EntropyDrop commited on
Commit
60df411
·
1 Parent(s): 586a73f
DDJ_real2render/create_grid_template.py ADDED
@@ -0,0 +1,271 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #!/usr/bin/env python3
2
+ import argparse
3
+ import os
4
+ import sys
5
+
6
+ import numpy as np
7
+ from PIL import Image, ImageColor
8
+
9
+ try:
10
+ from .create_template import VIEW_NAMES, parse_bg_color, resolve_renderer_path
11
+ except ImportError:
12
+ from create_template import VIEW_NAMES, parse_bg_color, resolve_renderer_path
13
+
14
+
15
+ DEFAULT_SIZE = "344x768"
16
+
17
+
18
+ def parse_rgb_color(color):
19
+ if isinstance(color, str):
20
+ return ImageColor.getrgb(color)
21
+ if isinstance(color, (tuple, list)) and len(color) >= 3:
22
+ return tuple(int(channel) for channel in color[:3])
23
+ raise ValueError(f"Invalid RGB color: {color!r}")
24
+
25
+
26
+ def render_visible_grid(mapping_path, skin_alpha, fill_color, grid_color):
27
+ import torch
28
+
29
+ mapping = torch.load(mapping_path, map_location="cpu")
30
+ required_keys = ("geometry_uv_layers", "geometry_masks", "geometry_sort_indices")
31
+ missing_keys = [key for key in required_keys if key not in mapping]
32
+ if missing_keys:
33
+ raise KeyError(
34
+ f"Geometry visibility data missing from {mapping_path}: {', '.join(missing_keys)}"
35
+ )
36
+
37
+ geometry_uv = mapping["geometry_uv_layers"].cpu().numpy()
38
+ geometry_masks = mapping["geometry_masks"].cpu().numpy().astype(bool)
39
+ sort_indices = mapping["geometry_sort_indices"].cpu().numpy().astype(np.intp)
40
+ if geometry_uv.shape[0] == 0:
41
+ raise ValueError(f"No geometry layers found in mapping: {mapping_path}")
42
+
43
+ layer_count, height, width = geometry_masks.shape
44
+ u = geometry_uv[..., 0].astype(np.intp)
45
+ v = geometry_uv[..., 1].astype(np.intp)
46
+ valid_uv = (u >= 0) & (u < 64) & (v >= 0) & (v < 64)
47
+ safe_u = np.clip(u, 0, 63)
48
+ safe_v = np.clip(v, 0, 63)
49
+ layer_visible = geometry_masks & valid_uv & (skin_alpha[safe_v, safe_u] > 0)
50
+
51
+ # The sort order is back-to-front, matching DifferentiableRenderer's
52
+ # compositing order. Pick only the nearest visible geometry at every pixel.
53
+ sorted_visible = np.take_along_axis(layer_visible, sort_indices, axis=0)
54
+ has_visible_surface = sorted_visible.any(axis=0)
55
+ nearest_from_front = np.argmax(sorted_visible[::-1], axis=0)
56
+ nearest_position = layer_count - 1 - nearest_from_front
57
+ nearest_geometry = np.take_along_axis(
58
+ sort_indices,
59
+ nearest_position[np.newaxis, ...],
60
+ axis=0,
61
+ )[0]
62
+
63
+ rows, columns = np.indices((height, width))
64
+ selected_u = u[nearest_geometry, rows, columns]
65
+ selected_v = v[nearest_geometry, rows, columns]
66
+
67
+ # A grid edge is a boundary between visible UV texels/geometries, or the
68
+ # silhouette between visible geometry and the transparent background.
69
+ grid_edges = np.zeros((height, width), dtype=bool)
70
+
71
+ left_visible = has_visible_surface[:, :-1]
72
+ right_visible = has_visible_surface[:, 1:]
73
+ horizontal_change = (left_visible != right_visible) | (
74
+ left_visible
75
+ & right_visible
76
+ & (
77
+ (nearest_geometry[:, :-1] != nearest_geometry[:, 1:])
78
+ | (selected_u[:, :-1] != selected_u[:, 1:])
79
