| |
| |
| class BotTrigger |
| { |
| bool CheckTrigger () { return false; } |
| }; |
|
|
| class MyBotTrigger : BotTrigger |
| { |
| PlayerBase m_Owner; |
| void MyBotTrigger (PlayerBase p) { m_Owner = p; } |
| override bool CheckTrigger () { return null != m_Owner.GetInventory().FindAttachment(InventorySlots.GetSlotIdFromString("Headgear")); } |
| }; |
|
|
|
|
| |
| |
| class Bot |
| { |
| PlayerBase m_Owner = null; |
| protected ref Timer m_Timer = new Timer; |
| protected const float c_TriggerTimeoutMS = 1000.0; |
| |
| protected const float c_UpdateMS = 16.0; |
| protected ref BotFSM m_FSM = null; |
| protected bool m_UseTrigger = false; |
| protected bool m_Triggered = false; |
| protected DayZPlayerInstanceType m_InstanceType = DayZPlayerInstanceType.INSTANCETYPE_CLIENT; |
| protected ref BotTrigger m_BotTrigger = null; |
| protected ref BotStateBase m_BotTest = null; |
|
|
| void Bot (PlayerBase ow) |
| { |
| m_Owner = ow; |
| } |
| |
| void SetInstanceType (DayZPlayerInstanceType t) { m_InstanceType = t; } |
|
|
| void Start (bool use_trigger, BotTrigger trigger = null) |
| { |
| m_UseTrigger = use_trigger; |
|
|
| InitFSM(); |
|
|
| if (m_UseTrigger) |
| { |
| if (m_UseTrigger && trigger == null) |
| Error("use trigger, but trigger null"); |
|
|
| m_Triggered = false; |
| m_BotTrigger = trigger; |
| botDebugPrint("[bot] + " + m_Owner + " Bot waiting for trigger..."); |
| m_Timer.Run(c_TriggerTimeoutMS / 1000.0, this, "OnTrigger", null, true); |
| } |
| else |
| { |
| botDebugPrint("[bot] + " + m_Owner + " Bot Started."); |
| m_Timer.Run(c_UpdateMS / 1000.0, this, "OnTimer", null, true); |
| } |
| } |
|
|
| void DelayedStart (float ms) |
| { |
| m_Timer.Run(ms / 1000.0, this, "OnDelayedStart", null, false); |
| } |
|
|
| protected void OnDelayedStart () |
| { |
| Start(false, null); |
|
|
| ProcessEvent(new BotEventStart(m_Owner)); |
| m_UseTrigger = false; |
| } |
|
|
| void Stop () |
| { |
| m_Triggered = false; |
| m_Timer.Stop(); |
| m_FSM.Terminate(); |
| } |
|
|
| protected void OnTrigger () |
| { |
| bool triggered = m_BotTrigger.CheckTrigger(); |
|
|
| if (!m_Triggered) |
| { |
| if (triggered) |
| { |
| m_Timer.Stop(); |
| m_Triggered = true; |
| ProcessEvent(new BotEventStart(m_Owner)); |
| m_Timer.Run(c_UpdateMS / 1000.0, this, "OnUpdate", null, true); |
|
|
| botDebugPrint("[bot] + " + m_Owner + " Started test!"); |
| } |
| } |
| else |
| { |
| if (!triggered) |
| { |
| m_Timer.Stop(); |
| m_Triggered = false; |
| ProcessEvent(new BotEventStop(m_Owner)); |
| m_Timer.Run(c_TriggerTimeoutMS / 1000.0, this, "OnTrigger", null, true); |
|
|
| botDebugPrint("[bot] + " + m_Owner + " Stopped test!"); |
| } |
| } |
| } |
|
|
| void OnUpdate (float dt) |
| { |
| m_FSM.GetCurrentState().OnUpdate(dt); |
|
|
| OnTrigger(); |
| } |
|
|
| void OnTimer () |
| { |
| |
|
|
| |
| } |
|
|
| void InitFSM () |
| { |
| m_FSM = new BotFSM(); |
|
|
| |
| BotStateBase BotIdle = new BotStateIdle(this, NULL); |
| |
| m_BotTest = new BotTestSpamUserActions(this, NULL); |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| |
| BotEventBase ___Bgn__ = new BotEventStart; |
| BotEventBase __Stop__ = new BotEventStop; |
| BotEventBase ___OK___ = new BotEventEndOK; |
| BotEventBase __Fail__ = new BotEventEndFail; |
| BotEventBase __Tout__ = new BotEventEndTimeout; |
| BotEventBase __IChg__ = new BotEventOnItemInHandsChanged; |
|
|
| |
| m_FSM.AddTransition(new BotTransition( BotIdle , ___Bgn__, m_BotTest)); |
| m_FSM.AddTransition(new BotTransition( BotIdle , __Stop__, NULL)); |
|
|
| |
| |
|
|
| |
| m_FSM.AddTransition(new BotTransition(m_BotTest , __Fail__, BotIdle)); |
| m_FSM.AddTransition(new BotTransition(m_BotTest , __Tout__, BotIdle)); |
| |
|
|
| m_FSM.SetInitialState(BotIdle); |
| m_FSM.Start(); |
| } |
| |
| bool ProcessEvent (BotEventBase e) |
| { |
| if (m_FSM.ProcessEvent(e) == ProcessEventResult.FSM_OK) |
| { |
| botDebugSpam("[botfsm] Processed event e=" + e.ToString()); |
| return true; |
| } |
| else |
| { |
| botDebugSpam("[botfsm] FSM refused to process event (no transition): src=" + m_FSM.GetCurrentState().ToString() + " event=" + e.ToString()); |
| return false; |
| } |
| } |
| }; |
|
|
| void botDebugPrint (string s) |
| { |
| #ifdef BOT_DEBUG |
| PrintToRPT("" + s); |
| #else |
| |
| #endif |
| } |
|
|
| void botDebugSpam (string s) |
| { |
| #ifdef BOT_DEBUG_SPAM |
| PrintToRPT("" + s); |
| #else |
| |
| #endif |
| } |
|
|
|
|