| class CameraToolsMenu extends UIScriptedMenu |
| { |
| protected static CameraToolsMenu m_Instance; |
| vector m_FreeflightCamTransform[4]; |
| protected vector m_NextCamPosition; |
| |
| protected float m_Time; |
| |
| protected Camera m_Camera1; |
| protected Camera m_Camera2; |
| |
| protected ref array<ref Param6<vector, vector, float, float, float, int>> m_CameraLines; |
| protected bool m_IsPlaying; |
| protected int m_NextCameraIndex = 1; |
| |
| protected float m_FollowingTimeFinished; |
| protected ref Param2<int, int> m_FollowingBone; |
| |
| protected CTKeyframe m_SelectedKeyframe; |
| protected CTEvent m_SelectedEvent; |
| protected CTActor m_SelectedActor; |
| |
| protected ref array<ref CTActor> m_Actors; |
| protected ref array<ref CTKeyframe> m_Cameras; |
| protected ref array<ref CTEvent> m_Events; |
| |
| protected Widget m_KeyframeContent; |
| protected Widget m_EventContent; |
| |
| protected XComboBoxWidget m_InterpTypeSpeedCombo; |
| protected XComboBoxWidget m_InterpTypeCombo; |
| protected EditBoxWidget m_BlurEditWidget; |
| protected EditBoxWidget m_ActorTypeWidget; |
| |
| protected EditBoxWidget m_ActorIdWidget; |
| protected EditBoxWidget m_ActorItemTypeWidget; |
| |
| protected ButtonWidget m_AddItem; |
| protected ButtonWidget m_AddHandsItem; |
| protected ButtonWidget m_AddActor; |
| protected ButtonWidget m_Play; |
| protected ButtonWidget m_Stop; |
| protected ButtonWidget m_Save; |
| protected ButtonWidget m_Load; |
| |
| protected ButtonWidget m_AddKeyframe; |
| protected ButtonWidget m_SaveKeyframe; |
| protected ButtonWidget m_DeleteKeyframe; |
| protected ButtonWidget m_ViewKeyframe; |
| |
| protected ButtonWidget m_AddEvent; |
| protected ButtonWidget m_SaveEvent; |
| protected ButtonWidget m_DeleteEvent; |
| protected ButtonWidget m_ViewEvent; |
| |
| protected ButtonWidget m_CopyButton; |
| protected ButtonWidget m_ApplyButton; |
| protected EditBoxWidget m_CameraEditbox; |
| protected TextWidget m_CameraValues; |
| |
| void CameraToolsMenu() |
| { |
| m_Cameras = new array<ref CTKeyframe>; |
| m_Events = new array<ref CTEvent>; |
| m_Actors = new array<ref CTActor>; |
| |
| m_Camera1 = Camera.Cast( GetGame().CreateObject( "staticcamera", GetGame().GetPlayer().GetPosition(), true ) ); |
| m_Camera2 = Camera.Cast( GetGame().CreateObject( "staticcamera", GetGame().GetPlayer().GetPosition(), true ) ); |
| |
| m_Instance = this; |
| } |
| |
| void ~CameraToolsMenu() |
| { |
| m_Camera1.SetActive( false ); |
| m_Camera2.SetActive( false ); |
| |
| |
| |
| |
| DeveloperFreeCamera.DisableFreeCamera( PlayerBase.Cast( GetGame().GetPlayer() ), false ); |
| |
| MissionGameplay ms = MissionGameplay.Cast( GetGame().GetMission() ); |
| if (ms) |
| ms.GetHud().Show( true ); |
| } |
| |
| override void OnShow() |
| { |
| super.OnShow(); |
| if ( !m_IsPlaying ) |
| { |
| GetGame().GetMission().AddActiveInputExcludes({"menu"}); |
| } |
| } |
| |
| override void OnHide() |
| { |
| super.OnHide(); |
| if ( !m_IsPlaying && GetGame() && GetGame().GetMission() && GetGame().GetUIManager()) |
| { |
| GetGame().GetUIManager().ShowUICursor(false); |
| GetGame().GetMission().RemoveActiveInputExcludes({"menu"},true); |
| } |
| } |
| |
| void SelectKeyframe( CTKeyframe kf ) |
| { |
| if ( m_SelectedKeyframe ) |
| m_SelectedKeyframe.Unselect(); |
| |
| m_SelectedKeyframe = kf; |
| m_SelectedKeyframe.Select(); |
| } |
| |
| void SelectEvent( CTEvent ev ) |
