| enum GestureCategories |
| { |
| CATEGORIES, |
| CATEGORY_1, |
| CATEGORY_2, |
| CATEGORY_3, |
| CATEGORY_4, |
| CATEGORY_5, |
| CONSOLE_GESTURES |
| } |
|
|
| class GestureMenuItem |
| { |
| protected int m_ID; |
| protected string m_Name; |
| protected GestureCategories m_Category; |
| protected EmoteBase m_EmoteClass; |
| protected bool m_CanPerformEmote; |
| |
| protected Widget m_RadialMenuSelector; |
| protected Widget m_RadialMenuItemCard; |
| |
| void GestureMenuItem(int id, string name, GestureCategories category) |
| { |
| m_ID = id; |
| m_Name = name; |
| m_Category = category; |
| m_CanPerformEmote = true; |
| |
| PlayerBase player; |
| if (Class.CastTo(player,GetGame().GetPlayer()) && category != GestureCategories.CATEGORIES) |
| { |
| m_EmoteClass = player.GetEmoteManager().GetNameEmoteMap().Get(id); |
| } |
| } |
| |
| string GetName() |
| { |
| return m_Name; |
| } |
| |
| string GetBoundButtonText() |
| { |
| string ret = ""; |
| if (GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() && m_EmoteClass && m_EmoteClass.GetInputActionName() != "") |
| { |
| map<int,ref TStringArray> button_map = InputUtils.GetComboButtonNamesFromInput(m_EmoteClass.GetInputActionName(), EInputDeviceType.MOUSE_AND_KEYBOARD); |
| |
| if (button_map && button_map.Count() > 0) |
| { |
| TStringArray buttons; |
| for (int j = 0; j < button_map.Count(); j++) |
| { |
| if (j > 0) |
| { |
| ret += "; "; |
| } |
| |
| buttons = button_map.GetElement(j); |
| for (int i = 0; i < buttons.Count(); i++) |
| { |
| if (i > 0) |
| { |
| ret += " + "; |
| } |
| ret += buttons[i]; |
| } |
| } |
| |
| } |
| } |
| return ret; |
| } |
| |
| int GetID() |
| { |
| return m_ID; |
| } |
| |
| GestureCategories GetCategory() |
| { |
| return m_Category; |
| } |
| |
| Widget GetRadialItemCard() |
| { |
| return m_RadialMenuItemCard; |
| } |
| |
| void SetRadialItemCard( Widget widget ) |
| { |
| m_RadialMenuItemCard = widget; |
| } |
| |
| void SetCanPerformEmote(bool state) |
| { |
| m_CanPerformEmote = state; |
| } |
| |
| bool GetCanPerformEmote() |
| { |
| return m_CanPerformEmote; |
| } |
| } |
|
|
| class GesturesMenu extends UIScriptedMenu |
| { |
| protected Widget m_GestureItemCardPanel; |
| protected ref array<ref GestureMenuItem> m_GestureItems; |
| protected Widget m_ToolbarPanel; |
| |
| protected TextWidget m_CategoryNameText; |
| |
| |
| const string RADIAL_TEXT = "RadialText"; |
| const string GESTURE_TEXT = "GestureNameText"; |
| const string INPUT_TEXT = "InputActionText"; |
| const string CATEGORY_NAME = "CategoryName"; |
| |
| protected Widget m_SelectedItem; |
| protected bool m_IsCategorySelected; |
| protected bool m_IsMenuClosing; |
| protected int m_CurrentCategory; |
| |
| |
| static GesturesMenu instance; |
| |
| |
| |
| |
| void GesturesMenu() |
| { |
| m_GestureItems = new ref array<ref GestureMenuItem>; |
| |
| if ( !instance ) |
| { |
| instance = this; |
| } |
| |
| GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged); |
| } |
| |
| void ~GesturesMenu() |
| { |
| if (GetGame() && GetGame().GetMission()) |
| { |
| GetGame().GetMission().RemoveActiveInputExcludes({"radialmenu"},false); |
| } |
| } |
|
|
| |
| |
| |
| static void OpenMenu() |
| { |
| GetGame().GetUIManager().EnterScriptedMenu( MENU_GESTURES, NULL ); |
| } |
| |
| static void CloseMenu() |
| { |
| |
| instance.OnMenuRelease(); |
| |
| GetGame().GetUIManager().Back(); |
| |
| |
| } |
| |
| protected void OnInputPresetChanged() |
| { |
| #ifdef PLATFORM_CONSOLE |
| UpdateControlsElements(); |
| #endif |
| } |
| |
| |
| |
| |
