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| class Debug |
| { |
| static private const string LOG_DEBUG = "Debug"; |
| static private const string LOG_DEBUG_ACTION = "Action"; |
| static private const string LOG_DEBUG_SYMPTOM = "Symptom"; |
| static private const string LOG_DEBUG_INV_MOVE = "Inv Move"; |
| static private const string LOG_DEBUG_INV_RESERVATION = "Inv Rrsv"; |
| static private const string LOG_DEBUG_INV_HFSM = "HFSM"; |
| static private const string LOG_DEBUG_QUICKBAR = "Quickbar"; |
| static private const string LOG_DEBUG_BASEBUILDING = "Base Building"; |
| static private const string LOG_DEBUG_BLEEDING_CHANCES = "Bleeding"; |
| static private const string LOG_DEBUG_TRIGGER = "Trigger"; |
| static private const string LOG_DEBUG_PARTICLE = "Particle"; |
| static private const string LOG_DEBUG_TF = "TestFramework"; |
| static private const string LOG_DEBUG_WEIGHT = "Weight"; |
| static private const string LOG_DEBUG_MELEE = "Melee"; |
| static private const string LOG_DEBUG_WEATHER = "Weather"; |
|
|
| static private const string LOG_INFO = "Info"; |
| static private const string LOG_WARNING = "Warning"; |
| static private const string LOG_ERROR = "Error"; |
| static private const string LOG_DEFAULT = "n/a"; |
| |
| static private ref array<Shape> m_DebugShapes; |
| |
| static Widget m_DebugLayoutCanvas; |
| static CanvasWidget m_CanvasDebug; |
| |
| |
| |
| static string GetDebugName(Managed entity) |
| { |
| if (!entity) |
| return ""; |
| |
| Object obj; |
| if (CastTo(obj, entity)) |
| return obj.GetDebugNameNative(); |
| |
| return entity.GetDebugName(); |
| } |
| |
| static void InitCanvas() |
| { |
| if (!m_DebugLayoutCanvas) |
| { |
| m_DebugLayoutCanvas = GetGame().GetWorkspace().CreateWidgets("gui/layouts/debug/day_z_debugcanvas.layout"); |
| m_CanvasDebug = CanvasWidget.Cast( m_DebugLayoutCanvas.FindAnyWidget( "CanvasWidget" ) ); |
| } |
| } |
|
|
| static void ClearCanvas() |
| { |
| if (m_CanvasDebug) |
| m_CanvasDebug.Clear(); |
| } |
| |
| static void CanvasDrawLine(float x1, float y1, float x2, float y2, float width, int color) |
| { |
| InitCanvas(); |
| m_CanvasDebug.DrawLine(x1, y1, x2, y2, width, color); |
| } |
| |
| |
| |
| |
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| |
| |
| |
| |
| static void CanvasDrawPoint(float x1, float y1, int color) |
| { |
| CanvasDrawLine(x1, y1, x1+1, y1, 1, color); |
| } |
| |
| static void Init() |
| { |
| m_DebugShapes = new array<Shape>; |
| } |
| |
| static void DestroyAllShapes() |
| { |
| for ( int i = 0; i < m_DebugShapes.Count(); ++i ) |
| { |
| if ( m_DebugShapes.Get(i) ) |
| { |
| m_DebugShapes.Get(i).Destroy(); |
| } |
| } |
| |
| m_DebugShapes.Clear(); |
| } |
| |
| static void RemoveShape(out Shape shape) |
| { |
| if (!shape) return; |
| for ( int i = 0; i < m_DebugShapes.Count(); i++ ) |
| { |
| Shape found_shape = m_DebugShapes.Get(i); |
| |
| if ( found_shape && found_shape == shape ) |
| { |
| found_shape.Destroy(); |
| m_DebugShapes.Remove(i); |
| shape = null; |
| return; |
| } |
| } |
| } |
| |
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| |
| |
| static void Log(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void ActionLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_ACTION, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void SymptomLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_SYMPTOM, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void InventoryMoveLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_INV_MOVE, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void InventoryReservationLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_INV_RESERVATION, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void InventoryHFSMLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_INV_HFSM, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void QuickbarLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_QUICKBAR, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void BaseBuildingLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_BASEBUILDING, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void BleedingChancesLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_BLEEDING_CHANCES, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void TriggerLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_DEBUG_TRIGGER, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void ParticleLog(string message = LOG_DEFAULT, Managed caller = null, string function = "", Managed entity = null) |
| { |
| string res = LogMessage(LOG_DEBUG_PARTICLE, GetDebugName(caller), GetDebugName(entity), "", function, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void TFLog(string message = LOG_DEFAULT, TestFramework caller = null, string function = "") |
| { |
| string res = LogMessage(LOG_DEBUG_TF, GetDebugName(caller), "", "", function, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void WeightLog(string message = LOG_DEFAULT, Managed caller = null, string function = "", Managed entity = null) |
| { |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| } |
| |
| static void MeleeLog(Entity entity, string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT) |
| { |
| string logMessage = string.Format("%1: %2", entity.GetSimulationTimeStamp(), message); |
| string res = LogMessage(LOG_DEBUG_MELEE, plugin, GetDebugName(entity), author, label, logMessage); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void WeatherLog(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| if (!LogManager.IsWeatherLogEnabled()) |
| { |
| return; |
| } |
|
|
| string res = LogMessage(LOG_DEBUG_WEATHER, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| static void LogInfo(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_INFO, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| |
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| |
| |
| static void LogWarning(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_WARNING, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| |
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| |
| |
| static void LogError(string message = LOG_DEFAULT, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| string res = LogMessage(LOG_ERROR, plugin, entity, author, label, message); |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void LogArrayInt(array<int> arr = NULL, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| if (arr == null) |
| return; |
|
|
| string res; |
|
|
| for (int i = 0; i < arr.Count(); i++) |
| { |
| res += LogMessage(LOG_DEBUG, plugin, entity, author, label, arr.Get(i).ToString()); |
