| enum ERPCs |
| { |
| PB_START = -1, |
| PB_END = -2, |
| PB_SINGLEUSE_START = -3, |
| PB_SINGLEUSE_END = -4, |
| RPC_SYNC_ITEM_VAR = 0, |
| RPC_SYNC_STAT, |
| RPC_WRITE_NOTE, |
| RPC_WRITE_NOTE_CLIENT, |
| RPC_SYNC_DISPLAY_STATUS, |
| RPC_ON_SET_CAPTIVE, |
| RPC_SYNC_SCENE_OBJECT, |
| RPC_USER_ACTION_PROMPT_SYNCH, |
| RPC_USER_ACTION_MESSAGE, |
| RPC_ITEM_DIAG, |
| RPC_ITEM_DIAG_CLOSE, |
| RPC_SET_OBJECT_POSITION, |
| |
| RPC_PLAYER_SYMPTOM_ON, |
| RPC_PLAYER_SYMPTOM_OFF, |
| RPC_STAMINA, |
| RPC_DAMAGE_VALUE_SYNC, |
| RPC_DEBUG_MONITOR_FLT, |
| RPC_DEBUG_MONITOR_STR, |
| RPC_USER_ACTION_PROMPT_PROGRESS, |
| RPC_USER_ACTION_PROMPT_CLEAN, |
| RPC_BS_SKINNED_STATE, |
| RPC_TRAP_VICTIM, |
| RPC_TRAP_DISARM, |
| RPC_EXPLODE_EVENT, |
| RPC_TOGGLE_PERSONAL_LIGHT, |
| RPC_CHECK_PULSE, |
| DEV_RPC_SPAWN_ITEM_ON_GROUND, |
| DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID, |
| DEV_RPC_SPAWN_ITEM_ON_CURSOR, |
| DEV_RPC_SPAWN_ITEM_IN_INVENTORY, |
| DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT, |
| DEV_RPC_CLEAR_INV, |
| DEV_RPC_TELEPORT, |
| DEV_RPC_SET_PLAYER_DIRECTION, |
| DEV_RPC_SEND_SERVER_LOG, |
| DEV_RPC_STATS_DATA, |
| DEV_RPC_LEVELS_DATA, |
| DEV_RPC_MODS_DATA, |
| DEV_RPC_MODS_DATA_DETAILED, |
| DEV_RPC_MODS_ACTIVATE, |
| DEV_RPC_MODS_DETAILED, |
| DEV_RPC_MODS_DEACTIVATE, |
| DEV_RPC_MODS_LOCK, |
| DEV_RPC_AGENTS_DATA, |
| DEV_RPC_STOMACH_DATA, |
| DEV_RPC_CREATE_SCENE_OBJECT, |
| DEV_RPC_SCENE_LOAD, |
| DEV_STATS_UPDATE, |
| DEV_LEVELS_UPDATE, |
| DEV_STOMACH_UPDATE, |
| DEV_MODS_UPDATE, |
| DEV_AGENTS_UPDATE, |
| DEV_RPC_PLUGIN_DZCREATURE_DEBUG, |
| RPC_SOFT_SKILLS_SPECIALTY_SYNC, |
| RPC_SOFT_SKILLS_STATS_SYNC, |
| RPC_SOFT_SKILLS_PRINT_DEBUG, |
| RPC_CRAFTING_INVENTORY_INSTANT, |
| RPC_INIT_SET_QUICKBAR, |
| RPC_READ_NOTE, |
| RPC_SYNC_EVENT, |
| DEV_AGENT_GROW, |
| RPC_SYNC_THERMOMETER, |
| RPC_SEND_NOTIFICATION, |
| RPC_SEND_NOTIFICATION_EXTENDED, |
| RPC_SEND_MAP_MARKERS, |
| RPC_SEND_LIGHTING_SETUP, |
| RPC_USER_SYNC_PERMISSIONS, |
| RPC_WARNING_ITEMDROP, |
| RPC_WARNING_TELEPORT, |
| RPC_DEBUG_INSTABUILD, |
| RPC_SHOCK, |
| RPC_SERVER_RESPAWN_MODE, |
| RPC_SOUND_LOCK_ATTACH, |
| RPC_SOUND_HELICRASH, |
| RPC_SOUND_ARTILLERY, |
| DEV_RPC_MODS_RESET, |
| DEV_RPC_STATS_RESET, |
| DEV_RPC_AGENT_RESET, |
| DEV_RPC_STAT_SET, |
| DEV_RPC_SERVER_SCRIPT, |
| DEV_RPC_SERVER_SCRIPT_RESULT, |
| RPC_SOUND_CONTAMINATION, |
| RPC_SOUND_ARTILLERY_SINGLE, |
| RPC_CFG_GAMEPLAY_SYNC, |
| RPC_UNDERGROUND_SYNC, |
| DEV_RPC_SPAWN_PRESET, |
