| class InGameMenu extends UIScriptedMenu |
| { |
| string m_ServerInfoText; |
| |
| protected Widget m_ContinueButton; |
| protected Widget m_SeparatorPanel; |
| protected Widget m_ExitButton; |
| protected Widget m_RestartButton; |
| protected Widget m_RespawnButton; |
| protected Widget m_RestartDeadRandomButton; |
| protected Widget m_RestartDeadCustomButton; |
| protected Widget m_OptionsButton; |
| protected Widget m_ServerInfoPanel; |
| protected Widget m_FavoriteButton; |
| protected Widget m_FavoriteImage; |
| protected Widget m_UnfavoriteImage; |
| protected Widget m_CopyInfoButton; |
| |
| protected ref TextWidget m_ModdedWarning; |
| protected ref TextWidget m_ServerIP; |
| protected ref TextWidget m_ServerPort; |
| protected ref TextWidget m_ServerName; |
| |
| protected ref UiHintPanel m_HintPanel; |
| |
| void ~InGameMenu() |
| { |
| HudShow(true); |
| |
| Mission mission = g_Game.GetMission(); |
| if (mission) |
| mission.Continue(); |
| } |
|
|
| override Widget Init() |
| { |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_ingamemenu.layout"); |
| |
| m_ContinueButton = layoutRoot.FindAnyWidget("continuebtn"); |
| m_SeparatorPanel = layoutRoot.FindAnyWidget("separator_red"); |
| m_ExitButton = layoutRoot.FindAnyWidget("exitbtn"); |
| m_RestartButton = layoutRoot.FindAnyWidget("restartbtn"); |
| m_RespawnButton = layoutRoot.FindAnyWidget("respawn_button"); |
| m_RestartDeadRandomButton = layoutRoot.FindAnyWidget("respawn_button_random"); |
| m_RestartDeadCustomButton = layoutRoot.FindAnyWidget("respawn_button_custom"); |
| m_OptionsButton = layoutRoot.FindAnyWidget("optionsbtn"); |
| m_ModdedWarning = TextWidget.Cast(layoutRoot.FindAnyWidget("ModdedWarning")); |
| m_HintPanel = new UiHintPanel(layoutRoot.FindAnyWidget("hint_frame")); |
| m_ServerInfoPanel = layoutRoot.FindAnyWidget("server_info"); |
| m_ServerIP = TextWidget.Cast(layoutRoot.FindAnyWidget("server_ip")); |
| m_ServerPort = TextWidget.Cast(layoutRoot.FindAnyWidget("server_port")); |
| m_ServerName = TextWidget.Cast(layoutRoot.FindAnyWidget("server_name")); |
| m_FavoriteImage = layoutRoot.FindAnyWidget("favorite_image"); |
| m_UnfavoriteImage = layoutRoot.FindAnyWidget("unfavorite_image"); |
| m_CopyInfoButton = layoutRoot.FindAnyWidget("copy_button"); |
| |
| if (GetGame().IsMultiplayer()) |
| { |
| ButtonSetText(m_RestartButton, "#main_menu_respawn"); |
| } |
| else |
| { |
| ButtonSetText(m_RestartButton, "#main_menu_restart"); |
| } |
| |
| HudShow(false); |
| SetGameVersion(); |
| SetServerInfoVisibility(SetServerInfo() && g_Game.GetProfileOption(EDayZProfilesOptions.SERVERINFO_DISPLAY)); |
| m_ModdedWarning.Show(g_Game.ReportModded()); |
| |
| Mission mission = g_Game.GetMission(); |
| if (mission) |
| mission.Pause(); |
| |
| return layoutRoot; |
| } |
| |
| protected void SetGameVersion() |
| { |
| TextWidget version_widget = TextWidget.Cast(layoutRoot.FindAnyWidget("version")); |
| string version; |
| GetGame().GetVersion(version); |
| version_widget.SetText("#main_menu_version" + " " + version); |
|
|
| #ifdef PREVIEW_BUILD |
| version_widget.SetText("THIS IS PREVIEW"); |
| #endif |
| } |
| |
| protected bool SetServerInfo() |
| { |
| if (GetGame().IsMultiplayer()) |
| { |
| MenuData menu_data = g_Game.GetMenuData(); |
| GetServersResultRow info = OnlineServices.GetCurrentServerInfo(); |
| |
| if (info) |
| { |
| m_ServerPort.SetText(info.m_HostPort.ToString()); |
| m_ServerIP.SetText(info.m_HostIp); |
| m_ServerName.SetText(info.m_Name); |
| m_UnfavoriteImage.Show(info.m_Favorite); |
| m_FavoriteImage.Show(!info.m_Favorite); |
| m_ServerInfoText = "" + info.GetIpPort(); |