| } |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void LogArrayString(array<string> arr = NULL, string plugin = LOG_DEFAULT, string author = LOG_DEFAULT, string label = LOG_DEFAULT, string entity = LOG_DEFAULT) |
| { |
| if (arr == null) |
| return; |
|
|
| string res; |
| |
| for (int i = 0; i < arr.Count(); i++) |
| { |
| res += LogMessage(LOG_DEBUG, plugin, entity, author, label, arr.Get(i)); |
| } |
|
|
| #ifdef LOG_TO_RPT |
| if (res.Length() > 0) |
| { |
| PrintToRPT("" + res); |
| } |
| #endif |
| } |
| |
| static void ReceivedLogMessageFromServer(string message) |
| { |
| if (!LogManager.IsLogsEnable()) |
| { |
| return; |
| } |
|
|
| SaveLog(message); |
|
|
| #ifdef LOG_TO_RPT |
| if (message.Length() > 0) |
| { |
| PrintToRPT("" + message); |
| } |
| #endif |
| } |
| |
| static void ClearScriptLogs() |
| { |
| ClearLogs(); |
| } |
|
|
| static Shape DrawBox(vector pos1, vector pos2, int color = 0x1fff7f7f) |
| { |
| return DrawBoxEx(pos1, pos2, color, ShapeFlags.TRANSP|ShapeFlags.NOZWRITE); |
| } |
| |
| static Shape DrawBoxEx(vector pos1, vector pos2, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.NOZWRITE) |
| { |
| Shape shape = Shape.Create(ShapeType.BBOX, color, flags, pos1, pos2); |
| if (( flags & ShapeFlags.ONCE ) == 0) |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
| |
| static Shape DrawCube(vector pos, float size = 1, int color = 0x1fff7f7f) |
| { |
| vector min = pos; |
| vector max = pos; |
| |
| float size_h = size * 0.5; |
| |
| min[0] = min[0] - size_h; |
| min[1] = min[1] - size_h; |
| min[2] = min[2] - size_h; |
| |
| max[0] = max[0] + size_h; |
| max[1] = max[1] + size_h; |
| max[2] = max[2] + size_h; |
| |
| Shape shape = Shape.Create(ShapeType.DIAMOND, color, ShapeFlags.TRANSP|ShapeFlags.NOZWRITE, min, max); |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
| |
| static Shape DrawSphere(vector pos, float size = 1, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE) |
| { |
| Shape shape = Shape.CreateSphere(color, flags, pos, size); |
| if (( flags & ShapeFlags.ONCE ) == 0) |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
| |
| static Shape DrawFrustum(float horizontalAngle, float verticalAngle, float length, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.WIREFRAME) |
| { |
| Shape shape = Shape.CreateFrustum(horizontalAngle, verticalAngle, length, color, flags); |
| if (( flags & ShapeFlags.ONCE ) == 0) |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
| |
| static Shape DrawCylinder(vector pos, float radius, float height = 1, int color = 0x1fff7f7f, ShapeFlags flags = ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE ) |
| { |
| Shape shape = Shape.CreateCylinder(color, flags, pos, radius, height); |
| if (( flags & ShapeFlags.ONCE ) == 0) |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
| |
| static array<Shape> DrawCone(vector pos, float lenght, float halfAngle, float offsetAngle, int color = 0xFFFFFFFF, int flags = 0) |
| { |
| array<Shape> shapes = new array<Shape>; |
| |
| vector endL, endR; |
| Math3D.ConePoints(pos, lenght, halfAngle, offsetAngle, endL, endR); |
|
|
| |
| shapes.Insert( Debug.DrawLine(pos, endL, color, flags) ); |
| |
| shapes.Insert( Debug.DrawLine(pos, endR, color, flags) ); |
| |
| shapes.Insert( Debug.DrawLine(endL, endR, color, flags) ); |
| |
| shapes.Insert( Debug.DrawLine(pos, pos + Vector(Math.Cos(offsetAngle), 0, Math.Sin(offsetAngle)).Normalized() * lenght, color, flags) ); |
