| class CTObjectFollower extends ScriptedWidgetEventHandler |
| { |
| protected Widget m_FollowerRoot; |
| protected Widget m_FollowerButton; |
| |
| protected vector m_Position; |
| protected vector m_Orientation; |
| protected EntityAI m_FollowedObject; |
| |
| protected float m_MaxFade; |
| protected float m_MinFade; |
| |
| protected CameraToolsMenu m_Menu; |
| |
| void ~CTObjectFollower() |
| { |
| DestroyFollowedObject(); |
| delete m_FollowerRoot; |
| } |
| |
| void CreateFollowedObject( string type ) |
| { |
| m_FollowedObject = EntityAI.Cast( GetGame().CreateObject( type, m_Position, true ) ); |
| SetPosition( m_Position ); |
| SetRotation( m_Orientation ); |
| } |
| |
| void DestroyFollowedObject() |
| { |
| if( m_FollowedObject ) |
| { |
| GetGame().ObjectDelete( m_FollowedObject ); |
| } |
| } |
| |
| void Update( float timeslice ) |
| { |
| UpdatePos(); |
| } |
| |
| EntityAI GetObj() |
| { |
| return m_FollowedObject; |
| } |
| |
| void SetPosition( vector position ) |
| { |
| m_Position = position; |
| if( m_FollowedObject ) |
| { |
| m_FollowedObject.SetPosition( position ); |
| m_Position = m_FollowedObject.GetPosition(); |
| } |
| UpdatePos(); |
| } |
| |
| void SetRotation( vector dir ) |
| { |
| m_Orientation = dir; |
| PlayerBase player = PlayerBase.Cast( m_FollowedObject ); |
| if( player ) |
| { |
| player.SetOrientation( m_Orientation ); |
| } |
| UpdatePos(); |
| } |
| |
| vector GetPosition() |
| { |
| if( m_FollowedObject && m_FollowedObject.GetPosition() != m_Position ) |
| { |
| SetPosition( m_FollowedObject.GetPosition() ); |
| } |
| return m_Position; |
| } |
| |
| vector GetRotation() |
| { |
| if( m_FollowedObject ) |
| { |
| return m_FollowedObject.GetOrientation(); |
| } |
| return "0 0 0"; |
| } |
| |
| |
| |
| |
| |
| void UpdatePos() |
| { |
| vector relativePos; |
| |
| relativePos = GetGame().GetScreenPosRelative( GetPosition() ); |
| |
| if( relativePos[0] >= 1 || relativePos[0] == 0 || relativePos[1] >= 1 || relativePos[1] == 0 ) |
| { |
| m_FollowerRoot.Show( false ); |
| return; |
| } |
| else if( relativePos[2] < 0 ) |
| { |
| m_FollowerRoot.Show( false ); |
| return; |
| } |
| else |
| { |
| m_FollowerRoot.Show( true ); |
| } |
| |
| float x, y; |
| m_FollowerRoot.GetSize( x, y ); |
| |
| m_FollowerRoot.SetPos( relativePos[0], relativePos[1] ); |
| } |
| |
| void Show() |
| { |
| m_FollowerRoot.Show( true ); |
| } |
| |
| void Hide() |
| { |
| m_FollowerRoot.Show( false ); |
| } |
| |
| void Fade( bool fade ) |
| { |
| if( fade ) |
| { |
| m_FollowerRoot.SetAlpha( m_MinFade ); |
| } |
| else |
| { |
| m_FollowerRoot.SetAlpha( m_MaxFade ); |
| } |
| } |
| |
| override bool OnClick( Widget w, int x, int y, int button ) |
| { |
| return false; |
| } |
| |
| override bool OnDoubleClick( Widget w, int x, int y, int button ) |
| { |
| return false; |
| } |
| |
| override bool OnMouseButtonDown( Widget w, int x, int y, int button ) |
| { |
| if( w == m_FollowerButton && button == MouseState.LEFT ) |
| { |
| if( m_Menu ) |
| { |
| m_Menu.SelectActor( CTActor.Cast( this ) ); |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| override bool OnMouseButtonUp( Widget w, int x, int y, int button ) |
| { |
| if( w == m_FollowerButton && button == MouseState.LEFT ) |
| { |
| if( m_Menu ) |
| { |
| m_Menu.SelectActor( null ); |
| } |
| return true; |
| } |
| return false; |
| } |
| } |