| |
| typedef Param4<string, string, int, int> CachedServerInfo; |
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| |
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|
| enum ESortType |
| { |
| HOST, |
| TIME, |
| POPULATION, |
| SLOTS, |
| PING |
| FAVORITE, |
| PASSWORDED, |
| QUEUE |
| }; |
|
|
| enum ESortOrder |
| { |
| ASCENDING, |
| DESCENDING, |
| }; |
|
|
| class GetServerModListResult |
| { |
| string m_Id; |
| array<string> m_Mods; |
| } |
|
|
| |
| class GetServersResultRow |
| { |
| string m_Id; |
| int m_Priority; |
| string m_Name; |
| string m_Description; |
| string m_HostIp; |
| int m_HostPort; |
| bool m_Invisible; |
| bool m_Official; |
| string m_MapNameToRun; |
| bool m_Modded; |
| int m_ModeId; |
| bool m_AntiCheat; |
| int m_RegionId; |
| int m_MinPlayers; |
| int m_MaxPlayers; |
| int m_FreeSlots; |
| int m_CurrentNumberPlayers; |
| int m_PlayersInQueue; |
| string m_GameVersion; |
| bool m_IsPasswordProtected; |
| string m_CreatedAt; |
| string m_UpdatedAt; |
| bool m_MouseAndKeyboardEnabled; |
| bool m_WhitelistEnabled; |
| bool m_IsDLC; |
| |
| |
| bool m_IsExpanded; |
| int m_SortName; |
| int m_SortTime; |
| bool m_IsSelected; |
|
|
| |
| string m_CharactersAlive; |
| |
| string m_SteamFriends; |
| |
| int m_Ping; |
| string m_TimeOfDay; |
| |
| int m_Disable3rdPerson; |
| |
| float m_EnvironmentTimeMul; |
| float m_EnvironmentNightTimeMul; |
| bool m_AllowedFilePatching; |
| string m_ShardId; |
| int m_SteamQueryPort; |
| |
| bool m_Favorite; |
|
|
| string GetIpPort() |
| { |
| #ifdef PLATFORM_WINDOWS |
| return m_Id; |
| #else |
| return GetIP() + ":" + m_HostPort; |
| #endif |
| } |
| |
| string GetIP() |
| { |
| #ifdef PLATFORM_WINDOWS |
| |
| array<string> parts = new array<string>; |
| m_Id.Split(":", parts); |
| return parts[0]; |
| #else |
| return m_HostIp; |
| #endif |
| } |
| |
| bool IsSelected() |
| { |
| return m_IsSelected; |
| } |
| |
| string GetValueStr(ESortType sort_type) |
| { |
| switch( sort_type ) |
| { |
| case ESortType.HOST: |
| { |
| return m_Name; |
| } |
| } |
| |
| return ""; |
| } |
| |
| int GetValueInt(ESortType sort_type) |
| { |
| switch( sort_type ) |
| { |
| case ESortType.TIME: |
| { |
| return m_SortTime; |
| } |
| case ESortType.POPULATION: |
| { |
| return m_CurrentNumberPlayers; |
| } |
| case ESortType.SLOTS: |
| { |
| return m_MaxPlayers; |
| } |
| case ESortType.PING: |
| { |
| return m_Ping; |
| } |
| case ESortType.QUEUE: |
| { |
| return m_PlayersInQueue; |
| } |
| } |
| return 0; |
| } |
| |
| |
| |
| |
| int CompareTo(GetServersResultRow other, ESortType sortType) |
| { |
| |
| if (sortType == ESortType.HOST) |
| { |
| string val1 = this.GetValueStr(ESortType.HOST); |
| string val2 = other.GetValueStr(ESortType.HOST); |
| |
| if (val1 == val2) |
| return 0; |
| |
| if (val1 < val2) |
| return 1; |
| |
| return -1; |
| } |
|
|
| |
| int comparisonResult = other.GetValueInt(sortType) - this.GetValueInt(sortType); |
| if (comparisonResult == 0) |
| { |
| |
| if (sortType == ESortType.POPULATION) |
| { |
| comparisonResult = this.CompareTo(other, ESortType.QUEUE); |
| } |
| } |
| |
| return comparisonResult; |
| } |
| }; |
|
|
|
|
| typedef array<ref GetServersResultRow> GetServersResultRowArray; |
|
|
| class GetFirstServerWithEmptySlotResult |
| { |
| GetServersResult m_Result; |
| }; |
|
|
| |
| class GetFirstServerWithEmptySlotInput |
| { |
| bool m_Official; |
| string m_GameVersion; |
| int m_RegionId; |
|
|
| bool m_UseOfficial; |
| bool m_UseGameVersion; |
| bool m_UseRegionId; |
| |
| void SetOfficial( bool Official ) |
| { |
| m_Official = Official; |