| |
| return shapes; |
| } |
| |
| |
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| |
| |
| |
| |
| |
| |
| |
| static Shape DrawLine(vector from, vector to, int color = 0xFFFFFFFF, int flags = 0) |
| { |
| vector pts[2] |
| pts[0] = from; |
| pts[1] = to; |
| |
| Shape shape = Shape.CreateLines(color, flags, pts, 2); |
| if (( flags & ShapeFlags.ONCE ) == 0) |
| m_DebugShapes.Insert(shape); |
| |
| return shape; |
| } |
|
|
| static Shape DrawLines(vector[] positions, int count, int color = 0xFFFFFFFF, int flags = 0) |
| { |
| |
| Shape shape = Shape.CreateLines(color, flags, positions, count); |
| if (( flags & ShapeFlags.ONCE ) == 0) |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
| |
| static Shape DrawArrow(vector from, vector to, float size = 0.5, int color = 0xFFFFFFFF, int flags = 0) |
| { |
| Shape shape = Shape.CreateArrow(from, to, size, color, flags); |
| m_DebugShapes.Insert(shape); |
| return shape; |
| } |
|
|
| |
| |
| |
| |
| |
| |
| static void GetBaseConfigClasses( out TStringArray base_classes ) |
| { |
| base_classes.Clear(); |
| base_classes.Insert(CFG_VEHICLESPATH); |
| base_classes.Insert(CFG_WEAPONSPATH); |
| base_classes.Insert(CFG_MAGAZINESPATH); |
| base_classes.Insert(CFG_AMMO); |
| base_classes.Insert(CFG_WORLDS); |
| base_classes.Insert(CFG_SURFACES); |
| base_classes.Insert(CFG_SOUND_SETS); |
| base_classes.Insert(CFG_SOUND_SHADERS); |
| base_classes.Insert(CFG_NONAI_VEHICLES); |
| base_classes.Insert(CFG_SOUND_TABLES); |
| } |
| |
| |
| |
| |
| |
| |
| |
| static void GetFiltredConfigClasses( string search_string, out TStringArray filtered_classes, bool only_public = true ) |
| { |
| TStringArray searching_in = new TStringArray; |
| GetBaseConfigClasses( searching_in ); |
| |
| filtered_classes.Clear(); |
| |
| search_string.ToLower(); |
| |
| for ( int s = 0; s < searching_in.Count(); ++s ) |
| { |
| string config_path = searching_in.Get(s); |
| |
| int objects_count = GetGame().ConfigGetChildrenCount(config_path); |
| for (int i = 0; i < objects_count; i++) |
| { |
| string childName; |
| GetGame().ConfigGetChildName(config_path, i, childName); |
| |
| if ( only_public ) |
| { |
| int scope = GetGame().ConfigGetInt( config_path + " " + childName + " scope" ); |
| if ( scope == 0 ) |
| { |
| continue; |
| } |
| } |
| |
| string nchName = childName; |
| nchName.ToLower(); |
| |
| if ( nchName.Contains(search_string) != -1) |
| { |
| filtered_classes.Insert(childName); |
| } |
| } |
| } |
| } |
| |
| |
| |
| |
| static private bool m_EnabledLogs; |
| |
| static private string LogMessage(string level, string plugin, string entity, string author, string label, string message) |
| { |
| if (GetGame() == null || !LogManager.IsLogsEnable()) |
| return string.Empty; |
| |
| bool is_server_log = ( GetGame().IsServer() && GetGame().IsMultiplayer() ); |
| |
| |
| |
| |
| string date = GetDate(); |
| string env = "Client"; |
| string msg = string.Empty; |
| |
| if ( is_server_log ) |
| { |
| env = "Server"; |
| } |
| |
| msg = string.Format("%1 | %2 | %3 | %4 | %5 | %6 | %7", date, env, level, plugin, entity, label, message); |
| |
| if ( is_server_log ) |
| { |
| SaveLog(msg); |
| #ifdef DEVELOPER |
| Param1<string> msg_p = new Param1<string>(msg); |
| CallMethod(CALL_ID_SEND_LOG, msg_p); |