+ | (selected_v[:, :-1] != selected_v[:, 1:])
80
+ )
81
+ )
82
+ grid_edges[:, :-1] |= horizontal_change & left_visible
83
+ grid_edges[:, 1:] |= horizontal_change & ~left_visible & right_visible
84
+
85
+ top_visible = has_visible_surface[:-1, :]
86
+ bottom_visible = has_visible_surface[1:, :]
87
+ vertical_change = (top_visible != bottom_visible) | (
88
+ top_visible
89
+ & bottom_visible
90
+ & (
91
+ (nearest_geometry[:-1, :] != nearest_geometry[1:, :])
92
+ | (selected_u[:-1, :] != selected_u[1:, :])
93
+ | (selected_v[:-1, :] != selected_v[1:, :])
94
+ )
95
+ )
96
+ grid_edges[:-1, :] |= vertical_change & top_visible
97
+ grid_edges[1:, :] |= vertical_change & ~top_visible & bottom_visible
98
+
99
+ grid_edges[0, :] |= has_visible_surface[0, :]
100
+ grid_edges[-1, :] |= has_visible_surface[-1, :]
101
+ grid_edges[:, 0] |= has_visible_surface[:, 0]
102
+ grid_edges[:, -1] |= has_visible_surface[:, -1]
103
+
104
+ output = np.zeros((height, width, 4), dtype=np.uint8)
105
+ output[has_visible_surface, :3] = fill_color
106
+ output[has_visible_surface, 3] = 255
107
+ output[grid_edges, :3] = grid_color
108
+ output[grid_edges, 3] = 255
109
+ return Image.fromarray(output, mode="RGBA")
110
+
111
+
112
+ def create_grid_template(
113
+ skin_path,
114
+ output_path,
115
+ renderer_path,
116
+ size=DEFAULT_SIZE,
117
+ bg_color="black",
118
+ fill_color="white",
119
+ grid_color="black",
120
+ ):
121
+ """Render four visible-surface Minecraft texel grids into one horizontal image."""
122
+ if not os.path.exists(skin_path):
123
+ raise FileNotFoundError(f"Skin image '{skin_path}' does not exist.")
124
+
125
+ dmr_path = resolve_renderer_path(renderer_path)
126
+ if dmr_path not in sys.path:
127
+ sys.path.insert(0, dmr_path)
128
+
129
+ from config import parse_sizes
130
+
131
+ if isinstance(size, str):
132
+ target_size = parse_sizes(size)[0]
133
+ elif isinstance(size, (tuple, list)) and len(size) == 2:
134
+ target_size = (int(size[0]), int(size[1]))
135
+ else:
136
+ target_size = tuple(int(value) for value in DEFAULT_SIZE.split("x"))
137
+
138
+ skin_img = Image.open(skin_path).convert("RGBA")
139
+ if skin_img.size != (64, 64):
140
+ raise ValueError(
141
+ f"Minecraft grid rendering requires a 64x64 skin, "
142
+ f"got {skin_img.size[0]}x{skin_img.size[1]}."
143
+ )
144
+
145
+ skin_np = np.array(skin_img)
146
+ alpha = skin_np[..., 3]
147
+ semi_transparent = (alpha > 0) & (alpha < 255)
148
+ skin_np[semi_transparent, 3] = 255
149
+
150
+ fill_rgb = parse_rgb_color(fill_color)
151
+ grid_rgb = parse_rgb_color(grid_color)
152
+ mappings_dir = os.path.join(dmr_path, f"mappings_{target_size[0]}x{target_size[1]}")
153
+ if not os.path.isdir(mappings_dir):
154
+ raise FileNotFoundError(
155
+ f"Differentiable renderer mappings not found for size "
156
+ f"{target_size[0]}x{target_size[1]}: {mappings_dir}"
157
+ )
158
+
159
+ rendered_images = []
160
+ for view_name in VIEW_NAMES:
161
+ print(f"Rendering visible grid view: {view_name} (Size: {target_size})...")
162
+ mapping_path = os.path.join(mappings_dir, f"{view_name}_mapping.pt")
163
+ if not os.path.isfile(mapping_path):
164
+ raise FileNotFoundError(f"View mapping not found: {mapping_path}")
165
+ rendered_image = render_visible_grid(
166
+ mapping_path=mapping_path,
167
