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Upload folder using huggingface_hub (part 29)

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  1. tools/ui/node_modules/d3-shape/src/curve/bump.js +75 -0
  2. tools/ui/node_modules/d3-shape/src/curve/bundle.js +56 -0
  3. tools/ui/node_modules/d3-shape/src/curve/cardinal.js +61 -0
  4. tools/ui/node_modules/d3-shape/src/curve/cardinalClosed.js +61 -0
  5. tools/ui/node_modules/d3-shape/src/curve/cardinalOpen.js +49 -0
  6. tools/ui/node_modules/d3-shape/src/curve/catmullRom.js +88 -0
  7. tools/ui/node_modules/d3-shape/src/curve/catmullRomClosed.js +74 -0
  8. tools/ui/node_modules/d3-shape/src/curve/catmullRomOpen.js +62 -0
  9. tools/ui/node_modules/d3-shape/src/curve/linear.js +31 -0
  10. tools/ui/node_modules/d3-shape/src/curve/linearClosed.js +25 -0
  11. tools/ui/node_modules/d3-shape/src/curve/monotone.js +104 -0
  12. tools/ui/node_modules/d3-shape/src/curve/natural.js +65 -0
  13. tools/ui/node_modules/d3-shape/src/curve/radial.js +36 -0
  14. tools/ui/node_modules/d3-shape/src/curve/step.js +53 -0
  15. tools/ui/node_modules/d3-shape/src/descending.js +3 -0
  16. tools/ui/node_modules/d3-shape/src/identity.js +3 -0
  17. tools/ui/node_modules/d3-shape/src/index.js +53 -0
  18. tools/ui/node_modules/d3-shape/src/line.js +58 -0
  19. tools/ui/node_modules/d3-shape/src/lineRadial.js +19 -0
  20. tools/ui/node_modules/d3-shape/src/link.js +73 -0
  21. tools/ui/node_modules/d3-shape/src/math.js +20 -0
  22. tools/ui/node_modules/d3-shape/src/noop.js +1 -0
  23. tools/ui/node_modules/d3-shape/src/offset/diverging.js +14 -0
  24. tools/ui/node_modules/d3-shape/src/offset/expand.js +10 -0
  25. tools/ui/node_modules/d3-shape/src/offset/none.js +9 -0
  26. tools/ui/node_modules/d3-shape/src/offset/silhouette.js +10 -0
  27. tools/ui/node_modules/d3-shape/src/offset/wiggle.js +24 -0
  28. tools/ui/node_modules/d3-shape/src/order/appearance.js +12 -0
  29. tools/ui/node_modules/d3-shape/src/order/ascending.js +12 -0
  30. tools/ui/node_modules/d3-shape/src/order/descending.js +5 -0
  31. tools/ui/node_modules/d3-shape/src/order/insideOut.js +27 -0
  32. tools/ui/node_modules/d3-shape/src/order/none.js +5 -0
  33. tools/ui/node_modules/d3-shape/src/order/reverse.js +5 -0
  34. tools/ui/node_modules/d3-shape/src/path.js +19 -0
  35. tools/ui/node_modules/d3-shape/src/pie.js +80 -0
  36. tools/ui/node_modules/d3-shape/src/point.js +7 -0
  37. tools/ui/node_modules/d3-shape/src/pointRadial.js +3 -0
  38. tools/ui/node_modules/d3-shape/src/stack.js +58 -0
  39. tools/ui/node_modules/d3-shape/src/symbol.js +66 -0
  40. tools/ui/node_modules/d3-shape/src/symbol/asterisk.js +17 -0
  41. tools/ui/node_modules/d3-shape/src/symbol/circle.js +9 -0
  42. tools/ui/node_modules/d3-shape/src/symbol/cross.js +20 -0
  43. tools/ui/node_modules/d3-shape/src/symbol/diamond.js +16 -0
  44. tools/ui/node_modules/d3-shape/src/symbol/diamond2.js +12 -0
  45. tools/ui/node_modules/d3-shape/src/symbol/plus.js +11 -0
  46. tools/ui/node_modules/d3-shape/src/symbol/square.js +9 -0
  47. tools/ui/node_modules/d3-shape/src/symbol/square2.js +12 -0
  48. tools/ui/node_modules/d3-shape/src/symbol/star.js +24 -0
  49. tools/ui/node_modules/d3-shape/src/symbol/times.js +11 -0
  50. tools/ui/node_modules/d3-shape/src/symbol/triangle.js +13 -0
tools/ui/node_modules/d3-shape/src/curve/bump.js ADDED
@@ -0,0 +1,75 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import pointRadial from "../pointRadial.js";
2
+
3
+ class Bump {
4
+ constructor(context, x) {
5
+ this._context = context;
6
+ this._x = x;
7
+ }
8
+ areaStart() {
9
+ this._line = 0;
10
+ }
11
+ areaEnd() {
12
+ this._line = NaN;
13
+ }
14
+ lineStart() {
15
+ this._point = 0;
16
+ }
17
+ lineEnd() {
18
+ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
19
+ this._line = 1 - this._line;
20
+ }
21
+ point(x, y) {
22
+ x = +x, y = +y;
23
+ switch (this._point) {
24
+ case 0: {
25
+ this._point = 1;
26
+ if (this._line) this._context.lineTo(x, y);
27
+ else this._context.moveTo(x, y);
28
+ break;
29
+ }
30
+ case 1: this._point = 2; // falls through
31
+ default: {
32
+ if (this._x) this._context.bezierCurveTo(this._x0 = (this._x0 + x) / 2, this._y0, this._x0, y, x, y);
33
+ else this._context.bezierCurveTo(this._x0, this._y0 = (this._y0 + y) / 2, x, this._y0, x, y);
34
+ break;
35
+ }
36
+ }
37
+ this._x0 = x, this._y0 = y;
38
+ }
39
+ }
40
+
41
+ class BumpRadial {
42
+ constructor(context) {
43
+ this._context = context;
44
+ }
45
+ lineStart() {
46
+ this._point = 0;
47
+ }
48
+ lineEnd() {}
49
+ point(x, y) {
50
+ x = +x, y = +y;
51
+ if (this._point === 0) {
52
+ this._point = 1;
53
+ } else {
54
+ const p0 = pointRadial(this._x0, this._y0);
55
+ const p1 = pointRadial(this._x0, this._y0 = (this._y0 + y) / 2);
56
+ const p2 = pointRadial(x, this._y0);
57
+ const p3 = pointRadial(x, y);
58
+ this._context.moveTo(...p0);
59
+ this._context.bezierCurveTo(...p1, ...p2, ...p3);
60
+ }
61
+ this._x0 = x, this._y0 = y;
62
+ }
63
+ }
64
+
65
+ export function bumpX(context) {
66
+ return new Bump(context, true);
67
+ }
68
+
69
+ export function bumpY(context) {
70
+ return new Bump(context, false);
71
+ }
72
+
73
+ export function bumpRadial(context) {
74
+ return new BumpRadial(context);
75
+ }
tools/ui/node_modules/d3-shape/src/curve/bundle.js ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {Basis} from "./basis.js";
2
+
3
+ function Bundle(context, beta) {
4
+ this._basis = new Basis(context);
5
+ this._beta = beta;
6
+ }
7
+
8
+ Bundle.prototype = {
9
+ lineStart: function() {
10
+ this._x = [];
11
+ this._y = [];
12
+ this._basis.lineStart();
13
+ },
14
+ lineEnd: function() {
15
+ var x = this._x,
16
+ y = this._y,
17
+ j = x.length - 1;
18
+
19
+ if (j > 0) {
20
+ var x0 = x[0],
21
+ y0 = y[0],
22
+ dx = x[j] - x0,
23
+ dy = y[j] - y0,
24
+ i = -1,
25
+ t;
26
+
27
+ while (++i <= j) {
28
+ t = i / j;
29
+ this._basis.point(
30
+ this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),
31
+ this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)
32
+ );
33
+ }
34
+ }
35
+
36
+ this._x = this._y = null;
37
+ this._basis.lineEnd();
38
+ },
39
+ point: function(x, y) {
40
+ this._x.push(+x);
41
+ this._y.push(+y);
42
+ }
43
+ };
44
+
45
+ export default (function custom(beta) {
46
+
47
+ function bundle(context) {
48
+ return beta === 1 ? new Basis(context) : new Bundle(context, beta);
49
+ }
50
+
51
+ bundle.beta = function(beta) {
52
+ return custom(+beta);
53
+ };
54
+
55
+ return bundle;
56
+ })(0.85);
tools/ui/node_modules/d3-shape/src/curve/cardinal.js ADDED
@@ -0,0 +1,61 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ export function point(that, x, y) {
2
+ that._context.bezierCurveTo(
3
+ that._x1 + that._k * (that._x2 - that._x0),
4
+ that._y1 + that._k * (that._y2 - that._y0),
5
+ that._x2 + that._k * (that._x1 - x),
6
+ that._y2 + that._k * (that._y1 - y),
7
+ that._x2,
8
+ that._y2
9
+ );
10
+ }
11
+
12
+ export function Cardinal(context, tension) {
13
+ this._context = context;
14
+ this._k = (1 - tension) / 6;
15
+ }
16
+
17
+ Cardinal.prototype = {
18
+ areaStart: function() {
19
+ this._line = 0;
20
+ },
21
+ areaEnd: function() {
22
+ this._line = NaN;
23
+ },
24
+ lineStart: function() {
25
+ this._x0 = this._x1 = this._x2 =
26
+ this._y0 = this._y1 = this._y2 = NaN;
27
+ this._point = 0;