| m_UseOfficial = true; |
| } |
| |
| void SetGameVersion( string GameVersion ) |
| { |
| m_GameVersion = GameVersion; |
| m_UseGameVersion = true; |
| } |
| |
| void SetRegionId( int RegionId ) |
| { |
| m_RegionId = RegionId; |
| m_UseRegionId = true; |
| } |
| }; |
|
|
| |
| class GetServersResult |
| { |
| int m_Page; |
| int m_Pages; |
| ref GetServersResultRowArray m_Results; |
|
|
| int m_NumServers; |
| }; |
|
|
| |
| class GetServersInput |
| { |
| bool m_AntiCheat; |
| int m_RowsPerPage; |
| string m_SortBy; |
| ESortOrder m_SortOrder; |
| string m_Name; |
| string m_GameType; |
| int m_Platform; |
| int m_ModeId; |
| int m_Page; |
| string m_GameVersion; |
| bool m_Official; |
| bool m_Joinable; |
| string m_MapNameToRun; |
| bool m_IsModded; |
| int m_MinPlayers; |
| int m_MaxPlayers; |
| bool m_IsPasswordProtected; |
| int m_RegionId; |
| int m_Priority; |
| int m_FreeSlotsMin; |
| int m_FreeSlotsMax; |
| string m_HostIp; |
| int m_HostPort; |
| string m_FavoriteServers; |
| bool m_MouseAndKeyboardEnabled; |
| bool m_WhitelistEnabled; |
| bool m_IsDLC; |
|
|
| bool m_UseAntiCheat; |
| bool m_UseName; |
| bool m_UseGameType; |
| bool m_UseModeId; |
| bool m_UseGameVersion; |
| bool m_UseOfficial; |
| bool m_UseJoinable; |
| bool m_UseMapNameToRun; |
| bool m_UseIsModded; |
| bool m_UseMinPlayers; |
| bool m_UseMaxPlayers; |
| bool m_UseIsPasswordProtected; |
| bool m_UseRegionId; |
| bool m_UsePriority; |
| bool m_UseFreeSlotsMin; |
| bool m_UseFreeSlotsMax; |
| bool m_UseHostIp; |
| bool m_UseHostPort; |
| bool m_UseHostIps; |
| bool m_UseMouseAndKeyboardEnabled; |
| bool m_UseWhitelistEnabled; |
| bool m_UseIsDLC; |
| |
| void SetAntiCheatFilter( bool anti_cheat ) |
| { |
| m_AntiCheat = anti_cheat; |
| m_UseAntiCheat = true; |
| } |
| |
| void SetNameFilter( string name ) |
| { |
| m_Name = name; |
| m_UseName = true; |
| } |
| |
| void SetGameTypeFilter( string game_type ) |
| { |
| m_GameType = game_type; |
| m_UseGameType = true; |
| } |
| |
| void SetModeIdFilter( int mode_id ) |
| { |
| m_ModeId = mode_id; |
| m_UseModeId = true; |
| } |
| |
| void SetGameVersionFilter( string game_version ) |
| { |
| m_GameVersion = game_version; |
| m_UseGameVersion = true; |
| } |
| |
| void SetOfficialFilter( bool official ) |
| { |
| m_Official = official; |
| m_UseOfficial = true; |
| } |
| |
| void SetJoinableFilter( bool joinable ) |
| { |
| m_Joinable = joinable; |
| m_UseJoinable = true; |
| } |
| |
| void SetMapNameToRun( string mapNameToRun ) |
| { |
| m_MapNameToRun = mapNameToRun; |
| m_UseMapNameToRun = true; |
| } |
| |
| void SetIsModdedFilter( bool is_modded ) |
| { |
| m_IsModded = is_modded; |
| m_UseIsModded = true; |
| } |
| |
| void SetMinPlayersFilter( int min_players ) |
| { |
| m_MinPlayers = min_players; |
| m_UseMinPlayers = true; |
| } |
| |
| void SetMaxPlayersFilter( int max_players ) |
| { |
| m_MaxPlayers = max_players; |
| m_UseMaxPlayers = true; |
| } |
| |
| void SetIsPasswordProtectedFilter( bool password_protected ) |
| { |
| m_IsPasswordProtected = password_protected; |
| m_UseIsPasswordProtected = true; |
| } |
| |
| void SetRegionIdFilter( int region ) |
| { |
| m_RegionId = region; |
| m_UseRegionId = true; |
| } |
| |
| void SetPriorityFilter( int priority ) |
| { |
| m_Priority = priority; |
| m_UsePriority = true; |
| } |
| |
| void SetFreeSlotsMin( int freeSlotsMin ) |
| { |
| m_FreeSlotsMin = freeSlotsMin; |
| m_UseFreeSlotsMin = true; |
| } |
| |
| void SetFreeSlotsMax( int freeSlotsMax ) |
| { |
| m_FreeSlotsMax = freeSlotsMax; |
| m_UseFreeSlotsMax = true; |
| } |
| |
| void SetHostIp( string hostIp ) |
| { |