| |
| return true; |
| } |
| |
| else if (menu_data && menu_data.GetLastPlayedCharacter() != GameConstants.DEFAULT_CHARACTER_MENU_ID) |
| { |
| int char_id = menu_data.GetLastPlayedCharacter(); |
| int port; |
| string address,name; |
| |
| menu_data.GetLastServerAddress(char_id,address); |
| port = menu_data.GetLastServerPort(char_id); |
| menu_data.GetLastServerName(char_id,name); |
| m_ServerPort.SetText(port.ToString()); |
| m_ServerIP.SetText(address); |
| m_ServerName.SetText(name); |
| m_ServerInfoText = "" + address + ":" + port; |
| |
| return true; |
| } |
| else |
| { |
| g_Game.RefreshCurrentServerInfo(); |
| } |
| } |
| return false; |
| } |
| |
| protected void HudShow(bool show) |
| { |
| Mission mission = GetGame().GetMission(); |
| if (mission) |
| { |
| IngameHud hud = IngameHud.Cast(mission.GetHud()); |
| if (hud) |
| { |
| hud.ShowHudUI(g_Game.GetProfileOption(EDayZProfilesOptions.HUD) && show); |
| hud.ShowQuickbarUI(g_Game.GetProfileOption(EDayZProfilesOptions.QUICKBAR) && show); |
| } |
| } |
| } |
| |
| override bool OnMouseEnter(Widget w, int x, int y) |
| { |
| ColorHighlight(w); |
| return true; |
| } |
| |
| override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
| { |
| ColorNormal(w); |
| return true; |
| } |
|
|
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| super.OnClick(w, x, y, button); |
| |
| if (w == m_ContinueButton) |
| { |
| OnClick_Continue(); |
| return true; |
| } |
| else if (w == m_RestartButton) |
| { |
| #ifdef DEVELOPER |
| if (GetGame().IsMultiplayer() || (GetGame().GetPlayer() && GetGame().GetPlayer().IsUnconscious())) |
| OnClick_Restart(); |
| else |
| { |
| PluginDeveloper plugin = PluginDeveloper.GetInstance(); |
| if (plugin) |
| plugin.ToggleMissionLoader(); |
| } |
| #else |
| OnClick_Restart(); |
| #endif |
| return true; |
| } |
| else if (w == m_RespawnButton) |
| { |
| OnClick_Respawn(); |
| return true; |
| } |
| else if (w == m_OptionsButton) |
| { |
| OnClick_Options(); |
| return true; |
| } |
| else if (w == m_ExitButton) |
| { |
| OnClick_Exit(); |
| return true; |
| } |
| else if (w == m_CopyInfoButton) |
| { |
| GetGame().CopyToClipboard(m_ServerInfoText); |
| } |
|
|
| return false; |
| } |
| |
| protected void OnClick_Continue() |
| { |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().Continue); |
| } |
| |
| protected void OnClick_Restart() |
| { |
| if (!GetGame().IsMultiplayer()) |
| { |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().RestartMission); |
| } |
| else |
| { |
| OnClick_Respawn(); |
| } |
| } |
| |
| protected void OnClick_Respawn() |
| { |
| Man player = GetGame().GetPlayer(); |
| |
| if (player && player.IsUnconscious() && !player.IsDamageDestroyed()) |
| { |
| GetGame().GetUIManager().ShowDialog("#main_menu_respawn", "#main_menu_respawn_question", IDC_INT_RETRY, DBT_YESNO, DBB_YES, DMT_QUESTION, this); |
| } |
| else |
| { |
| if (GetGame().GetMission().GetRespawnModeClient() == GameConstants.RESPAWN_MODE_CUSTOM) |
| { |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetUIManager().EnterScriptedMenu,MENU_RESPAWN_DIALOGUE,this); |
| } |
| else |
| { |
| GameRespawn(true); |
| } |
| } |
| } |
| |
| protected void OnClick_Options() |
| { |
| EnterScriptedMenu(MENU_OPTIONS); |
| } |
| |
| protected void OnClick_Exit() |
| { |
| GetGame().LogoutRequestTime(); |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().CreateLogoutMenu, this); |
| } |
| |
| override bool OnModalResult(Widget w, int x, int y, int code, int result) |
| { |
| super.OnModalResult(w, x, y, code, result); |
| if (code == IDC_INT_EXIT && result == DBB_YES) |
| { |
| if (GetGame().IsMultiplayer()) |
| { |
| GetGame().LogoutRequestTime(); |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetMission().CreateLogoutMenu, this); |
| } |
| else |
| { |
| |
| GetGame().GetMission().AbortMission(); |
| } |
| g_Game.CancelLoginTimeCountdown(); |
| return true; |
| } |
| else if (code == IDC_INT_EXIT && result == DBB_NO) |
| { |
| g_Game.CancelLoginTimeCountdown(); |
| } |
| else if (code == IDC_INT_RETRY && result == DBB_YES && GetGame().IsMultiplayer()) |
| { |
| if (GetGame().GetMission().GetRespawnModeClient() == GameConstants.RESPAWN_MODE_CUSTOM) |
| { |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(GetGame().GetUIManager().EnterScriptedMenu,MENU_RESPAWN_DIALOGUE,this); |
| } |
| else |
| { |
| GameRespawn(true); |
| } |
| return true; |
| } |
| |
| return false; |
| } |
| |
| override void Update(float timeslice) |
| { |
| super.Update(timeslice); |
| |
| UpdateGUI(); |
| } |
| |
| protected void UpdateGUI() |
| { |
| #ifdef BULDOZER |
| m_RestartButton.Show(false); |
| m_RespawnButton.Show(false); |
| #else |
| Man player = GetGame().GetPlayer(); |
| bool playerAlive = player && player.GetPlayerState() == EPlayerStates.ALIVE; |
|
|
| if (GetGame().IsMultiplayer()) |
| { |
| m_RestartButton.Show(playerAlive && player.IsUnconscious() && !CfgGameplayHandler.GetDisableRespawnInUnconsciousness()); |
| m_RespawnButton.Show(!playerAlive); |
| } |
| else |
| { |
| m_RestartButton.Show(true); |
| m_RespawnButton.Show(false); |
| m_SeparatorPanel.Show(playerAlive); |
| } |
|
|
| m_ContinueButton.Show(playerAlive); |
| #endif |
| } |
| |
| void MenuRequestRespawn(UIScriptedMenu menu, bool random) |
| { |
| if (RespawnDialogue.Cast(menu)) |
| GameRespawn(random); |
| } |
| |
| protected void GameRespawn(bool random) |
| { |
| GetGame().GetMenuDefaultCharacterData(false).SetRandomCharacterForced(random); |
| GetGame().RespawnPlayer(); |
| |
| PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer()); |
| if (player) |
| { |
| player.SimulateDeath(true); |
| GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(player.ShowDeadScreen, true, 0); |
| } |
| |
| MissionGameplay missionGP = MissionGameplay.Cast(GetGame().GetMission()); |
| missionGP.DestroyAllMenus(); |
| missionGP.SetPlayerRespawning(true); |
| missionGP.Continue(); |
|
|
| Close(); |
| } |
| |
| protected void ColorHighlight(Widget w) |
| { |
| if (!w) |
| return; |
| |
| ButtonSetColor(w, ARGB(255, 0, 0, 0)); |
| ButtonSetTextColor(w, ARGB(255, 255, 0, 0)); |
| } |
| |
| protected void ColorNormal(Widget w) |
| { |
| if (!w) |
| return; |
| |
| ButtonSetColor(w, ARGB(0, 0, 0, 0)); |
| ButtonSetTextColor(w, ARGB(255, 255, 255, 255)); |
| } |
| |
| protected void ColorDisable(Widget w) |
| { |
| if (!w) |
| return; |
| |
| ButtonSetColor(w, ARGB(0, 0, 0, 0)); |
| ButtonSetTextColor(w, ColorManager.COLOR_DISABLED_TEXT); |
| } |
| |
| protected void ButtonSetText(Widget w, string text) |
| { |
| if (!w) |
| return; |
| |
| TextWidget label = TextWidget.Cast(w.FindWidget(w.GetName() + "_label")); |
| if (label) |
| label.SetText(text); |
| |
| } |
| |
| protected void ButtonSetColor(Widget w, int color) |
| { |
| Widget panel = w.FindWidget(w.GetName() + "_panel"); |
| if (panel) |
| panel.SetColor(color); |
| } |
| |
| protected void ButtonSetTextColor(Widget w, int color) |
| { |
| TextWidget label = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
| if (label) |
| label.SetColor(color); |
| } |
| |
| void SetServerInfoVisibility(bool show) |
| { |
| m_ServerInfoPanel.Show(show); |
| } |
| |
| |
| void ToggleFavoriteServer(); |
| } |
|
|