28
+ },
29
+ lineEnd: function() {
30
+ switch (this._point) {
31
+ case 2: this._context.lineTo(this._x2, this._y2); break;
32
+ case 3: point(this, this._x1, this._y1); break;
33
+ }
34
+ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
35
+ this._line = 1 - this._line;
36
+ },
37
+ point: function(x, y) {
38
+ x = +x, y = +y;
39
+ switch (this._point) {
40
+ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
41
+ case 1: this._point = 2; this._x1 = x, this._y1 = y; break;
42
+ case 2: this._point = 3; // falls through
43
+ default: point(this, x, y); break;
44
+ }
45
+ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
46
+ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
47
+ }
48
+ };
49
+
50
+ export default (function custom(tension) {
51
+
52
+ function cardinal(context) {
53
+ return new Cardinal(context, tension);
54
+ }
55
+
56
+ cardinal.tension = function(tension) {
57
+ return custom(+tension);
58
+ };
59
+
60
+ return cardinal;
61
+ })(0);
tools/ui/node_modules/d3-shape/src/curve/cardinalClosed.js ADDED
@@ -0,0 +1,61 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import noop from "../noop.js";
2
+ import {point} from "./cardinal.js";
3
+
4
+ export function CardinalClosed(context, tension) {
5
+ this._context = context;
6
+ this._k = (1 - tension) / 6;
7
+ }
8
+
9
+ CardinalClosed.prototype = {
10
+ areaStart: noop,
11
+ areaEnd: noop,
12
+ lineStart: function() {
13
+ this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
14
+ this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
15
+ this._point = 0;
16
+ },
17
+ lineEnd: function() {
18
+ switch (this._point) {
19
+ case 1: {
20
+ this._context.moveTo(this._x3, this._y3);
21
+ this._context.closePath();
22
+ break;
23
+ }
24
+ case 2: {
25
+ this._context.lineTo(this._x3, this._y3);
26
+ this._context.closePath();
27
+ break;
28
+ }
29
+ case 3: {
30
+ this.point(this._x3, this._y3);
31
+ this.point(this._x4, this._y4);
32
+ this.point(this._x5, this._y5);
33
+ break;
34
+ }
35
+ }
36
+ },
37
+ point: function(x, y) {
38
+ x = +x, y = +y;
39
+ switch (this._point) {
40
+ case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
41
+ case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
42
+ case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
43
+ default: point(this, x, y); break;
44
+ }
45
+ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
46
+ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
47
+ }
48
+ };
49
+
50
+ export default (function custom(tension) {
51
+
52
+ function cardinal(context) {
53
+ return new CardinalClosed(context, tension);
54
+ }
55
+
56
+ cardinal.tension = function(tension) {
57
+ return custom(+tension);
58
+ };
59
+
60
+ return cardinal;
61
+ })(0);
tools/ui/node_modules/d3-shape/src/curve/cardinalOpen.js ADDED
@@ -0,0 +1,49 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {point} from "./cardinal.js";
2
+
3
+ export function CardinalOpen(context, tension) {
4
+ this._context = context;
5
+ this._k = (1 - tension) / 6;
6
+ }
7
+
8
+ CardinalOpen.prototype = {
9
+ areaStart: function() {
10
+ this._line = 0;
11
+ },
12
+ areaEnd: function() {
13
+ this._line = NaN;
14
+ },
15
+ lineStart: function() {
16
+ this._x0 = this._x1 = this._x2 =
17
+ this._y0 = this._y1 = this._y2 = NaN;
18
+ this._point = 0;
19
+ },
20
+ lineEnd: function() {
21
+ if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
22
+ this._line = 1 - this._line;
23
+ },
24
+ point: function(x, y) {
25
+ x = +x, y = +y;
26
+ switch (this._point) {
27
+ case 0: this._point = 1; break;
28
+ case 1: this._point = 2; break;
29
+ case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
30
+ case 3: this._point = 4; // falls through
31
+ default: point(this, x, y); break;
32
+ }
33
+ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
34
+ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
35
+ }
36
+ };
37
+
38
+ export default (function custom(tension) {
39
+
40
+ function cardinal(context) {
41
+ return new CardinalOpen(context, tension);
42
+ }
43
+
44
+ cardinal.tension = function(tension) {
45
+ return custom(+tension);
46
+ };
47
+
48
+ return cardinal;
49
+ })(0);
tools/ui/node_modules/d3-shape/src/curve/catmullRom.js ADDED
@@ -0,0 +1,88 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {epsilon} from "../math.js";
2
+ import {Cardinal} from "./cardinal.js";
3
+
4
+ export function point(that, x, y) {
5
+ var x1 = that._x1,
6
+ y1 = that._y1,
7
+ x2 = that._x2,
8
+ y2 = that._y2;
9
+
10
+ if (that._l01_a > epsilon) {
11
+ var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,
12
+ n = 3 * that._l01_a * (that._l01_a + that._l12_a);
13
+ x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;
14
+ y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;
15
+ }
16
+
17
+ if (that._l23_a > epsilon) {
18
+ var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,
19
+ m = 3 * that._l23_a * (that._l23_a + that._l12_a);
20
+ x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;
21
+ y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;
22
+ }
23
+
24
+ that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
25
+ }
26
+
27
+ function CatmullRom(context, alpha) {
28
+ this._context = context;
29
+ this._alpha = alpha;
30
+ }
31
+
32
+ CatmullRom.prototype = {
33
+ areaStart: function() {
34
+ this._line = 0;
35
+ },
36
+ areaEnd: function() {
37
+ this._line = NaN;
38
+ },
39
+ lineStart: function() {
40
+ this._x0 = this._x1 = this._x2 =
41
+ this._y0 = this._y1 = this._y2 = NaN;
42
+ this._l01_a = this._l12_a = this._l23_a =
43
+ this._l01_2a = this._l12_2a = this._l23_2a =
44
+ this._point = 0;
45
+ },
46
+ lineEnd: function() {
47
+ switch (this._point) {
48
+ case 2: this._context.lineTo(this._x2, this._y2); break;
49
+ case 3: this.point(this._x2, this._y2); break;
50
+ }
51
+ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
52
+ this._line = 1 - this._line;
53
+ },
54
+ point: function(x, y) {
55
+ x = +x, y = +y;
56
+
57
+ if (this._point) {
58
+ var x23 = this._x2 - x,
59
+ y23 = this._y2 - y;
60
+ this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
61
+ }
62
+
63
+ switch (this._point) {
64
+ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
65
+ case 1: this._point = 2; break;
66
+ case 2: this._point = 3; // falls through
67
+ default: point(this, x, y); break;
68
+ }
69
+
70
+ this._l01_a = this._l12_a, this._l12_a = this._l23_a;
71
+ this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
72
+ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
73
+ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
74
+ }
75
+ };
76
+
77
+ export default (function custom(alpha) {
78
+
79
+ function catmullRom(context) {
80
+ return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);
81
+ }
82
+
83
+ catmullRom.alpha = function(alpha) {
84
+ return custom(+alpha);
85
+ };
86
+
87
+ return catmullRom;
88
+ })(0.5);
tools/ui/node_modules/d3-shape/src/curve/catmullRomClosed.js ADDED
@@ -0,0 +1,74 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {CardinalClosed} from "./cardinalClosed.js";
2
+ import noop from "../noop.js";
3
+ import {point} from "./catmullRom.js";
4
+
5
+ function CatmullRomClosed(context, alpha) {
6
+ this._context = context;
7
+ this._alpha = alpha;
8
+ }
9
+
10
+ CatmullRomClosed.prototype = {
11
+ areaStart: noop,
12
+ areaEnd: noop,
13