| m_HostIp = hostIp; |
| m_UseHostIp = true; |
| } |
| |
| void SetHostPort( int hostPort ) |
| { |
| m_HostPort = hostPort; |
| m_UseHostPort = true; |
| } |
| |
| void SetMouseAndKeyboardEnabled(bool enabledMouseAndKeyboard) |
| { |
| m_MouseAndKeyboardEnabled = enabledMouseAndKeyboard; |
| m_UseMouseAndKeyboardEnabled = true; |
| } |
| |
| void SetFavorited( bool show ) |
| { |
| m_SortBy += "F"; |
| AddShow( show ); |
| |
| } |
| |
| void SetFriendsPlaying( bool show ) |
| { |
| m_SortBy += "P"; |
| AddShow( show ); |
| } |
| |
| void SetPreviouslyPlayed( bool show ) |
| { |
| m_SortBy += "R"; |
| AddShow( show ); |
| } |
| |
| void SetProperVersionMatch( bool show ) |
| { |
| m_SortBy += "V"; |
| AddShow( show ); |
| } |
| |
| void SetFullServer( bool show ) |
| { |
| m_SortBy += "S"; |
| AddShow( show ); |
| } |
| |
| void SetThirdPerson( bool show ) |
| { |
| m_SortBy += "3"; |
| AddShow( show ); |
| } |
| |
| void SetPublic( bool show ) |
| { |
| m_SortBy += "L"; |
| AddShow( show ); |
| } |
| |
| void SetAcceleratedTime( bool show ) |
| { |
| m_SortBy += "A"; |
| AddShow( show ); |
| } |
|
|
| void SetAllowedFilePatching( bool show ) |
| { |
| m_SortBy += "7"; |
| AddShow( show ); |
| } |
| |
| void SetLAN() |
| { |
| m_SortBy += "N"; |
| } |
| |
| void SetPingFilter( int pingMaxValue ) |
| { |
| m_SortBy += "M" + pingMaxValue + ";"; |
| } |
| |
| void SetBattleyeProtection(bool show) |
| { |
| m_SortBy += "B"; |
| AddShow(show); |
| } |
| |
| void SetPassworded(bool show) |
| { |
| m_SortBy += "C"; |
| AddShow(show); |
| } |
|
|
| void AddShow( bool show ) |
| { |
| if( show ) |
| m_SortBy += "+"; |
| else |
| m_SortBy += "-"; |
| } |
| |
| void AddFavourite(string ip, int port) |
| { |
| m_FavoriteServers += ip + ";" + port + ";"; |
| } |
| |
| void SetWhitelistEnabled(bool whitelistEnabled) |
| { |
| m_WhitelistEnabled = whitelistEnabled; |
| m_UseWhitelistEnabled = true; |
| |
| m_SortBy += "W"; |
| AddShow(whitelistEnabled); |
| } |
| |
| void SetIsDLC(bool isDLC) |
| { |
| m_IsDLC = isDLC; |
| m_UseIsDLC = true; |
| |
| m_SortBy += "D"; |
| AddShow(isDLC); |
| } |
| }; |
|
|
| class BiosLobbyService |
| { |
| |
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| |
| |
| |
| proto native EBiosError GetServers(GetServersInput inputValues); |
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| |
| |
| proto native EBiosError GetFirstServerWithEmptySlot(GetFirstServerWithEmptySlotInput inputValues); |
| |
| proto native void AddServerFavorite(string ipAddress, int port, int steamQueryPort); |
| proto native void RemoveServerFavorite(string ipAddress, int port, int steamQueryPort); |
| proto native void GetFavoriteServers(TStringArray favServers); |
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| |
| |
| |
| |
| proto native void GetCachedFavoriteServerInfo(array<ref CachedServerInfo> favServersInfoCache); |
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| |
| |
| |
| proto native EBiosError GetServerModList(string serverId); |
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| |
| |
| |
| |
| |
| |
| |
| void OnDoneAsync(GetServersResult result_list, EBiosError error, string response) |
| { |
| |
| |
| |
| |
| OnlineServices.OnLoadServersAsync( result_list, error, response ); |
| } |
| |
| void OnGetFirstServerWithEmptySlot(GetFirstServerWithEmptySlotResult result_list, EBiosError error) |
| { |
| OnlineServices.OnAutoConnectToEmptyServer( result_list, error ); |
| } |
| |
| |
| void OnServerModList(GetServerModListResult result_list, EBiosError error) |
| { |
| OnlineServices.OnGetServerModList( result_list, error ); |
| } |
| }; |
|
|