+ skin_alpha=skin_np[..., 3],
168
+ fill_color=fill_rgb,
169
+ grid_color=grid_rgb,
170
+ )
171
+ if rendered_image.size != target_size:
172
+ raise ValueError(
173
+ f"Mapping size for {view_name} is {rendered_image.size}, expected {target_size}."
174
+ )
175
+ rendered_images.append(rendered_image)
176
+
177
+ widths, heights = zip(*(image.size for image in rendered_images))
178
+ merged_img = Image.new("RGBA", (sum(widths), max(heights)))
179
+ x_offset = 0
180
+ for image in rendered_images:
181
+ merged_img.paste(image, (x_offset, 0))
182
+ x_offset += image.width
183
+
184
+ parsed_bg = parse_bg_color(bg_color)
185
+ if parsed_bg is not None:
186
+ background = Image.new("RGBA", merged_img.size, parsed_bg)
187
+ merged_img = Image.alpha_composite(background, merged_img)
188
+
189
+ output_dir = os.path.dirname(os.path.abspath(output_path))
190
+ if output_dir:
191
+ os.makedirs(output_dir, exist_ok=True)
192
+
193
+ merged_img.save(output_path)
194
+ print(f"Successfully generated grid template: {output_path} (Size: {merged_img.size})")
195
+ return output_path
196
+
197
+
198
+ def main():
199
+ parser = argparse.ArgumentParser(
200
+ description=(
201
+ "Create a horizontal visible-surface grid for the front-left, "
202
+ "front-right, back-left, and back-right Minecraft views."
203
+ )
204
+ )
205
+ parser.add_argument(
206
+ "--skin",
207
+ "--skin_path",
208
+ dest="skin_path",
209
+ required=True,
210
+ help="Path to the input 64x64 Minecraft skin.",
211
+ )
212
+ parser.add_argument(
213
+ "--output",
214
+ "--output_path",
215
+ dest="output_path",
216
+ required=True,
217
+ help="Path to save the merged grid image.",
218
+ )
219
+ parser.add_argument(
220
+ "--renderer_path",
221
+ "--renderer",
222
+ dest="renderer_path",
223
+ required=True,
224
+ help="Path to the differentiable_minecraft_renderer directory.",
225
+ )
226
+ parser.add_argument(
227
+ "--size",
228
+ "--resolution",
229
+ default=DEFAULT_SIZE,
230
+ help=(
231
+ f"Resolution per view (default: {DEFAULT_SIZE}; four horizontal "
232
+ "views produce 1376x768)."
233
+ ),
234
+ )
235
+ parser.add_argument(
236
+ "--bg_color",
237
+ "--bg-color",
238
+ "--background",
239
+ dest="bg_color",
240
+ default="black",
241
+ help="Output background color (default: black); use 'transparent' for transparency.",
242
+ )
243
+ parser.add_argument(
244
+ "--fill_color",
245
+ "--fill-color",
246
+ dest="fill_color",
247
+ default="white",
248
+ help="Visible surface fill color behind the black grid (default: white).",
249
+ )
250
+ parser.add_argument(
251
+ "--grid_color",
252
+ "--grid-color",
253
+ dest="grid_color",
254
+ default="black",
255
+ help="Grid line color (default: black).",
256
+ )
257
+
258
+ args = parser.parse_args()
259
+ create_grid_template(
260
+ skin_path=args.skin_path,
261
+ output_path=args.output_path,
262
+ renderer_path=args.renderer_path,
263
+ size=args.size,
264
+ bg_color=args.bg_color,
265
+ fill_color=args.fill_color,
266
+ grid_color=args.grid_color,
267
+ )
268
+
269
+
270
+ if __name__ == "__main__":
271
+ main()
DDJ_real2render/create_template.py CHANGED
@@ -2,10 +2,12 @@
2
  import os
3
  import sys
4
  import argparse
5
- from pathlib import Path
6
  from PIL import Image
7
  import numpy as np
8
 
