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| |
| |
| class PluginDayZInfectedDebugUIHandler extends ScriptedWidgetEventHandler |
| { |
| override bool OnClick(Widget w, int x, int y, int button) |
| { |
| super.OnClick(w, x, y, button); |
| return m_pPluginInfectedDebug.OnClick(w, x, y, button); |
| } |
|
|
| override bool OnChange(Widget w, int x, int y, bool finished) |
| { |
| super.OnChange(w, x, y, finished); |
| return m_pPluginInfectedDebug.OnChange(w, x, y, finished); |
| } |
|
|
| PluginDayZInfectedDebug m_pPluginInfectedDebug; |
| } |
|
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| |
| |
| |
| class PluginDayZInfectedDebugAttackDesc |
| { |
| void PluginDayZInfectedDebugAttackDesc(string pName, int pValue) |
| { |
| name = pName; |
| animValue = pValue; |
| } |
| |
| string name; |
| int animValue; |
| } |
|
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| |
| |
| |
| class PluginDayZInfectedDebug extends PluginBase |
| { |
| int m_CurrentMode = 0; |
| bool m_HasFocus = false; |
| bool m_IsActive = false; |
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|
| |
| Widget m_MainWnd; |
| ButtonWidget m_SpawnEntityButton; |
| ButtonWidget m_CardMovementButton; |
| ButtonWidget m_CardFightButton; |
| Widget m_CardMovementFrame; |
| Widget m_CardFightFrame; |
| TextWidget m_StatusText; |
| |
| |
| XComboBoxWidget m_StanceCB; |
| XComboBoxWidget m_MindStateCB; |
| EditBoxWidget m_MovementSpeedEB; |
| |
| ButtonWidget m_StartTurnButton; |
| XComboBoxWidget m_TurnTypeCB; |
| EditBoxWidget m_TurnDirectionEB; |
| |
| XComboBoxWidget m_VaultingCB; |
| ButtonWidget m_StartVaultButton; |
| ButtonWidget m_KnucleOutButton; |
| |
| XComboBoxWidget m_CrawlingTypeCB; |
| ButtonWidget m_StartCrawlingButton; |
| |
| |
| EditBoxWidget m_HitDirEB; |
| XComboBoxWidget m_HitTypeCB; |
| XComboBoxWidget m_HitBodyPartCB; |
| ButtonWidget m_StartHitButton; |
|
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| XComboBoxWidget m_DeathTypeCB; |
| ButtonWidget m_StartDeathButton; |
|
|
| XComboBoxWidget m_AttackTypeCB; |
| XComboBoxWidget m_AttackDirCB; |
| ButtonWidget m_StartAttackButton; |
| |
| |
| DayZInfected m_ControlledInfected; |
| |
| |
| bool m_CH_DoTurn = false; |
| bool m_CH_DoVault = false; |
| bool m_CH_DoKnucleOut = false; |
| bool m_CH_GoToCrawl = false; |
| bool m_CH_DoHit = false; |
| bool m_CH_StartDeath = false; |
| bool m_CH_DoAttack = false; |
| |
| ref PluginDayZInfectedDebugUIHandler m_pUIHandler; |
| ref array<ref PluginDayZInfectedDebugAttackDesc> m_AttackDescriptors = new array<ref PluginDayZInfectedDebugAttackDesc>; |
| |
| private ref array<Shape> m_DebugShapes = new array<Shape>(); |
| |
| |
| ref Timer m_TickTimer; |
|
|
| void PluginDayZInfectedDebug() |
| { |
| #ifndef NO_GUI |
| CreateModuleWidgets(); |
| #endif |
| } |
| |
| void ~PluginDayZInfectedDebug() |
| { |
| #ifndef NO_GUI |
| DestroyModuleWidgets(); |
| #endif |
| } |
| |
| |
| void ToggleDebugWindowEvent() |
| { |
| m_CurrentMode++; |
| if (m_CurrentMode > 2) |
| { |
| m_CurrentMode = 0; |
| } |
|
|
| ToggleDebugWindowSetMode(m_CurrentMode); |
| } |
|
|
| |
| void ToggleDebugWindowSetMode(int pMode) |
| { |
| switch (pMode) |
| { |
| case 0: Hide(); ReleaseFocus(); CleanupDebugShapes(m_DebugShapes); break; |
| case 1: Show(); ReleaseFocus(); break; |
| case 2: Show(); CaptureFocus(); break; |
| } |
| } |
|
|
| |
| void CaptureFocus() |
| { |
| if (!m_HasFocus) |
| { |
| GetGame().GetInput().ChangeGameFocus(1); |
| GetGame().GetUIManager().ShowUICursor(true); |
| m_HasFocus = true; |
| } |
| } |
|
|
| |
| void ReleaseFocus() |
| { |
| if (m_HasFocus) |
| { |
| GetGame().GetInput().ChangeGameFocus(-1); |
| GetGame().GetUIManager().ShowUICursor(false); |
| m_HasFocus = false; |
| } |
| } |
|
|
| |
| void Show() |
| { |
| ShowWidgets(true); |
| m_IsActive = true; |
|
|
| GetUApi().ActivateExclude("menu"); |
| GetUApi().UpdateControls(); |
| |
| if (!m_TickTimer) |
| { |
| m_TickTimer = new Timer(); |
| m_TickTimer.Run(0.1, this, "Tick", NULL, true); |
| } |
| } |
|
|
| |
| void Hide() |
| { |
| ShowWidgets(false); |
| m_IsActive = false; |
| |