| { |
| m_SelectedEvent = ev; |
| } |
| |
| void SelectActor( CTActor ac ) |
| { |
| m_SelectedActor = ac; |
| } |
| |
| override Widget Init() |
| { |
| layoutRoot = GetGame().GetWorkspace().CreateWidgets( "gui/layouts/camera_tools/camera_tools.layout" ); |
| |
| m_KeyframeContent = layoutRoot.FindAnyWidget( "keyframe_list_content" ); |
| m_EventContent = layoutRoot.FindAnyWidget( "events_list_content" ); |
| m_InterpTypeCombo = XComboBoxWidget.Cast( layoutRoot.FindAnyWidget( "interp_type" ) ); |
| m_InterpTypeSpeedCombo = XComboBoxWidget.Cast( layoutRoot.FindAnyWidget( "interp_speed_type" ) ); |
| m_BlurEditWidget = EditBoxWidget.Cast( layoutRoot.FindAnyWidget( "blur_value" ) ); |
| m_ActorTypeWidget = EditBoxWidget.Cast( layoutRoot.FindAnyWidget( "add_actor_type" ) ); |
| m_ActorIdWidget = EditBoxWidget.Cast( layoutRoot.FindAnyWidget( "add_actor_id" ) ); |
| m_ActorItemTypeWidget = EditBoxWidget.Cast( layoutRoot.FindAnyWidget( "add_item_type" ) ); |
| |
| m_AddKeyframe = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "add_keyframe" ) ); |
| m_AddEvent = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "add_event" ) ); |
| |
| m_AddItem = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "add_actor_item" ) ); |
| m_AddHandsItem = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "add_actor_item_hands" ) ); |
| m_AddActor = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "add_actor" ) ); |
| m_Play = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "play" ) ); |
| m_Stop = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "stop" ) ); |
| m_Save = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "save" ) ); |
| m_Load = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "load" ) ); |
| |
| m_SaveKeyframe = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "save_keyframe" ) ); |
| m_DeleteKeyframe = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "delete_keyframe" ) ); |
| m_ViewKeyframe = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "snap_to_keyframe" ) ); |
| m_SaveEvent = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "save_event" ) ); |
| m_DeleteEvent = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "delete_event" ) ); |
| m_ViewEvent = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "snap_to_event" ) ); |
| |
| m_CopyButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "CopyButton" ) ); |
| m_ApplyButton = ButtonWidget.Cast( layoutRoot.FindAnyWidget( "ApplyButton" ) ); |
| m_CameraEditbox = EditBoxWidget.Cast( layoutRoot.FindAnyWidget( "CameraEditbox" ) ); |
| m_CameraValues = TextWidget.Cast( layoutRoot.FindAnyWidget( "CameraValues" ) ); |
| |
| MissionGameplay ms = MissionGameplay.Cast( GetGame().GetMission() ); |
| ms.GetHud().Show( false ); |
| DeveloperFreeCamera.EnableFreeCameraSceneEditor( PlayerBase.Cast( GetGame().GetPlayer() ) ); |
| |
| m_BlurEditWidget.SetText( "0.0" ); |
| return layoutRoot; |
| } |
| |
| PlayerBase GetActor( int index ) |
| { |
| if ( index > -1 && index < m_Actors.Count() ) |
| return PlayerBase.Cast( m_Actors.Get( index ).GetObj() ); |
| else |
| return null; |
| } |
| |
| static void PlayAnimOnActor( int actor, int anim ) |
| { |
| if ( m_Instance ) |
| { |
| PlayerBase p = m_Instance.GetActor( actor ); |
| if ( p ) |
| { |
| EmoteCB cb = EmoteCB.Cast( p.StartCommand_Action( anim, EmoteCB, DayZPlayerConstants.STANCEMASK_ALL ) ); |
| cb.EnableCancelCondition(true); |
| } |
| } |