| override Widget Init() |
| { |
| m_CurrentCategory = -1; |
| |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/radial_menu/radial_gestures/day_z_gestures.layout" ); |
| m_GestureItemCardPanel = layoutRoot.FindAnyWidget( RadialMenu.RADIAL_ITEM_CARD_CONTAINER ); |
| |
| |
| RadialMenu.GetInstance().RegisterClass( this ); |
| |
| |
| RadialMenu.GetInstance().SetWidgetInitialized(false); |
| |
| |
| RadialMenu.GetInstance().SetWidgetProperties( "gui/layouts/radial_menu/radial_gestures/day_z_gesture_delimiter.layout" ); |
| |
| |
| RefreshGestures(); |
| |
| m_ToolbarPanel = layoutRoot.FindAnyWidget( "toolbar_bg" ); |
| m_ToolbarPanel.Show( true ); |
| |
| |
| UpdateCategoryName( "" ); |
| |
| return layoutRoot; |
| } |
| |
| override void OnShow() |
| { |
| super.OnShow(); |
| |
| Mission mission = GetGame().GetMission(); |
| if (mission) |
| { |
| IngameHud hud = IngameHud.Cast(mission.GetHud()); |
| if (hud) |
| { |
| hud.ShowQuickbarUI(false); |
| } |
| } |
| |
| SetFocus(layoutRoot); |
| m_IsMenuClosing = false; |
| } |
| |
| override void OnHide() |
| { |
| super.OnHide(); |
| |
| Mission mission = GetGame().GetMission(); |
| if (mission) |
| { |
| IngameHud hud = IngameHud.Cast(mission.GetHud()); |
| if (hud) |
| { |
| hud.ShowQuickbarUI(true); |
| } |
| } |
| |
| m_IsMenuClosing = true; |
| } |
| |
| override bool OnController( Widget w, int control, int value ) |
| { |
| super.OnController( w, control, value ); |
| |
| RadialMenu.GetInstance().SetControlType( RadialMenuControlType.CONTROLLER ); |
|
|
| return false; |
| } |
| |
| override bool OnMouseEnter( Widget w, int x, int y ) |
| { |
| super.OnMouseEnter( w, x, y ); |
| |
| RadialMenu.GetInstance().SetControlType( RadialMenuControlType.MOUSE ); |
|
|
| return false; |
| } |
| |
| override bool UseMouse() |
| { |
| return true; |
| } |
| |
| override bool UseGamepad() |
| { |
| return true; |
| } |
| |
| override void Update(float timeslice) |
| { |
| super.Update(timeslice); |
| |
| |
| PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| if (m_CurrentCategory != GestureCategories.CATEGORIES && m_CurrentCategory != -1 && player) |
| { |
| for (int i = 0; i < m_GestureItems.Count(); i++) |
| { |
| UpdateQuickbarItemCard(m_GestureItems[i]); |
| } |
| } |
| } |
| |
| void ProcessEmoteConditionRequest(GestureMenuItem gesture_item) |
| { |
| PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| if (player && m_CurrentCategory != -1) |
| { |
| bool can = player.GetEmoteManager().CanPlayEmote(gesture_item.GetID()) && !player.GetEmoteManager().IsEmotePlaying(); |
| gesture_item.SetCanPerformEmote(can); |
| } |
| } |
| |
| |
| |
| |
| protected void RefreshGestures( GestureCategories category_id = -1 ) |
| { |
| |
| if ( category_id > -1 ) |
| { |
| GetGestureItems( m_GestureItems, category_id); |
| m_CurrentCategory = category_id; |
| } |
| else |
| { |
| GetGestureItems( m_GestureItems, GestureCategories.CATEGORIES ); |
| m_CurrentCategory = -1; |
| instance.m_IsCategorySelected = false; |
| } |
| |
| CreateGestureContent(); |
| UpdateControlsElements(); |
| } |
| |
| protected void GetGestureItems( out ref array<ref GestureMenuItem> gesture_items, GestureCategories category ) |
| { |
| gesture_items.Clear(); |
| |
| |
| |
| if ( category == GestureCategories.CATEGORIES ) |
| { |
| gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_1, "#STR_USRACT_EMOTE_CATEGORY_COMMS", category ) ); |
| gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_2, "#STR_USRACT_EMOTE_CATEGORY_INTERACTIONS", category ) ); |
| gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_3, "#STR_USRACT_EMOTE_CATEGORY_POSES", category ) ); |
| gesture_items.Insert( new GestureMenuItem( GestureCategories.CATEGORY_4, "#STR_USRACT_EMOTE_CATEGORY_MISC", category ) ); |
| } |
| |
| else if ( category == GestureCategories.CATEGORY_1 ) |
| { |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_POINT, "#STR_USRACT_ID_EMOTE_POINT", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_MOVE, "#STR_USRACT_ID_EMOTE_MOVE", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_HOLD, "#STR_USRACT_ID_EMOTE_HOLD", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LISTENING, "#STR_USRACT_ID_EMOTE_LISTENING", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DOWN, "#STR_USRACT_ID_EMOTE_DOWN", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SILENT, "#STR_USRACT_ID_EMOTE_SILENT", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_WATCHING, "#STR_USRACT_ID_EMOTE_WATCHING", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_POINTSELF, "#STR_USRACT_ID_EMOTE_POINTSELF", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_COME, "#STR_USRACT_ID_EMOTE_COME", category ) ); |
| } |
| |
| else if ( category == GestureCategories.CATEGORY_2 ) |
| { |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_GREETING, "#STR_USRACT_ID_EMOTE_GREETING", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNT, "#STR_USRACT_ID_EMOTE_TAUNT", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SHAKE, "#STR_USRACT_ID_EMOTE_SHAKE", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_NOD, "#STR_USRACT_ID_EMOTE_NOD", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LOOKATME, "#STR_USRACT_ID_EMOTE_LOOKATME", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTELBOW, "#STR_USRACT_ID_EMOTE_TAUNTELBOW", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMB, "#STR_USRACT_ID_EMOTE_THUMB", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THUMBDOWN, "#STR_USRACT_ID_EMOTE_THUMBDOWN", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_CLAP, "#STR_USRACT_ID_EMOTE_CLAP", category ) ); |
| } |
| |
| else if ( category == GestureCategories.CATEGORY_3 ) |
| { |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SUICIDE, "#STR_USRACT_ID_EMOTE_SUICIDE", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SURRENDER, "#STR_USRACT_ID_EMOTE_SURRENDER", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SALUTE, "#STR_USRACT_ID_EMOTE_SALUTE", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SITB, "#STR_USRACT_ID_EMOTE_SITB", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_LYINGDOWN, "#STR_USRACT_ID_EMOTE_LYINGDOWN", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SITA, "#STR_USRACT_ID_EMOTE_SITA", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_CAMPFIRE, "#STR_USRACT_ID_EMOTE_CAMPFIRE", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SHRUG, "#STR_USRACT_ID_EMOTE_SHRUG", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_SOS, "#STR_USRACT_ID_EMOTE_SOS", category ) ); |
| } |
| |
| else if ( category == GestureCategories.CATEGORY_4 ) |
| { |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_DANCE, "#STR_USRACT_ID_EMOTE_DANCE", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_HEART, "#STR_USRACT_ID_EMOTE_HEART", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_FACEPALM, "#STR_USRACT_ID_EMOTE_FACEPALM", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TIMEOUT, "#STR_USRACT_ID_EMOTE_TIMEOUT", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_THROAT, "#STR_USRACT_ID_EMOTE_THROAT", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_VOMIT, "#STR_USRACT_ID_EMOTE_VOMIT", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_RPS, "#STR_USRACT_ID_EMOTE_RPS", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTTHINK, "#STR_USRACT_ID_EMOTE_TAUNTTHINK", category ) ); |
| gesture_items.Insert( new GestureMenuItem( EmoteConstants.ID_EMOTE_TAUNTKISS, "#STR_USRACT_ID_EMOTE_TAUNTKISS", category ) ); |
| |
| |
| |
| |
| } |
| } |
| |
| protected void CreateGestureContent() |
| { |
| |
| DeleteGestureItems(); |
| |
| for ( int i = 0; i < m_GestureItems.Count(); ++i ) |
| { |
| GestureMenuItem gesture_item = m_GestureItems.Get( i ); |
| |
| |
| Widget gesture_item_card_widget = Widget.Cast( GetGame().GetWorkspace().CreateWidgets( "gui/layouts/radial_menu/radial_gestures/day_z_gesture_item_card.layout", m_GestureItemCardPanel ) ); |
| gesture_item.SetRadialItemCard( gesture_item_card_widget ); |
| |
| |
| UpdateQuickbarItemCard( gesture_item ); |
| |
| |
| gesture_item_card_widget.SetUserData( gesture_item ); |
| } |
| |
| |
| if ( m_GestureItems.Count() > 0 ) |
| { |
| RadialMenu radial_menu = RadialMenu.GetInstance(); |
| radial_menu.SetRadiusOffset( 0 ); |
| radial_menu.SetExecuteDistOffset( 0.5 ); |
| radial_menu.SetOffsetFromTop( 0 ); |
| radial_menu.SetItemCardRadiusOffset( 0.25 ); |
| radial_menu.ActivateControllerTimeout( false ); |
| } |
| |
| |
| RadialMenu.GetInstance().Refresh(); |
| } |
| |
| protected void UpdateQuickbarItemCard( GestureMenuItem gesture_item ) |
| { |
| Widget gesture_item_card_widget = gesture_item.GetRadialItemCard(); |
| |
| RichTextWidget gesture_text = RichTextWidget.Cast( gesture_item_card_widget.FindAnyWidget( GESTURE_TEXT ) ); |
| RichTextWidget input_text = RichTextWidget.Cast( gesture_item_card_widget.FindAnyWidget( INPUT_TEXT ) ); |
| gesture_text.SetText( gesture_item.GetName() ); |
| bool input_name_available = gesture_item.GetBoundButtonText() != ""; |
| input_text.Show(input_name_available); |
| if (input_name_available) |
| { |
| input_text.SetText(gesture_item.GetBoundButtonText()); |
| } |
| |
| ProcessEmoteConditionRequest(gesture_item); |
| if (gesture_item.GetCanPerformEmote()) |
| { |
| gesture_item_card_widget.SetFlags(WidgetFlags.DISABLED); |
| gesture_text.SetColor(ARGB(255,255,255,255)); |
| input_text.SetColor(ARGB(255,255,255,255)); |
| } |
| else |
| { |
| gesture_item_card_widget.ClearFlags(WidgetFlags.DISABLED); |
| gesture_text.SetColor(ARGB(255,150,150,150)); |
| input_text.SetColor(ARGB(255,150,150,150)); |
| } |
| } |
| |
| protected void DeleteGestureItems() |
| { |
| Widget child; |
| Widget child_to_destroy; |
| |
| child = m_GestureItemCardPanel.GetChildren(); |
| while ( child ) |
| { |
| child_to_destroy = child; |
| child = child.GetSibling(); |
| |
| delete child_to_destroy; |
| } |
| } |
| |
| |
| protected void UpdateToolbar() {} |
| |
| protected void UpdateCategoryName( string name ) |
| { |
| if ( !m_CategoryNameText ) |
| { |
| m_CategoryNameText = TextWidget.Cast( layoutRoot.FindAnyWidget( CATEGORY_NAME ) ); |
| } |
| |
| m_CategoryNameText.SetText( name ); |
| } |
| |
| |
| |
| |
| |
| void OnControlsChanged( RadialMenuControlType type ) |
| { |
| } |
| |
| |
| void OnMouseSelect( Widget w ) |
| { |
| MarkSelected( w ); |
| } |
|
|
| void OnMouseDeselect( Widget w ) |
| { |
| UnmarkSelected( w ); |
| } |
|
|
| void OnMouseExecute( Widget w ) |
| { |
| } |
| |
| |
| void OnMousePressLeft( Widget w ) |
| { |
| if (instance.m_IsCategorySelected) |
| { |
| ExecuteSelectedItem(); |
| } |
| else |
| { |
| ExecuteSelectedCategory( w ); |
| } |
| } |
| |
| |
| void OnMousePressRight( Widget w ) |
