| class MainMenu extends UIScriptedMenu |
| { |
| protected ref MainMenuStats m_Stats; |
| protected ref MainMenuVideo m_Video; |
| |
| protected MissionMainMenu m_Mission; |
| protected DayZIntroScenePC m_ScenePC; |
| |
| protected TextWidget m_PlayerName; |
| protected TextWidget m_Version; |
| |
| protected Widget m_CharacterRotationFrame; |
| |
| protected Widget m_Play; |
| protected Widget m_ChooseServer; |
| protected Widget m_CustomizeCharacter; |
| protected Widget m_PlayVideo; |
| protected Widget m_Tutorials; |
| protected Widget m_TutorialButton; |
| protected Widget m_MessageButton; |
| protected Widget m_SettingsButton; |
| protected Widget m_Exit; |
| protected Widget m_NewsMain; |
| protected Widget m_NewsSec1; |
| protected Widget m_NewsSec2; |
| protected Widget m_PrevCharacter; |
| protected Widget m_NextCharacter; |
| |
| protected Widget m_LastPlayedTooltip; |
| protected Widget m_LastPlayedTooltipLabel; |
| protected TextWidget m_LastPlayedTooltipName; |
| protected TextWidget m_LastPlayedTooltipIP; |
| protected TextWidget m_LastPlayedTooltipPort; |
| |
| protected ref WidgetFadeTimer m_LastPlayedTooltipTimer; |
| protected ref Widget m_LastFocusedButton; |
| |
| protected ref TextWidget m_ModdedWarning; |
| protected ref ModsMenuSimple m_ModsSimple; |
| protected ref ModsMenuDetailed m_ModsDetailed; |
| protected ref ModsMenuTooltip m_ModsTooltip; |
| |
| protected Widget m_DlcFrame; |
| protected ref map<string,ref ModInfo> m_AllDlcsMap; |
| protected ref JsonDataDLCList m_DlcData; |
| protected ref array<ref MainMenuDlcHandlerBase> m_DlcHandlers; |
| protected ref MainMenuDlcHandlerBase m_DisplayedDlcHandler; |
| |
|
|
| override Widget Init() |
| { |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/main_menu.layout"); |
| |
| m_Play = layoutRoot.FindAnyWidget("play"); |
| m_ChooseServer = layoutRoot.FindAnyWidget("choose_server"); |
| m_CustomizeCharacter = layoutRoot.FindAnyWidget("customize_character"); |
| m_PlayVideo = layoutRoot.FindAnyWidget("play_video"); |
| m_Tutorials = layoutRoot.FindAnyWidget("tutorials"); |
| m_TutorialButton = layoutRoot.FindAnyWidget("tutorial_button"); |
| m_MessageButton = layoutRoot.FindAnyWidget("message_button"); |
| m_SettingsButton = layoutRoot.FindAnyWidget("settings_button"); |
| m_Exit = layoutRoot.FindAnyWidget("exit_button"); |
| m_PrevCharacter = layoutRoot.FindAnyWidget("prev_character"); |
| m_NextCharacter = layoutRoot.FindAnyWidget("next_character"); |
|
|
| m_DlcFrame = layoutRoot.FindAnyWidget("dlc_Frame"); |
| m_Version = TextWidget.Cast(layoutRoot.FindAnyWidget("version")); |
| m_ModdedWarning = TextWidget.Cast(layoutRoot.FindAnyWidget("ModdedWarning")); |
| m_CharacterRotationFrame = layoutRoot.FindAnyWidget("character_rotation_frame"); |
| |
| m_LastPlayedTooltip = layoutRoot.FindAnyWidget("last_server_info"); |
| m_LastPlayedTooltip.Show(false); |
| m_LastPlayedTooltipLabel = m_LastPlayedTooltip.FindAnyWidget("last_server_info_label"); |
| m_LastPlayedTooltipName = TextWidget.Cast(m_LastPlayedTooltip.FindAnyWidget("last_server_info_name")); |
| m_LastPlayedTooltipIP = TextWidget.Cast(m_LastPlayedTooltip.FindAnyWidget("last_server_info_ip")); |
| m_LastPlayedTooltipPort = TextWidget.Cast(m_LastPlayedTooltip.FindAnyWidget("last_server_info_port")); |
| |
