| class InputDeviceDisconnectWarningMenu extends UIScriptedMenu |
| { |
| private ref array<int> m_DisconnectedDevices; |
| private ref array<int> m_DeviceOrder = {EUAINPUT_DEVICE_CONTROLLER,EUAINPUT_DEVICE_MOUSE,EUAINPUT_DEVICE_KEYBOARD}; |
| private ref map<int,string> m_DeviceMessages; |
| private bool m_CanClose; |
| private bool m_Initialized; |
| private string m_DevicesText; |
| private string m_CaptionText; |
| private string m_ConfirmationText; |
| |
| private WrapSpacerWidget m_WrapperWidget; |
| private TextWidget m_CaptionWidget; |
| private RichTextWidget m_DeviceListWidget; |
| private RichTextWidget m_ActionTextWidget; |
| |
| void InputDeviceDisconnectWarningMenu() |
| { |
| g_Game.GetMission().AddActiveInputExcludes({"gamepaddisconnect"}); |
| |
| m_DisconnectedDevices = new array<int>; |
| m_CanClose = false; |
| |
| BuildMessages(); |
| } |
| |
| void ~InputDeviceDisconnectWarningMenu() |
| { |
| if (g_Game) |
| { |
| PPERequesterBank.GetRequester(PPERequester_ControllerDisconnectBlur).Stop(); |
| g_Game.DeleteTitleScreen(); |
| if (g_Game.GetMission()) |
| g_Game.GetMission().RemoveActiveInputExcludes({"gamepaddisconnect"},true); |
| } |
| } |
| |
| override Widget Init() |
| { |
| layoutRoot = g_Game.GetWorkspace().CreateWidgets("gui/layouts/new_ui/notifications/day_z_input_device_warning.layout"); |
| m_WrapperWidget = WrapSpacerWidget.Cast(layoutRoot.FindAnyWidget("Wrapper")); |
| m_CaptionWidget = TextWidget.Cast(layoutRoot.FindAnyWidget("Caption")); |
| m_DeviceListWidget = RichTextWidget.Cast(layoutRoot.FindAnyWidget("DeviceList")); |
| m_ActionTextWidget = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ActionText")); |
| |
| g_Game.GetMission().GetOnInputDeviceConnected().Insert(UpdateDisconnectedDevices); |
| g_Game.GetMission().GetOnInputDeviceDisconnected().Insert(UpdateDisconnectedDevices); |
| |
| UpdateDisconnectedDevices(); |
| if (g_Game.GetUIManager() && g_Game.GetUIManager().IsDialogVisible()) |
| { |
| g_Game.GetUIManager().CloseDialog(); |
| } |
| |
| PPERequesterBank.GetRequester(PPERequester_ControllerDisconnectBlur).Start(); |
| |
| return layoutRoot; |
| } |
| |
| private void BuildMessages() |
| { |
| m_DeviceMessages = new map<int,string>; |
| m_DeviceMessages.Insert(EUAINPUT_DEVICE_CONTROLLER,string.Format("<image set=\"dayz_gui\" name=\"icon_Gamepad\" />")); |
| m_DeviceMessages.Insert(EUAINPUT_DEVICE_MOUSE,string.Format("<image set=\"dayz_gui\" name=\"icon_Mouse\" />")); |
| m_DeviceMessages.Insert(EUAINPUT_DEVICE_KEYBOARD,string.Format("<image set=\"dayz_gui\" name=\"icon_Keyboard\" />")); |
| } |
| |
| |
| private void UpdateDisconnectTexts() |
| { |
| int deviceCount = m_DisconnectedDevices.Count(); |
| int count = m_DeviceOrder.Count(); |
| int idx; |
| int device; |
| bool gamepadInactive = false; |
| |
| m_DevicesText = string.Empty; |
| for (int i = 0; i < count; i++) |
| { |
| device = m_DeviceOrder[i]; |
| idx = m_DisconnectedDevices.Find(device); |
| if (idx != -1) |
| { |
| m_DevicesText += m_DeviceMessages.Get(device) + " "; |
| if (device == EUAINPUT_DEVICE_CONTROLLER) |
| { |
| gamepadInactive = true; |
| if (deviceCount > 1) |
| { |
| m_DevicesText += "| "; |
| } |
| } |
| } |
| } |
| |
| if (deviceCount > 1) |
| { |
| m_CaptionText = "#str_inputdevice_notification_header_multiple"; |
| m_ConfirmationText = "#str_inputdevice_notification_prompt_multiple"; |
| } |
| else |
| { |
| m_CaptionText = "#str_inputdevice_notification_header_single"; |
| m_ConfirmationText = "#str_inputdevice_notification_prompt_single"; |
| } |
| } |
| |
| private void SetDisconnectTexts() |
| { |
| m_CaptionWidget.SetText(m_CaptionText); |
| m_DeviceListWidget.SetText(m_DevicesText); |
| m_ActionTextWidget.SetText(m_ConfirmationText); |
| |
| m_WrapperWidget.Update(); |
| } |
| |
| private void UpdateDisconnectedDevices(int device = -1) |
| { |
| m_DisconnectedDevices.Clear(); |
| m_CanClose = g_Game.GetInput().AreAllAllowedInputDevicesActive(m_DisconnectedDevices); |
| UpdateWarningMenu(device); |
| m_Initialized = true; |
| } |
| |
| private void UpdateWarningMenu(int device) |
| { |
| if (m_CanClose) |
| { |
| Close(); |
| } |
| else if (layoutRoot) |
| { |
| UpdateDisconnectTexts(); |
| SetDisconnectTexts(); |
| } |
| } |
| |
| |
| override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
| { |
| bool ret = super.OnMouseButtonUp(w,x,y,button); |
| |
| if (m_CanClose) |
| { |
| Close(); |
| } |
| return ret | m_CanClose; |
| } |
| |
| |
| override bool OnKeyUp(Widget w, int x, int y, int key) |
| { |
| bool ret = super.OnKeyUp(w,x,y,key); |
| |
| if (m_CanClose) |
| { |
| Close(); |
| } |
| return ret | m_CanClose; |
| } |
| } |