+ lineStart: function() {
14
+ this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
15
+ this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
16
+ this._l01_a = this._l12_a = this._l23_a =
17
+ this._l01_2a = this._l12_2a = this._l23_2a =
18
+ this._point = 0;
19
+ },
20
+ lineEnd: function() {
21
+ switch (this._point) {
22
+ case 1: {
23
+ this._context.moveTo(this._x3, this._y3);
24
+ this._context.closePath();
25
+ break;
26
+ }
27
+ case 2: {
28
+ this._context.lineTo(this._x3, this._y3);
29
+ this._context.closePath();
30
+ break;
31
+ }
32
+ case 3: {
33
+ this.point(this._x3, this._y3);
34
+ this.point(this._x4, this._y4);
35
+ this.point(this._x5, this._y5);
36
+ break;
37
+ }
38
+ }
39
+ },
40
+ point: function(x, y) {
41
+ x = +x, y = +y;
42
+
43
+ if (this._point) {
44
+ var x23 = this._x2 - x,
45
+ y23 = this._y2 - y;
46
+ this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
47
+ }
48
+
49
+ switch (this._point) {
50
+ case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
51
+ case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
52
+ case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
53
+ default: point(this, x, y); break;
54
+ }
55
+
56
+ this._l01_a = this._l12_a, this._l12_a = this._l23_a;
57
+ this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
58
+ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
59
+ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
60
+ }
61
+ };
62
+
63
+ export default (function custom(alpha) {
64
+
65
+ function catmullRom(context) {
66
+ return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);
67
+ }
68
+
69
+ catmullRom.alpha = function(alpha) {
70
+ return custom(+alpha);
71
+ };
72
+
73
+ return catmullRom;
74
+ })(0.5);
tools/ui/node_modules/d3-shape/src/curve/catmullRomOpen.js ADDED
@@ -0,0 +1,62 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {CardinalOpen} from "./cardinalOpen.js";
2
+ import {point} from "./catmullRom.js";
3
+
4
+ function CatmullRomOpen(context, alpha) {
5
+ this._context = context;
6
+ this._alpha = alpha;
7
+ }
8
+
9
+ CatmullRomOpen.prototype = {
10
+ areaStart: function() {
11
+ this._line = 0;
12
+ },
13
+ areaEnd: function() {
14
+ this._line = NaN;
15
+ },
16
+ lineStart: function() {
17
+ this._x0 = this._x1 = this._x2 =
18
+ this._y0 = this._y1 = this._y2 = NaN;
19
+ this._l01_a = this._l12_a = this._l23_a =
20
+ this._l01_2a = this._l12_2a = this._l23_2a =
21
+ this._point = 0;
22
+ },
23
+ lineEnd: function() {
24
+ if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
25
+ this._line = 1 - this._line;
26
+ },
27
+ point: function(x, y) {
28
+ x = +x, y = +y;
29
+
30
+ if (this._point) {
31
+ var x23 = this._x2 - x,
32
+ y23 = this._y2 - y;
33
+ this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
34
+ }
35
+
36
+ switch (this._point) {
37
+ case 0: this._point = 1; break;
38
+ case 1: this._point = 2; break;
39
+ case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
40
+ case 3: this._point = 4; // falls through
41
+ default: point(this, x, y); break;
42
+ }
43
+
44
+ this._l01_a = this._l12_a, this._l12_a = this._l23_a;
45
+ this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
46
+ this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
47
+ this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
48
+ }
49
+ };
50
+
51
+ export default (function custom(alpha) {
52
+
53
+ function catmullRom(context) {
54
+ return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);
55
+ }
56
+
57
+ catmullRom.alpha = function(alpha) {
58
+ return custom(+alpha);
59
+ };
60
+
61
+ return catmullRom;
62
+ })(0.5);
tools/ui/node_modules/d3-shape/src/curve/linear.js ADDED
@@ -0,0 +1,31 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ function Linear(context) {
2
+ this._context = context;
3
+ }
4
+
5
+ Linear.prototype = {
6
+ areaStart: function() {
7
+ this._line = 0;
8
+ },
9
+ areaEnd: function() {
10
+ this._line = NaN;
11
+ },
12
+ lineStart: function() {
13
+ this._point = 0;
14
+ },
15
+ lineEnd: function() {
16
+ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
17
+ this._line = 1 - this._line;
18
+ },
19
+ point: function(x, y) {
20
+ x = +x, y = +y;
21
+ switch (this._point) {
22
+ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
23
+ case 1: this._point = 2; // falls through
24
+ default: this._context.lineTo(x, y); break;
25
+ }
26
+ }
27
+ };
28
+
29
+ export default function(context) {
30
+ return new Linear(context);
31
+ }
tools/ui/node_modules/d3-shape/src/curve/linearClosed.js ADDED
@@ -0,0 +1,25 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import noop from "../noop.js";
2
+
3
+ function LinearClosed(context) {
4
+ this._context = context;
5
+ }
6
+
7
+ LinearClosed.prototype = {
8
+ areaStart: noop,
9
+ areaEnd: noop,
10
+ lineStart: function() {
11
+ this._point = 0;
12
+ },
13
+ lineEnd: function() {
14
+ if (this._point) this._context.closePath();
15
+ },
16
+ point: function(x, y) {
17
+ x = +x, y = +y;
18
+ if (this._point) this._context.lineTo(x, y);
19
+ else this._point = 1, this._context.moveTo(x, y);
20
+ }
21
+ };
22
+
23
+ export default function(context) {
24
+ return new LinearClosed(context);
25
+ }
tools/ui/node_modules/d3-shape/src/curve/monotone.js ADDED
@@ -0,0 +1,104 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ function sign(x) {
2
+ return x < 0 ? -1 : 1;
3
+ }
4
+
5
+ // Calculate the slopes of the tangents (Hermite-type interpolation) based on
6
+ // the following paper: Steffen, M. 1990. A Simple Method for Monotonic
7
+ // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
8
+ // NOV(II), P. 443, 1990.
9
+ function slope3(that, x2, y2) {
10
+ var h0 = that._x1 - that._x0,
11
+ h1 = x2 - that._x1,
12
+ s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
13
+ s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
14
+ p = (s0 * h1 + s1 * h0) / (h0 + h1);
15
+ return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
16
+ }
17
+
18
+ // Calculate a one-sided slope.
19
+ function slope2(that, t) {
20
+ var h = that._x1 - that._x0;
21
+ return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
22
+ }
23
+
24
+ // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
25
+ // "you can express cubic Hermite interpolation in terms of cubic Bézier curves
26
+ // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
27
+ function point(that, t0, t1) {
28
+ var x0 = that._x0,
29
+ y0 = that._y0,
30
+ x1 = that._x1,
31
+ y1 = that._y1,
32
+ dx = (x1 - x0) / 3;
33
+ that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
34
+ }
35
+
36
+ function MonotoneX(context) {
37
+ this._context = context;
38
+ }
39
+
40
+ MonotoneX.prototype = {
41
+ areaStart: function() {
42
+ this._line = 0;
43
+ },
44
+ areaEnd: function() {
45
+ this._line = NaN;
46
+ },
47
+ lineStart: function() {
48
+ this._x0 = this._x1 =
49
+ this._y0 = this._y1 =
50
+ this._t0 = NaN;
51
+ this._point = 0;
52
+ },
53
+ lineEnd: function() {
54
+ switch (this._point) {
55
+ case 2: this._context.lineTo(this._x1, this._y1); break;
56
+ case 3: point(this, this._t0, slope2(this, this._t0)); break;
57
+ }
58
+ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
59
+ this._line = 1 - this._line;
60
+ },
61
+ point: function(x, y) {
62
+ var t1 = NaN;
63
+
64
+ x = +x, y = +y;
65
+ if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
66
+ switch (this._point) {
67
+ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
68
+ case 1: this._point = 2; break;
69
+ case 2: this._point = 3; point(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
70
+ default: point(this, this._t0, t1 = slope3(this, x, y)); break;
71
+ }
72
+
73
+ this._x0 = this._x1, this._x1 = x;
74
+ this._y0 = this._y1, this._y1 = y;
75
+ this._t0 = t1;
76
+ }
77
+ }
78
+
79
+ function MonotoneY(context) {
80
+ this._context = new ReflectContext(context);
81
+ }
82
+
83
+ (MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
84
+ MonotoneX.prototype.point.call(this, y, x);
85
+ };
86
+
87
+ function ReflectContext(context) {
88
+ this._context = context;
89
+ }
90
+
91
+ ReflectContext.prototype = {
92
+ moveTo: function(x, y) { this._context.moveTo(y, x); },
93
+ closePath: function() { this._context.closePath(); },
94
+ lineTo: function(x, y) { this._context.lineTo(y, x); },
95
+ bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
96
+ };
97
+
98
+ export function monotoneX(context) {
99
+ return new MonotoneX(context);
100
+ }
101
+
102
+ export function monotoneY(context) {
103
+ return new MonotoneY(context);
104
+ }
tools/ui/node_modules/d3-shape/src/curve/natural.js ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ function Natural(context) {
2
+ this._context = context;
3
+ }
4
+
5
+ Natural.prototype = {
6
+ areaStart: function() {
7
+ this._line = 0;
8
+ },
9
+ areaEnd: function() {
10
+ this._line = NaN;
11
+ },
12
+ lineStart: function() {
13
+ this._x = [];
14
+ this._y = [];
15
+ },
16
+ lineEnd: function() {
17
+ var x = this._x,
18
+ y = this._y,
19
+ n = x.length;
20
+
21
+ if (n) {
22
+ this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);
23
+ if (n === 2) {
24
+ this._context.lineTo(x[1], y[1]);
25
+ } else {
26
+ var px = controlPoints(x),
27
+ py = controlPoints(y);
28
+ for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {
29
+ this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);
30
+ }
31
+ }
32
+ }
33
+
34
+ if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();
35
+ this._line = 1 - this._line;
36
+ this._x = this._y = null;
37
+ },
38
+ point: function(x, y) {
39
+ this._x.push(+x);
40
+ this._y.push(+y);
41
+ }
42
+ };
43
+
44
+ // See https://www.particleincell.com/2012/bezier-splines/ for derivation.
45
+ function controlPoints(x) {
46
+ var i,
47
+ n = x.length - 1,
48
+ m,
49
+ a = new Array(n),
50
+ b = new Array(n),
51
+ r = new Array(n);
52
+ a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];
53
+ for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];
54
+ a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];
55
+ for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];
56
+ a[n - 1] = r[n - 1] / b[n - 1];
57
+ for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];
58
+ b[n - 1] = (x[n] + a[n - 1]) / 2;
59
+ for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];
60
+ return [a, b];
61
+ }
62
+
63
+ export default function(context) {
64
+ return new Natural(context);
65
+ }
tools/ui/node_modules/d3-shape/src/curve/radial.js ADDED
@@ -0,0 +1,36 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import curveLinear from "./linear.js";
2
+
3
+ export var curveRadialLinear = curveRadial(curveLinear);
4
+
5
+ function Radial(curve) {
6
+ this._curve = curve;
7
+ }
8
+
9
+ Radial.prototype = {
10
+ areaStart: function() {
11
+ this._curve.areaStart();
12
+ },
13
+ areaEnd: function() {
14
+ this._curve.areaEnd();
15
+ },
16
+ lineStart: function() {
17
+ this._curve.lineStart();
18
+ },
19
+ lineEnd: function() {
20
+ this._curve.lineEnd();
21
+ },
22
+ point: function(a, r) {
23
+ this._curve.point(r * Math.sin(a), r * -Math.cos(a));
24
+ }
25
+ };
26
+
27
+ export default function curveRadial(curve) {
28
+
29
+ function radial(context) {
30
+ return new Radial(curve(context));
31
+ }
32
+
33
+ radial._curve = curve;
34
+
35
+ return radial;
36
+ }
tools/ui/node_modules/d3-shape/src/curve/step.js ADDED
@@ -0,0 +1,53 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ function Step(context, t) {
2
+ this._context = context;
3
+ this._t = t;
4
+ }
5
+
6
+ Step.prototype = {
7
+ areaStart: function() {
8
+ this._line = 0;
9
+ },
10
+ areaEnd: function() {
11
+ this._line = NaN;
12
+ },
13
+ lineStart: function() {
14
+ this._x = this._y = NaN;
15
+ this._point = 0;
16
+ },
17
+ lineEnd: function() {
18
+ if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);
19
+ if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
20
+ if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;
21
+ },
22
+ point: function(x, y) {
23
+ x = +x, y = +y;
24
+ switch (this._point) {
25
+ case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
26
+ case 1: this._point = 2; // falls through
27
+ default: {
28
+ if (this._t <= 0) {
29
+ this._context.lineTo(this._x, y);
30
+ this._context.lineTo(x, y);
31
+ } else {
32
+ var x1 = this._x * (1 - this._t) + x * this._t;
33
+ this._context.lineTo(x1, this._y);
34
+ this._context.lineTo(x1, y);
35
+ }
36
+ break;
37
+ }
38
+ }
39
+ this._x = x, this._y = y;
40
+ }
41
+ };
42
+
43
+ export default function(context) {
44
+ return new Step(context, 0.5);
45
+ }
46
+
47
+ export function stepBefore(context) {
48
+ return new Step(context, 0);
49
+ }
50
+
51
+ export function stepAfter(context) {
52
+ return new Step(context, 1);
53
+ }
tools/ui/node_modules/d3-shape/src/descending.js ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ export default function(a, b) {
2
+ return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
3
+ }
tools/ui/node_modules/d3-shape/src/identity.js ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ export default function(d) {
2
+ return d;
3
+ }
tools/ui/node_modules/d3-shape/src/index.js ADDED
@@ -0,0 +1,53 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ export {default as arc} from "./arc.js";
2
+ export {default as area} from "./area.js";
3
+ export {default as line} from "./line.js";
4
+ export {default as pie} from "./pie.js";
5
+ export {default as areaRadial, default as radialArea} from "./areaRadial.js"; // Note: radialArea is deprecated!
6
+ export {default as lineRadial, default as radialLine} from "./lineRadial.js"; // Note: radialLine is deprecated!
7
+ export {default as pointRadial} from "./pointRadial.js";
8
+ export {link, linkHorizontal, linkVertical, linkRadial} from "./link.js";
9
+
10
+ export {default as symbol, symbolsStroke, symbolsFill, symbolsFill as symbols} from "./symbol.js";
11
+ export {default as symbolAsterisk} from "./symbol/asterisk.js";
12
+ export {default as symbolCircle} from "./symbol/circle.js";
13
+ export {default as symbolCross} from "./symbol/cross.js";
14
+ export {default as symbolDiamond} from "./symbol/diamond.js";
15
+ export {default as symbolDiamond2} from "./symbol/diamond2.js";
16
+ export {default as symbolPlus} from "./symbol/plus.js";
17
+ export {default as symbolSquare} from "./symbol/square.js";
18
+ export {default as symbolSquare2} from "./symbol/square2.js";
19
+ export {default as symbolStar} from "./symbol/star.js";
20
+ export {default as symbolTriangle} from "./symbol/triangle.js";
21
+ export {default as symbolTriangle2} from "./symbol/triangle2.js";
22
+ export {default as symbolWye} from "./symbol/wye.js";
23
+ export {default as symbolTimes, default as symbolX} from "./symbol/times.js";