| } |
| |
| void LoadData() |
| { |
| if ( !FileExist( g_Game.GetMissionFolderPath() + "/CameraTools" ) ) |
| MakeDirectory( g_Game.GetMissionFolderPath() + "/CameraTools" ); |
| |
| m_Cameras.Clear(); |
| m_Events.Clear(); |
| m_Actors.Clear(); |
|
|
| string errorMessage; |
| CTSaveStructure save_data = new CTSaveStructure(); |
| if (!JsonFileLoader<ref CTSaveStructure>.LoadFile(g_Game.GetMissionFolderPath() + "/CameraTools/keyframe_data.json", save_data, errorMessage)) |
| ErrorEx(errorMessage); |
| |
| m_InterpTypeCombo.SetCurrentItem( save_data.m_InterpType ); |
| m_InterpTypeSpeedCombo.SetCurrentItem( save_data.m_InterpSpeed ); |
| SetBlurValue( save_data.m_BlurValue ); |
| |
| foreach ( Param6<vector, vector, float, float, float, int> transform : save_data.m_Cameras ) |
| { |
| CTKeyframe kf = new CTKeyframe( m_Cameras.Count(), transform.param1, transform.param2, transform.param3, transform.param4, transform.param5, transform.param6, GetTotalTime( m_Cameras.Count() ), m_KeyframeContent, this ); |
| kf.SetInterpTime( transform.param3 ); |
| m_Cameras.Insert( kf ); |
| } |
| |
| foreach ( Param4<int, int, float, bool> event_t : save_data.m_Events ) |
| { |
| CTEvent ev = new CTEvent( m_Events.Count(), event_t.param1, m_EventContent, event_t.param4, this ); |
| ev.SetEventType( event_t.param2 ); |
| ev.SetEventTime( event_t.param3 ); |
| m_Events.Insert( ev ); |
| } |
| |
| foreach ( Param5<vector, vector, string, ref array<string>, string> actor_t : save_data.m_Actors ) |
| { |
| CTActor ac = new CTActor( m_Actors.Count(), actor_t.param1, actor_t.param2, actor_t.param3, actor_t.param4, actor_t.param5, this ); |
| m_Actors.Insert( ac ); |
| } |
| } |
| |
| void SaveData() |
| { |
| if ( !FileExist( g_Game.GetMissionFolderPath() + "/CameraTools" ) ) |
| MakeDirectory( g_Game.GetMissionFolderPath() + "/CameraTools" ); |
| |
| CTSaveStructure save_data = new CTSaveStructure(); |
| save_data.m_InterpType = m_InterpTypeCombo.GetCurrentItem(); |
| save_data.m_InterpSpeed = m_InterpTypeSpeedCombo.GetCurrentItem(); |
| save_data.m_BlurValue = GetBlurValue(); |
| |
| foreach ( CTKeyframe keyframe : m_Cameras ) |
| { |
| Param6<vector, vector, float, float, float, int> transform = new Param6<vector, vector, float, float, float, int>( keyframe.GetPosition(), keyframe.GetOrientation(), keyframe.GetInterpTime(), keyframe.GetFOV(), keyframe.GetDOF(), keyframe.GetPin() ); |
| save_data.m_Cameras.Insert( transform ); |
| } |
| |
| foreach ( CTEvent event_t : m_Events ) |
| { |
| Param4<int, int, float, bool> ev = new Param4<int, int, float, bool>( event_t.GetEventActor(), event_t.GetEventType(), event_t.GetEventTime(), event_t.GetEventWalk() ); |
| save_data.m_Events.Insert( ev ); |
| } |
| |
| foreach ( CTActor actor_t : m_Actors ) |
| { |
| Param5<vector, vector, string, ref array<string>, string> ac = new Param5<vector, vector, string, ref array<string>, string>( actor_t.GetPosition(), actor_t.GetRotation(), actor_t.GetActorType(), actor_t.GetItems(), actor_t.GetHandsItem() ); |
| save_data.m_Actors.Insert( ac ); |
| } |
|
|
| string errorMessage; |
| if (!JsonFileLoader<ref CTSaveStructure>.SaveFile(g_Game.GetMissionFolderPath() + "/CameraTools/keyframe_data.json", save_data, errorMessage)) |
| ErrorEx(errorMessage); |
| } |
| |
| float GetTotalTime( int index ) |
| { |
| float time; |
| index = Math.Clamp( index, 0, m_Cameras.Count() ); |
| for ( int i = 0; i < index; i++ ) |
