| class ChatInputMenu extends UIScriptedMenu |
| { |
| private EditBoxWidget m_edit_box; |
| private TextWidget m_channel_text; |
| private UAIDWrapper m_BackInputWrapper; |
| private ref Timer m_close_timer; |
|
|
| void ChatInputMenu() |
| { |
| m_close_timer = new Timer(); |
| } |
|
|
| override Widget Init() |
| { |
| m_BackInputWrapper = GetUApi().GetInputByID(UAUIBack).GetPersistentWrapper(); |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/day_z_chat_input.layout"); |
| m_edit_box = EditBoxWidget.Cast(layoutRoot.FindAnyWidget("InputEditBoxWidget")); |
| m_channel_text = TextWidget.Cast(layoutRoot.FindAnyWidget("ChannelText")); |
| |
| UpdateChannel(); |
| return layoutRoot; |
| } |
| |
| override bool UseKeyboard() |
| { |
| return true; |
| } |
| |
| override bool OnChange(Widget w, int x, int y, bool finished) |
| { |
| super.OnChange(w, x, y, finished); |
| |
| if (!finished) return false; |
| |
| string text = m_edit_box.GetText(); |
|
|
| if (text != "") |
| { |
| GetGame().ChatPlayer(text); |
| if (!GetGame().IsMultiplayer()) |
| { |
| string name; |
| GetGame().GetPlayerName(name); |
| ChatMessageEventParams chat_params = new ChatMessageEventParams(CCDirect, name, text, ""); |
| MissionGameplay.Cast(GetGame().GetMission()).m_Chat.Add(chat_params); |
| } |
| } |
|
|
| m_close_timer.Run(0.1, this, "Close"); |
| |
| GetUApi().GetInputByID(UAPersonView).Supress(); |
| |
| return true; |
| } |
| |
| override void OnShow() |
| { |
| SetFocus(m_edit_box); |
| } |
| |
| override void OnHide() |
| { |
| super.OnHide(); |
| GetGame().GetMission().HideChat(); |
| |
| if (!GetGame().GetMission().IsVoNActive()) |
| GetGame().GetMission().HideVoiceLevelWidgets(); |
| } |
| |
| override void Refresh() |
| { |
| } |
| |
| override void Update(float timeslice) |
| { |
| if (m_BackInputWrapper.InputP().LocalPress()) |
| { |
| Close(); |
| } |
| } |
| |
| void UpdateChannel() |
| { |
| m_channel_text.SetText(GetChannelName(0)); |
| } |
| |
| static string GetChannelName(ChatChannel channel) |
| { |
| switch (channel) |
| { |
| case CCSystem: |
| return "System"; |
| case CCAdmin: |
| return "Admin"; |
| case CCDirect: |
| return "Direct"; |
| case CCMegaphone: |
| return "Megaphone"; |
| case CCTransmitter: |
| return "Radio"; |
| case CCPublicAddressSystem: |
| return "PAS"; |
| } |
| |
| return ""; |
| } |
| } |
|
|