 
 
 
9
  def resolve_renderer_path(renderer_path):
10
  if not renderer_path or not os.path.exists(renderer_path):
11
  raise FileNotFoundError(f"Renderer directory '{renderer_path}' does not exist.")
@@ -26,15 +28,15 @@ def parse_bg_color(bg_color):
26
  return bg_color
27
  return bg_color
28
 
29
- def create_template(skin_path, output_path, renderer_path, size="512x1024", bg_color="black"):
30
  """
31
- Renders front1 and back1 views for a given skin
32
- using PyVista, merges them horizontally, adds background color, and saves the result to output_path.
33
 
34
  :param skin_path: Path to the input skin PNG image.
35
  :param output_path: Destination path for the merged output template image.
36
  :param renderer_path: Path to differentiable_minecraft_renderer directory (required).
37
- :param size: Resolution tuple (W, H) or string (e.g. "512x1024"). Default is "512x1024".
38
  :param bg_color: Background color for the output template image (default: "black"). Set to None or "transparent" for transparent background.
39
  :return: Path to generated output file.
40
  """
@@ -45,12 +47,9 @@ def create_template(skin_path, output_path, renderer_path, size="512x1024", bg_c
45
  if dmr_path not in sys.path:
46
  sys.path.insert(0, dmr_path)
47
 
48
- from mc_skin_utils import mc_render
49
- from config import get_views, walk_rot, static_rot, walk_offset, static_offset, parse_sizes
50
- try:
51
- from merge_views import merge
52
- except ImportError:
53
- merge = None
54
 
55
  if isinstance(size, str):
56
  parsed = parse_sizes(size)
@@ -58,60 +57,70 @@ def create_template(skin_path, output_path, renderer_path, size="512x1024", bg_c
58
  elif isinstance(size, (tuple, list)) and len(size) == 2:
59
  target_size = (int(size[0]), int(size[1]))
60
  else:
61
- target_size = (512, 1024)
62
 
63
  print(f"Loading skin image from: {skin_path}")
64
  skin_img = Image.open(skin_path).convert("RGBA")
65
  skin_np = np.array(skin_img)
66
 
 
 
 
 
 
67
  # Clean semi-transparency to match build_target_img preprocessing
68
  alpha = skin_np[..., 3]
69
  semi_transparent = (alpha > 0) & (alpha < 255)
70
  skin_np[semi_transparent, 3] = 255
71
- clean_skin_img = Image.fromarray(skin_np)
72
-
73
- views_config = get_views(target_size)
74
-
75
- view_names = ["front1", "back1"]
76
- rendered_images = {}
77
-
78
- for view_name in view_names:
79
- if view_name not in views_config:
80
- raise KeyError(f"View '{view_name}' not found in renderer config.")
81
- params = views_config[view_name]
82
- rot_args = walk_rot if params["walk"] else static_rot
83
- offset_args = walk_offset if params["walk"] else static_offset
84
-
85
- print(f"Rendering view with PyVista: {view_name} (Size: {params['output_size']})...")
86
- pv_render = mc_render.render_skin(
87
- skin=clean_skin_img,
88
- output_size=params["output_size"],
89
- cam_front=params["cam_front"],
90
- zoom=params["zoom"],
91
- look_at_y=params["look_at_y"],
92
- use_voxels=False,
93
- light=False,
94
- transparent_background=True,
95
- core_display=params["core_display"],
96
- decor_display=params["decor_display"],
97
- rot_args=rot_args,
98
- offset_args=offset_args,
99
- ortho=params.get("ortho", False),
100
- off_screen=True
101
  )
102
- rendered_images[view_name] = Image.fromarray(pv_render)
103
 