| m_LastPlayedTooltipTimer = new WidgetFadeTimer(); |
| |
| m_Stats = new MainMenuStats(layoutRoot.FindAnyWidget("character_stats_root")); |
| |
| m_Mission = MissionMainMenu.Cast(GetGame().GetMission()); |
| |
| m_LastFocusedButton = m_Play; |
|
|
| m_ScenePC = m_Mission.GetIntroScenePC(); |
| |
| if (m_ScenePC) |
| { |
| m_ScenePC.ResetIntroCamera(); |
| } |
| |
| m_PlayVideo.Show(false); |
| |
| m_PlayerName = TextWidget.Cast(layoutRoot.FindAnyWidget("character_name_text")); |
| |
| |
| string version; |
| GetGame().GetVersion(version); |
| m_Version.SetText("#main_menu_version" + " " + version); |
| |
| GetGame().GetUIManager().ScreenFadeOut(0); |
|
|
| SetFocus(null); |
| |
| Refresh(); |
| |
| LoadMods(); |
| PopulateDlcFrame(); |
| |
| GetDayZGame().GetBacklit().MainMenu_OnShow(); |
| GetGame().GetMission().GetOnModMenuVisibilityChanged().Insert(ShowDlcFrame); |
| |
| g_Game.SetLoadState(DayZLoadState.MAIN_MENU_CONTROLLER_SELECT); |
| |
| return layoutRoot; |
| } |
| |
| void ~MainMenu() |
| { |
| if (GetGame().GetMission()) |
| { |
| GetGame().GetMission().GetOnModMenuVisibilityChanged().Remove(ShowDlcFrame); |
| } |
| } |
| |
| void LoadMods() |
| { |
| array<ref ModInfo> modArray = new array<ref ModInfo>(); |
| GetGame().GetModInfos(modArray); |
|
|
| if (modArray.Count() > 0) |
| { |
| modArray.Remove(modArray.Count() - 1); |
| modArray.Invert(); |
| } |
| |
| FilterDlcs(modArray); |
| |
| if (m_ModsSimple) |
| delete m_ModsSimple; |
| if (m_ModsDetailed) |
| delete m_ModsDetailed; |
| |
| m_ModdedWarning.Show(GetGame().GetModToBeReported()); |
| |
| if (modArray.Count() > 0) |
| { |
| layoutRoot.FindAnyWidget("ModsSimple").Show(true); |
| m_ModsTooltip = new ModsMenuTooltip(layoutRoot); |
|
|
| m_ModsDetailed = new ModsMenuDetailed(modArray, layoutRoot.FindAnyWidget("ModsDetailed"), m_ModsTooltip, this); |
| |
| m_ModsSimple = new ModsMenuSimple(modArray, layoutRoot.FindAnyWidget("ModsSimple"), m_ModsDetailed); |
| } |
| } |
| |
| void FilterDlcs(inout array<ref ModInfo> modArray) |
| { |
| if (!m_AllDlcsMap) |
| m_AllDlcsMap = new map<string,ref ModInfo>(); |
| m_AllDlcsMap.Clear(); |
| |
| int count = modArray.Count(); |
| ModInfo info; |
| for (int i = count - 1; i > -1; i--) |
| { |
| info = modArray[i]; |
| if (info.GetIsDLC()) |
| { |
| m_AllDlcsMap.Set(info.GetName(),info); |
| modArray.Remove(i); |
| } |
| } |
| } |
| |
| void ShowDlcFrame(bool show) |
| { |
| m_DlcFrame.Show(show); |
| if (m_DisplayedDlcHandler) |
| m_DisplayedDlcHandler.ShowInfoPanel(show); |
| } |
| |
| void PopulateDlcFrame() |
| { |
| if (!m_DlcHandlers) |
| m_DlcHandlers = new array<ref MainMenuDlcHandlerBase>(); |
| |
| m_DlcData = DlcDataLoader.GetData(); |
| int count = m_DlcData.DLCs.Count(); |
| JsonDataDLCInfo data; |
| ModInfo info; |
| |
| for (int i = 0; i < count; i++) |
| { |
| data = m_DlcData.DLCs[i]; |
| info = m_AllDlcsMap.Get(data.Name); |
| MainMenuDlcHandlerBase handler = new MainMenuDlcHandlerBase(info, m_DlcFrame, data); |
| |
| handler.ShowInfoPanel(true); |
| m_DisplayedDlcHandler = handler; |
| |
| m_DlcHandlers.Insert(handler); |
| } |
| } |
| |
| override bool OnMouseButtonDown(Widget w, int x, int y, int button) |
| { |
| if (w == m_CharacterRotationFrame) |
| { |
| if (m_ScenePC) |
| m_ScenePC.CharacterRotationStart(); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