| #endif |
| } |
| else |
| { |
| SaveLog(msg); |
| } |
|
|
| return msg; |
| } |
| |
| static private void SaveLog(string log_message) |
| { |
| #ifndef SERVER |
| CachedObjectsParams.PARAM1_STRING.param1 = log_message; |
| GetDispatcher().CallMethod(CALL_ID_SCR_CNSL_ADD_PRINT, CachedObjectsParams.PARAM1_STRING); |
| #endif |
| |
| FileHandle fileHandle = OpenFile(GetFileName(), FileMode.APPEND); |
| if (fileHandle == 0) |
| return; |
|
|
| FPrintln(fileHandle, log_message); |
| CloseFile(fileHandle); |
|
|
| #ifndef LOG_TO_RPT |
| #ifdef DIAG_DEVELOPER |
| Print(string.Format("%1", log_message)); |
| #endif |
| #endif |
| } |
| |
| static void ClearLogs() |
| { |
| if (FileExist(GetFileName())) |
| { |
| FileHandle fileHandle = OpenFile(GetFileName(), FileMode.WRITE); |
| if (fileHandle == 0) |
| return; |
| |
| FPrintln(fileHandle, ""); |
| CloseFile(fileHandle); |
| } |
| } |
| |
| static string GetFileName() |
| { |
| return CFG_FILE_SCRIPT_LOG_EXT; |
| } |
| |
| static private string GetDate() |
| { |
| int year; |
| int month; |
| int day; |
| int hour; |
| int minute; |
| int second; |
| |
| GetYearMonthDay(year, month, day); |
| GetHourMinuteSecond(hour, minute, second); |
| |
| string date = month.ToStringLen(2) + "-" + day.ToStringLen(2) + " " + hour.ToStringLen(2) + ":" + minute.ToStringLen(2) + ":" + second.ToStringLen(2); |
| |
| return date; |
| } |
| }; |
|
|
| class LogManager |
| { |
| static bool m_DoLogs; |
| static bool m_DoActionDebugLog; |
| static bool m_DoSymptomDebugLog; |
| static bool m_DoInventoryMoveLog; |
| static bool m_DoInventoryReservationLog; |
| static bool m_DoInventoryHFSMLog; |
| static bool m_DoSyncLog; |
| static bool m_DoQuickbarLog; |
| static bool m_DoBaseBuildingLog; |
| static bool m_DoWeaponLog; |
| static bool m_DoWeatherLog; |
| static bool m_DoBleedingChanceLog; |
| |
| static void Init() |
| { |
| #ifdef DIAG_DEVELOPER |
| m_DoLogs = true; |
| #else |
| m_DoLogs = IsCLIParam("doLogs"); |
| #endif |
|
|
| m_DoActionDebugLog = IsCLIParam("doActionLog"); |
| m_DoSymptomDebugLog = IsCLIParam("doSymptomLog"); |
| m_DoInventoryMoveLog = IsCLIParam("doInvMoveLog"); |
| m_DoInventoryReservationLog = IsCLIParam("doInvReservLog"); |
| m_DoInventoryHFSMLog = IsCLIParam("doInvHFSMLog"); |
| m_DoSyncLog = IsCLIParam("doSyncLog"); |
| m_DoQuickbarLog = IsCLIParam("doQuickbarLog"); |
| m_DoBaseBuildingLog = IsCLIParam("doBaseBuildingLog"); |
| m_DoWeaponLog = IsCLIParam("doWeaponLog"); |
| m_DoWeatherLog = IsCLIParam("doWeatherLog"); |
| } |
| |
| static bool IsLogsEnable() |
| { |
| return m_DoLogs; |
| } |
| |
| static void SetLogsEnabled(bool enable) |
| { |
| m_DoLogs = enable; |
| } |
| |
| static bool IsActionLogEnable() |
| { |
| return m_DoActionDebugLog; |
| } |
| |
| static void ActionLogEnable(bool enable) |
| { |
| m_DoActionDebugLog = enable; |
| } |
| |
| static bool IsInventoryMoveLogEnable() |
| { |
| return m_DoInventoryMoveLog; |
| } |
| |
| static void InventoryMoveLogEnable(bool enable) |
| { |
| m_DoInventoryMoveLog = enable; |
| } |
| |
| static bool IsInventoryReservationLogEnable() |
| { |
| return m_DoInventoryReservationLog; |
| } |
| |
| static void InventoryReservationLogEnable(bool enable) |
| { |
| m_DoInventoryReservationLog = enable; |
| } |
| |
| static bool IsInventoryHFSMLogEnable() |
| { |
