| enum DiagMenuIDs |
| { |
| SCRIPTS_MENU, |
| |
| VEHICLES, |
| VEHICLE_DEBUG_OUTPUT, |
| VEHICLE_DUMP_CRASH_DATA, |
|
|
| INVENTORY_MENU, |
| INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG, |
| |
| TRANSFER_VALUES_MENU, |
| TRANSFER_VALUES_SHOW, |
| |
| CRAFTING_MENU, |
| CRAFTING_GENERATE, |
| CRAFTING_INSTANT, |
| CRAFTING_DUMP, |
| |
| CHEATS_MENU, |
| CHEATS_MODIFIERS, |
| CHEATS_KILL_PLAYER, |
| CHEATS_INVINCIBILITY, |
| CHEATS_DISABLE_STAMINA, |
| CHEATS_RESET_PLAYER, |
| CHEATS_RESET_PLAYER_MAX, |
| CHEATS_INVENTORY_ACCESS, |
| CHEATS_FIX_ITEMS, |
| CHEATS_CREATE_HIT, |
| CHEATS_CREATE_HIT_LIGHT, |
| |
| PLAYER_AGENTS_MENU, |
| PLAYER_AGENTS_INJECTS_SHOW, |
| |
| SOFT_SKILLS_MENU, |
| SOFT_SKILLS_SHOW_DEBUG, |
| SOFT_SKILLS_TOGGLE_STATE, |
| SOFT_SKILLS_TOGGLE_MODEL, |
| SOFT_SKILLS_SPECIALTY_VALUE, |
| |
| LIFESPAN_MENU, |
| LIFESPAN_BLOODY_HANDS, |
| LIFESPAN_PLAYTIME_UPDATE, |
| |
| MISC_MENU, |
| MISC_ACTION_ON_CURSOR, |
| MISC_DISABLE_PERSONAL_LIGHT, |
| MISC_ITEM_DEBUG_ACTIONS, |
| MISC_LOG_PLAYER_STATS, |
| MISC_ACTION_TARGETS_MENU, |
| MISC_ACTION_TARGETS_NEW, |
| MISC_ACTION_TARGETS_DEBUG, |
| MISC_ACTION_TARGETS_SELPOS_DEBUG, |
| MISC_PERMANENT_CROSSHAIR, |
| MISC_TELEPORT_BREAKS_SYNC, |
| MISC_VEHICLE_GETOUT_BOX, |
| MISC_VEHICLE_GETOUT_RAYCAST, |
| MISC_TOGGLE_HUD, |
| MISC_ENVIRONMENT_MENU, |
| MISC_ENVIRONMENT_DEBUG, |
| MISC_ENVIRONMENT_LOGGING_DRYWET, |
| MISC_FALLDAMAGE_DEBUG, |
| MISC_DISPLAY_PLAYER_INFO, |
| MISC_UNIVERSAL_TEMPERATURE_SOURCES, |
| MISC_DRAW_CHECKERBOARD, |
| MISC_BULLET_IMPACT, |
| MISC_PRESENCE_NOTIFIER_DBG, |
| MISC_GO_UNCONSCIOUS, |
| MISC_GO_UNCONSCIOUS_DELAYED, |
| MISC_QUICK_RESTRAIN, |
| MISC_HAIR_MENU, |
| MISC_HAIR_DISPLAY_DEBUG, |
| MISC_HAIR_LEVEL, |
| MISC_HAIR_LEVEL_HIDE, |
| MISC_HAIR_HIDE_ALL, |
| MISC_CAM_SHAKE, |
| MISC_QUICK_FISHING, |
| MISC_HOLOGRAM, |
| MISC_SHOCK_IMPACT, |
| MISC_SHOW_PLUG_ARROWS, |
| MISC_BREATH_VAPOR_LVL, |
| MISC_TARGETABLE_BY_AI, |
| MISC_HIT_INDICATION_MENU, |
| MISC_HIT_INDICATION_DEBUG, |
| MISC_HIT_INDICATION_SPAWN_HIT, |
| MISC_HIT_INDICATION_SPAWN_HIT_DIRECTION, |
| MISC_HIT_INDICATION_MODE, |
| MISC_HIT_INDICATION_TYPE, |
| MISC_HIT_INDICATION_DURATION, |
| MISC_HIT_INDICATION_BREAKPOINT, |
| MISC_HIT_INDICATION_DISTANCE, |
| MISC_HIT_INDICATION_ROTATION, |
| MISC_HIT_INDICATION_SCATTER, |
| MISC_HIT_INDICATION_DISABLE_PPE, |
| MISC_FREEZE_ENTITY, |
| MISC_CONNECTION_STATS, |
| MISC_PLAYER_SYMPTOMS_SHOW, |
| MISC_INPUT_DEVICE_DISCONNECT_DBG, |
| MISC_DEBUG_MONITOR, |
| MISC_FORCE_HINT_INDEX, |
| SIMULATE_MENU, |
| SIMULATE_MODE, |
| SIMULATE_INFINITE_LOOP, |
| SIMULATE_NULL_POINTER, |