| { |
| if (m_ScenePC) |
| m_ScenePC.CharacterRotationStop(); |
| return false; |
| } |
| |
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| if (button == MouseState.LEFT) |
| { |
| if (w == m_Play) |
| { |
| m_LastFocusedButton = m_Play; |
| Play(); |
| return true; |
| } |
| else if (w == m_ChooseServer) |
| { |
| m_LastFocusedButton = m_ChooseServer; |
| OpenMenuServerBrowser(); |
| return true; |
| } |
| else if (w == m_CustomizeCharacter) |
| { |
| OpenMenuCustomizeCharacter(); |
| return true; |
| } |
| else if (w == m_TutorialButton) |
| { |
| OpenTutorials(); |
| return true; |
| } |
| else if (w == m_MessageButton) |
| { |
| OpenCredits(); |
| return true; |
| } |
| else if (w == m_SettingsButton) |
| { |
| OpenSettings(); |
| return true; |
| } |
| else if (w == m_Exit) |
| { |
| Exit(); |
| return true; |
| } |
| else if (w == m_PrevCharacter) |
| { |
| PreviousCharacter(); |
| return true; |
| } |
| else if (w == m_NextCharacter) |
| { |
| NextCharacter(); |
| return true; |
| } |
| else if (w == m_PlayVideo) |
| { |
| m_LastFocusedButton = m_PlayVideo; |
| PlayVideo(); |
| return true; |
| } |
| else if (w == m_Tutorials) |
| { |
| m_LastFocusedButton = m_Tutorials; |
| OpenTutorials(); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| override bool OnMouseEnter(Widget w, int x, int y) |
| { |
| if (w == m_Play) |
| { |
| string ip = ""; |
| string name = ""; |
| int port = 0; |
| |
| if (m_ScenePC && !m_ScenePC.GetIntroCharacter().IsDefaultCharacter()) |
| { |
| int charID = m_ScenePC.GetIntroCharacter().GetCharacterID(); |
| m_ScenePC.GetIntroCharacter().GetLastPlayedServer(charID, ip, name, port); |
| |
| m_LastPlayedTooltipName.SetText("#server_details_name " + name); |
| m_LastPlayedTooltipIP.SetText("#main_menu_IP " + ip); |
| m_LastPlayedTooltipPort.SetText("#main_menu_port " + port); |
| |
| m_LastPlayedTooltipTimer.FadeIn(m_LastPlayedTooltip, 0.3, true); |
| } |
| } |
| |
| if (IsFocusable(w)) |
| { |
| ColorHighlight(w); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
| { |
| if (w == m_Play) |
| { |
| m_LastPlayedTooltipTimer.FadeOut(m_LastPlayedTooltip, 0.3, true); |
| } |
| |
| if (IsFocusable(w)) |
| { |
| ColorNormal(w); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocus(Widget w, int x, int y) |
| { |
| if (IsFocusable(w)) |
| { |
| ColorHighlight(w); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocusLost(Widget w, int x, int y) |
| { |
| if (IsFocusable(w)) |
| { |
| ColorNormal(w); |
| return true; |
| } |
| return false; |
| } |
| |
| bool IsFocusable(Widget w) |
| { |
| if (w) |
| { |
| if (w == m_Play || w == m_ChooseServer || w == m_CustomizeCharacter || w == m_TutorialButton || w == m_MessageButton || w == m_SettingsButton); |
| { |
| return true; |
| } |
| |
| if (w == m_Exit || w == m_PlayVideo); |
| { |
| return true; |
| } |
| |
| if (w == m_NewsMain || w == m_NewsSec1 || w == m_NewsSec2 || w == m_PrevCharacter || w == m_NextCharacter); |
| { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| override void Refresh() |
| { |
| string name; |
| if (m_ScenePC && g_Game.GetGameState() == DayZGameState.MAIN_MENU) |
| OnChangeCharacter(); |
| |
| string version; |
| GetGame().GetVersion(version); |
| m_Version.SetText("#main_menu_version" + " " + version); |
