| |
| |
| |
|
|
| class JsonControlMappingInfo |
| { |
| int m_TabID; |
| int m_TextWidgetID; |
| string m_ButtonName; |
| string m_InfoText; |
| } |
|
|
| class ControlsXbox extends UIScriptedMenu |
| { |
| protected string m_BackButtonTextID; |
| |
| protected ButtonWidget m_Back; |
| protected ImageWidget m_ControlsLayoutImage; |
| protected const int TABS_COUNT = 4; |
| protected ImageWidget m_tab_images[TABS_COUNT]; |
| protected TabberUI m_TabScript; |
| |
| |
| |
| |
| void ControlsXbox() |
| { |
| |
| } |
| |
| void ~ControlsXbox() |
| { |
| PPERequesterBank.GetRequester(PPERequester_ControlsBlur).Stop(); |
| } |
| |
| void Back() |
| { |
| GetGame().GetUIManager().Back(); |
| } |
| |
| void DrawConnectingLines(int index) |
| { |
| ref array<ref JsonControlMappingInfo> control_mapping_info = new array<ref JsonControlMappingInfo>; |
| ref array<ref array <ref JsonControlMappingInfo>> tab_array = new array<ref array <ref JsonControlMappingInfo>>; |
| |
| map<string, ref array<int>> button_marker_groups_unflitred = new map<string, ref array<int>>; |
| map<string, ref array<int>> button_marker_groups = new map<string, ref array<int>>; |
| |
| float text_widget_pos_x, text_widget_pos_y; |
| float text_widget_width, text_widget_height; |
| float dot_pos_x, dot_pos_y; |
| float dot_width, dot_height; |
| float draw_pos_x, draw_pos_y; |
| |
| CanvasWidget canvas_widget = CanvasWidget.Cast(layoutRoot.FindAnyWidget("CanvasWidget_" + index)); |
| canvas_widget.Clear(); |
| control_mapping_info = GetControlMappingInfo(); |
| |
| for (int i = 0; i < m_TabScript.GetTabCount(); i++) |
| { |
| tab_array.Insert(new array<ref JsonControlMappingInfo>); |
| for (int j = 0; j < 20; j++) |
| { |
| tab_array[i].Insert(null); |
| } |
| } |
| |
| |
| for (i = 0; i < control_mapping_info.Count(); i++) |
| { |
| JsonControlMappingInfo info = control_mapping_info.Get(i); |
| tab_array[info.m_TabID][info.m_TextWidgetID] = info; |
| } |
| |
| |
| for (int l = 0; l < control_mapping_info.Count(); l++) |
| { |
| JsonControlMappingInfo info1 = control_mapping_info[l]; |
| string button_name = info1.m_ButtonName; |
| int text_widget_id = info1.m_TextWidgetID; |
| if (info1.m_TabID != index) |
| { |
| continue; |
| } |
| if (!button_marker_groups_unflitred.Contains(button_name)) |
| { |
| button_marker_groups_unflitred.Insert(button_name, new ref array<int>); |
| button_marker_groups_unflitred.Get(button_name).Insert(text_widget_id); |
| } |
| else |
| { |
| button_marker_groups_unflitred.Get(button_name).Insert(text_widget_id); |
| } |
| } |
| |
| |
| for (l = 0; l < button_marker_groups_unflitred.Count(); l++) |
| { |
| if (button_marker_groups_unflitred.GetElement(l).Count() > 1) |
| { |
| string key = button_marker_groups_unflitred.GetKey(l); |
| button_marker_groups.Insert(button_marker_groups_unflitred.GetKey(l), button_marker_groups_unflitred.Get(key)); |
| } |
| } |
| |
| Widget controls_image; |
| |
| #ifdef PLATFORM_XBOX |
| controls_image = layoutRoot.FindAnyWidget("XboxControlsImage"); |
| #else |
| #ifdef PLATFORM_PS4 |
| controls_image = layoutRoot.FindAnyWidget("PSControlsImage"); |
| #endif |
| #endif |
| |
| Widget child = controls_image.GetChildren(); |
| child.Show(false); |
| while (child.GetSibling()) |