| GetUApi().UpdateControls(); |
| |
| m_TickTimer = NULL; |
| } |
|
|
| |
| void ShowWidgets(bool show) |
| { |
| if(m_MainWnd) |
| { |
| m_MainWnd.Show(show); |
| } |
| } |
| |
| override void OnUpdate(float delta_time) |
| { |
| super.OnUpdate(delta_time); |
| |
| CleanupDebugShapes(m_DebugShapes); |
|
|
| if (m_IsActive) |
| { |
| if (!m_ControlledInfected) |
| return; |
| |
| m_DebugShapes.Insert(Debug.DrawSphere(m_ControlledInfected.GetPosition() + "0 2 0", 0.25, FadeColors.RED)); |
| } |
| } |
|
|
| |
| void CreateModuleWidgets() |
| { |
| if (!m_pUIHandler) |
| { |
| m_pUIHandler = new PluginDayZInfectedDebugUIHandler(); |
| m_pUIHandler.m_pPluginInfectedDebug = this; |
| } |
|
|
| if (!m_MainWnd) |
| { |
| m_MainWnd = GetGame().GetWorkspace().CreateWidgets("gui/layouts/debug/day_z_infecteddebug.layout"); |
| m_MainWnd.SetHandler(m_pUIHandler); |
| m_MainWnd.Show(false); |
| } |
|
|
| |
| m_SpawnEntityButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("SpawnEntityButton") ); |
| m_CardMovementButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("CardMovementButton") ); |
| m_CardFightButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("CardFightButton") ); |
| m_CardMovementFrame = m_MainWnd.FindAnyWidget("CardMovementFrame"); |
| m_CardFightFrame = m_MainWnd.FindAnyWidget("CardFightFrame"); |
| m_StatusText = TextWidget.Cast( m_MainWnd.FindAnyWidget("StatusText") ); |
|
|
| |
| m_StanceCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("StanceCB") ); |
| m_MindStateCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("MindStateCB") ); |
| m_MovementSpeedEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("MovementSpeedEB") ); |
| |
| m_StartTurnButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartTurnButton") ); |
| m_TurnTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") ); |
| m_TurnDirectionEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnDirectionEB") ); |
| |
| m_VaultingCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") ); |
| m_StartVaultButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartVaultButton") ); |
| m_KnucleOutButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("KnucleOutButton") ); |
| |
| m_CrawlingTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("TurnTypeCB") ); |
| m_StartCrawlingButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartCrawlingButton") ); |
| |
| |
| m_HitDirEB = EditBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitDirEB") ); |
| m_HitTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitTypeCB") ); |
| m_HitBodyPartCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("HitBodyPartCB") ); |
| m_StartHitButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartHitButton") ); |
| |
| m_DeathTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("DeathTypeCB") ); |
| m_StartDeathButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartDeathButton") ); |
|
|
| m_AttackTypeCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("AttackTypeCB") ); |
| m_AttackDirCB = XComboBoxWidget.Cast( m_MainWnd.FindAnyWidget("AttackDirCB") ); |
| m_StartAttackButton = ButtonWidget.Cast( m_MainWnd.FindAnyWidget("StartAttackButton") ); |
| |
| |
| InitAttacks(); |
| |
| ShowCard(0); |
| } |
| |
| |
| void DestroyModuleWidgets() |
| { |
| delete m_MainWnd; |
| } |
| |
| |
| void ShowCard(int pCard) |
| { |
| m_CardMovementFrame.Show(pCard == 0); |
| m_CardFightFrame.Show(pCard == 1); |
| } |
|
|
| |
| bool OnClick(Widget w, int x, int y, int button) |
| { |
| if (w == m_SpawnEntityButton) |
| { |
| ResetValues(); |
| SpawnNewInfectedEntity(); |
| return true; |
| } |
|
|
| if (w == m_CardMovementButton) |
| { |
| ShowCard(0); |
| return true; |
| } |
| else if (w == m_CardFightButton) |
| { |
| ShowCard(1); |
| return true; |
| } |
| else if (w == m_StartTurnButton) |
| { |
| m_CH_DoTurn = true; |
| return true; |
| } |
| else if (w == m_StartVaultButton) |
| { |
| m_CH_DoVault = true; |
| return true; |
| } |
| else if (w == m_KnucleOutButton) |
| { |
| m_CH_DoKnucleOut = true; |
| return true; |
| } |
| else if (w == m_StartCrawlingButton) |
| { |
