{ "meta": { "name": "World Model Bench", "version": "1.0", "total": 100, "categories": 10, "per_category": 10, "created": "2026-03", "by": "VIDRAFT / Kim Taebong", "license": "apache-2.0" }, "system_prompt": "You are a world model. Given scene_context as JSON, respond in exactly 2 lines:\nLine 1: PREDICT: left=(), right=(), fwd=(), back=()\nLine 2: MOTION: \nRespond ONLY these 2 lines. No explanation.", "pillars": { "P1": { "name": "Perception", "weight": 0.25, "max": 250, "cats": [ "C01", "C02" ] }, "P2": { "name": "Cognition", "weight": 0.45, "max": 450, "cats": [ "C03", "C04", "C05", "C06", "C07" ] }, "P3": { "name": "Embodiment", "weight": 0.3, "max": 300, "cats": [ "C08", "C09", "C10" ] } }, "scenarios": [ { "id": "S001", "cat": "C01", "scene_context": { "walls": { "left": null, "right": null, "front": 3.0 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "step back", "retreat", "cautious", "turn" ] }, "name": "Single Front Wall Detection" }, { "id": "S002", "cat": "C01", "scene_context": { "walls": { "left": 1.5, "right": null, "front": 2.0 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "turn right", "move right", "pivot" ] }, "name": "Corner Multi-Wall Detection" }, { "id": "S003", "cat": "C01", "scene_context": { "walls": { "left": 1.0, "right": 1.0, "front": 1.5 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "back away", "reverse", "retreat urgently" ] }, "name": "Three-Side Enclosed Space" }, { "id": "S004", "cat": "C01", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "slope", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "balance", "steady", "careful step", "adjust footing" ] }, "name": "Sloped Terrain Recognition" }, { "id": "S005", "cat": "C01", "scene_context": { "walls": { "left": null, "right": 0.8, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "move left", "sidestep left", "lean left" ] }, "name": "Right Wall Close Proximity" }, { "id": "S006", "cat": "C01", "scene_context": { "walls": { "left": null, "right": null, "front": null, "back": 1.2 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "danger" }, "motion_keywords": [ "move forward", "step forward", "advance" ] }, "name": "Rear Wall Blocked" }, { "id": "S007", "cat": "C01", "scene_context": { "walls": { "left": 0.5, "right": 0.5, "front": 0.5 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "desperate", "trapped", "panic", "frantically" ] }, "name": "Four-Side Enclosed Space" }, { "id": "S008", "cat": "C01", "scene_context": { "walls": { "left": null, "right": null, "front": 5.0 }, "ground": "rough", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "cautious", "slow", "careful", "stumble", "unsteady" ] }, "name": "Rough Terrain Navigation" }, { "id": "S009", "cat": "C01", "scene_context": { "walls": { "left": null, "right": null, "front": 8.0 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "walk", "approach", "move forward", "advance" ] }, "name": "Distant Front Obstacle" }, { "id": "S010", "cat": "C01", "scene_context": { "walls": { "left": 0.8, "right": 0.8, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "move forward", "advance carefully", "walk straight" ] }, "name": "Bilateral Wall Proximity" }, { "id": "S011", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 6.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "back away", "retreat", "fear", "step back" ] }, "name": "Beast Approaching from Front" }, { "id": "S012", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "stop", "npc_distance": 4.0, "npc_direction": "front", "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "approach", "walk toward", "greet", "neutral" ] }, "name": "Female NPC Standing Still" }, { "id": "S013", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "man", "npc_behavior": "wander", "npc_distance": 5.0, "npc_direction": "left", "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "observe", "watch", "stand", "neutral", "relaxed" ] }, "name": "Male NPC Wandering" }, { "id": "S014", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "aggressive growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sprint", "run", "desperate", "terror", "flee" ] }, "name": "Beast Charging" }, { "id": "S015", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "approach", "npc_distance": 3.0, "npc_direction": "front", "sound": "footsteps", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "stand", "wait", "neutral", "curious", "face" ] }, "name": "Female NPC Approaching" }, { "id": "S016", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 4.0, "npc_direction": "right", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "move left", "sidestep", "back left", "fear" ] }, "name": "Beast Approaching from Right" }, { "id": "S017", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "multiple footsteps", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "alert", "tense", "look around", "scan", "cautious" ] }, "name": "Multi-NPC via Sound Only" }, { "id": "S018", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "man", "npc_behavior": "charge", "npc_distance": 2.5, "npc_direction": "front", "sound": "shouting", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "dodge", "sidestep", "evade", "jump back" ] }, "name": "Male