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| enum EConsoleButtonsControls |
| { |
| INVALID = 0, |
| BUTTON_MENU = 1, |
| BUTTON_VIEW = 2, |
| BUTTON_A = 4, |
| BUTTON_B = 8, |
| BUTTON_X = 16, |
| BUTTON_Y = 32, |
| BUTTON_PAD_UP = 64, |
| BUTTON_PAD_DOWN = 128, |
| BUTTON_PAD_LEFT = 256, |
| BUTTON_PAD_RIGHT = 512, |
| BUTTON_SHOULDER_LEFT = 1024, |
| BUTTON_SHOULDER_RIGHT = 2048, |
| BUTTON_THUMB_LEFT = 4096, |
| BUTTON_THUMB_RIGHT = 8192, |
| BUTTON_TRIGGER_LEFT = 16384, |
| BUTTON_TRIGGER_RIGHT = 32768, |
| BUTTON_GROUP_RIGHT_SIDE_COMMON = 65536, |
| BUTTON_GROUP_PAD_COMMON = 131072 |
| } |
|
|
| typedef map<int,ref array<Widget>> TButtonPairingInfo; |
|
|
| class ControlsXboxNew extends UIScriptedMenu |
| { |
| protected string m_BackButtonTextID; |
| protected string m_NextPresetText; |
| protected int m_CurrentTabIdx = -1; |
| protected int m_CurrentPresetVariant = -1; |
| |
| protected ButtonWidget m_Back; |
| protected ImageWidget m_ControlsLayoutImage; |
| |
| |
| protected CanvasWidget m_CanvasWidget; |
| protected TabberUI m_TabScript; |
| protected Widget m_TabberWidget; |
| protected Widget m_ControlsImage; |
| protected Widget m_PlatformHolder; |
| protected Widget m_VariantWidget; |
| |
| protected ref map<int,Widget> m_ImageMarkerStructure; |
| protected ref map<int,Widget> m_CategoryStructure; |
| protected ref map<int,ref TButtonPairingInfo> m_AreasLR; |
| |
| protected const int AREA_LEFT = 1; |
| protected const int AREA_RIGHT = 2; |
| protected const int PLATFORM_ADJUST_X1 = 1000; |
| protected const int PLATFORM_ADJUST_PS = 2000; |
| |
| |
| |
| |
| void ~ControlsXboxNew() |
| { |
| PPERequesterBank.GetRequester(PPERequesterBank.REQ_MENUEFFECTS).Stop(); |
| } |
| |
| protected void OnInputPresetChanged() |
| { |
| #ifdef PLATFORM_CONSOLE |
| UpdateControlsElements(); |
| UpdateControlsElementVisibility(); |
| #endif |
| } |
| |
| protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType) |
| { |
| UpdateControlsElementVisibility(); |
| } |
| |
| void Back() |
| { |
| GetGame().GetUIManager().Back(); |
| } |
| |
| void UpdateTabContent(int tab_index) |
| { |
| Widget w; |
| |
| if (m_CurrentTabIdx != -1) |
| { |
| m_VariantWidget.Show(false); |
| while (m_VariantWidget.GetParent()) |
| { |
| m_VariantWidget = m_VariantWidget.GetParent(); |
| m_VariantWidget.Show(false); |
| } |
| } |
| |
| w = FindChildByID(m_CategoryStructure[tab_index],InputUtils.GetConsolePresetID()); |
| w.Show(true); |
| m_VariantWidget = w; |
| |
| while (w.GetParent()) |
| { |
| w = w.GetParent(); |
| w.Show(true); |
| } |
| |
| DrawConnectingLines(tab_index); |
| m_CurrentTabIdx = tab_index; |
| } |
| |
| protected void DrawConnectingLines(int index) |
| { |
| |
| return; |
| |
| m_CanvasWidget.Clear(); |
| |
| |
| m_VariantWidget; |
| m_AreasLR = new map<int,ref TButtonPairingInfo>; |
| |
| Widget wid_side; |
| Widget wid_spacer; |
| wid_side = m_VariantWidget.GetChildren(); |
| typename t = EConsoleButtonsControls; |
| int side_idx; |
| int enum_value; |
| array<Widget> items_raw; |
| array<Widget> items_filtered; |
| |
| while (wid_side) |
| { |
| TButtonPairingInfo button_mapping = new TButtonPairingInfo; |
| |
| side_idx = wid_side.GetUserID(); |
| wid_spacer = wid_side.GetChildren(); |
| |
| for (int i = 1; i < EnumTools.GetEnumSize(EConsoleButtonsControls); i++) |
| { |
| items_raw = new array<Widget>; |
| items_filtered = new array<Widget>; |
| t.GetVariableValue(null, i, enum_value); |
| |
| FindAllChildrenByID(wid_spacer,enum_value,items_raw); |
| if (FilterByVisible(items_raw,items_filtered) > 0) |
| { |
| button_mapping.Insert(enum_value,items_filtered); |
| |
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| } |
| } |
| m_AreasLR.Insert(side_idx,button_mapping); |
| |
| wid_side = wid_side.GetSibling(); |
| } |
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| } |
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| |
| override Widget Init() |
| { |
| m_CategoryStructure = new map<int,Widget>; |
| m_ImageMarkerStructure = new map<int,Widget>; |
| |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/xbox/Controls_Screen.layout"); |
| #ifdef PLATFORM_XBOX |
| m_ControlsImage = layoutRoot.FindAnyWidget("XboxControlsImage"); |
| #else |
| #ifdef PLATFORM_PS4 |
| m_ControlsImage = layoutRoot.FindAnyWidget("PSControlsImage"); |
| #endif |
| #endif |
| m_ControlsImage.Show(true); |
| m_TabberWidget = layoutRoot.FindAnyWidget("Tabber"); |
| m_TabberWidget.GetScript(m_TabScript); |
| m_TabScript.m_OnTabSwitch.Insert(UpdateTabContent); |
| m_CanvasWidget = CanvasWidget.Cast(layoutRoot.FindAnyWidget("CanvasUniversal")); |
| m_Back = ButtonWidget.Cast(layoutRoot.FindAnyWidget("back")); |
| |
| UpdateToolbarText(); |
| UpdateControlsElements(); |
| UpdateControlsElementVisibility(); |
| |
| PPERequester_MenuEffects requester; |
| Class.CastTo(requester,PPERequesterBank.GetRequester(PPERequesterBank.REQ_MENUEFFECTS)); |
| requester.SetVignetteIntensity(0.6); |
| |
| ComposeData(); |
| UpdateTabContent(0); |
| |
| GetGame().GetMission().GetOnInputPresetChanged().Insert(OnInputPresetChanged); |
| GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged); |
| |
| OnInputDeviceChanged(GetGame().GetInput().GetCurrentInputDevice()); |
|
|
| |
| return layoutRoot; |
| } |
| |
| override void OnShow() |
| { |
| super.OnShow(); |
| |
| SetFocus(null); |
| } |
| |
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| if (button == MouseState.LEFT) |
| { |
| if (w == m_Back) |
| { |
| Back(); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| override bool OnMouseEnter(Widget w, int x, int y) |
| { |
| if (IsFocusable(w)) |
| { |
| ColorHighlight(w); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
| { |
| if (IsFocusable(w)) |
| { |
| ColorNormal(w); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocus(Widget w, int x, int y) |
| { |
| if (IsFocusable(w)) |
| { |
| ColorHighlight(w); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocusLost(Widget w, int x, int y) |
| { |
| if (IsFocusable(w)) |
| { |
| ColorNormal(w); |
| return true; |
| } |
| return false; |
| } |
| |
| bool IsFocusable(Widget w) |
| { |
| return (w && w == m_Back); |
| } |
| |
| override void Update(float timeslice) |
| { |
| if (GetUApi().GetInputByID(UAUITabLeft).LocalPress()) |
| { |
| m_TabScript.PreviousTab(); |
| } |
| |
| if (GetUApi().GetInputByID(UAUITabRight).LocalPress()) |
| { |
| m_TabScript.NextTab(); |
| } |
| |
| if (GetUApi().GetInputByID(UAUIBack).LocalPress()) |
| { |
| Back(); |
| } |
| |
| if (GetUApi().GetInputByID(UASwitchPreset).LocalPress()) |
| { |
| PerformSwitchPreset(); |
| UpdateTabContent(m_CurrentTabIdx); |
| m_TabScript.RefreshTab(); |
| } |
| } |
| |
| |
| protected void ComposeData() |
| { |
| if (m_CategoryStructure) |
| { |
| m_CategoryStructure = null; |
| m_CategoryStructure = new map<int,Widget>; |
| } |
| |
| if (m_ImageMarkerStructure) |
| { |
| m_ImageMarkerStructure = null; |
| m_ImageMarkerStructure = new map<int,Widget>; |
| } |
| |
| Widget w = m_ControlsImage.GetChildren(); |
| m_ImageMarkerStructure.Set(w.GetUserID(),w); |
| |
| while (w.GetSibling()) |
| { |
| w = w.GetSibling(); |
| m_ImageMarkerStructure.Set(w.GetUserID(),w); |
| } |
| |
| InputUtils.UpdateConsolePresetID(); |
| |
| #ifdef PLATFORM_XBOX |
| m_PlatformHolder = FindChildByID(layoutRoot,PLATFORM_ADJUST_X1); |
| #else |
| m_PlatformHolder = FindChildByID(layoutRoot,PLATFORM_ADJUST_PS); |
| #endif |
| |
| |
| Widget category_widget = m_PlatformHolder.GetChildren(); |
| m_CategoryStructure.Set(category_widget.GetUserID(),category_widget); |
| |
| while (category_widget.GetSibling()) |
| { |
| category_widget = category_widget.GetSibling(); |
| m_CategoryStructure.Set(category_widget.GetUserID(),category_widget); |
| } |
| } |
| |
| protected void PerformSwitchPreset() |
| { |
| int index; |
| string preset_text; |
| UAInputAPI inputAPI = GetUApi(); |
| |
| index = inputAPI.PresetCurrent() + 1; |
| if (index >= inputAPI.PresetCount()) |
| { |
| index = 0; |
| } |
| |
| inputAPI.SupressNextFrame(true); |
| inputAPI.PresetSelect(index); |
| UpdateToolbarText(); |
| |
| GetGame().GetMission().GetOnInputPresetChanged().Invoke(); |
| |
| #ifdef PLATFORM_WINDOWS |
| GetUApi().Export(); |
| #else |
| GetUApi().SaveInputPresetMiscData(); |
| #endif |
| |
| InputUtils.UpdateConsolePresetID(); |
| UpdateControlsElements(); |
| } |
| |
| protected void UpdateToolbarText() |
| { |
| UAInputAPI inputAPI = GetUApi(); |
| int target_idx = inputAPI.PresetCurrent() + 1; |
| int count = inputAPI.PresetCount(); |
| if (target_idx >= inputAPI.PresetCount()) |
| { |
| target_idx = 0; |
| } |
| |
| m_NextPresetText = inputAPI.PresetName(target_idx); |
| if (m_NextPresetText == InputUtils.PRESET_OLD) |
| { |
| m_NextPresetText = "#STR_UAPRESET_ChangeTo_0"; |
| } |
| else if (m_NextPresetText == InputUtils.PRESET_NEW) |
| { |
| m_NextPresetText = "#STR_UAPRESET_ChangeTo_1"; |
| } |
| else |
| { |
| m_NextPresetText = "Invalid console preset name: " + m_NextPresetText; |
| } |
| } |
| |
| |
| protected Widget FindChildByID(Widget wid, int user_id) |
| { |
| Widget ret = wid.GetChildren(); |
| while (ret) |
| { |
| if (ret.GetUserID() == user_id) |
| { |
| return ret; |
| } |
| ret = ret.GetSibling(); |
| } |
| return ret; |
| } |
| |
| |
| protected bool FindAllChildrenByID(Widget wid, int user_id, out array<Widget> results) |
| { |
