| [EditorAttribute("box", "GameLib/Scripted", "Worlds menu", "-0.25 -0.25 -0.25", "0.25 0.25 0.25", "255 0 0 255")] | |
| class WorldsMenuClass | |
| { | |
| } | |
| WorldsMenuClass WorldsMenuSource; | |
| class WorldsMenu: GenericEntity | |
| { | |
| int m_DbgListSelection = 0; | |
| int m_WorldsCount = 0; | |
| string DEFAULT_WORLD = "worlds/default.ent"; | |
| ref array<string> m_DbgOptions = {}; | |
| ref ImageWidget m_MouseWidget; | |
| void WorldsMenu(IEntitySource src, IEntity parent) | |
| { | |
| SetFlags(EntityFlags.ACTIVE, false); | |
| SetEventMask(EntityEvent.POSTFRAME); | |
| Class.CastTo(m_MouseWidget, GetGame().GetWorkspace().CreateWidgets("gui/layouts/mouse.layout")); | |
| m_MouseWidget.SetSort(1024); | |
| SetCursorWidget(m_MouseWidget); | |
| LoadWorlds(); | |
| } | |
| void ~WorldsMenu() | |
| { | |
| delete m_MouseWidget; | |
| } | |
| array<string> GetWorldList() | |
| { | |
| return m_DbgOptions; | |
| } | |
| override void EOnPostFrame(IEntity other, int extra) //EntityEvent.POSTFRAME | |
| { | |
| InputManager im = GetGame().GetInputManager(); | |
| im.ActivateContext("MenuContext"); | |
| bool menuSelect = im.GetActionTriggered("MenuSelect"); | |
| bool menuBack = im.GetActionTriggered("MenuBack"); | |
| DbgUI.Begin("Load world", 400, 100); | |
| DbgUI.Text("Select world to load from worlds directory"); | |
| if (m_DbgOptions.Count() > 0) | |
| { | |
| DbgUI.List("Worlds", m_DbgListSelection, m_DbgOptions); | |
| if (DbgUI.Button("Start") || menuSelect) | |
| { | |
| string worldToLoad = m_DbgOptions.Get(m_DbgListSelection); | |
| GetGame().SetWorldFile(worldToLoad, true); | |
| } | |
| } | |
| if (DbgUI.Button("Exit") || menuBack) | |
| { | |
| GetGame().RequestClose(); | |
| } | |
| DbgUI.End(); | |
| } | |
| void LoadWorlds() | |
| { | |
| string fileName; | |
| FileAttr fileAttr; | |
| FindFileHandle worlds = FindFile("worlds/*.ent", fileName, fileAttr, 0); | |
| if (!worlds) | |
| return; | |
| InsertWorldToList(fileName); | |
| while(FindNextFile(worlds, fileName, fileAttr)) | |
| { | |
| InsertWorldToList(fileName); | |
| } | |
| CloseFindFile(worlds); | |
| m_WorldsCount = m_DbgOptions.Count(); | |
| } | |
| void InsertWorldToList(string fileName) | |
| { | |
| string path = String("worlds/" + fileName); | |
| if (path != DEFAULT_WORLD) | |
| m_DbgOptions.Insert(String(path)); | |
| } | |
| } | |