24
+
25
+ export {default as curveBasisClosed} from "./curve/basisClosed.js";
26
+ export {default as curveBasisOpen} from "./curve/basisOpen.js";
27
+ export {default as curveBasis} from "./curve/basis.js";
28
+ export {bumpX as curveBumpX, bumpY as curveBumpY} from "./curve/bump.js";
29
+ export {default as curveBundle} from "./curve/bundle.js";
30
+ export {default as curveCardinalClosed} from "./curve/cardinalClosed.js";
31
+ export {default as curveCardinalOpen} from "./curve/cardinalOpen.js";
32
+ export {default as curveCardinal} from "./curve/cardinal.js";
33
+ export {default as curveCatmullRomClosed} from "./curve/catmullRomClosed.js";
34
+ export {default as curveCatmullRomOpen} from "./curve/catmullRomOpen.js";
35
+ export {default as curveCatmullRom} from "./curve/catmullRom.js";
36
+ export {default as curveLinearClosed} from "./curve/linearClosed.js";
37
+ export {default as curveLinear} from "./curve/linear.js";
38
+ export {monotoneX as curveMonotoneX, monotoneY as curveMonotoneY} from "./curve/monotone.js";
39
+ export {default as curveNatural} from "./curve/natural.js";
40
+ export {default as curveStep, stepAfter as curveStepAfter, stepBefore as curveStepBefore} from "./curve/step.js";
41
+
42
+ export {default as stack} from "./stack.js";
43
+ export {default as stackOffsetExpand} from "./offset/expand.js";
44
+ export {default as stackOffsetDiverging} from "./offset/diverging.js";
45
+ export {default as stackOffsetNone} from "./offset/none.js";
46
+ export {default as stackOffsetSilhouette} from "./offset/silhouette.js";
47
+ export {default as stackOffsetWiggle} from "./offset/wiggle.js";
48
+ export {default as stackOrderAppearance} from "./order/appearance.js";
49
+ export {default as stackOrderAscending} from "./order/ascending.js";
50
+ export {default as stackOrderDescending} from "./order/descending.js";
51
+ export {default as stackOrderInsideOut} from "./order/insideOut.js";
52
+ export {default as stackOrderNone} from "./order/none.js";
53
+ export {default as stackOrderReverse} from "./order/reverse.js";
tools/ui/node_modules/d3-shape/src/line.js ADDED
@@ -0,0 +1,58 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import array from "./array.js";
2
+ import constant from "./constant.js";
3
+ import curveLinear from "./curve/linear.js";
4
+ import {withPath} from "./path.js";
5
+ import {x as pointX, y as pointY} from "./point.js";
6
+
7
+ export default function(x, y) {
8
+ var defined = constant(true),
9
+ context = null,
10
+ curve = curveLinear,
11
+ output = null,
12
+ path = withPath(line);
13
+
14
+ x = typeof x === "function" ? x : (x === undefined) ? pointX : constant(x);
15
+ y = typeof y === "function" ? y : (y === undefined) ? pointY : constant(y);
16
+
17
+ function line(data) {
18
+ var i,
19
+ n = (data = array(data)).length,
20
+ d,
21
+ defined0 = false,
22
+ buffer;
23
+
24
+ if (context == null) output = curve(buffer = path());
25
+
26
+ for (i = 0; i <= n; ++i) {
27
+ if (!(i < n && defined(d = data[i], i, data)) === defined0) {
28
+ if (defined0 = !defined0) output.lineStart();
29
+ else output.lineEnd();
30
+ }
31
+ if (defined0) output.point(+x(d, i, data), +y(d, i, data));
32
+ }
33
+
34
+ if (buffer) return output = null, buffer + "" || null;
35
+ }
36
+
37
+ line.x = function(_) {
38
+ return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), line) : x;
39
+ };
40
+
41
+ line.y = function(_) {
42
+ return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), line) : y;
43
+ };
44
+
45
+ line.defined = function(_) {
46
+ return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), line) : defined;
47
+ };
48
+
49
+ line.curve = function(_) {
50
+ return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;
51
+ };
52
+
53
+ line.context = function(_) {
54
+ return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;
55
+ };
56
+
57
+ return line;
58
+ }
tools/ui/node_modules/d3-shape/src/lineRadial.js ADDED
@@ -0,0 +1,19 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import curveRadial, {curveRadialLinear} from "./curve/radial.js";
2
+ import line from "./line.js";
3
+
4
+ export function lineRadial(l) {
5
+ var c = l.curve;
6
+
7
+ l.angle = l.x, delete l.x;
8
+ l.radius = l.y, delete l.y;
9
+
10
+ l.curve = function(_) {
11
+ return arguments.length ? c(curveRadial(_)) : c()._curve;
12
+ };
13
+
14
+ return l;
15
+ }
16
+
17
+ export default function() {
18
+ return lineRadial(line().curve(curveRadialLinear));
19
+ }
tools/ui/node_modules/d3-shape/src/link.js ADDED
@@ -0,0 +1,73 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {slice} from "./array.js";
2
+ import constant from "./constant.js";
3
+ import {bumpX, bumpY, bumpRadial} from "./curve/bump.js";
4
+ import {withPath} from "./path.js";
5
+ import {x as pointX, y as pointY} from "./point.js";
6
+
7
+ function linkSource(d) {
8
+ return d.source;
9
+ }
10
+
11
+ function linkTarget(d) {
12
+ return d.target;
13
+ }
14
+
15
+ export function link(curve) {
16
+ let source = linkSource,
17
+ target = linkTarget,
18
+ x = pointX,
19
+ y = pointY,
20
+ context = null,
21
+ output = null,
22
+ path = withPath(link);
23
+
24
+ function link() {
25
+ let buffer;
26
+ const argv = slice.call(arguments);
27
+ const s = source.apply(this, argv);
28
+ const t = target.apply(this, argv);
29
+ if (context == null) output = curve(buffer = path());
30
+ output.lineStart();
31
+ argv[0] = s, output.point(+x.apply(this, argv), +y.apply(this, argv));
32
+ argv[0] = t, output.point(+x.apply(this, argv), +y.apply(this, argv));
33
+ output.lineEnd();
34
+ if (buffer) return output = null, buffer + "" || null;
35
+ }
36
+
37
+ link.source = function(_) {
38
+ return arguments.length ? (source = _, link) : source;
39
+ };
40
+
41
+ link.target = function(_) {
42
+ return arguments.length ? (target = _, link) : target;
43
+ };
44
+
45
+ link.x = function(_) {
46
+ return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), link) : x;
47
+ };
48
+
49
+ link.y = function(_) {
50
+ return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), link) : y;
51
+ };
52
+
53
+ link.context = function(_) {
54
+ return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), link) : context;
55
+ };
56
+
57
+ return link;
58
+ }
59
+
60
+ export function linkHorizontal() {
61
+ return link(bumpX);
62
+ }
63
+
64
+ export function linkVertical() {
65
+ return link(bumpY);
66
+ }
67
+
68
+ export function linkRadial() {
69
+ const l = link(bumpRadial);
70
+ l.angle = l.x, delete l.x;
71
+ l.radius = l.y, delete l.y;
72
+ return l;
73
+ }
tools/ui/node_modules/d3-shape/src/math.js ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ export const abs = Math.abs;
2
+ export const atan2 = Math.atan2;
3
+ export const cos = Math.cos;
4
+ export const max = Math.max;
5
+ export const min = Math.min;
6
+ export const sin = Math.sin;
7
+ export const sqrt = Math.sqrt;
8
+
9
+ export const epsilon = 1e-12;
10
+ export const pi = Math.PI;
11
+ export const halfPi = pi / 2;
12
+ export const tau = 2 * pi;
13
+
14
+ export function acos(x) {
15
+ return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
16
+ }
17
+
18
+ export function asin(x) {
19
+ return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);
20
+ }
tools/ui/node_modules/d3-shape/src/noop.js ADDED
@@ -0,0 +1 @@
 