| Widget child = wid.GetChildren(); |
| while (child) |
| { |
| if (child.GetUserID() == user_id) |
| { |
| results.Insert(child); |
| } |
| child = child.GetSibling(); |
| } |
| return (results && results.Count() > 0); |
| } |
| |
| |
| protected int FilterByVisible(array<Widget> input, array<Widget> filtered) |
| { |
| for (int i = 0; i < input.Count(); i++) |
| { |
| if (input[i].IsVisible()) |
| { |
| filtered.Insert(input[i]); |
| } |
| } |
| |
| return filtered.Count(); |
| } |
| |
| void ColorHighlight(Widget w) |
| { |
| if (!w) |
| return; |
| |
| int color_pnl = ARGB(255, 0, 0, 0); |
| int color_lbl = ARGB(255, 255, 0, 0); |
| |
| #ifdef PLATFORM_CONSOLE |
| color_pnl = ARGB(255, 200, 0, 0); |
| color_lbl = ARGB(255, 255, 255, 255); |
| #endif |
| |
| ButtonSetColor(w, color_pnl); |
| ButtonSetTextColor(w, color_lbl); |
| } |
| |
| void ColorNormal(Widget w) |
| { |
| if (!w) |
| return; |
| |
| int color_pnl = ARGB(0, 0, 0, 0); |
| int color_lbl = ARGB(255, 255, 255, 255); |
| |
| ButtonSetColor(w, color_pnl); |
| ButtonSetTextColor(w, color_lbl); |
| } |
| |
| void ButtonSetText(Widget w, string text) |
| { |
| if (!w) |
| return; |
| |
| TextWidget label = TextWidget.Cast(w.FindWidget(w.GetName() + "_label")); |
| |
| if (label) |
| { |
| label.SetText(text); |
| } |
| |
| } |
| |
| void ButtonSetColor(Widget w, int color) |
| { |
| if (!w) |
| return; |
| |
| Widget panel = w.FindWidget(w.GetName() + "_panel"); |
| |
| if (panel) |
| { |
| panel.SetColor(color); |
| } |
| } |
| |
| void ButtonSetTextColor(Widget w, int color) |
| { |
| if (!w) |
| return; |
|
|
| TextWidget label = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
| TextWidget text = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text")); |
| TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1")); |
| |
| if (label) |
| { |
| label.SetColor(color); |
| } |
| |
| if (text) |
| { |
| text.SetColor(color); |
| } |
| |
| if (text2) |
| { |
| text2.SetColor(color); |
| } |
| } |
|
|
| protected void UpdateControlsElements() |
| { |
| RichTextWidget toolbar_switch = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ChangePresetText")); |
| toolbar_switch.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UASwitchPreset", m_NextPresetText, EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| |
| RichTextWidget toolbar_text = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText")); |
| string text = string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#STR_settings_menu_root_toolbar_bg_ConsoleToolbar_Back_BackText0", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| toolbar_text.SetText(text); |
| |
| RichTextWidget toolbar_b2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon0")); |
| toolbar_b2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| } |
| |
| protected void UpdateControlsElementVisibility() |
| { |
| bool toolbarShow = false; |
| #ifdef PLATFORM_CONSOLE |
| toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER; |
| #endif |
| |
| layoutRoot.FindAnyWidget("toolbar_bg").Show(toolbarShow); |
| layoutRoot.FindAnyWidget("play_panel_root").Show(!toolbarShow); |
| } |
| } |
|
|