| { |
| BackOneLevel(); |
| } |
| |
| |
| void OnControllerSelect( Widget w ) |
| { |
| MarkSelected( w ); |
| } |
|
|
| void OnControllerDeselect( Widget w ) |
| { |
| UnmarkSelected( w ); |
| } |
|
|
| void OnControllerExecute( Widget w ) |
| { |
| } |
| |
| void OnControllerPressSelect( Widget w ) |
| { |
| if (instance.m_IsCategorySelected) |
| { |
| ExecuteSelectedItem(); |
| } |
| else |
| { |
| ExecuteSelectedCategory( w ); |
| } |
| } |
| |
| void OnControllerPressBack( Widget w ) |
| { |
| BackOneLevel(); |
| } |
| |
| |
| protected void MarkSelected( Widget w ) |
| { |
| instance.m_SelectedItem = w; |
| |
| if ( w ) |
| { |
| GestureMenuItem gesture_item; |
| w.GetUserData( gesture_item ); |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| } |
| } |
| |
| protected void UnmarkSelected( Widget w ) |
| { |
| instance.m_SelectedItem = NULL; |
| |
| if ( w ) |
| { |
| GestureMenuItem gesture_item; |
| w.GetUserData( gesture_item ); |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| } |
| } |
| |
| protected void ExecuteSelectedCategory( Widget w ) |
| { |
| |
| if ( w ) |
| { |
| GestureMenuItem gesture_item; |
| w.GetUserData( gesture_item ); |
| |
| |
| if ( !instance.m_IsCategorySelected && gesture_item.GetCategory() == GestureCategories.CATEGORIES ) |
| { |
| |
| instance.m_IsCategorySelected = true; |
| |
| |
| GetGestureItems( m_GestureItems, gesture_item.GetID() ); |
| CreateGestureContent(); |
| RefreshGestures( gesture_item.GetID() ); |
| |
| |
| UpdateCategoryName( gesture_item.GetName() ); |
| } |
| |
| |
| |
| |
| } |
| } |
| |
| protected void ExecuteSelectedItem() |
| { |
| if ( instance.m_IsCategorySelected && instance.m_SelectedItem ) |
| { |
| if ( !GetGame().IsDedicatedServer() ) |
| { |
| PlayerBase player = PlayerBase.Cast( GetGame().GetPlayer() ); |
| |
| GestureMenuItem gesture_item; |
| instance.m_SelectedItem.GetUserData( gesture_item ); |
| |
| if ( gesture_item ) |
| { |
| if( player.GetEmoteManager() ) |
| { |
| player.GetEmoteManager().CreateEmoteCBFromMenu( gesture_item.GetID() ); |
| } |
| } |
| } |
| } |
| } |
| |
| |
| protected void BackOneLevel() |
| { |
| RefreshGestures(); |
| UpdateCategoryName( "" ); |
| } |
| |
| bool IsMenuClosing() |
| { |
| return m_IsMenuClosing; |
| } |
| |
| void SetMenuClosing(bool state) |
| { |
| m_IsMenuClosing = state; |
| } |
| |
| protected void UpdateControlsElements() |
| { |
| Widget toolbarBackSpacer = layoutRoot.FindAnyWidget("BackSpacer"); |
| |
| RichTextWidget toolbarSelectIcon = RichTextWidget.Cast(layoutRoot.FindAnyWidget("SelectIcon")); |
| RichTextWidget toolbarBackIcon = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon")); |
| |
| string selectAction; |
| string backAction; |
| int controllerID; |
| |
| if (GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() && GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.MOUSE_AND_KEYBOARD) |
| { |
| selectAction = "UAMenuSelect"; |
| backAction = "UAMenuBack"; |
| controllerID = EUAINPUT_DEVICE_KEYBOARDMOUSE; |
| } |
| else |
| { |
| selectAction = "UAUISelect"; |
| backAction = "UAUIBack"; |
| controllerID = EUAINPUT_DEVICE_CONTROLLER; |
| } |
| |
| toolbarSelectIcon.SetText(InputUtils.GetRichtextButtonIconFromInputAction(selectAction, "", controllerID, InputUtils.ICON_SCALE_TOOLBAR)); |
| toolbarBackIcon.SetText(InputUtils.GetRichtextButtonIconFromInputAction(backAction, "", controllerID, InputUtils.ICON_SCALE_TOOLBAR)); |
| toolbarBackSpacer.Show(instance.m_IsCategorySelected); |
| } |
| |
| |
| |
| protected void OnMenuRelease(); |
| } |
|
|