| class RockBase : Object |
| { |
| override bool IsRock() |
| { |
| return true; |
| } |
| |
| override bool CanBeAutoDeleted() |
| { |
| return false; |
| } |
|
|
| int GetAmountOfDrops(ItemBase item) |
| { |
| return -1; |
| } |
| |
| |
| void GetMaterialAndQuantityMap(ItemBase item, out map<string,int> output_map) |
| { |
| if (item == null) |
| { |
| return; |
| } |
| |
| switch (item.GetType()) |
| { |
| case "Pickaxe": |
| case "SledgeHammer": |
| case "Hammer": |
| case "Mace": |
| output_map.Insert("Stone",1); |
| break; |
| case "PipeWrench": |
| case "Wrench": |
| case "Screwdriver": |
| case "Crowbar": |
| case "MeatTenderizer": |
| output_map.Insert("SmallStone",1); |
| break; |
| } |
| } |
|
|
| |
| float GetDamageToMiningItemEachDrop(ItemBase item) |
| { |
| if (item) |
| { |
| switch (item.GetType()) |
| { |
| case "SledgeHammer": |
| case "Pickaxe": |
| return 20; |
| case "Wrench": |
| case "Screwdriver": |
| case "MeatTenderizer": |
| return 25; |
| case "PipeWrench": |
| case "Crowbar": |
| return 50; |
| case "Hammer": |
| case "Mace": |
| return 40; |
| } |
| } |
|
|
| return 25; |
| } |
| }; |
|
|
| class Static_stone1: RockBase {}; |
| class Static_stone2: RockBase {}; |
| class Static_stone3: RockBase {}; |
| class Static_stone4: RockBase {}; |
| class Static_stone5: RockBase {}; |
| class Static_rock_apart1: RockBase {}; |
| class Static_rock_apart2: RockBase {}; |
| class Static_rock_bright_apart1: RockBase {}; |
| class Static_rock_bright_apart2: RockBase {}; |
| class Static_rock_bright_monolith1: RockBase {}; |
| class Static_rock_bright_monolith2: RockBase {}; |
| class Static_rock_bright_monolith3: RockBase {}; |
| class Static_rock_bright_monolith4: RockBase {}; |
| class Static_rock_bright_spike1: RockBase {}; |
| class Static_rock_bright_spike2: RockBase {}; |
| class Static_rock_bright_spike3: RockBase {}; |
| class Static_rock_bright_wallh1: RockBase {}; |
| class Static_rock_bright_wallh2: RockBase {}; |
| class Static_rock_bright_wallh3: RockBase {}; |
| class Static_rock_bright_wallv: RockBase {}; |
| class Static_rock_monolith1: RockBase {}; |
| class Static_rock_monolith2: RockBase {}; |
| class Static_rock_monolith3: RockBase {}; |
| class Static_rock_monolith4: RockBase {}; |
| class Static_rock_spike1: RockBase {}; |
| class Static_rock_spike2: RockBase {}; |
| class Static_rock_spike3: RockBase {}; |
| class Static_rock_wallh1: RockBase {}; |
| class Static_rock_wallh2: RockBase {}; |
| class Static_rock_wallh3: RockBase {}; |
| class Static_rock_wallv: RockBase {}; |
| class Static_rock_stone6: RockBase{}; |
| class Static_rock_stone6_moss: RockBase{}; |
| class Static_rock_stone7: RockBase{}; |
| class Static_rock_stone7_moss: RockBase{}; |
| class Static_rock_stone8: RockBase{}; |
| class Static_rock_stone8_moss: RockBase{}; |
| class Static_rock_stone9: RockBase{}; |
| class Static_rock_stone9_moss: RockBase{}; |
| class Static_rock_stone10: RockBase{}; |
| class Static_rock_stone10_moss: RockBase{}; |
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