 
1
+ export default function() {}
tools/ui/node_modules/d3-shape/src/offset/diverging.js ADDED
@@ -0,0 +1,14 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ export default function(series, order) {
2
+ if (!((n = series.length) > 0)) return;
3
+ for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {
4
+ for (yp = yn = 0, i = 0; i < n; ++i) {
5
+ if ((dy = (d = series[order[i]][j])[1] - d[0]) > 0) {
6
+ d[0] = yp, d[1] = yp += dy;
7
+ } else if (dy < 0) {
8
+ d[1] = yn, d[0] = yn += dy;
9
+ } else {
10
+ d[0] = 0, d[1] = dy;
11
+ }
12
+ }
13
+ }
14
+ }
tools/ui/node_modules/d3-shape/src/offset/expand.js ADDED
@@ -0,0 +1,10 @@
 
 
 
 
 
 
 
 
 
 
 
1
+ import none from "./none.js";
2
+
3
+ export default function(series, order) {
4
+ if (!((n = series.length) > 0)) return;
5
+ for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {
6
+ for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;
7
+ if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;
8
+ }
9
+ none(series, order);
10
+ }
tools/ui/node_modules/d3-shape/src/offset/none.js ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ export default function(series, order) {
2
+ if (!((n = series.length) > 1)) return;
3
+ for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {
4
+ s0 = s1, s1 = series[order[i]];
5
+ for (j = 0; j < m; ++j) {
6
+ s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];
7
+ }
8
+ }
9
+ }
tools/ui/node_modules/d3-shape/src/offset/silhouette.js ADDED
@@ -0,0 +1,10 @@
 
 
 
 
 
 
 
 
 
 
 
1
+ import none from "./none.js";
2
+
3
+ export default function(series, order) {
4
+ if (!((n = series.length) > 0)) return;
5
+ for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {
6
+ for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;
7
+ s0[j][1] += s0[j][0] = -y / 2;
8
+ }
9
+ none(series, order);
10
+ }
tools/ui/node_modules/d3-shape/src/offset/wiggle.js ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import none from "./none.js";
2
+
3
+ export default function(series, order) {
4
+ if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;
5
+ for (var y = 0, j = 1, s0, m, n; j < m; ++j) {
6
+ for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {
7
+ var si = series[order[i]],
8
+ sij0 = si[j][1] || 0,
9
+ sij1 = si[j - 1][1] || 0,
10
+ s3 = (sij0 - sij1) / 2;
11
+ for (var k = 0; k < i; ++k) {
12
+ var sk = series[order[k]],
13
+ skj0 = sk[j][1] || 0,
14
+ skj1 = sk[j - 1][1] || 0;
15
+ s3 += skj0 - skj1;
16
+ }
17
+ s1 += sij0, s2 += s3 * sij0;
18
+ }
19
+ s0[j - 1][1] += s0[j - 1][0] = y;
20
+ if (s1) y -= s2 / s1;
21
+ }
22
+ s0[j - 1][1] += s0[j - 1][0] = y;
23
+ none(series, order);
24
+ }
tools/ui/node_modules/d3-shape/src/order/appearance.js ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import none from "./none.js";
2
+
3
+ export default function(series) {
4
+ var peaks = series.map(peak);
5
+ return none(series).sort(function(a, b) { return peaks[a] - peaks[b]; });
6
+ }
7
+
8
+ function peak(series) {
9
+ var i = -1, j = 0, n = series.length, vi, vj = -Infinity;
10
+ while (++i < n) if ((vi = +series[i][1]) > vj) vj = vi, j = i;
11
+ return j;
12
+ }
tools/ui/node_modules/d3-shape/src/order/ascending.js ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import none from "./none.js";
2
+
3
+ export default function(series) {
4
+ var sums = series.map(sum);
5
+ return none(series).sort(function(a, b) { return sums[a] - sums[b]; });
6
+ }
7
+
8
+ export function sum(series) {
9
+ var s = 0, i = -1, n = series.length, v;
10
+ while (++i < n) if (v = +series[i][1]) s += v;
11
+ return s;
12
+ }
tools/ui/node_modules/d3-shape/src/order/descending.js ADDED
@@ -0,0 +1,5 @@
 
 
 
 
 