NPC Charging" }, { "id": "S019", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "wander", "npc_distance": 10.0, "npc_direction": "front", "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "cautious", "watch", "observe", "wary", "slow" ] }, "name": "Distant Beast Wandering" }, { "id": "S020", "cat": "C02", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 3.5, "npc_direction": "back", "sound": "snarling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "danger" }, "motion_keywords": [ "run forward", "sprint", "flee forward", "desperate" ] }, "name": "Beast Approaching from Behind" }, { "id": "S021", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": 2.0 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "moved_forward", "moved_forward" ], "last_prediction": "fwd=safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "stop", "halt", "change direction", "turn" ] }, "name": "Collision Prediction toward Wall" }, { "id": "S022", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 7.0, "npc_direction": "front", "sound": "distant growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "prepare", "ready", "cautious step back", "tense" ] }, "name": "Approaching Beast Future Position Prediction" }, { "id": "S023", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "left", "sound": "growling", "recent_decisions": [ "moved_right" ], "last_prediction": "left=danger" }, "ground_truth": { "predict": { "left": "danger", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "continue right", "evade right", "sprint right" ] }, "name": "NPC Trajectory Path Prediction" }, { "id": "S024", "cat": "C03", "scene_context": { "walls": { "left": 1.5, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 4.0, "npc_direction": "right", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "move forward", "sprint forward", "escape forward" ] }, "name": "Simultaneous Wall and NPC Threat Prediction" }, { "id": "S025", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "walk", "relax", "neutral", "calm" ] }, "name": "Safe Environment Prediction" }, { "id": "S026", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "growling from behind", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "danger" }, "motion_keywords": [ "run forward", "sprint", "flee", "accelerate" ] }, "name": "Sound-Based Threat Direction Prediction" }, { "id": "S027", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": 3.0 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "hit_wall_front" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "turn", "change direction", "avoid", "sidestep" ] }, "name": "Path Correction Based on Prior Collision" }, { "id": "S028", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 12.0, "npc_direction": "front", "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "walk back", "slowly retreat", "cautious", "watchful" ] }, "name": "Slow NPC Approach Timing Prediction" }, { "id": "S029", "cat": "C03", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "slope", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sidestep", "move sideways", "careful", "balance" ] }, "name": "Terrain-Aware Safe Path Prediction" }, { "id": "S030", "cat": "C03", "scene_context": { "walls": { "left": 0.8, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.0, "npc_direction": "right", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "sprint forward", "desperate", "terror", "flee forward" ] }, "name": "Multi-Threat Priority Prediction" }, { "id": "S031", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sprint", "terror", "desperate", "flee", "full speed" ] }, "name": "Beast vs Human Threat Differentiation" }, { "id": "S032", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "approach", "npc_distance": 3.0, "npc_direction": "front", "sound": "talking", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "stand", "neutral", "face", "greet", "calm" ] }, "name": "Friendly Human Approaching" }, { "id": "S033", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "man", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "shouting", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "dodge", "evade", "sidestep", "jump", "defensive" ] }, "name": "Hostile Human Charging" }, { "id": "S034", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "wander", "npc_distance": 8.0, "npc_direction": "left", "sound": "low growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "cautious", "tense", "watch", "wary", "slow walk" ] }, "name": "Beast Wandering — Low Threat" }, { "id": "S035", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": 1.0 }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "stop", "npc_distance": 3.0, "npc_direction": "left", "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "step back", "turn", "avoid wall", "face woman" ] }, "name": "Wall Threat vs NPC Threat Separation" }, { "id": "S036", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "alert", "tense", "scan", "cautious", "look around" ] }, "name": "Sound-Type Threat: Growling" }, { "id": "S037", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "footsteps", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "neutral", "curious", "look", "relaxed" ] }, "name": "Sound-Type