| class MapHandler : ScriptedWidgetEventHandler |
| { |
| protected Widget m_Root; |
| |
| void MapHandler(Widget w) |
| { |
| m_Root = w; |
| m_Root.SetHandler(this); |
| } |
| |
| override bool OnKeyDown(Widget w, int x, int y, int key) |
| { |
| if (!super.OnKeyDown(w, x, y, key)) |
| return false; |
| |
| vector screen_to_map = MapWidget.Cast(w).ScreenToMap(Vector(x,y,0)); |
| Print(key); |
| Print(screen_to_map); |
| return true; |
| } |
| |
| override bool OnDoubleClick(Widget w, int x, int y, int button) |
| { |
| super.OnDoubleClick(w, x, y, button); |
| |
| vector screen_to_map = MapWidget.Cast(w).ScreenToMap(Vector(x,y,0)); |
| MapMenu m = MapMenu.Cast(g_Game.GetUIManager().FindMenu(MENU_MAP)); |
| int rand = Math.RandomInt(0,eMapMarkerTypes.MARKERTYPE_MAX); |
| |
| |
| |
| |
| return true; |
| } |
| |
| |
| |
| |
| |
| }; |