| { |
| time += m_Cameras.Get( i ).GetInterpTime(); |
| } |
| return time; |
| } |
| |
| void AddKeyframe() |
| { |
| if ( Camera.GetCurrentCamera() ) |
| { |
| vector pos = Camera.GetCurrentCamera().GetWorldPosition(); |
| vector orient = Camera.GetCurrentCamera().GetOrientation(); |
| CTKeyframe kf = new CTKeyframe( m_Cameras.Count(), pos, orient, 1, 70, 50, -1, GetTotalTime( m_Cameras.Count() ), m_KeyframeContent, this ); |
| m_Cameras.Insert( kf ); |
| SelectKeyframe( kf ); |
| } |
| } |
| |
| void SaveKeyframe() |
| { |
| if ( m_SelectedKeyframe && Camera.GetCurrentCamera() ) |
| { |
| m_SelectedKeyframe.SetPosition( Camera.GetCurrentCamera().GetWorldPosition() ); |
| m_SelectedKeyframe.SetOrientation( Camera.GetCurrentCamera().GetOrientation() ); |
| } |
| } |
| |
| void DeleteKeyframe() |
| { |
| if ( m_SelectedKeyframe ) |
| { |
| int index = m_Cameras.Find( m_SelectedKeyframe ); |
| m_Cameras.Remove( index ); |
| index = Math.Clamp( index, 0, m_Cameras.Count() - 1 ); |
| if ( m_Cameras.Count() > 0 ) |
| { |
| SelectKeyframe( m_Cameras.Get( index ) ); |
| } |
| } |
| } |
| |
| void ViewKeyframe() |
| { |
| if ( m_SelectedKeyframe && Camera.GetCurrentCamera() ) |
| { |
| Camera.GetCurrentCamera().SetPosition( m_SelectedKeyframe.GetPosition() ); |
| Camera.GetCurrentCamera().SetOrientation( m_SelectedKeyframe.GetOrientation() ); |
| } |
| } |
| |
| void AddActor( string actor_type ) |
| { |
| vector pos = GetCameraLookDir(); |
| CTActor ac = new CTActor( m_Actors.Count(), pos, "0 0 0", actor_type, new array<string>, "", this ); |
| if ( ac.GetObj() ) |
| m_Actors.Insert( ac ); |
| } |
| |
| void AddEvent( int actor_index ) |
| { |
| if ( actor_index > -1 ) |
| { |
| CTEvent ev = new CTEvent( m_Events.Count(), actor_index, m_EventContent, false, this ); |
| m_Events.Insert( ev ); |
| } |
| } |
| |
| |
| void AddItem( string id, string type ) |
| { |
| int id_int = id.ToInt(); |
| if ( m_Actors.Count() > id_int && id_int > -1 ) |
| { |
| CTActor ac = m_Actors.Get( id_int ); |
| if ( ac ) |
| ac.AddItem( type ); |
| } |
| } |
| |
| void AddHandsItem( string id, string type ) |
| { |
| int id_int = id.ToInt(); |
| if ( m_Actors.Count() > id_int && id_int > -1 ) |
| { |
| CTActor ac = m_Actors.Get( id_int ); |
| if ( ac ) |
| ac.SetHandsItem( type ); |
| } |
| } |
| |
| void SaveEvent() |
| { |
| |
| } |
| |
| void DeleteEvent() |
| { |
| |
| } |
| |
| void ViewEvent() |
| { |
| |
| } |
| |
| Param6<vector, vector, float, float, float, int> GetCameraLine( int index ) |
| { |
| if ( index > -1 && index < m_CameraLines.Count() ) |
| { |
| return m_CameraLines[index]; |
| } |
| return null; |
| } |
| |
| void Play() |
| { |
| if (Camera.GetCurrentCamera()) |
| Camera.GetCurrentCamera().GetTransform(m_FreeflightCamTransform); |
| if ( m_Cameras.Count() > 0 ) |
| { |
| layoutRoot.Show( false ); |
| GetGame().GetUIManager().ShowUICursor( false ); |
| m_CameraLines = new array<ref Param6<vector, vector, float, float, float, int>>; |
| |
| foreach ( CTKeyframe keyframe : m_Cameras ) |
| { |
| Param6<vector, vector, float, float, float, int> transform = new Param6<vector, vector, float, float, float, int>( keyframe.GetPosition(), keyframe.GetOrientation(), keyframe.GetInterpTime(), keyframe.GetFOV(), keyframe.GetDOF(), keyframe.GetPin() ); |
| m_CameraLines.Insert( transform ); |
| |
| } |
| |
| foreach ( CTActor ac : m_Actors ) |
| { |
| ac.Hide(); |
| } |
| |
