu.IsOpen()) |
| m_DetailMenu.Close(); |
| else |
| m_DetailMenu.Open(); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnMouseEnter(Widget w, int x, int y) |
| { |
| if (w == m_MoreButton) |
| { |
| m_MoreHighlight.Show(true); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
| { |
| if (enterW != m_MoreButton) |
| { |
| m_MoreHighlight.Show(false); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocus(Widget w, int x, int y) |
| { |
| if (w == m_MoreButton) |
| { |
| m_MoreHighlight.Show(true); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocusLost(Widget w, int x, int y) |
| { |
| if (w == m_MoreButton) |
| { |
| m_MoreHighlight.Show(false); |
| return true; |
| } |
| return false; |
| } |
| } |