| class CrashBase extends House |
| { |
| Particle m_ParticleEfx; |
| static bool m_Init = Init(); |
| |
| static bool Init() |
| { |
| CrashSoundSets.RegisterSoundSet("HeliCrash_Distant_SoundSet"); |
| CrashSoundSets.RegisterSoundSet("SledgeCrash_Distant_SoundSet"); |
| return true; |
| } |
| |
| override void EEOnCECreate() |
| { |
| super.EEOnCECreate(); |
| RequestSoundEvent(); |
| } |
| |
| void RequestSoundEvent() |
| { |
| Param3<bool, vector, int> playSound = new Param3<bool, vector, int>(true, GetPosition(), GetSoundSet().Hash()); |
| GetGame().RPCSingleParam( null, ERPCs.RPC_SOUND_HELICRASH, playSound, true ); |
| } |
| |
| |
| string GetSoundSet() |
| { |
| return "HeliCrash_Distant_SoundSet"; |
| } |
|
|
| override void EEInit() |
| { |
| super.EEInit(); |
| |
| #ifdef DEVELOPER |
| if ( !GetGame().IsMultiplayer() ) |
| { |
| EffectSound eff = SEffectManager.PlaySound( GetSoundSet(), GetPosition(), 0.1, 0.1 ); |
| eff.SetAutodestroy(true); |
| } |
| #endif |
| } |
|
|
| override void EEDelete(EntityAI parent) |
| { |
| if ( !GetGame().IsDedicatedServer() ) |
| { |
| if ( m_ParticleEfx ) |
| m_ParticleEfx.Stop(); |
| } |
| } |
| }; |