| |
| |
| |
| class BotGuardBase |
| { |
| |
| |
| |
| |
| |
| bool GuardCondition (BotEventBase e) { return true; } |
| }; |
|
|
| class BotGuardAnd extends BotGuardBase |
| { |
| ref BotGuardBase m_arg0; |
| ref BotGuardBase m_arg1; |
|
|
| void BotGuardAnd (BotGuardBase arg0 = NULL, BotGuardBase arg1 = NULL) { m_arg0 = arg0; m_arg1 = arg1; } |
|
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| override bool GuardCondition (BotEventBase e) |
| { |
| bool result = m_arg0.GuardCondition(e) && m_arg1.GuardCondition(e); |
| botDebugPrint("[botfsm] guard - " + m_arg0.Type() + " && " + m_arg1.Type() + " = " + result); |
| return result; |
| } |
| }; |
|
|
| class BotGuardNot extends BotGuardBase |
| { |
| ref BotGuardBase m_arg0; |
|
|
| void BotGuardNot (BotGuardBase arg0 = NULL) { m_arg0 = arg0; } |
|
|
| override bool GuardCondition (BotEventBase e) |
| { |
| bool result = !m_arg0.GuardCondition(e); |
| botDebugPrint("[botfsm] guard - ! " + m_arg0.Type() + " = " + result); |
| return result; |
| } |
| }; |
|
|
| class BotGuardOr extends BotGuardBase |
| { |
| ref BotGuardBase m_arg0; |
| ref BotGuardBase m_arg1; |
|
|
| void BotGuardOr (BotGuardBase arg0 = NULL, BotGuardBase arg1 = NULL) { m_arg0 = arg0; m_arg1 = arg1; } |
|
|
| override bool GuardCondition (BotEventBase e) |
| { |
| bool result = m_arg0.GuardCondition(e) || m_arg1.GuardCondition(e); |
| botDebugPrint("[botfsm] guard - " + m_arg0.Type() + " || " + m_arg1.Type() + " = " + result); |
| return result; |
| } |
| }; |
|
|
| class BotGuardHasItemInHands extends HandGuardBase |
| { |
| protected Man m_Player; |
| void BotGuardHasItemInHands (Man p = NULL) { m_Player = p; } |
|
|
| override bool GuardCondition (HandEventBase e) |
| { |
| if (m_Player.GetHumanInventory().GetEntityInHands()) |
| { |
| if (LogManager.IsInventoryHFSMLogEnable()) hndDebugPrint("[botfsm] guard - has valid entity in hands"); |
| return true; |
| } |
|
|
| if (LogManager.IsInventoryHFSMLogEnable()) hndDebugPrint("[botfsm] guard - no entity in hands"); |
| return false; |
| } |
| }; |
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