| { |
| child = child.GetSibling(); |
| child.Show(false); |
| } |
|
|
| Widget panel_widget; |
| Widget button_marker_widget; |
| |
| for (l = 0; l < tab_array[index].Count(); l++) |
| { |
| panel_widget = layoutRoot.FindAnyWidget("PanelWidget" + l); |
| if (tab_array[index][l] != null) |
| { |
| TextWidget text_widget = TextWidget.Cast(panel_widget.FindAnyWidget("TextWidget" + l)); |
|
|
| string key_prefix; |
| #ifdef PLATFORM_XBOX |
| key_prefix = "xb_button_marker_"; |
| #else |
| #ifdef PLATFORM_PS4 |
| key_prefix = "ps_button_marker_"; |
| #endif |
| #endif |
|
|
| button_marker_widget = layoutRoot.FindAnyWidget(key_prefix + tab_array[index][l].m_ButtonName); |
| text_widget.SetText(tab_array[index][l].m_InfoText); |
| panel_widget.Show(true); |
| button_marker_widget.Show(true); |
| panel_widget.Update(); |
| if (!button_marker_groups.Contains(tab_array[index][l].m_ButtonName)) |
| { |
| panel_widget.GetScreenPos(text_widget_pos_x, text_widget_pos_y); |
| panel_widget.GetScreenSize(text_widget_width,text_widget_height); |
| |
| button_marker_widget.GetScreenPos(dot_pos_x, dot_pos_y); |
| button_marker_widget.GetScreenSize(dot_width, dot_height); |
| |
| draw_pos_y = text_widget_pos_y + text_widget_height / 2; |
| if (l < 10) |
| { |
| draw_pos_x = text_widget_pos_x + text_widget_width - 1; |
| } |
| else |
| { |
| draw_pos_x = text_widget_pos_x; |
| } |
| canvas_widget.DrawLine(draw_pos_x, draw_pos_y, dot_pos_x+dot_width/2, draw_pos_y, 2, ARGBF(0.6, 1, 1, 1)); |
| canvas_widget.DrawLine(dot_pos_x+dot_width/2, draw_pos_y, dot_pos_x+dot_width/2, dot_pos_y+dot_height/2, 2, ARGBF(0.6, 1, 1, 1)); |
| } |
| } |
| else |
| { |
| panel_widget.Show(false); |
| } |
| panel_widget.Update(); |
| } |
| |
| |
| for (l = 0; l < button_marker_groups.Count(); l++) |
| { |
| text_widget_pos_x = 0; |
| text_widget_pos_y = 0; |
| text_widget_width = 0; |
| text_widget_height = 0; |
| float group_point_x = 0, group_point_y = 0; |
| float first_x = 0, first_y = 0; |
| |
| ref array<int> element = button_marker_groups.GetElement(l); |
| string key_name = button_marker_groups.GetKey(l); |
| #ifdef PLATFORM_XBOX |
| key_prefix = "xb_button_marker_"; |
| #else |
| #ifdef PLATFORM_PS4 |
| key_prefix = "ps_button_marker_"; |
| #endif |
| #endif |
| button_marker_widget = layoutRoot.FindAnyWidget(key_prefix + key_name); |
| |
| for (int g = 0; g < element.Count(); g++) |
| { |
| panel_widget = layoutRoot.FindAnyWidget("PanelWidget" + element[g]); |
| |
| panel_widget.GetScreenPos(text_widget_pos_x, text_widget_pos_y); |
| panel_widget.GetScreenSize(text_widget_width, text_widget_height); |
| |
| if (g == 0) |
| { |
| if (element[0] < 10) |
| { |
| first_x = text_widget_pos_x + text_widget_width +50; |
| } |
| else |
| { |
| first_x = text_widget_pos_x - 50; |
| } |
|
|
| first_y = text_widget_pos_y + text_widget_height/2; |
| } |
|
|
| group_point_x += text_widget_pos_x; |
| group_point_y += text_widget_pos_y; |
| if (element[0] < 10) |
| { |
| canvas_widget.DrawLine(text_widget_pos_x + text_widget_width - 1, text_widget_pos_y + text_widget_height/2, text_widget_pos_x + text_widget_width +50, text_widget_pos_y + text_widget_height/2, 2, ARGBF(0.6, 1, 1, 1)); |
| } |
| else |
| { |
| canvas_widget.DrawLine(text_widget_pos_x, text_widget_pos_y + text_widget_height/2, text_widget_pos_x - 50, text_widget_pos_y + text_widget_height/2, 2, ARGBF(0.6, 1, 1, 1)); |
| } |
| } |
| if (element[0] < 10) |
| { |
| group_point_x = group_point_x/element.Count() + text_widget_width + 50; |
| } |
| else |
| { |
| group_point_x = group_point_x/element.Count() - 50; |
| } |
|
|
| if (element.Count() % 2 == 0) |
| { |
| group_point_y = ((text_widget_pos_y + text_widget_height/2) - first_y) / 2 + first_y; |
| } |
| else |
| { |
| float text_widget_pos_x_center, text_widget_pos_y_center; |
| float text_widget_width_center, text_widget_height_center; |
| |
| panel_widget = layoutRoot.FindAnyWidget("PanelWidget" + element[1]); |
| |
| panel_widget.GetScreenPos(text_widget_pos_x_center, text_widget_pos_y_center); |
| panel_widget.GetScreenSize(text_widget_width_center, text_widget_height_center); |
| |
| group_point_y = text_widget_pos_y_center + text_widget_height_center / 2; |
| } |
| |
| button_marker_widget.GetScreenPos(dot_pos_x, dot_pos_y); |
| button_marker_widget.GetScreenSize(dot_width, dot_height); |
| |
| canvas_widget.DrawLine(group_point_x, group_point_y, dot_pos_x+dot_width/2, group_point_y, 2, ARGBF(0.6, 1, 1, 1)); |
| canvas_widget.DrawLine(dot_pos_x+dot_width/2, group_point_y, dot_pos_x+dot_width/2, dot_pos_y, 2, ARGBF(0.6, 1, 1, 1)); |
| |
| if (element[0] < 10) |
| { |
| canvas_widget.DrawLine(first_x, first_y, text_widget_pos_x + text_widget_width +50, text_widget_pos_y + text_widget_height/2, 2, ARGBF(0.6, 1, 1, 1)); |
| } |
| else |
| { |
| canvas_widget.DrawLine(first_x, first_y, text_widget_pos_x - 50, text_widget_pos_y + text_widget_height/2, 2, ARGBF(0.6, 1, 1, 1)); |
| } |
| } |
| } |
| |
| protected array<ref JsonControlMappingInfo> GetControlMappingInfo() |
| { |
| array<ref JsonControlMappingInfo> control_mapping_info = new array<ref JsonControlMappingInfo>; |
| |
| string file_path = "xbox/pagedatacontroller.json"; |
| #ifdef PLATFORM_PS4 |
| file_path = "ps4/pagedatacontroller.json"; |
| #endif |
| FileHandle file_handle = OpenFile(file_path, FileMode.READ); |
| JsonSerializer js = new JsonSerializer(); |
| |
| string js_error = ""; |
| string line_content = ""; |
| string content = ""; |
| if (file_handle) |
| { |
| while (FGets(file_handle, line_content) >= 0) |
| { |
| content += line_content; |
| } |
| CloseFile(file_handle); |
| |
| if (js.ReadFromString(control_mapping_info, content, js_error)) |
| { |
| return control_mapping_info; |
| } |
| else |
| { |
| ErrorEx("JSON ERROR => [ControlMappingInfo.json]: "+ js_error,ErrorExSeverity.INFO); |
| } |
| } |
| |
| return control_mapping_info; |
| } |
| |
| |
| |
| |
| override Widget Init() |
| { |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/xbox/control_mapping_info_screen.layout"); |
| |
| layoutRoot.FindAnyWidget("Tabber").GetScript(m_TabScript); |
| |
| m_TabScript.m_OnTabSwitch.Insert(DrawConnectingLines); |
| |
| m_Back = ButtonWidget.Cast(layoutRoot.FindAnyWidget("back")); |
|
|
| #ifdef PLATFORM_CONSOLE |
| RichTextWidget toolbar_switch = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ChangePresetIcon")); |
| RichTextWidget toolbar_back = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon")); |