| foreach ( CTEvent ev : m_Events ) |
| { |
| ev.GetEventTime(); |
| } |
| |
| DeveloperFreeCamera.DisableFreeCamera( PlayerBase.Cast( GetGame().GetPlayer() ), false ); |
| |
| int time = SetCameraData( GetCameraLine( 0 ), GetCameraLine( 1 ) ); |
| |
| if ( GetCameraLine( 0 ).param6 > -1 ) |
| { |
| m_FollowingTimeFinished = time; |
| m_NextCamPosition = "0 0 0"; |
| m_Camera1.SetActive( true ); |
| } |
| else |
| { |
| m_NextCamPosition = m_Camera2.GetPosition(); |
| m_FollowingTimeFinished = -1; |
| m_Camera1.SetActive( true ); |
| m_Camera1.InterpolateTo( m_Camera2, time, m_InterpTypeCombo.GetCurrentItem() ); |
| } |
| |
| m_NextCameraIndex = 1; |
| m_IsPlaying = true; |
| m_Time = 0; |
| } |
| } |
| |
| void Stop() |
| { |
| layoutRoot.Show( true ); |
| GetGame().GetUIManager().ShowUICursor( true ); |
| |
| m_Camera1.SetActive( false ); |
| m_Camera2.SetActive( false ); |
| FreeDebugCamera.GetInstance().SetActive(true); |
| |
| m_NextCameraIndex = 1; |
| m_IsPlaying = false; |
| |
| foreach ( CTEvent ev : m_Events ) |
| { |
| ev.Stop(); |
| } |
| |
| foreach ( CTActor ac : m_Actors ) |
| { |
| ac.Reset(); |
| ac.Show(); |
| } |
| |
| Camera.GetCurrentCamera().SetTransform(m_FreeflightCamTransform); |
| } |
| |
| vector GetCameraLookDir() |
| { |
| vector dir = FreeDebugCamera.GetInstance().GetDirection(); |
| vector from = FreeDebugCamera.GetInstance().GetPosition(); |
| vector to = from + ( dir * 10000 ); |
| vector contact_pos; |
| vector contact_dir; |
| int contact_component; |
| Object ev_obj; |
| if ( m_SelectedEvent ) |
| ev_obj = GetActor( m_SelectedEvent.GetEventActor() ); |
| if ( DayZPhysics.RaycastRV(from, to, contact_pos, contact_dir, contact_component, null, null, ev_obj) ) |
| { |
| return contact_pos; |
| } |
| |
| return "0 0 0"; |
| } |
| |
| vector GetMouseLookDir() |
| { |
| vector dir = GetGame().GetPointerDirection(); |
| vector from = FreeDebugCamera.GetInstance().GetPosition(); |
| vector to = from + ( dir * 10000 ); |
| vector contact_pos; |
| vector contact_dir; |
| int contact_component; |
| Object ev_obj; |
| if ( m_SelectedEvent ) |
| ev_obj = GetActor( m_SelectedEvent.GetEventActor() ); |
| if ( DayZPhysics.RaycastRV(from, to, contact_pos, contact_dir, contact_component, null, null, ev_obj) ) |
| { |
| return contact_pos; |
| } |
| |
| return "0 0 0"; |
| } |
| |
| override void Update( float timeslice ) |
| { |
| |
| string camPos = MiscGameplayFunctions.TruncateVecToS(FreeDebugCamera.GetInstance().GetPosition(),0); |
| string camOri = MiscGameplayFunctions.TruncateVecToS(FreeDebugCamera.GetInstance().GetOrientation(),0); |
| m_CameraValues.SetText("Pos:" +camPos + " | Rot:" + camOri); |
| |
| #ifdef DIAG_DEVELOPER |
| if (DiagMenu.GetBool(DiagMenuIDs.CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST)) |
| { |
| Camera cam = Camera.GetCurrentCamera(); |
| |
| if (!cam && m_Camera1) |
| cam = m_Camera1; |
| if (cam) |
| { |
| Param4<vector, vector,float,float> p4 = new Param4<vector, vector,float,float>(GetGame().GetCurrentCameraPosition(),GetGame().GetCurrentCameraDirection(), cam.GetNearPlane(), cam.GetCurrentFOV()); |
| GetGame().RPCSingleParam(null, ERPCs.DIAG_CAMERATOOLS_CAM_DATA, p4, false); |
| } |
| |
| } |
| #endif |
| |
| if ( m_CameraLines && m_IsPlaying ) |
| { |
| foreach ( CTEvent ev : m_Events ) |
| { |
| if ( ev.IsTime( m_Time, m_Time + timeslice ) ) |
| { |
| ev.Play(); |
| } |
| } |
| |
| m_Time += timeslice; |
| |