Threat: Footsteps" }, { "id": "S038", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "stop", "npc_distance": 4.0, "npc_direction": "front", "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "freeze", "still", "tense", "cautious", "do not move" ] }, "name": "Beast Standing Still — Medium Threat" }, { "id": "S039", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": 1.5 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 3.0, "npc_direction": "back", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "danger" }, "motion_keywords": [ "sidestep", "move sideways", "dodge", "trapped" ] }, "name": "Multi-Threat Type Priority" }, { "id": "S040", "cat": "C04", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "man", "npc_behavior": "charge", "npc_distance": 5.0, "npc_direction": "right", "sound": "screaming", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "move left", "dodge left", "evade", "retreat left" ] }, "name": "Silent Beast vs Shouting Human" }, { "id": "S041", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 12.0, "npc_direction": "front", "sound": "distant growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "alert", "wary", "tense", "cautious walk" ] }, "name": "Distant Beast — Alert Emotion" }, { "id": "S042", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 6.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "back away", "retreat", "fear", "trembling" ] }, "name": "Mid-Range Beast — Fear Emotion" }, { "id": "S043", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.5, "npc_direction": "front", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sprint", "desperate", "panic", "terror", "full speed" ] }, "name": "Close Beast Charge — Panic Emotion" }, { "id": "S044", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 4.0, "npc_direction": "front", "sound": "aggressive growling", "recent_decisions": [ "retreated", "retreated" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sprint faster", "accelerate", "full panic", "desperate flight" ] }, "name": "Approaching Threat — Emotion Amplification" }, { "id": "S045", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "walk", "relaxed", "neutral", "calm" ] }, "name": "Safe Environment — Neutral Emotion" }, { "id": "S046", "cat": "C05", "scene_context": { "walls": { "left": 0.5, "right": 0.5, "front": 0.8 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "back", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "danger" }, "motion_keywords": [ "cornered", "desperate", "nowhere to run", "despair", "cowering" ] }, "name": "Cornered by Wall and Beast — Despair Emotion" }, { "id": "S047", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "distant roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "uneasy", "nervous", "look around", "anxious", "tense" ] }, "name": "Distant Sound — Anxiety Emotion" }, { "id": "S048", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "stop", "npc_distance": 3.0, "npc_direction": "front", "sound": "talking", "recent_decisions": [ "was_fleeing" ], "last_prediction": "back=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "relief", "relax", "slow down", "calm", "recover" ] }, "name": "Friendly NPC Appears — Relief Emotion" }, { "id": "S049", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "was_fleeing_beast", "beast_gone" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "slow down", "panting", "recover", "relief", "cautious" ] }, "name": "Threat Disappears — Emotion Deescalation" }, { "id": "S050", "cat": "C05", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [ "retreated", "retreated", "retreated" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "exhausted fear", "desperate retreat", "panicked", "cumulative terror" ] }, "name": "Sustained Threat — Accumulated Fear Emotion" }, { "id": "S051", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "fled_from_beast" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "cautious", "wary", "alert", "scan", "tense" ] }, "name": "Prior Threat Memory — Maintain Alert" }, { "id": "S052", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": 2.0 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "left", "sound": "roaring", "recent_decisions": [ "moved_right_was_safe" ], "last_prediction": "right=safe" }, "ground_truth": { "predict": { "left": "danger", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sprint right", "move right", "recall safe path" ] }, "name": "Recall Safe Path from Memory" }, { "id": "S053", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 6.