104
- front_img = rendered_images["front1"]
105
- back_img = rendered_images["back1"]
 
 
 
 
 
106
 
107
- if merge is not None:
108
- merged_img = merge(front_img, back_img, direction="horizontal")
109
- else:
110
- w1, h1 = front_img.size
111
- w2, h2 = back_img.size
112
- merged_img = Image.new("RGBA", (w1 + w2, max(h1, h2)))
113
- merged_img.paste(front_img, (0, 0))
114
- merged_img.paste(back_img, (w1, 0))
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
115
 
116
  parsed_bg = parse_bg_color(bg_color)
117
  if parsed_bg is not None:
@@ -128,12 +137,20 @@ def create_template(skin_path, output_path, renderer_path, size="512x1024", bg_c
128
 
129
  def main():
130
  parser = argparse.ArgumentParser(
131
- description="Create merged front & back orthographic reference template image from a Minecraft skin."
 
 
 
132
  )
133
  parser.add_argument("--skin", "--skin_path", dest="skin_path", required=True, help="Path to input skin image file.")
134
  parser.add_argument("--output", "--output_path", dest="output_path", required=True, help="Path to save the merged output template image.")
135
  parser.add_argument("--renderer_path", "--renderer", dest="renderer_path", required=True, help="Path to differentiable_minecraft_renderer directory.")
136
- parser.add_argument("--size", "--resolution", default="512x1024", help="Resolution per view (default: 512x1024).")
 
 
 
 
 
137
  parser.add_argument("--bg_color", "--bg-color", "--background", dest="bg_color", default="black", help="Background color for the output template image (default: black). Set to 'none' or 'transparent' for transparency.")
138
 
139
  args = parser.parse_args()
 
2
  import os
3
  import sys
4
  import argparse
 
5
  from PIL import Image
6
  import numpy as np
7
 
8
+ VIEW_NAMES = ("front_left", "front_right", "back_left", "back_right")
9
+
10
+
11
  def resolve_renderer_path(renderer_path):
12
  if not renderer_path or not os.path.exists(renderer_path):
13
  raise FileNotFoundError(f"Renderer directory '{renderer_path}' does not exist.")
 
28
  return bg_color
29
  return bg_color
30
 
31
+ def create_template(skin_path, output_path, renderer_path, size="256x576", bg_color="black"):
32
  """
33
+ Renders front-left, front-right, back-left, and back-right views for a given
34
+ skin using the differentiable renderer, then merges them into one horizontal image.
35
 
36
  :param skin_path: Path to the input skin PNG image.
37
  :param output_path: Destination path for the merged output template image.
38
  :param renderer_path: Path to differentiable_minecraft_renderer directory (required).
39
+ :param size: Resolution tuple (W, H) or string (e.g. "256x576"). Default is "256x576".
40
  :param bg_color: Background color for the output template image (default: "black"). Set to None or "transparent" for transparent background.
41
  :return: Path to generated output file.
42
  """
 
47
  if dmr_path not in sys.path:
48
  sys.path.insert(0, dmr_path)
49
 
50
+ import torch
51
+ from config import parse_sizes
52
+ from differentiable_renderer import DifferentiableRenderer
 
 
 
53
 
54
  if isinstance(size, str):
55
  parsed = parse_sizes(size)
 
57
  elif isinstance(size, (tuple, list)) and len(size) == 2:
58
  target_size = (int(size[0]), int(size[1]))
59
  else:
60
+ target_size = (256, 576)
61
 
62
  print(f"Loading skin image from: {skin_path}")
63
  skin_img = Image.open(skin_path).convert("RGBA")
64
  skin_np = np.array(skin_img)
65
 
