| class LayoutHolder extends ScriptedWidgetEventHandler |
| { |
| protected Widget m_MainWidget; |
| protected Widget m_RootWidget; |
| protected Widget m_ParentWidget; |
| protected LayoutHolder m_Parent; |
| protected string m_LayoutName; |
| |
| protected bool m_IsActive; |
| protected bool m_ImmedUpdate; |
| protected bool m_TooltipOwner; |
| |
| protected EntityAI m_am_entity1, m_am_entity2; |
|
|
| void UpdateInterval(); |
| void SetLayoutName(); |
| |
| |
| |
| void SetImmedUpdate() |
| { |
| m_ImmedUpdate = false; |
| } |
| |
| void OnSelectAction(ItemBase item, int actionId) |
| { |
| PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| m_player.GetActionManager().OnInstantAction(ActionDebug,new Param2<ItemBase,int>(item,actionId)); |
| } |
| |
| void OnSelectActionEx(EntityAI item, int actionId) |
| { |
| PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| m_player.GetActionManager().OnInstantAction(ActionDebug,new Param2<EntityAI,int>(item,actionId)); |
| } |
| |
| void ShowActionMenu(InventoryItem item) |
| { |
| PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| HideOwnedTooltip(); |
| m_am_entity1 = item; |
| m_am_entity2 = null; |
| ContextMenu cmenu = ContextMenu.Cast(GetGame().GetUIManager().GetMenu().GetContextMenu()); |
|
|
| cmenu.Hide(); |
| cmenu.Clear(); |
|
|
| if (m_am_entity1 == null) |
| return; |
|
|
| TSelectableActionInfoArrayEx customActions = new TSelectableActionInfoArrayEx(); |
| ItemBase itemBase = ItemBase.Cast(item); |
| itemBase.GetDebugActions(customActions); |
|
|
| if (ItemBase.GetDebugActionsMask() & DebugActionType.PLAYER_AGENTS) |
| { |
| m_player.GetDebugActions(customActions); |
| } |
|
|
| int actionsCount = customActions.Count(); |
| for (int i = 0; i < customActions.Count(); i++) |
| { |
| TSelectableActionInfoWithColor actionInfo = TSelectableActionInfoWithColor.Cast(customActions.Get(i)); |
| if (actionInfo) |
| { |
| int actionId = actionInfo.param2; |
| int textColor = actionInfo.param4; |
| string actionText = actionInfo.param3; |
|
|
| if (actionId == EActions.SEPARATOR) |
| cmenu.AddEx(actionText, textColor, this, "", null); |
| else |
| cmenu.AddEx(actionText, textColor, this, "OnSelectActionEx", new Param3<EntityAI, int, int>(itemBase, actionId, textColor)); |
| } |
| } |
|
|
| int actionMenuPosX, actionMenuPosY; |
| GetMousePos(actionMenuPosX, actionMenuPosY); |
| actionMenuPosX -= 5; |
| actionMenuPosY -= 5; |
| cmenu.Show(actionMenuPosX, actionMenuPosY); |
| } |
| |
| |
| void LayoutHolder( LayoutHolder parent ) |
| { |
| m_Parent = parent; |
| |
| SetLayoutName(); |
| SetParentWidget(); |
| SetImmedUpdate(); |
| |
| m_TooltipOwner = false; |
| |
| if ( m_LayoutName != "" ) |
| { |
| m_MainWidget = GetGame().GetWorkspace().CreateWidgets( m_LayoutName, null, false ); |
| m_MainWidget.Show( true, false ); |
| } |
| |
| m_RootWidget = m_MainWidget; |
| |
| if ( m_ParentWidget ) |
| { |
| m_ParentWidget.Show( true, false ); |
| if ( m_MainWidget ) |
| { |
| m_ParentWidget.AddChild( m_MainWidget, false ); |
| } |
| } |
| |
| if ( m_ImmedUpdate ) |
| { |
| if ( m_MainWidget ) |
| m_MainWidget.Update(); |
| } |
| } |
| |
| void ~LayoutHolder() |
| { |
| HideOwnedTooltip(); |
| delete m_RootWidget; |
| } |
| |
| LayoutHolder GetRoot() |
| { |
| if ( m_Parent ) |
| { |
| ref LayoutHolder container = m_Parent.GetRoot(); |
| return container; |
| } |
| else |
| { |
| return this; |
| } |
| } |
| |
| void SetParentWidget() |
| { |
| if ( m_Parent ) |
| m_ParentWidget = m_Parent.GetMainWidget(); |
| } |
| |
| LayoutHolder GetParent() |
| { |
| return m_Parent; |
| } |
| |
| void SetActive(bool active) |
| { |
| m_IsActive = active; |
| } |
| |
| void SetLastActive(); |
| void SetFirstActive(); |
|
|
| bool IsActive() |
| { |
| return m_IsActive; |
| } |
|
|
| Widget GetMainWidget() |
| { |
| return m_MainWidget; |
| } |
| |
| Widget GetRootWidget() |
| { |
| return m_RootWidget; |
| } |
| |
| bool IsDisplayable() |
| { |
| return true; |
| } |
| |
| bool IsVisible() |
| { |
| if (m_RootWidget) |
| { |
| return m_RootWidget.IsVisible(); |
| } |
| return false; |
| } |
|
|
| void OnShow() |
| { |
| m_RootWidget.Show( true ); |
| if ( m_ParentWidget ) |
| m_ParentWidget.Show( true ); |
| } |
|
|
| void OnHide() |
| { |
| m_RootWidget.Show( false ); |
| } |
|
|
| void Refresh() |
| { |
| m_RootWidget.Update(); |
| } |
| |
| void InspectItem( EntityAI item ) |
| { |
| InventoryMenu menu = InventoryMenu.Cast( GetGame().GetUIManager().FindMenu(MENU_INVENTORY) ); |
| InspectMenuNew inspect_menu = InspectMenuNew.Cast( menu.EnterScriptedMenu(MENU_INSPECT) ); |
| if ( inspect_menu ) |
| { |
| GetGame().GetMission().GetHud().ShowHudUI( false ); |
| GetGame().GetMission().GetHud().ShowQuickbarUI( false ); |
| inspect_menu.SetItem( item ); |
| } |
| } |
| |
| void UpdateSelectionIcons() |
| {} |
| |
| void PrepareOwnedTooltip(EntityAI item, int x = 0, int y = 0) |
| { |
| ItemManager.GetInstance().PrepareTooltip(item,x,y); |
| m_TooltipOwner = true; |
| } |
| |
| void PrepareOwnedSlotsTooltip(Widget w, string name, string desc, int x = 0, int y = 0) |
| { |
| ItemManager.GetInstance().SetTooltipWidget(w); |
| ItemManager.GetInstance().PrepareSlotsTooltip(name,desc,x,y); |
| m_TooltipOwner = true; |
| } |
| |
| void HideOwnedTooltip() |
| { |
| if (m_TooltipOwner) |
| { |
| ItemManager.GetInstance().HideTooltip(); |
| m_TooltipOwner = false; |
| } |
| } |
| |
| void HideOwnedSlotsTooltip() |
| { |
| if (m_TooltipOwner) |
| { |
| ItemManager.GetInstance().HideTooltipSlot(); |
| m_TooltipOwner = false; |
| } |
| } |
| } |
|
|