| if ( !Camera.GetCurrentCamera() || !m_Camera1 || !m_Camera2 ) |
| { |
| return; |
| } |
| |
| if ( m_FollowingBone ) |
| { |
| PlayerBase p = GetActor( m_FollowingBone.param1 ); |
| if ( p ) |
| { |
| vector pos = p.GetBonePositionWS( m_FollowingBone.param2 ); |
| |
| int bone_index = p.GetBoneIndexByName("LeftHand_Dummy"); |
| float bone_rot[4]; |
| p.GetBoneRotationWS( bone_index, bone_rot ); |
| |
| vector new_orient = Math3D.QuatToAngles(bone_rot); |
| |
| |
| |
| float temp = new_orient[1]; |
| new_orient[0] = new_orient[0] + 325; |
| new_orient[1] = new_orient[2] + 245; |
| new_orient[2] = temp + 290; |
| |
| |
| |
| m_Camera1.SetPosition(pos); |
| m_Camera1.SetOrientation(new_orient); |
| } |
| } |
| |
| if ( m_NextCameraIndex + 1 == m_CameraLines.Count() ) |
| { |
| Stop(); |
| DeveloperFreeCamera.EnableFreeCameraSceneEditor( PlayerBase.Cast( GetGame().GetPlayer() ) ); |
| foreach ( CTEvent ev2 : m_Events ) |
| { |
| ev2.Stop(); |
| } |
| return; |
| } |
| |
| if ( Camera.GetCurrentCamera().GetPosition() == m_NextCamPosition || ( m_FollowingTimeFinished != -1 && m_Time >= m_FollowingTimeFinished ) ) |
| { |
| int time; |
| if ( GetCameraLine( m_NextCameraIndex - 1 ).param6 > -1 ) |
| { |
| m_NextCameraIndex--; |
| GetCameraLine( m_NextCameraIndex ).param6 = -1; |
| |
| time = SetCameraData( GetCameraLine( m_NextCameraIndex ), GetCameraLine( m_NextCameraIndex + 1 ) ); |
| } |
| else |
| { |
| time = SetCameraData( GetCameraLine( m_NextCameraIndex ), GetCameraLine( m_NextCameraIndex + 1 ) ); |
| } |
| |
| m_NextCameraIndex++; |
| if ( GetCameraLine( m_NextCameraIndex - 1 ).param6 > -1 ) |
| { |
| m_FollowingTimeFinished = time + m_Time; |
| m_NextCamPosition = "0 0 0"; |
| m_Camera1.SetActive( true ); |
| } |
| else if ( GetCameraLine( m_NextCameraIndex ) ) |
| { |
| m_NextCamPosition = GetCameraLine( m_NextCameraIndex ).param1; |
| m_FollowingTimeFinished = -1; |
| m_Camera1.SetActive( true ); |
| m_Camera1.InterpolateTo( m_Camera2, time, m_InterpTypeCombo.GetCurrentItem() ); |
| } |
| else |
| { |
| Stop(); |
| DeveloperFreeCamera.EnableFreeCameraSceneEditor( PlayerBase.Cast( GetGame().GetPlayer() ) ); |
| FreeDebugCamera.GetInstance().SetOrientation( "0 0 0" ); |
| foreach( CTEvent ev3 : m_Events ) |
| { |
| ev3.Stop(); |
| } |
| } |
| } |
| } |
| else |
| { |
| if ( m_Camera1.GetPosition() == m_NextCamPosition ) |
| { |
| DeveloperFreeCamera.EnableFreeCameraSceneEditor( PlayerBase.Cast( GetGame().GetPlayer() ) ); |
| } |
| |
| for ( int i = 0; i < ( m_Cameras.Count() - 1 ); i++ ) |
| { |
| vector pos0 = m_Cameras.Get( i ).GetPosition(); |
| vector pos1 = m_Cameras.Get( i + 1 ).GetPosition(); |
| Debug.DrawArrow( pos0, pos1, 2, COLOR_RED, ShapeFlags.ONCE ); |
| } |
| |
| if ( m_SelectedActor ) |
| { |
| if ( !g_Game.IsLeftCtrlDown() ) |
| m_SelectedActor.SetPosition( GetMouseLookDir() ); |
| else |
| { |
| vector from = m_SelectedActor.GetPosition(); |
| vector to = GetMouseLookDir(); |
| Debug.DrawArrow( from, to, 0.5, COLOR_RED, ShapeFlags.ONCE ); |
| m_SelectedActor.SetRotation( vector.Direction( from,to ).Normalized().VectorToAngles() ); |
| } |
| |
| } |
| |
| foreach ( CTActor ac : m_Actors ) |
| { |
| ac.Update( timeslice ); |
| } |
| } |
| } |
| |
| float SetCameraData( Param6<vector, vector, float, float, float,int> transform1, Param6<vector, vector, float, float, float, int> transform2 ) |
| { |
| float int_value = transform1.param3; |