| } |
| |
| override void OnShow() |
| { |
| if (m_DisplayedDlcHandler) |
| m_DisplayedDlcHandler.ShowInfoPanel(true); |
|
|
| SetFocus(null); |
| OnChangeCharacter(false); |
| m_Stats.UpdateStats(); |
| LoadMods(); |
| return; |
| } |
| |
| override void OnHide() |
| { |
| if (m_DisplayedDlcHandler) |
| m_DisplayedDlcHandler.ShowInfoPanel(false); |
|
|
| GetDayZGame().GetBacklit().MainMenu_OnHide(); |
| } |
| |
| override void Update(float timeslice) |
| { |
| super.Update(timeslice); |
| |
| if (GetGame() && GetUApi().GetInputByID(UAUIBack).LocalPress()) |
| { |
| Exit(); |
| } |
| } |
| |
| void Play() |
| { |
| if (!g_Game.IsNewCharacter()) |
| { |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).CallByName(this, "ConnectLastSession"); |
| } |
| else |
| { |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).CallByName(this, "ConnectBestServer"); |
| } |
| } |
| |
| bool CanSaveDefaultCharacter() |
| { |
| if (m_ScenePC && m_ScenePC.GetIntroCharacter() && m_ScenePC.GetIntroCharacter().GetCharacterID() == -1) |
| { |
| return true; |
| } |
| return false; |
| } |
| |
| void OpenMenuServerBrowser() |
| { |
| EnterScriptedMenu(MENU_SERVER_BROWSER); |
| } |
| |
| void OpenMenuCustomizeCharacter() |
| { |
| EnterScriptedMenu(MENU_CHARACTER); |
| } |
| |
| void NextCharacter() |
| { |
| if (m_ScenePC && m_ScenePC.GetIntroCharacter()) |
| { |
| int charID = m_ScenePC.GetIntroCharacter().GetNextCharacterID(); |
| if (charID != m_ScenePC.GetIntroCharacter().GetCharacterID()) |
| { |
| m_ScenePC.GetIntroCharacter().SetCharacterID(charID); |
| OnChangeCharacter(); |
| } |
| } |
| } |
| |
| void PreviousCharacter() |
| { |
| if (m_ScenePC && m_ScenePC.GetIntroCharacter()) |
| { |
| int charID = m_ScenePC.GetIntroCharacter().GetPrevCharacterID(); |
| if (charID != m_ScenePC.GetIntroCharacter().GetCharacterID()) |
| { |
| m_ScenePC.GetIntroCharacter().SetCharacterID(charID); |
| OnChangeCharacter(); |
| } |
| } |
| } |
| |
| void OnChangeCharacter(bool create_character = true) |
| { |
| if (m_ScenePC && m_ScenePC.GetIntroCharacter()) |
| { |
| int charID = m_ScenePC.GetIntroCharacter().GetCharacterID(); |
| if (create_character) |
| { |
| m_ScenePC.GetIntroCharacter().CreateNewCharacterById(charID); |
| } |
| m_PlayerName.SetText(m_ScenePC.GetIntroCharacter().GetCharacterNameById(charID)); |
| |
| Widget w = m_CustomizeCharacter.FindAnyWidget(m_CustomizeCharacter.GetName() + "_label"); |
| |
| if (w) |
| { |
| TextWidget text = TextWidget.Cast(w); |
| |
| if (m_ScenePC.GetIntroCharacter().IsDefaultCharacter()) |
| { |
| text.SetText("#layout_main_menu_customize_char"); |
| } |
| else |
| { |
| text.SetText("#layout_main_menu_rename"); |
| } |
| } |
| if (m_ScenePC.GetIntroCharacter().GetCharacterObj()) |
| { |
| if (m_ScenePC.GetIntroCharacter().GetCharacterObj().IsMale()) |
| m_ScenePC.GetIntroCharacter().SetCharacterGender(ECharGender.Male); |
| else |
| m_ScenePC.GetIntroCharacter().SetCharacterGender(ECharGender.Female); |
| } |
| |
| |
| m_Stats.UpdateStats(); |
| } |
| } |
| |
| void OpenStats() |
| { |
| |
| } |
| |
| void OpenMessages() |
| { |
| |
| } |
| |
| void OpenSettings() |
| { |
| EnterScriptedMenu(MENU_OPTIONS); |
| } |
| |
| void PlayVideo() |
| { |
| EnterScriptedMenu(MENU_VIDEO); |
| } |
| |
| void OpenTutorials() |
| { |