 
1
+ import ascending from "./ascending.js";
2
+
3
+ export default function(series) {
4
+ return ascending(series).reverse();
5
+ }
tools/ui/node_modules/d3-shape/src/order/insideOut.js ADDED
@@ -0,0 +1,27 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import appearance from "./appearance.js";
2
+ import {sum} from "./ascending.js";
3
+
4
+ export default function(series) {
5
+ var n = series.length,
6
+ i,
7
+ j,
8
+ sums = series.map(sum),
9
+ order = appearance(series),
10
+ top = 0,
11
+ bottom = 0,
12
+ tops = [],
13
+ bottoms = [];
14
+
15
+ for (i = 0; i < n; ++i) {
16
+ j = order[i];
17
+ if (top < bottom) {
18
+ top += sums[j];
19
+ tops.push(j);
20
+ } else {
21
+ bottom += sums[j];
22
+ bottoms.push(j);
23
+ }
24
+ }
25
+
26
+ return bottoms.reverse().concat(tops);
27
+ }
tools/ui/node_modules/d3-shape/src/order/none.js ADDED
@@ -0,0 +1,5 @@
 
 
 
 
 
 
1
+ export default function(series) {
2
+ var n = series.length, o = new Array(n);
3
+ while (--n >= 0) o[n] = n;
4
+ return o;
5
+ }
tools/ui/node_modules/d3-shape/src/order/reverse.js ADDED
@@ -0,0 +1,5 @@
 
 
 
 
 