| if ( m_InterpTypeSpeedCombo.GetCurrentItem() == 1 ) |
| { |
| int_value = vector.Distance( transform1.param1, transform2.param1 ) / int_value; |
| } |
| PlayerBase p; |
| float pQuat[4]; |
| int b_index; |
| if ( transform1.param6 > -1 ) |
| { |
| p = GetActor( transform1.param6 ); |
| if ( p ) |
| { |
| b_index = p.GetBoneIndexByName( "LeftHand_Dummy" ); |
| m_FollowingBone = new Param2<int, int>(transform1.param6, b_index); |
| } |
| } |
| else |
| { |
| m_Camera1.SetPosition( transform1.param1 ); |
| m_Camera1.SetOrientation( transform1.param2 ); |
| m_FollowingBone = null; |
| } |
| m_Camera1.SetFOV( transform1.param4 * Math.DEG2RAD ); |
| m_Camera1.SetFocus( transform1.param5, GetBlurValue() ); |
| |
| if ( transform2 ) |
| { |
| if ( transform2.param6 > -1 ) |
| { |
| pQuat[4]; |
| p = GetActor( transform2.param6 ); |
| if ( p ) |
| { |
| b_index = p.GetBoneIndexByName( "LeftHand_Dummy" ); |
| if ( b_index != -1 ) |
| { |
| m_Camera2.SetPosition( p.GetBonePositionWS( b_index ) ); |
| |
| p.GetBoneRotationWS( b_index, pQuat); |
| vector v = Math3D.QuatToAngles( pQuat ); |
| v[0] = fixAngle_180_180( v[0] - 180 ); |
| v[1] = fixAngle_180_180( v[1] - 270 ); |
| v[2] = fixAngle_180_180( v[2] + 90 ); |
| DbgUI.Text( v.ToString() ); |
| m_Camera2.SetYawPitchRoll( v ); |
| } |
| } |
| } |
| else |
| { |
| m_Camera2.SetPosition( transform2.param1 ); |
| m_Camera2.SetOrientation( transform2.param2 ); |
| } |
| |
| m_Camera2.SetFOV( transform2.param4 * Math.DEG2RAD ); |
| m_Camera2.SetFocus( transform2.param5, GetBlurValue() ); |
| } |
| |
| return int_value; |
| } |
| |
| void SetBlurValue( float blur ) |
| { |
| m_BlurEditWidget.SetText( blur.ToString() ); |
| } |
| |
| float GetBlurValue() |
| { |
| return m_BlurEditWidget.GetText().ToFloat(); |
| } |
| |
| override bool OnMouseButtonDown( Widget w, int x, int y, int button ) |
| { |
| if ( w == layoutRoot && button == MouseState.RIGHT && !m_IsPlaying ) |
| { |
| GetGame().GetInput().ResetGameFocus(); |
| GetGame().GetInput().ChangeGameFocus(-1); |
| GetGame().GetUIManager().ShowUICursor(false); |
| GetGame().GetMission().RemoveActiveInputExcludes({"menu"}); |
| SetFocus( layoutRoot ); |
| return true; |
| } |
| else if ( !IsFocusable( w ) ) |
| { |
| SetFocus( layoutRoot ); |
| } |
| return false; |
| } |
| |
| override bool OnMouseButtonUp( Widget w, int x, int y, int button ) |
| { |
| if ( w == layoutRoot && button == MouseState.LEFT ) |
| { |
| SelectActor( null ); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnClick( Widget w, int x, int y, int button ) |
| { |
| if ( button == MouseState.LEFT ) |
| { |
| if ( w == m_SaveKeyframe ) |
| { |
| SaveKeyframe(); |
| return true; |
| } |
| else if ( w == m_DeleteKeyframe ) |
| { |
| DeleteKeyframe(); |
| return true; |
| } |
| else if ( w == m_ViewKeyframe ) |
| { |
| ViewKeyframe(); |
| return true; |
| } |
| else if ( w == m_SaveEvent ) |
| { |
| SaveEvent(); |
| return true; |
| } |
| else if ( w == m_DeleteEvent ) |
| { |
| DeleteEvent(); |
| return true; |
| } |
| else if ( w == m_ViewEvent ) |
| { |
| ViewEvent(); |
| return true; |
| } |
| else if ( w == m_AddKeyframe ) |
| { |
| AddKeyframe(); |
| return true; |
| } |
| else if ( w == m_AddEvent ) |
| { |
| AddEvent( 0 ); |
| return true; |
| } |
| else if ( w == m_Play ) |
| { |
| Play(); |
| return true; |
| } |
| else if ( w == m_Stop ) |
| { |
| Stop(); |
| return true; |
| } |
| else if ( w == m_Save ) |
| { |