| EnterScriptedMenu(MENU_TUTORIAL); |
| } |
| |
| void OpenCredits() |
| { |
| EnterScriptedMenu(MENU_CREDITS); |
| m_Mission.OnMenuEnter(MENU_CREDITS); |
| } |
| |
| void Exit() |
| { |
| GetGame().GetUIManager().ShowDialog("#main_menu_exit", "#main_menu_exit_desc", IDC_MAIN_QUIT, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
| } |
| |
| bool TryConnectLastSession(out string ip, out int port) |
| { |
| if (g_Game.GetLastVisitedServer(ip, port)) |
| { |
| return true; |
| } |
| return false; |
| } |
| |
| void AutoConnect() |
| { |
| OnlineServices.AutoConnectToEmptyServer(); |
| } |
| |
| void ConnectLastSession() |
| { |
| string ip = ""; |
| string name = ""; |
| int port = 0; |
| |
| if (!m_ScenePC.GetIntroCharacter().IsDefaultCharacter()) |
| { |
| int charID = m_ScenePC.GetIntroCharacter().GetCharacterID(); |
| m_ScenePC.GetIntroCharacter().GetLastPlayedServer(charID,ip,name,port); |
| } |
| |
| if (ip.Length() > 0) |
| { |
| g_Game.ConnectFromServerBrowser(ip, port, ""); |
| } |
| else |
| { |
| OpenMenuServerBrowser(); |
| } |
| } |
| |
| void ConnectBestServer() |
| { |
| ConnectLastSession(); |
| } |
| |
| override bool OnModalResult(Widget w, int x, int y, int code, int result) |
| { |
| if (code == IDC_MAIN_QUIT) |
| { |
| if (result == 2) |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(g_Game.RequestExit, IDC_MAIN_QUIT); |
| if (result == 3) |
| ColorNormal(GetFocus()); |
| return true; |
| } |
| else if (code == 555) |
| { |
| if (result == 2) |
| OpenTutorials(); |
| } |
| return false; |
| } |
| |
| |
| void ColorHighlight(Widget w) |
| { |
| if (!w) |
| return; |
| |
| int color_pnl = ARGB(255, 0, 0, 0); |
| int color_lbl = ARGB(255, 255, 0, 0); |
| int color_img = ARGB(255, 200, 0, 0); |
| |
| ButtonSetColor(w, color_pnl); |
| ButtonSetTextColor(w, color_lbl); |
| ImagenSetColor(w, color_img); |
| } |
| |
| void ColorNormal(Widget w) |
| { |
| if (!w) |
| return; |
| |
| int color_pnl = ARGB(0, 0, 0, 0); |
| int color_lbl = ARGB(255, 255, 255, 255); |
| int color_img = ARGB(255, 255, 255, 255); |
| |
| ButtonSetColor(w, color_pnl); |
| ButtonSetTextColor(w, color_lbl); |
| ImagenSetColor(w, color_img); |
| } |
| |
| void ButtonSetText(Widget w, string text) |
| { |
| if (!w) |
| return; |
| |
| TextWidget label = TextWidget.Cast(w.FindWidget(w.GetName() + "_label")); |
| |
| if (label) |
| { |
| label.SetText(text); |
| } |
| |
| } |
| |
| void ButtonSetColor(Widget w, int color) |
| { |
| if (!w) |
| return; |
| |
| Widget panel = w.FindWidget(w.GetName() + "_panel"); |
| |
| if (panel) |
| { |
| panel.SetColor(color); |
| } |
| } |
| |
| void ImagenSetColor(Widget w, int color) |
| { |
| if (!w) |
| return; |
| |
| Widget panel = w.FindWidget(w.GetName() + "_image"); |
| |
| if (panel) |
| { |
| panel.SetColor(color); |
| } |
| } |
| |
| void ButtonSetTextColor(Widget w, int color) |
| { |
| if (!w) |
| return; |
|
|
| TextWidget label = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
| TextWidget text = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text")); |
| TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1")); |
| |
| if (label) |
| { |
| label.SetColor(color); |
| } |
| |
| if (text) |
| { |
| text.SetColor(color); |
| } |
| |
| if (text2) |
| { |
| text2.SetColor(color); |
| } |
| } |
| } |
|
|