 
1
+ import none from "./none.js";
2
+
3
+ export default function(series) {
4
+ return none(series).reverse();
5
+ }
tools/ui/node_modules/d3-shape/src/path.js ADDED
@@ -0,0 +1,19 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {Path} from "d3-path";
2
+
3
+ export function withPath(shape) {
4
+ let digits = 3;
5
+
6
+ shape.digits = function(_) {
7
+ if (!arguments.length) return digits;
8
+ if (_ == null) {
9
+ digits = null;
10
+ } else {
11
+ const d = Math.floor(_);
12
+ if (!(d >= 0)) throw new RangeError(`invalid digits: ${_}`);
13
+ digits = d;
14
+ }
15
+ return shape;
16
+ };
17
+
18
+ return () => new Path(digits);
19
+ }
tools/ui/node_modules/d3-shape/src/pie.js ADDED
@@ -0,0 +1,80 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import array from "./array.js";
2
+ import constant from "./constant.js";
3
+ import descending from "./descending.js";
4
+ import identity from "./identity.js";
5
+ import {tau} from "./math.js";
6
+
7
+ export default function() {
8
+ var value = identity,
9
+ sortValues = descending,
10
+ sort = null,
11
+ startAngle = constant(0),
12
+ endAngle = constant(tau),
13
+ padAngle = constant(0);
14
+
15
+ function pie(data) {
16
+ var i,
17
+ n = (data = array(data)).length,
18
+ j,
19
+ k,
20
+ sum = 0,
21
+ index = new Array(n),
22
+ arcs = new Array(n),
23
+ a0 = +startAngle.apply(this, arguments),
24
+ da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),
25
+ a1,
26
+ p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
27
+ pa = p * (da < 0 ? -1 : 1),
28
+ v;
29
+
30
+ for (i = 0; i < n; ++i) {
31
+ if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
32
+ sum += v;
33
+ }
34
+ }
35
+
36
+ // Optionally sort the arcs by previously-computed values or by data.
37
+ if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
38
+ else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
39
+
40
+ // Compute the arcs! They are stored in the original data's order.
41
+ for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
42
+ j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
43
+ data: data[j],
44
+ index: i,
45
+ value: v,
46
+ startAngle: a0,
47
+ endAngle: a1,
48
+ padAngle: p
49
+ };
50
+ }
51
+
52
+ return arcs;
53
+ }
54
+
55
+ pie.value = function(_) {
56
+ return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value;
57
+ };
58
+
59
+ pie.sortValues = function(_) {
60
+ return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
61
+ };
62
+
63
+ pie.sort = function(_) {
64
+ return arguments.length ? (sort = _, sortValues = null, pie) : sort;
65
+ };
66
+
67
+ pie.startAngle = function(_) {
68
+ return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle;
69
+ };
70
+
71
+ pie.endAngle = function(_) {
72
+ return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle;
73
+ };
74
+
75
+ pie.padAngle = function(_) {
76
+ return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle;
77
+ };
78
+
79
+ return pie;
80
+ }
tools/ui/node_modules/d3-shape/src/point.js ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ export function x(p) {
2
+ return p[0];
3
+ }
4
+
5
+ export function y(p) {
6
+ return p[1];
7
+ }
tools/ui/node_modules/d3-shape/src/pointRadial.js ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ export default function(x, y) {
2
+ return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
3
+ }
tools/ui/node_modules/d3-shape/src/stack.js ADDED
@@ -0,0 +1,58 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import array from "./array.js";
2
+ import constant from "./constant.js";
3
+ import offsetNone from "./offset/none.js";
4
+ import orderNone from "./order/none.js";
5
+
6
+ function stackValue(d, key) {
7
+ return d[key];
8
+ }
9
+
10
+ function stackSeries(key) {
11
+ const series = [];
12
+ series.key = key;
13
+ return series;
14
+ }
15
+
16
+ export default function() {
17
+ var keys = constant([]),
18
+ order = orderNone,
19
+ offset = offsetNone,
20
+ value = stackValue;
21
+
22
+ function stack(data) {
23
+ var sz = Array.from(keys.apply(this, arguments), stackSeries),
24
+ i, n = sz.length, j = -1,
25
+ oz;
26
+
27
+ for (const d of data) {
28
+ for (i = 0, ++j; i < n; ++i) {
29
+ (sz[i][j] = [0, +value(d, sz[i].key, j, data)]).data = d;
30
+ }
31
+ }
32
+
33
+ for (i = 0, oz = array(order(sz)); i < n; ++i) {
34
+ sz[oz[i]].index = i;
35
+ }
36
+
37
+ offset(sz, oz);
38
+ return sz;
39
+ }
40
+
41
+ stack.keys = function(_) {
42
+ return arguments.length ? (keys = typeof _ === "function" ? _ : constant(Array.from(_)), stack) : keys;
43
+ };
44
+
45
+ stack.value = function(_) {
46
+ return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), stack) : value;
47
+ };
48
+
49
+ stack.order = function(_) {
50
+ return arguments.length ? (order = _ == null ? orderNone : typeof _ === "function" ? _ : constant(Array.from(_)), stack) : order;
51
+ };
52
+
53
+ stack.offset = function(_) {
54
+ return arguments.length ? (offset = _ == null ? offsetNone : _, stack) : offset;
55
+ };
56
+
57
+ return stack;
58
+ }
tools/ui/node_modules/d3-shape/src/symbol.js ADDED
@@ -0,0 +1,66 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import constant from "./constant.js";
2
+ import {withPath} from "./path.js";
3
+ import asterisk from "./symbol/asterisk.js";
4
+ import circle from "./symbol/circle.js";
5
+ import cross from "./symbol/cross.js";
6
+ import diamond from "./symbol/diamond.js";
7
+ import diamond2 from "./symbol/diamond2.js";
8
+ import plus from "./symbol/plus.js";
9
+ import square from "./symbol/square.js";
10
+ import square2 from "./symbol/square2.js";
11
+ import star from "./symbol/star.js";
12
+ import triangle from "./symbol/triangle.js";
13
+ import triangle2 from "./symbol/triangle2.js";
14
+ import wye from "./symbol/wye.js";
15
+ import times from "./symbol/times.js";
16
+
17
+ // These symbols are designed to be filled.
18
+ export const symbolsFill = [
19
+ circle,
20
+ cross,
21
+ diamond,
22
+ square,
23
+ star,
24
+ triangle,
25
+ wye
26
+ ];
27
+
28
+ // These symbols are designed to be stroked (with a width of 1.5px and round caps).
29
+ export const symbolsStroke = [
30
+ circle,
31
+ plus,
32
+ times,
33
+ triangle2,
34
+ asterisk,
35
+ square2,
36
+ diamond2
37
+ ];
38
+
39
+ export default function Symbol(type, size) {
40
+ let context = null,
41
+ path = withPath(symbol);
42
+
43
+ type = typeof type === "function" ? type : constant(type || circle);
44
+ size = typeof size === "function" ? size : constant(size === undefined ? 64 : +size);
45
+
46
+ function symbol() {
47
+ let buffer;
48
+ if (!context) context = buffer = path();
49
+ type.apply(this, arguments).draw(context, +size.apply(this, arguments));
50
+ if (buffer) return context = null, buffer + "" || null;
51
+ }
52
+
53
+ symbol.type = function(_) {
54
+ return arguments.length ? (type = typeof _ === "function" ? _ : constant(_), symbol) : type;
55
+ };
56
+
57
+ symbol.size = function(_) {
58
+ return arguments.length ? (size = typeof _ === "function" ? _ : constant(+_), symbol) : size;
59
+ };
60
+
61
+ symbol.context = function(_) {
62
+ return arguments.length ? (context = _ == null ? null : _, symbol) : context;
63
+ };
64
+
65
+ return symbol;
66
+ }
tools/ui/node_modules/d3-shape/src/symbol/asterisk.js ADDED
@@ -0,0 +1,17 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {min, sqrt} from "../math.js";
2
+
3
+ const sqrt3 = sqrt(3);
4
+
5
+ export default {
6
+ draw(context, size) {
7
+ const r = sqrt(size + min(size / 28, 0.75)) * 0.59436;
8
+ const t = r / 2;
9
+ const u = t * sqrt3;
10
+ context.moveTo(0, r);
11
+ context.lineTo(0, -r);
12
+ context.moveTo(-u, -t);
13
+ context.lineTo(u, t);
14
+ context.moveTo(-u, t);
15
+ context.lineTo(u, -t);
16
+ }
17
+ };
tools/ui/node_modules/d3-shape/src/symbol/circle.js ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ import {pi, sqrt, tau} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const r = sqrt(size / pi);
6
+ context.moveTo(r, 0);
7
+ context.arc(0, 0, r, 0, tau);
8
+ }
9
+ };
tools/ui/node_modules/d3-shape/src/symbol/cross.js ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {sqrt} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const r = sqrt(size / 5) / 2;
6
+ context.moveTo(-3 * r, -r);
7
+ context.lineTo(-r, -r);
8
+ context.lineTo(-r, -3 * r);
9
+ context.lineTo(r, -3 * r);
10
+ context.lineTo(r, -r);
11
+ context.lineTo(3 * r, -r);
12
+ context.lineTo(3 * r, r);
13
+ context.lineTo(r, r);
14
+ context.lineTo(r, 3 * r);
15
+ context.lineTo(-r, 3 * r);
16
+ context.lineTo(-r, r);
17
+ context.lineTo(-3 * r, r);
18
+ context.closePath();
19
+ }
20
+ };
tools/ui/node_modules/d3-shape/src/symbol/diamond.js ADDED
@@ -0,0 +1,16 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {sqrt} from "../math.js";
2
+
3
+ const tan30 = sqrt(1 / 3);
4
+ const tan30_2 = tan30 * 2;
5
+
6
+ export default {
7
+ draw(context, size) {
8
+ const y = sqrt(size / tan30_2);
9
+ const x = y * tan30;
10
+ context.moveTo(0, -y);
11
+ context.lineTo(x, 0);
12
+ context.lineTo(0, y);
13
+ context.lineTo(-x, 0);
14
+ context.closePath();
15
+ }
16
+ };
tools/ui/node_modules/d3-shape/src/symbol/diamond2.js ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {sqrt} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const r = sqrt(size) * 0.62625;
6
+ context.moveTo(0, -r);
7
+ context.lineTo(r, 0);
8
+ context.lineTo(0, r);
9
+ context.lineTo(-r, 0);
10
+ context.closePath();
11
+ }
12
+ };
tools/ui/node_modules/d3-shape/src/symbol/plus.js ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {min, sqrt} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const r = sqrt(size - min(size / 7, 2)) * 0.87559;
6
+ context.moveTo(-r, 0);
7
+ context.lineTo(r, 0);
8
+ context.moveTo(0, r);
9
+ context.lineTo(0, -r);
10
+ }
11
+ };
tools/ui/node_modules/d3-shape/src/symbol/square.js ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ import {sqrt} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const w = sqrt(size);
6
+ const x = -w / 2;
7
+ context.rect(x, x, w, w);
8
+ }
9
+ };
tools/ui/node_modules/d3-shape/src/symbol/square2.js ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {sqrt} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const r = sqrt(size) * 0.4431;
6
+ context.moveTo(r, r);
7
+ context.lineTo(r, -r);
8
+ context.lineTo(-r, -r);
9
+ context.lineTo(-r, r);
10
+ context.closePath();
11
+ }
12
+ };
tools/ui/node_modules/d3-shape/src/symbol/star.js ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {sin, cos, sqrt, pi, tau} from "../math.js";
2
+
3
+ const ka = 0.89081309152928522810;
4
+ const kr = sin(pi / 10) / sin(7 * pi / 10);
5
+ const kx = sin(tau / 10) * kr;
6
+ const ky = -cos(tau / 10) * kr;
7
+
8
+ export default {
9
+ draw(context, size) {
10
+ const r = sqrt(size * ka);
11
+ const x = kx * r;
12
+ const y = ky * r;
13
+ context.moveTo(0, -r);
14
+ context.lineTo(x, y);
15
+ for (let i = 1; i < 5; ++i) {
16
+ const a = tau * i / 5;
17
+ const c = cos(a);
18
+ const s = sin(a);
19
+ context.lineTo(s * r, -c * r);
20
+ context.lineTo(c * x - s * y, s * x + c * y);
21
+ }
22
+ context.closePath();
23
+ }
24
+ };
tools/ui/node_modules/d3-shape/src/symbol/times.js ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {min, sqrt} from "../math.js";
2
+
3
+ export default {
4
+ draw(context, size) {
5
+ const r = sqrt(size - min(size / 6, 1.7)) * 0.6189;
6
+ context.moveTo(-r, -r);
7
+ context.lineTo(r, r);
8
+ context.moveTo(-r, r);
9
+ context.lineTo(r, -r);
10
+ }
11
+ };
tools/ui/node_modules/d3-shape/src/symbol/triangle.js ADDED
@@ -0,0 +1,13 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import {sqrt} from "../math.js";
2
+
3
+ const sqrt3 = sqrt(3);
4
+
5
+ export default {
6
+ draw(context, size) {
7
+ const y = -sqrt(size / (sqrt3 * 3));
8
+ context.moveTo(0, y * 2);
9
+ context.lineTo(-sqrt3 * y, -y);
10
+ context.lineTo(sqrt3 * y, -y);
11
+ context.closePath();
12
+ }
13
+ };