66
+ if skin_img.size != (64, 64):
67
+ raise ValueError(
68
+ f"DifferentiableRenderer requires a 64x64 skin, got {skin_img.size[0]}x{skin_img.size[1]}."
69
+ )
70
+
71
  # Clean semi-transparency to match build_target_img preprocessing
72
  alpha = skin_np[..., 3]
73
  semi_transparent = (alpha > 0) & (alpha < 255)
74
  skin_np[semi_transparent, 3] = 255
75
+ skin_tensor = (
76
+ torch.from_numpy(skin_np)
77
+ .permute(2, 0, 1)
78
+ .unsqueeze(0)
79
+ .to(dtype=torch.float32)
80
+ / 255.0
81
+ )
82
+
83
+ mappings_dir = os.path.join(dmr_path, f"mappings_{target_size[0]}x{target_size[1]}")
84
+ if not os.path.isdir(mappings_dir):
85
+ raise FileNotFoundError(
86
+ f"Differentiable renderer mappings not found for size "
87
+ f"{target_size[0]}x{target_size[1]}: {mappings_dir}"
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
88
  )
 
89
 
90
+ renderer = DifferentiableRenderer(mappings_dir=mappings_dir, bg_color=(0.0, 0.0, 0.0))
91
+ missing_views = [view_name for view_name in VIEW_NAMES if view_name not in renderer.views]
92
+ if missing_views:
93
+ raise KeyError(
94
+ f"Views missing from renderer mappings: {', '.join(missing_views)}. "
95
+ f"Available views: {', '.join(renderer.views)}"
96
+ )
97
 
98
+ rendered_images = []
99
+ with torch.inference_mode():
100
+ for view_name in VIEW_NAMES:
101
+ print(
102
+ f"Rendering view with DifferentiableRenderer: {view_name} "
103
+ f"(Size: {target_size})..."
104
+ )
105
+ rendered = renderer.forward_view(skin_tensor, view_name)
106
+ rendered_np = (
107
+ rendered.squeeze(0)
108
+ .permute(1, 2, 0)
109
+ .clamp(0.0, 1.0)
110
+ .mul(255.0)
111
+ .round()
112
+ .to(torch.uint8)
113
+ .cpu()
114
+ .numpy()
115
+ )
116
+ rendered_images.append(Image.fromarray(rendered_np, mode="RGBA"))
117
+
118
+ widths, heights = zip(*(image.size for image in rendered_images))
119
+ merged_img = Image.new("RGBA", (sum(widths), max(heights)))
120
+ x_offset = 0
121
+ for image in rendered_images:
122
+ merged_img.paste(image, (x_offset, 0))
123
+ x_offset += image.width
124
 
125
  parsed_bg = parse_bg_color(bg_color)
126
  if parsed_bg is not None:
 
137
 
138
  def main():
139
  parser = argparse.ArgumentParser(
140
+ description=(
141
+ "Create a horizontal front-left, front-right, back-left, and back-right "
142
+ "16:9 reference template using the differentiable renderer."
143
+ )
144
  )
145
  parser.add_argument("--skin", "--skin_path", dest="skin_path", required=True, help="Path to input skin image file.")
146
  parser.add_argument("--output", "--output_path", dest="output_path", required=True, help="Path to save the merged output template image.")
147
  parser.add_argument("--renderer_path", "--renderer", dest="renderer_path", required=True, help="Path to differentiable_minecraft_renderer directory.")
148
+ parser.add_argument(
149
+ "--size",
150
+ "--resolution",
151
+ default="344x768",
152
+ help="Resolution per view (default: 344x768; four horizontal views produce 1376x768).",
153
+ )
154
  parser.add_argument("--bg_color", "--bg-color", "--background", dest="bg_color", default="black", help="Background color for the output template image (default: black). Set to 'none' or 'transparent' for transparency.")
155
 
