| --- |
| meta: |
| title: SpringValue | React Spring |
| 'og:title': SpringValue | React Spring |
| 'twitter:title': SpringValue | React Spring |
| description: An advanced API guide to the SpringValue class in React Spring. |
| 'og:description': An advanced API guide to the SpringValue class in React Spring. |
| 'twitter:description': An advanced API guide to the SpringValue class in React Spring. |
| 'og:url': https://www.react-spring.dev/docs/advanced/spring-value |
| 'twitter:url': https://www.react-spring.dev/docs/advanced/spring-value |
| sidebar_position: 4 |
| --- |
| |
| import { formatFrontmatterToRemixMeta } from '../helpers/meta' |
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| export const meta = formatFrontmatterToRemixMeta(frontmatter) |
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| The very driving force of `react-spring`. It's a class that can be used to create a single |
| value that can be animated. |
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| Basic usage, the `SpringValue` class you initialise can be used just like our [`imperative api`](/docs/concepts/imperative-api). |
| Meanwhile you pass the `SpringValue` to your `animated` component. Any type is valid, but only certain types are actually animated. |
| Types that cannot be animated are basically immediate: true animations. Such types include: |
| a `boolean`, a display string like `"none"`, etc. |
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|
| ```tsx |
| import { Component, createRef } from 'react' |
| import { SpringValue, animated } from '@react-spring/web' |
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| class AnimatedComponent extends Component { |
| isShowing = createRef(false) |
| springOpacity = new SpringValue(0) |
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| toggle = () => { |
| this.springOpacity.start(isShowing ? 0 : 1) |
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| this.isShowing = !this.isShowing |
| } |
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| render() { |
| return ( |
| <> |
| <button onClick={this.toggle}>click</button> |
| <animated.div style={{ opacity: this.springOpacity }}> |
| I will fade |
| </animated.div> |
| </> |
| ) |
| } |
| } |
| ``` |
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| import { TablesConfiguration } from '../components/Tables/TablesConfig' |
| import { SPRINGVALUE_PROPERTIES_DATA } from '../data/fixtures' |
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| <TablesConfiguration data={SPRINGVALUE_PROPERTIES_DATA} /> |
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| Advance the current animation by a number of milliseconds. |
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| ```ts |
| advance(dt: number): void; |
| ``` |
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| Skip to the end of the current animation. |
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| ```ts |
| finish(): this; |
| ``` |
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| Freeze the active animation in time, as well as any updates merged before `resume` is called. |
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| ```ts |
| pause(): void; |
| ``` |
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| Restart the animation. |
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| ```ts |
| reset(): void; |
| ``` |
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| Resume the animation if paused. |
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| ```ts |
| resume(): void; |
| ``` |
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| Set the current value, while stopping the current animation. |
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| ```ts |
| set(value: T | FluidValue<T>): this; |
| ``` |
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| Update this value's animation using the queue of pending props, and unpause the current |
| animation (if one is frozen). When arguments are passed, a new animation is created, and |
| the queued animations are left alone. |
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|
| ```ts |
| start(): AsyncResult<this>; |
| start(props: SpringUpdate<T>): AsyncResult<this>; |
| start(to: T, props?: SpringProps<T>): AsyncResult<this>; |
| ``` |
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| Stop the current animation, and cancel any delayed updates. Pass `true` to call `onRest` |
| with `cancelled: true`. |
|
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| ```ts |
| stop(cancel?: boolean): this |
| ``` |
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| Push props into the pending queue. |
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| ```ts |
| update(props: SpringUpdate<T>): this; |
| ``` |
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| - [`Animation`](/docs/typescript#animation) |
| - [`SpringUpdate`](/docs/typescript#springupdate) |
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