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Upload folder using huggingface_hub (part 45)

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  1. tools/ui/node_modules/minipass/dist/commonjs/package.json +3 -0
  2. tools/ui/node_modules/minipass/dist/esm/index.d.ts +545 -0
  3. tools/ui/node_modules/minipass/dist/esm/index.d.ts.map +1 -0
  4. tools/ui/node_modules/minipass/dist/esm/index.js +1020 -0
  5. tools/ui/node_modules/minipass/dist/esm/index.js.map +1 -0
  6. tools/ui/node_modules/minipass/dist/esm/package.json +3 -0
  7. tools/ui/node_modules/minipass/package.json +77 -0
  8. tools/ui/node_modules/minizlib/LICENSE +26 -0
  9. tools/ui/node_modules/minizlib/README.md +64 -0
  10. tools/ui/node_modules/minizlib/dist/commonjs/constants.d.ts +2 -0
  11. tools/ui/node_modules/minizlib/dist/commonjs/constants.d.ts.map +1 -0
  12. tools/ui/node_modules/minizlib/dist/commonjs/constants.js +123 -0
  13. tools/ui/node_modules/minizlib/dist/commonjs/constants.js.map +1 -0
  14. tools/ui/node_modules/minizlib/dist/commonjs/index.d.ts +99 -0
  15. tools/ui/node_modules/minizlib/dist/commonjs/index.d.ts.map +1 -0
  16. tools/ui/node_modules/minizlib/dist/commonjs/index.js +416 -0
  17. tools/ui/node_modules/minizlib/dist/commonjs/index.js.map +1 -0
  18. tools/ui/node_modules/minizlib/dist/commonjs/package.json +3 -0
  19. tools/ui/node_modules/minizlib/dist/esm/constants.d.ts +2 -0
  20. tools/ui/node_modules/minizlib/dist/esm/constants.d.ts.map +1 -0
  21. tools/ui/node_modules/minizlib/dist/esm/constants.js +117 -0
  22. tools/ui/node_modules/minizlib/dist/esm/constants.js.map +1 -0
  23. tools/ui/node_modules/minizlib/dist/esm/index.d.ts +99 -0
  24. tools/ui/node_modules/minizlib/dist/esm/index.d.ts.map +1 -0
  25. tools/ui/node_modules/minizlib/dist/esm/index.js +363 -0
  26. tools/ui/node_modules/minizlib/dist/esm/index.js.map +1 -0
  27. tools/ui/node_modules/minizlib/dist/esm/package.json +3 -0
  28. tools/ui/node_modules/minizlib/package.json +80 -0
  29. tools/ui/node_modules/mode-watcher/LICENSE +22 -0
  30. tools/ui/node_modules/mode-watcher/README.md +162 -0
  31. tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-full.svelte +29 -0
  32. tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-full.svelte.d.ts +10 -0
  33. tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-lite.svelte +12 -0
  34. tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-lite.svelte.d.ts +7 -0
  35. tools/ui/node_modules/mode-watcher/dist/components/mode-watcher.svelte +104 -0
  36. tools/ui/node_modules/mode-watcher/dist/components/mode-watcher.svelte.d.ts +4 -0
  37. tools/ui/node_modules/mode-watcher/dist/components/types.d.ts +1 -0
  38. tools/ui/node_modules/mode-watcher/dist/components/types.js +1 -0
  39. tools/ui/node_modules/mode-watcher/dist/index.d.ts +7 -0
  40. tools/ui/node_modules/mode-watcher/dist/index.js +6 -0
  41. tools/ui/node_modules/mode-watcher/dist/mode-states.svelte.d.ts +24 -0
  42. tools/ui/node_modules/mode-watcher/dist/mode-states.svelte.js +80 -0
  43. tools/ui/node_modules/mode-watcher/dist/mode.d.ts +32 -0
  44. tools/ui/node_modules/mode-watcher/dist/mode.js +66 -0
  45. tools/ui/node_modules/mode-watcher/dist/modes.d.ts +7 -0
  46. tools/ui/node_modules/mode-watcher/dist/modes.js +10 -0
  47. tools/ui/node_modules/mode-watcher/dist/states.svelte.d.ts +36 -0
  48. tools/ui/node_modules/mode-watcher/dist/states.svelte.js +107 -0
  49. tools/ui/node_modules/mode-watcher/dist/storage-keys.svelte.d.ts +8 -0
  50. tools/ui/node_modules/mode-watcher/dist/storage-keys.svelte.js +9 -0
tools/ui/node_modules/minipass/dist/commonjs/package.json ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ {
2
+ "type": "commonjs"
3
+ }
tools/ui/node_modules/minipass/dist/esm/index.d.ts ADDED
@@ -0,0 +1,545 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import { EventEmitter } from 'node:events';
2
+ import { StringDecoder } from 'node:string_decoder';
3
+ /**
4
+ * Same as StringDecoder, but exposing the `lastNeed` flag on the type
5
+ */
6
+ type SD = StringDecoder & {
7
+ lastNeed: boolean;
8
+ };
9
+ export type { SD, Pipe, PipeProxyErrors };
10
+ /**
11
+ * Return true if the argument is a Minipass stream, