| |
| class CraftingManager |
| { |
| const int CM_MODE_NONE = 0; |
| const int CM_MODE_WORLD = 1; |
| const int CM_MODE_INVENTORY = 2; |
|
|
| PlayerBase m_player; |
| PluginRecipesManager m_recipesManager; |
| ActionVariantManager m_actionVariantManager; |
| int m_recipeID; |
| int m_contextualRecipeID; |
| int m_recipeCount; |
| int m_craftingMode; |
| ItemBase m_item1; |
| ItemBase m_item2; |
| |
| ref array<int> m_recipes; |
|
|
| void CraftingManager(PlayerBase player, PluginRecipesManager recipesManager) |
| { |
| m_recipesManager = recipesManager; |
| m_player = player; |
| m_craftingMode = CM_MODE_NONE; |
| m_actionVariantManager = ActionManagerClient.GetVariantManager( ActionWorldCraft ); |
| m_actionVariantManager.GetOnUpdateInvoker().Clear(); |
| m_actionVariantManager.GetOnUpdateInvoker().Insert(OnUpdate); |
| m_recipes = new array<int>; |
| } |
|
|
| void SetRecipeID(int recipeID) |
| { |
| m_recipeID = recipeID; |
| } |
| |
| int GetRecipeID() |
| { |
| return m_recipeID; |
| } |
| |
| bool IsInventoryCraft() |
| { |
| return m_craftingMode == CM_MODE_INVENTORY; |
| } |
| |
| bool IsWorldCraft() |
| { |
| return m_craftingMode == CM_MODE_WORLD; |
| } |
| |
| int GetRecipesCount() |
| { |
| return m_recipeCount; |
| } |
| |
| void SetNextRecipe() |
| { |
|
|
| } |
| |
| void OnUpdate( Object item, Object target, int component_index ) |
| { |
| ItemBase item1 = ItemBase.Cast( item ); |
| ItemBase item2 = ItemBase.Cast( target ); |
| |
| if ( m_player.GetActionManager().GetRunningAction() ) |
| return; |
| |
| ItemBase item_in_hands = m_player.GetItemInHands(); |
| |
| if (!item1 || !item2) |
| { |
| m_recipeCount = 0; |
| m_craftingMode = CM_MODE_NONE; |
| m_actionVariantManager.Clear(); |
| return; |
| } |
| else |
| { |
| |
| if ( item1 != item_in_hands && item2 != item_in_hands ) |
| { |
| InventoryLocation il1 = new InventoryLocation; |
| InventoryLocation il2 = new InventoryLocation; |
| |
| item1.GetInventory().GetCurrentInventoryLocation(il1); |
| item2.GetInventory().GetCurrentInventoryLocation(il2); |
| |
| Error("Crafting manager - both of items are out of hands - item1: " + il1.DumpToString() + " item2: " + il2.DumpToString() + " / item in hands: - " + item_in_hands); |
| } |
| } |
| |
| int recipeCount = 0; |
| |
| if (m_craftingMode == CM_MODE_INVENTORY) |
| { |
| recipeCount = m_recipesManager.GetValidRecipes(m_item1, m_item2, m_recipes, m_player); |
| m_recipeCount = recipeCount; |
| m_recipeID = m_recipes.Get(m_contextualRecipeID); |
| return; |
| } |
| |
| recipeCount = m_recipesManager.GetValidRecipes(item1, item2, m_recipes, m_player); |
|
|
| if (recipeCount == 0) |
| { |
| m_recipeCount = 0; |
| m_craftingMode = CM_MODE_NONE; |
| m_actionVariantManager.Clear(); |
| } |
| else |
| { |
| if ( m_craftingMode == CM_MODE_NONE || m_recipeCount != recipeCount || m_item1 != item1 || m_item2 != item2 ) |
| { |
| m_craftingMode = CM_MODE_WORLD; |
| m_recipeCount = recipeCount; |
| m_contextualRecipeID = 0; |
| m_item1 = item1; |
| m_item2 = item2; |
| |
| m_actionVariantManager.SetActionVariantCount(m_recipeCount); |
| } |
| m_recipeID = m_recipes.Get(m_contextualRecipeID); |
| } |
| |
| } |
| |
| bool SetInventoryCraft(int recipeID, ItemBase item1, ItemBase item2) |
| { |
| int recipeCount = m_recipesManager.GetValidRecipes(item1,item2,m_recipes, m_player); |
| |
| for ( int i = 0; i < recipeCount; i++ ) |
| { |
| if (recipeID == -1 || m_recipes.Get(i) == recipeID) |
| { |
| if ( m_recipesManager.GetIsInstaRecipe(m_recipes.Get(i)) || m_recipesManager.IsEnableDebugCrafting() ) |
| { |
| Param craftParam = new Param3<int, ItemBase, ItemBase>(m_recipes.Get(i), item1, item2); |
| m_player.RPCSingleParam(ERPCs.RPC_CRAFTING_INVENTORY_INSTANT, craftParam, true, m_player.GetIdentity()); |
| return true; |
| } |
| else |
| { |
| m_craftingMode = CM_MODE_INVENTORY; |
| m_recipeCount = recipeCount; |
| m_contextualRecipeID = i; |
| m_item1 = item1; |
| m_item2 = item2; |
| m_recipeID = m_recipes.Get(i); |
|
|
| ActionManagerClient am = ActionManagerClient.Cast(m_player.GetActionManager()); |
| |
| if ( m_player.GetItemInHands() == item1) am.SetInventoryAction( am.GetAction(ActionWorldCraft), item2, item1); |
| else am.SetInventoryAction( am.GetAction(ActionWorldCraft), item1, item2); |
|
|
| return true; |
| } |
| } |
| |
| } |
| return false; |
| } |
| |
| void ResetInventoryCraft() |
| { |
| m_recipeCount = 0; |
| m_craftingMode = CM_MODE_NONE; |
| } |
| |
| bool IsEnableDebugCrafting() |
| { |
| return true; |
| } |
| |
| int GetRecipeID( int action_index ) |
| { |
| return m_recipes[action_index]; |
| } |
| } |
|
|