| DEV_RPC_SET_TIME, |
| DEV_TEMP_UPDATE, |
| DEV_SET_DEV_ITEM, |
| DEV_REQUEST_UTS_DEBUG, |
| DEV_UTS_DEBUG_DATA, |
| DEV_SET_WEATHER, |
| RPC_SET_BILLBOARDS, |
| |
| #ifdef DIAG_DEVELOPER |
| DIAG_VEHICLE_DEBUG_OUTPUT, |
| |
| DIAG_PLAYER_SYMPTOMS_DEBUG_ON, |
| DIAG_PLAYER_SYMPTOMS_DEBUG_OFF, |
| DIAG_PLAYER_SYMPTOMS_DEBUG, |
| |
| DIAG_CRAFTING_INSTANT, |
| |
| DIAG_CHEATS_MODIFIERS, |
| DIAG_CHEATS_KILL_PLAYER, |
| DIAG_CHEATS_INVINCIBILITY, |
| DIAG_CHEATS_DISABLE_STAMINA, |
| DIAG_CHEATS_RESET_PLAYER, |
| DIAG_CHEATS_RESET_PLAYER_MAX, |
| DIAG_CHEATS_INVENTORY_ACCESS, |
| DIAG_CHEATS_ITEMS_FIX, |
| DIAG_CHEATS_CREATE_HIT, |
| DIAG_CHEATS_CREATE_HIT_LIGHT, |
| |
| DIAG_SOFT_SKILLS_SHOW_DEBUG, |
| DIAG_SOFT_SKILLS_TOGGLE_STATE, |
| DIAG_SOFT_SKILLS_TOGGLE_MODEL, |
| DIAG_SOFT_SKILLS_SPECIALTY_VALUE, |
| |
| DIAG_LIFESPAN_BLOODY_HANDS, |
| DIAG_LIFESPAN_PLAYTIME_UPDATE, |
| |
| DIAG_MISC_LOG_PLAYER_STATS, |
| DIAG_MISC_ENVIRONMENT_DEBUG, |
| DIAG_MISC_ENVIRONMENT_DEBUG_DATA, |
| DIAG_MISC_ENVIRONMENT_LOGGING_DRYWET, |
| DIAG_MISC_FALLDAMAGE_DEBUG, |
| DIAG_MISC_FALLDAMAGE_DEBUG_DATA, |
| DIAG_MISC_GO_UNCONSCIOUS, |
| DIAG_MISC_GO_UNCONSCIOUS_DELAYED, |
| DIAG_MISC_QUICK_RESTRAIN, |
| DIAG_MISC_HAIR_LEVEL_HIDE, |
| DIAG_MISC_QUICK_FISHING, |
| DIAG_MISC_TARGETABLE_BY_AI, |
| DIAG_MISC_DEBUG_MONITOR, |
|
|
| |
| |
| DIAG_SIMULATE_INFINITE_LOOP, |
| DIAG_SIMULATE_NULL_POINTER, |
| DIAG_SIMULATE_DIVISION_BY_ZERO, |
| DIAG_SIMULATE_ERROR_FUNCTION, |
| |
| DIAG_WEAPON_PARTICLES, |
| DIAG_WEAPON_RECOIL, |
| DIAG_WEAPON_BURST_VERSION, |
| |
| DIAG_BLEEDING_DISABLE_BLOOD_LOSS, |
| DIAG_BLEEDING_ACTIVATE_SOURCE, |
| DIAG_BLEEDING_ACTIVATE_ALL_SOURCES, |
| |
| DIAG_LOGS_ACTIONS, |
| DIAG_LOGS_WEAPONS, |
| DIAG_LOGS_SYNC, |
| DIAG_LOGS_BASEBUILDING, |
| DIAG_LOGS_SYMPTOMS, |
| DIAG_LOGS_INVENTORY_MOVE, |
| DIAG_LOGS_INVENTORY_RESERVATION, |
| DIAG_LOGS_INVENTORY_HFSM, |
| DIAG_LOGS_QUICKBAR, |
| DIAG_LOGS_BLEEDING_CHANCES, |
| |
| DIAG_TRIGGER_DEBUG, |
| |
| DIAG_BASEBUILDING_WOOD, |
| DIAG_BASEBUILDING_GATE, |
| |
| DIAG_FINISHERS_FORCE_FINISHER, |
| |
| DIAG_CAMERATOOLS_CAM_SUBSCRIBE, |
| DIAG_CAMERATOOLS_CAM_DATA, |
| |
| DIAG_TIMEACCEL, |
| DIAG_TIMEACCEL_CLIENT_SYNC, |
| |
| DIAG_ITEM_DEBUG_ACTIONS, |
| |
| DEV_DIAGMENU_SUBSCRIBE, |
| |
| DEV_PLAYER_DEBUG_REQUEST, |
| DEV_PLAYER_DEBUG_DATA, |
| |
| RPC_DAYZPLAYER_DEBUGSERVERWALK, |
| DIAG_VEHICLES_DUMP_CRASH_DATA_REQUEST, |
| DIAG_VEHICLES_DUMP_CRASH_DATA_CONTENTS, |
| #endif |
| |
| RPC_END, |
| } |
|
|