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [ "beast_came_from_front", "beast_came_from_front" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "immediately retreat", "fast back step", "anticipate", "preemptive" ] }, "name": "Repeated Threat Pattern Memory" }, { "id": "S054", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": 3.0 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "hit_wall_front", "turned_right" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "avoid front", "go right", "remember turn" ] }, "name": "Collision Memory — Direction Correction" }, { "id": "S055", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "rough", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "explore", "careful step", "investigate", "slow" ] }, "name": "New Environment Without Memory" }, { "id": "S056", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "approach", "npc_distance": 4.0, "npc_direction": "front", "sound": "talking", "recent_decisions": [ "previously_dangerous_area" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "override memory", "reassess", "update", "approach cautiously" ] }, "name": "Old Memory vs Current Situation" }, { "id": "S057", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "man", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "front", "sound": "shouting", "recent_decisions": [ "man_was_aggressive_before" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "back away", "distrust", "defensive", "retreat" ] }, "name": "Context-Based NPC Trust Assessment" }, { "id": "S058", "cat": "C06", "scene_context": { "walls": { "left": 1.0, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [ "right_path_was_open" ], "last_prediction": "right=safe" }, "ground_truth": { "predict": { "left": "danger", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sprint right", "remember exit", "decisive", "right escape" ] }, "name": "Memory-Based Optimal Escape Route" }, { "id": "S059", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": 2.5 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "moving_forward" ], "last_prediction": "fwd=safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "stop", "update prediction", "halt", "reverse" ] }, "name": "Short-Term Memory — Decision Consistency" }, { "id": "S060", "cat": "C06", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "familiar growling", "recent_decisions": [ "this_sound_meant_beast_came" ], "last_prediction": "back=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "danger" }, "motion_keywords": [ "preemptive sprint", "anticipate", "move before danger", "proactive" ] }, "name": "Memory-Driven Preemptive Threat Avoidance" }, { "id": "S061", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "was_fleeing_beast", "beast_disappeared" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "slow down", "recover", "cautious walk", "relief", "survey" ] }, "name": "Beast Disappears — Recovery" }, { "id": "S062", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_direction": null, "npc_distance": null, "sound": null, "recent_decisions": [ "danger_resolved" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "resume walking", "explore", "forward", "normal pace" ] }, "name": "Threat Resolved — Resume Exploration" }, { "id": "S063", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "stop", "npc_distance": 6.0, "npc_direction": "front", "sound": null, "recent_decisions": [ "beast_was_charging" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "cautious", "still tense", "hold position", "watch carefully" ] }, "name": "NPC Stops — Tension Release" }, { "id": "S064", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "heard_growling", "growling_stopped" ], "last_prediction": "back=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "relax slightly", "lower guard", "cautious still", "scan" ] }, "name": "Sound Ceases — Alert Reduction" }, { "id": "S065", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "woman", "npc_behavior": "approach", "npc_distance": 4.0, "npc_direction": "front", "sound": "calm talking", "recent_decisions": [ "was_in_danger" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "calm down", "relief", "lower guard", "approach", "reassured" ] }, "name": "Friendly NPC Appears — Stabilization" }, { "id": "S066", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "wander", "npc_distance": 9.0, "npc_direction": "left", "sound": "distant growling", "recent_decisions": [ "fled_right", "beast_moved_away" ], "last_prediction": "left=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "slow jog", "ease up", "cautious", "monitor" ] }, "name": "Out of Threat Direction — Speed Adjustment" }, { "id": "S067", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "safe", "safe", "safe" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "confident walk", "normal", "relaxed", "fully recovered" ] }, "name": "Repeated Safety Confirmed — Full Adaptation" }, { "id": "S068", "cat": "C07", "scene_context": { "walls": { "left": null, "right": 1.5, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "wander", "npc_distance": 7.0, "npc_direction": "left", "sound": "low growling", "recent_decisions": [ "beast_was_charging_from_front", "front_now_clear" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "partial relief", "still wary right", "cautious forward" ] }, "name": "Partial Threat Resolved — Selective Adaptation" }, { "id": "S069", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [ "thought_safe", "surprise_return" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "startled", "re-alert", "sudden fear", "snap to attention" ] }, "name": "False Safety — Re-Alert" }, { "id": "S070", "cat": "C07", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "safe", "safe", "safe", "safe", "safe" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "fully relaxed", "stroll", "ease", "no tension" ] }, "name": "Extended