| toolbar_switch.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UASwitchPreset", "", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| toolbar_back.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| #endif |
| |
| #ifdef PLATFORM_XBOX |
| layoutRoot.FindAnyWidget("XboxControlsImage").Show(true); |
| #else |
| #ifdef PLATFORM_PS4 |
| layoutRoot.FindAnyWidget("PSControlsImage").Show(true); |
| #endif |
| #endif |
|
|
| m_tab_images[0] = ImageWidget.Cast(layoutRoot.FindAnyWidget("MovementTabBackdropImageWidget")); |
| m_tab_images[1] = ImageWidget.Cast(layoutRoot.FindAnyWidget("WeaponsAndActionsBackdropImageWidget")); |
| m_tab_images[2] = ImageWidget.Cast(layoutRoot.FindAnyWidget("InventoryTabBackdropImageWidget")); |
| m_tab_images[3] = ImageWidget.Cast(layoutRoot.FindAnyWidget("MenusTabBackdropImageWidget")); |
| |
| PPERequester_MenuEffects requester; |
| Class.CastTo(requester,PPERequesterBank.GetRequester(PPERequesterBank.REQ_MENUEFFECTS)); |
| requester.SetVignetteIntensity(0.6); |
| |
| DrawConnectingLines(0); |
|
|
| return layoutRoot; |
| } |
| |
| override void OnShow() |
| { |
| super.OnShow(); |
| #ifdef PLATFORM_CONSOLE |
| |
| layoutRoot.FindAnyWidget("toolbar_bg").Show(true); |
| |
| string preset_text; |
| UAInputAPI inputAPI = GetUApi(); |
| TextWidget nameWidget; |
| if (Class.CastTo(nameWidget,layoutRoot.FindAnyWidget("PresetText"))); |
| { |
| preset_text = inputAPI.PresetName(inputAPI.PresetCurrent()); |
| nameWidget.SetText(preset_text); |
| } |
| #endif |
| } |
| |
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| if (button == MouseState.LEFT) |
| { |
| if (w == m_Back) |
| { |
| Back(); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| override void Update(float timeslice) |
| { |
| if (GetUApi().GetInputByID(UAUITabLeft).LocalPress()) |
| { |
| m_TabScript.PreviousTab(); |
| } |
| |
| if (GetUApi().GetInputByID(UAUITabRight).LocalPress()) |
| { |
| m_TabScript.NextTab(); |
| } |
| |
| if (GetUApi().GetInputByID(UAUIBack).LocalPress()) |
| { |
| Back(); |
| } |
| |
| if (GetUApi().GetInputByID(UASwitchPreset).LocalPress()) |
| { |
| SwitchPreset(); |
| } |
| } |
| |
| |
| protected void LoadFooterButtonTexts() |
| { |
| TextWidget uiBackText = TextWidget.Cast(layoutRoot.FindAnyWidget("BackText")); |
| if (uiBackText) |
| { |
| uiBackText.SetText(m_BackButtonTextID); |
| } |
| } |
|
|
| |
| protected void LoadTextStrings() |
| { |
| #ifdef PLATFORM_PS4 |
| m_BackButtonTextID = "ps4_ingame_menu_back"; |
| #else |
| m_BackButtonTextID = "STR_rootFrame_toolbar_bg_ConsoleToolbar_Back_BackText0"; |
| #endif |
| } |
| |
| protected void SwitchPreset() |
| { |
| int index; |
| string preset_text; |
| UAInputAPI inputAPI = GetUApi(); |
| TextWidget nameWidget; |
| |
| index = inputAPI.PresetCurrent() + 1; |
| if (index >= inputAPI.PresetCount()) |
| { |
| index = 0; |
| } |
| |
| inputAPI.PresetSelect(index); |
| if (Class.CastTo(nameWidget,layoutRoot.FindAnyWidget("PresetText"))); |
| { |
| preset_text = inputAPI.PresetName(inputAPI.PresetCurrent()); |
| nameWidget.SetText(preset_text); |
| } |
| |
| GetGame().GetInput().SetProfile(index); |
| GetUApi().Export(); |
| GetGame().GetMission().GetOnInputPresetChanged().Invoke(); |
| } |
| } |
|
|