| SaveData(); |
| return true; |
| } |
| else if ( w == m_Load ) |
| { |
| LoadData(); |
| return true; |
| } |
| else if ( w == m_AddActor ) |
| { |
| AddActor( m_ActorTypeWidget.GetText() ); |
| } |
| else if ( w == m_AddItem ) |
| { |
| AddItem( m_ActorIdWidget.GetText(), m_ActorItemTypeWidget.GetText() ); |
| } |
| else if ( w == m_AddHandsItem ) |
| { |
| AddHandsItem( m_ActorIdWidget.GetText(), m_ActorItemTypeWidget.GetText() ); |
| } |
| else if ( w == m_CopyButton ) |
| { |
| string clipboardIn = FreeDebugCamera.GetInstance().GetPosition().ToString(false)+"|"+ FreeDebugCamera.GetInstance().GetOrientation().ToString(false); |
| GetGame().CopyToClipboard( clipboardIn ); |
| |
| |
| } |
| else if ( w == m_ApplyButton ) |
| { |
| string camText = m_CameraEditbox.GetText(); |
| if (camText && camText.IndexOf("|") !=-1) |
| { |
| int seperatorIndex = camText.IndexOf("|"); |
| int length = camText.Length(); |
| |
| string posStr = camText.Substring(0,seperatorIndex); |
| string oriStr = camText.Substring(seperatorIndex+1, length - seperatorIndex - 1); |
| FreeDebugCamera.GetInstance().SetPosition(posStr.ToVector()); |
| FreeDebugCamera.GetInstance().SetOrientation(oriStr.ToVector()); |
| } |
| } |
| } |
| return false; |
| } |
| |
| |
| override bool OnMouseEnter( Widget w, int x, int y ) |
| { |
| if ( w == m_CameraEditbox) |
| m_CameraEditbox.SetText(""); |
| return true; |
| } |
| |
| override bool OnMouseLeave( Widget w, Widget enterW, int x, int y ) |
| { |
| return true; |
| } |
| |
| override bool OnFocus( Widget w, int x, int y ) |
| { |
| if ( IsFocusable( w ) ) |
| { |
| ColorRed( w ); |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnFocusLost( Widget w, int x, int y ) |
| { |
| if ( IsFocusable( w ) ) |
| { |
| ColorWhite( w, null ); |
| return true; |
| } |
| return false; |
| } |
| |
| bool IsFocusable( Widget w ) |
| { |
| if ( w ) |
| { |
| return ( w == m_SaveKeyframe || w == m_DeleteKeyframe || w == m_ViewKeyframe || w == m_SaveEvent || w == m_DeleteEvent || w == m_ViewEvent || w == m_AddKeyframe || w == m_AddEvent || w == m_Play || w == m_Stop || w == m_Save || w == m_Load || w == m_InterpTypeCombo ); |
| } |
| return false; |
| } |
| |
| override bool OnKeyPress(Widget w, int x, int y, int key) |
| { |
| if (!w && key == KeyCode.KC_P ) |
| { |
| if ( !m_IsPlaying ) |
| { |
| Play(); |
| return true; |
| } |
| else |
| { |
| Stop(); |
| return true; |
| } |
| return false; |
| } |
| else if ( g_Game.IsLeftCtrlDown() && key == KeyCode.KC_S ) |
| { |
| SaveKeyframe(); |
| return true; |
| } |
| else if ( g_Game.IsLeftCtrlDown() && key == KeyCode.KC_Q ) |
| { |
| AddKeyframe(); |
| return true; |
| } |
| else if ( g_Game.IsLeftCtrlDown() && key == KeyCode.KC_E ) |
| { |
| DeleteKeyframe(); |
| return true; |
| } |
| |
| else if ( !w && g_Game.IsLeftCtrlDown() ) |
| { |
| SelectActor( null ); |
| return true; |
| } |
| return false; |
| } |
| |
| |
| void ColorRed( Widget w ) |
| { |
| |
| if ( w.IsInherited( ButtonWidget ) ) |
| { |
| ButtonWidget button = ButtonWidget.Cast( w ); |
| button.SetTextColor( ARGB( 255, 255, 0, 0 ) ); |
| button.SetAlpha( 0.9 ); |
| } |
| } |
| |
| void ColorWhite( Widget w, Widget enterW ) |
| { |
| if ( w.IsInherited( ButtonWidget ) ) |
| { |
| ButtonWidget button = ButtonWidget.Cast( w ); |
| if (button) |
| { |
| button.SetTextColor( ARGB( 255, 255, 255, 255 ) ); |
| button.SetAlpha( 0.75 ); |
| } |
| } |
| } |
| } |