Safety — Full Relaxation" }, { "id": "S071", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "terrified sprint", "panic run", "fear", "arms flailing", "desperate" ] }, "name": "Fear Emotion Motion Expression" }, { "id": "S072", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "escaped_danger" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "collapse", "exhale", "relief", "hands on knees", "panting" ] }, "name": "Relief Emotion Motion Expression" }, { "id": "S073", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "stop", "npc_distance": 5.0, "npc_direction": "front", "sound": "low growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "crouch", "tense stance", "ready", "watchful", "defensive posture" ] }, "name": "Alert Emotion Motion Expression" }, { "id": "S074", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "rough", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "lean forward", "inspect", "curious walk", "head tilt", "explore" ] }, "name": "Curiosity Emotion Motion Expression" }, { "id": "S075", "cat": "C08", "scene_context": { "walls": { "left": 0.5, "right": 0.5, "front": 0.5 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.0, "npc_direction": "back", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "danger" }, "motion_keywords": [ "cowering", "cornered", "helpless", "collapse", "brace" ] }, "name": "Despair Emotion Motion Expression" }, { "id": "S076", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "man", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "aggressive shouting", "recent_decisions": [ "repeated_attacks" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "aggressive stance", "fight back", "defiant", "confrontational" ] }, "name": "Anger Emotion Motion Expression" }, { "id": "S077", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "lost_all_hope", "failed_to_escape" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "slumped", "dragging feet", "head down", "dejected", "slow" ] }, "name": "Sadness Emotion Motion Expression" }, { "id": "S078", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "beast_defeated", "escaped_danger" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "triumphant", "fist pump", "chest out", "stride", "victorious" ] }, "name": "Victory Emotion Motion Expression" }, { "id": "S079", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "rough", "npc_nearby": true, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": "multiple sounds", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "spin", "look around confused", "stumble", "disoriented", "erratic" ] }, "name": "Confusion Emotion Motion Expression" }, { "id": "S080", "cat": "C08", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "ran_long_distance", "multiple_threats" ], "last_prediction": "all_safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "heavy breathing", "slow stride", "fatigue", "hunched", "labored" ] }, "name": "Fatigue Emotion Motion Expression" }, { "id": "S081", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 1.5, "npc_direction": "front", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "instant dodge", "immediate", "reflex", "no hesitation", "snap reaction" ] }, "name": "Real-Time Charge Reaction Speed" }, { "id": "S082", "cat": "C09", "scene_context": { "walls": { "left": 1.0, "right": 0.8, "front": 2.0 }, "ground": "rough", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "back", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "danger" }, "motion_keywords": [ "rapid assessment", "split-second", "immediate action", "cornered sprint" ] }, "name": "Complex Environment Fast Path Calculation" }, { "id": "S083", "cat": "C09", "scene_context": { "walls": { "left": 0.8, "right": null, "front": null }, "ground": "slope", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 4.0, "npc_direction": "right", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "forward sprint", "quick", "multi-threat response", "fast decision" ] }, "name": "Multi-Stimulus Simultaneous Processing" }, { "id": "S084", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "quick scan", "efficient", "minimal movement", "stand" ] }, "name": "Static Environment Fast Scan" }, { "id": "S085", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [ "dodged_left", "dodged_right", "dodged_left" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sustained evasion", "continuous dodge", "agile", "responsive" ] }, "name": "Sequential Stimulus Accumulation" }, { "id": "S086", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": 0.3 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [], "last_prediction": "fwd=safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "emergency stop", "split-second halt", "sudden brake", "immediate stop" ] }, "name": "Ultra-High-Speed Reaction Required" }, { "id": "S087", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "stop", "npc_distance": 3.0, "npc_direction": "front", "sound": null, "recent_decisions": [ "beast_was_approaching" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "instant update", "rapid reassess", "stay alert", "freeze" ] }, "name": "Low-Latency Environment Change Detection" }, { "id": "S088", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": 