| m_CH_GoToCrawl = true; |
| return true; |
| } |
| else if (w == m_StartHitButton) |
| { |
| m_CH_DoHit = true; |
| return true; |
| } |
| else if (w == m_StartDeathButton) |
| { |
| m_CH_StartDeath = true; |
| return true; |
| } |
| else if (w == m_StartAttackButton) |
| { |
| m_CH_DoAttack = true; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| |
| bool OnChange(Widget w, int x, int y, bool finished) |
| { |
| return false; |
| } |
|
|
| |
| void ResetValues() |
| { |
| m_CH_DoTurn = false; |
| m_CH_DoVault = false; |
| m_CH_DoKnucleOut = false; |
| m_CH_GoToCrawl = false; |
| m_CH_DoHit = false; |
| m_CH_StartDeath = false; |
| m_CH_DoAttack = false; |
| m_MovementSpeedEB.SetText("0"); |
| m_MainWnd.Update(); |
| } |
| |
| |
| void SpawnNewInfectedEntity() |
| { |
| m_ControlledInfected = DayZInfected.Cast(GetGame().CreateObjectEx("ZmbF_JournalistNormal_Blue", GetGame().GetPlayer().GetPosition(), ECE_PLACE_ON_SURFACE|ECE_INITAI|ECE_EQUIP_ATTACHMENTS)); |
| m_ControlledInfected.GetAIAgent().SetKeepInIdle(true); |
| } |
| |
| protected void PossesInfected() |
| { |
| ResetValues(); |
| FreeDebugCamera.GetInstance().SetActive(true); |
| m_ControlledInfected = DayZInfected.Cast(FreeDebugCamera.GetInstance().GetCrosshairObject()); |
| FreeDebugCamera.GetInstance().SetActive(false); |
| } |
| |
| |
| void CommandHandler(DayZInfected infected) |
| { |
| if( infected != m_ControlledInfected ) |
| return; |
| |
| infected.GetInputController().OverrideMovementSpeed(true, m_MovementSpeedEB.GetText().ToFloat()); |
| |
| DayZInfectedCommandMove moveCommand = infected.GetCommand_Move(); |
| if( moveCommand ) |
| { |
| moveCommand.SetStanceVariation(m_StanceCB.GetCurrentItem()); |
| moveCommand.SetIdleState(m_MindStateCB.GetCurrentItem()); |
| } |
|
|
| if( m_CH_DoTurn ) |
| { |
| moveCommand.StartTurn(m_TurnDirectionEB.GetText().ToFloat(), m_TurnTypeCB.GetCurrentItem()); |
| m_CH_DoTurn = false; |
| } |
| if( m_CH_DoVault ) |
| { |
| infected.StartCommand_Vault(m_VaultingCB.GetCurrentItem()); |
| m_CH_DoVault = false; |
| } |
| if( m_CH_DoKnucleOut ) |
| { |
| infected.StartCommand_Vault(-1); |
| m_CH_DoKnucleOut = false; |
| } |
| if( m_CH_GoToCrawl ) |
| { |
| infected.StartCommand_Crawl(m_CrawlingTypeCB.GetCurrentItem()); |
| m_CH_GoToCrawl = false; |
| } |
| if( m_CH_DoHit ) |
| { |
| float hitDir = m_HitDirEB.GetText().ToFloat(); |
| int bodyPart = m_HitBodyPartCB.GetCurrentItem(); |
| bool heavyHit = m_HitTypeCB.GetCurrentItem() == 1; |
| |
| infected.StartCommand_Hit(heavyHit, bodyPart, hitDir); |
| |
| m_CH_DoHit = false; |
| } |
| if( m_CH_StartDeath ) |
| { |
| int deathType = m_DeathTypeCB.GetCurrentItem(); |
| float deathDir = m_HitDirEB.GetText().ToFloat(); |
| |
| infected.StartCommand_Death(deathType, deathDir); |
| |
| m_CH_StartDeath = false; |
| } |
| if( m_CH_DoAttack ) |
| { |
| float attackDir = m_AttackDirCB.GetCurrentItem(); |
| int attackType = m_AttackDescriptors.Get(m_AttackTypeCB.GetCurrentItem()).animValue; |
| |
| infected.StartCommand_Attack(null, attackType, attackDir); |
| |
| m_CH_DoAttack = false; |
| } |
| } |
| |
| |
| void Tick() |
| { |
| if( !m_ControlledInfected ) |
| return; |
| |
| } |
|
|
| |
| void InitAttacks() |
| { |
| m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Left Light", 0)); |
| m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Right Light", 1)); |
| m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Left Heavy", 2)); |
| m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Attack Right Heavy", 3)); |
| |
| m_AttackDescriptors.Insert(new PluginDayZInfectedDebugAttackDesc("Crawl Attack", 7)); |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
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| for( int i = 0; i < m_AttackDescriptors.Count(); ++i ) |
| { |
| m_AttackTypeCB.AddItem(m_AttackDescriptors.Get(i).name); |
| } |
| } |
| |
| private void CleanupDebugShapes(array<Shape> shapesArr) |
| { |
| for ( int it = 0; it < shapesArr.Count(); ++it ) |
| { |
| Debug.RemoveShape( shapesArr[it] ); |
| } |
| |
| shapesArr.Clear(); |
| } |
| } |
|
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