| SIMULATE_DIVISION_BY_ZERO, |
| SIMULATE_ERROR_FUNCTION, |
| |
| MELEE_MENU, |
| MELEE_DEBUG, |
| MELEE_CONTINUOUS, |
| MELEE_SHOW_TARGETS, |
| MELEE_DRAW_TARGETS, |
| MELEE_DRAW_RANGE, |
| MELEE_DRAW_BLOCK_RANGE_AI, |
| MELEE_DRAW_BLOCK_RANGE_PVP, |
| |
| WEAPON_MENU, |
| WEAPON_PARTICLES, |
| WEAPON_DEBUG, |
| WEAPON_AIM_NOISE, |
| WEAPON_RECOIL, |
| WEAPON_UNLIMITED_AMMO, |
| WEAPON_BURST_VERSION, |
| WEAPON_CLAYMORE_DEBUG, |
| WEAPON_LIFT_DEBUG, |
| |
| BLEEDING_MENU, |
| BLEEDING_SOURCES, |
| BLEEDING_DISABLE_BLOOD_LOSS, |
| BLEEDING_ACTIVATE_SOURCE, |
| BLEEDING_ACTIVATE_ALL_SOURCES, |
| BLEEDING_ACTIVATE_SOURCE_LEVEL, |
| BLEEDING_RELOAD, |
| BLEEDINGINDICATORS_MENU, |
| BLEEDINGINDICATORS, |
| BLEEDINGINDICATORS_USEVALUEOVERRIDES, |
| BLEEDINGINDICATORS_SEQUENCE_DURATION, |
| BLEEDINGINDICATORS_DROP_RANDOMROTATION, |
| BLEEDINGINDICATORS_DROP_BASEDURATION, |
| BLEEDINGINDICATORS_DROP_MINDELAY, |
| BLEEDINGINDICATORS_DROP_MAXDELAY, |
| BLEEDINGINDICATORS_DROP_PROGRESSTHRESHOLD, |
| BLEEDINGINDICATORS_DROP_STARTSIZE, |
| BLEEDINGINDICATORS_DROP_ENDSIZE, |
| BLEEDINGINDICATORS_DROP_RNDSCALEMIN, |
| BLEEDINGINDICATORS_DROP_RNDSCALEMAX, |
| BLEEDINGINDICATORS_DROP_SCATTER, |
| BLEEDINGINDICATORS_DROP_SLIDEDISTANCE, |
| BLEEDINGINDICATORS_DROP_COLOR_MENU, |
| BLEEDINGINDICATORS_DROP_COLOR_ENABLEDESATURATION, |
| BLEEDINGINDICATORS_DROP_COLOR_DESATURATIONEND, |
| BLEEDINGINDICATORS_DROP_COLOR_R, |
| BLEEDINGINDICATORS_DROP_COLOR_G, |
| BLEEDINGINDICATORS_DROP_COLOR_B, |
| BLEEDINGINDICATORS_DROP_COLOR_A_START, |
| BLEEDINGINDICATORS_DROP_COLOR_A_END, |
| |
| LOGS_MENU, |
| LOGS_ACTIONS, |
| LOGS_WEAPONS, |
| LOGS_SYNC, |
| LOGS_BASEBUILDING, |
| LOGS_SYMPTOMS, |
| LOGS_QUICKBAR, |
| LOGS_INVENTORY_MENU, |
| LOGS_INVENTORY_MOVE, |
| LOGS_INVENTORY_RESERVATION, |
| LOGS_INVENTORY_HFSM, |
| LOGS_BLEEDING_CHANCES, |
| |
| TRIGGER_MENU, |
| TRIGGER_DEBUG, |
| TRIGGER_PLAYER_DEBUG, |
| |
| BASEBUILDING_MENU, |
| BASEBUILDING_WOOD, |
| BASEBUILDING_GATE, |
| |
| UNDERGROUND_MENU, |
| UNDERGROUND_SHOW_BREADCRUMB, |
| UNDERGROUND_DISABLE_DARKENING, |
| |
| FINISHERS_MENU, |
| FINISHERS_FINISHER_FORCED, |
| |
| SOUNDS_MENU, |
| SOUNDS_ITEM_IMPACT_SOUNDS, |
| |
| CAMERATOOLS_MENU, |
| CAMERATOOLS_ENABLE_REMOTE_CAMERA, |
| CAMERATOOLS_ENABLE_REMOTE_CAMERA_BROADCAST, |
| |
| FEATURE_TIME_ACCEL_MENU, |
| FEATURE_TIME_ACCEL, |
| FEATURE_TIME_ACCEL_VALUE1, |
| FEATURE_TIME_ACCEL_VALUE2, |
| FEATURE_TIME_ACCEL_UG_ENTRANCES, |
| FEATURE_TIME_ACCEL_UG_RESERVOIR, |
| FEATURE_TIME_ACCEL_ENERGY_CONSUME, |
| FEATURE_TIME_ACCEL_ENERGY_RECHARGE, |
| FEATURE_TIME_ACCEL_FOOD_DECAY, |
| |
| |
| MODDED_MENU, |
| }; |
|
|