| return m_DoInventoryHFSMLog; |
| } |
| |
| static void InventoryHFSMLogEnable(bool enable) |
| { |
| m_DoInventoryHFSMLog = enable; |
| } |
| |
| static bool IsSyncLogEnable() |
| { |
| return m_DoSyncLog; |
| } |
| |
| static void SyncLogEnable(bool enable) |
| { |
| m_DoSyncLog = enable; |
| } |
| |
| static bool IsQuickbarLogEnable() |
| { |
| return m_DoQuickbarLog; |
| } |
| |
| static void QuickbarLogEnable(bool enable) |
| { |
| m_DoQuickbarLog = enable; |
| } |
| |
| static bool IsBaseBuildingLogEnable() |
| { |
| return m_DoBaseBuildingLog; |
| } |
| |
| static void BaseBuildingLogEnable(bool enable) |
| { |
| m_DoBaseBuildingLog = enable; |
| } |
| |
| static bool IsSymptomLogEnable() |
| { |
| return m_DoSymptomDebugLog; |
| } |
| |
| static void SymptomLogEnable(bool enable) |
| { |
| m_DoSymptomDebugLog = enable; |
| } |
| |
| static bool IsWeaponLogEnable() |
| { |
| return m_DoWeaponLog; |
| } |
| |
| static void WeaponLogEnable(bool enable) |
| { |
| m_DoWeaponLog = enable; |
| } |
| |
| static bool IsWeatherLogEnabled() |
| { |
| return m_DoWeatherLog; |
| } |
| |
| static bool IsBleedingChancesLogEnable() |
| { |
| return m_DoBleedingChanceLog; |
| } |
| |
| static void BleedingChancesLogEnable(bool enable) |
| { |
| m_DoBleedingChanceLog = enable; |
| } |
| } |
|
|
| enum WeightDebugType |
| { |
| NONE = 0, |
| RECALC_FORCED = 1, |
| RECALC_DIRTY = 2, |
| DUMP_STACK = 4, |
| SET_DIRTY_FLAG = 8, |
| } |
|
|
| class WeightDebug |
| { |
| static private ref map<EntityAI, ref WeightDebugData> m_WeightDebugData = new map<EntityAI, ref WeightDebugData>(); |
| static WeightDebugType m_VerbosityFlags; |
| |
| |
| static WeightDebugData GetWeightDebug(EntityAI entity) |
| { |
| if (!m_WeightDebugData.Get(entity)) |
| { |
| WeightDebugData data = new WeightDebugData(entity); |
| m_WeightDebugData.Insert(entity,data); |
| return data; |
| } |
| return m_WeightDebugData.Get(entity); |
| } |
| |
| static void ClearWeightDebug() |
| { |
| m_WeightDebugData.Clear(); |
| } |
| |
| static void PrintAll(EntityAI entity) |
| { |
| GameInventory inv = entity.GetInventory(); |
| if (!inv) |
| return; |
| array<EntityAI> items = new array<EntityAI>; |
| inv.EnumerateInventory(InventoryTraversalType.PREORDER, items); |
| for(int i = 0; i < items.Count(); i++) |
| { |
| EntityAI item = items.Get(i); |
| if (m_WeightDebugData.Get(item)) |
| { |
| m_WeightDebugData.Get(item).Output(); |
| } |
| } |
| } |
| |
| static void SetVerbosityFlags(WeightDebugType type) |
| { |
| m_VerbosityFlags = type; |
| } |
| } |
|
|
| class WeightDebugData |
| { |
| string m_Classname; |
| string m_Weight; |
| int m_InventoryDepth; |
| string m_CalcDetails; |
| |
| void WeightDebugData(EntityAI entity) |
| { |
| m_Classname = entity.GetType(); |
| m_InventoryDepth = entity.GetHierarchyLevel(); |
| } |
| |
| void SetWeight(float weight) |
| { |
| m_Weight = weight.ToString(); |
| } |
| |
| void SetCalcDetails(string details) |
| { |
| m_CalcDetails = details; |
| } |
| |
| |
| void AddCalcDetails(string details) |
| { |
| m_CalcDetails += "+ "+details; |
| } |
| |
| void Output() |
| { |
| string spaces; |
| for(int i = 0; i < m_InventoryDepth;i++) |
| spaces+="--------"; |
|
|
| Print(spaces+">" + m_Classname + " Overall entity weight: "+ m_Weight + " Calculation details:" + m_CalcDetails); |
| } |
| |
|
|
| } |
|
|