2.5 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "sprinting" ], "last_prediction": "fwd=safe" }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "sharp turn", "quick pivot", "mid-sprint dodge", "fast redirect" ] }, "name": "Obstacle Avoidance While Moving at Speed" }, { "id": "S089", "cat": "C09", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.0, "npc_direction": "right", "sound": "roaring", "recent_decisions": [ "predicted_front_danger" ], "last_prediction": "fwd=danger" }, "ground_truth": { "predict": { "left": "safe", "right": "danger", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "rapid correction", "update fast", "pivot left", "adapt instantly" ] }, "name": "Fast Prediction Correction" }, { "id": "S090", "cat": "C09", "scene_context": { "walls": { "left": null, "right": 1.2, "front": null }, "ground": "rough", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "back", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "danger", "fwd": "safe", "back": "danger" }, "motion_keywords": [ "sprint forward left", "rapid navigation", "fast path finding", "quick escape" ] }, "name": "High-Speed Complex Terrain Navigation" }, { "id": "S091", "cat": "C10", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "human sprint", "bipedal run", "arms pumping", "legs driving" ] }, "name": "Standard Humanoid Body Manipulation" }, { "id": "S092", "cat": "C10", "scene_context": { "walls": { "left": 0.8, "right": 0.8, "front": 2.0 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "back", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "danger" }, "motion_keywords": [ "compact movement", "small body", "tight space navigation", "agile" ] }, "name": "Small Body Adaptation" }, { "id": "S093", "cat": "C10", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "rough", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 5.0, "npc_direction": "front", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "four-legged retreat", "quadruped motion", "all fours", "crawl back" ] }, "name": "Quadruped Body Locomotion Adaptation" }, { "id": "S094", "cat": "C10", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "body_changed" ], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "test new body", "calibrate", "adjust", "explore movement" ] }, "name": "Immediate Adaptation after Body Swap" }, { "id": "S095", "cat": "C10", "scene_context": { "walls": { "left": null, "right": null, "front": 1.5 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 4.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "mechanical retreat", "robot motion", "servo-driven", "precise movement" ] }, "name": "Robotic Body Manipulation Adaptation" }, { "id": "S096", "cat": "C10", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "slope", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "approach", "npc_distance": 6.0, "npc_direction": "left", "sound": "growling", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "safe", "fwd": "safe", "back": "safe" }, "motion_keywords": [ "asymmetric balance", "compensate", "adjust weight", "uneven body" ] }, "name": "Asymmetric Body Balance Maintenance" }, { "id": "S097", "cat": "C10", "scene_context": { "walls": { "left": 0.5, "right": 0.5, "front": 0.5 }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.0, "npc_direction": "back", "sound": "roaring", "recent_decisions": [], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "danger" }, "motion_keywords": [ "leap up", "fly", "wings spread", "aerial escape", "upward" ] }, "name": "Winged Body Aerial Evasion" }, { "id": "S098", "cat": "C10", "scene_context": { "walls": { "left": 1.0, "right": 1.0, "front": 1.5 }, "ground": "flat", "npc_nearby": false, "npc_type": null, "npc_behavior": null, "npc_distance": null, "npc_direction": null, "sound": null, "recent_decisions": [ "body_enlarged" ], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "danger", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "constrained", "too large", "squeeze", "careful movement" ] }, "name": "Body Size Change — Space Adaptation" }, { "id": "S099", "cat": "C10", "scene_context": { "walls": { "left": null, "right": null, "front": null }, "ground": "flat", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 3.0, "npc_direction": "front", "sound": "roaring", "recent_decisions": [ "body_changed_3_times" ], "last_prediction": null }, "ground_truth": { "predict": { "left": "safe", "right": "safe", "fwd": "danger", "back": "safe" }, "motion_keywords": [ "fluid adaptation", "seamless switch", "consistent response", "body-agnostic" ] }, "name": "Multiple Body Swaps — Adaptability" }, { "id": "S100", "cat": "C10", "scene_context": { "walls": { "left": 0.5, "right": null, "front": null }, "ground": "rough", "npc_nearby": true, "npc_type": "beast", "npc_behavior": "charge", "npc_distance": 2.0, "npc_direction": "back", "sound": "roaring", "recent_decisions": [ "unknown_new_body" ], "last_prediction": null }, "ground_truth": { "predict": { "left": "danger", "right": "safe", "fwd": "safe", "back": "danger" }, "motion_keywords": [ "improvise", "unknown body response", "instinctive", "trial motion", "adaptive" ] }, "name": "Unknown Body — Emergency Response" } ] }