156
  args = parser.parse_args()
DDJ_real2render/real2render.py CHANGED
@@ -12,7 +12,7 @@ DEFAULT_TEMPLATE_PATH = os.path.join(os.path.dirname(os.path.abspath(__file__)),
12
  # Default prompt for real-to-render Minecraft character generation
13
  DEFAULT_PROMPT = """生成[图1]中角色的Minecraft形象
14
 
15
- - 人物模型必须与minecraft的玩家模型相同,且为包含内层/外层贴图的双图层模型,不能有额外元素。texture不能高于Minecraft所支持的分辨率。模型参考[图2]和[图3]
16
 
17
  - 生成的minecraft角色的尺寸、朝向、姿势与[图2]完全一致,且必须包含正面图与背面图,并排放置。
18
 
@@ -73,10 +73,10 @@ def main():
73
  parser.add_argument("-t2", "--template2", default=None, help="Path to second reference template image (Graph 3).")
74
  parser.add_argument("-o", "--output", help="Output path for the generated image.")
75
  parser.add_argument("-p", "--prompt", default=DEFAULT_PROMPT, help="Prompt for image generation.")
76
- parser.add_argument("-a", "--aspect-ratio", default="1:1",
77
  choices=["1:1", "2:3", "3:2", "3:4", "4:3", "4:5", "5:4", "9:16", "16:9", "21:9"],
78
- help="Aspect ratio (default: 1:1).")
79
- parser.add_argument("-s", "--image-size", default="1K", choices=["1K", "2K", "4K"], help="Resolution size (default: 1K).")
80
  args = parser.parse_args()
81
 
82
  try:
 
12
  # Default prompt for real-to-render Minecraft character generation
13
  DEFAULT_PROMPT = """生成[图1]中角色的Minecraft形象
14
 
15
+ - 人物模型必须与minecraft的玩家模型相同,且为包含内层/外层贴图的双图层模型,不能有额外元素。texture不能高于Minecraft所支持的分辨率。模型参考[图2]
16
 
17
  - 生成的minecraft角色的尺寸、朝向、姿势与[图2]完全一致,且必须包含正面图与背面图,并排放置。
18
 
 
73
  parser.add_argument("-t2", "--template2", default=None, help="Path to second reference template image (Graph 3).")
74
  parser.add_argument("-o", "--output", help="Output path for the generated image.")
75
  parser.add_argument("-p", "--prompt", default=DEFAULT_PROMPT, help="Prompt for image generation.")
76
+ parser.add_argument("-a", "--aspect-ratio", default="16:9",
77
  choices=["1:1", "2:3", "3:2", "3:4", "4:3", "4:5", "5:4", "9:16", "16:9", "21:9"],
78
+ help="Aspect ratio.")
79
+ parser.add_argument("-s", "--image-size", default="2K", choices=["1K", "2K", "4K"], help="Resolution size (default: 2K).")
80
  args = parser.parse_args()
81
 
82
  try:
DDJ_real2render/template/template18.png ADDED

Git LFS Details

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  • Pointer size: 130 Bytes
  • Size of remote file: 30.3 kB
DDJ_real2render/template/template_inner.png ADDED

Git LFS Details

  • SHA256: 018d14dd46a9eb1743f62ae130b8a1bed16804e2c76b0f774cb6f365a647f2fc
  • Pointer size: 130 Bytes
  • Size of remote file: 36.8 kB
DDJ_real2render/template/template_outer.png ADDED

Git LFS Details

  • SHA256: 2d3f571d375ac8d36ec3b035fcce5b50882f51f08d6d6598bf53d0e4338b7531
  • Pointer size: 130 Bytes
  • Size of remote file: 38.9 kB
DDJ_real2render/test_output/img6_template18.png ADDED

Git LFS Details

  • SHA256: d0af176b1ff408a5adef9064aaa5e8944a11743a1fb35d8ec231a1e1c092d0b6
  • Pointer size: 132 Bytes
  • Size of remote file: 1.65 MB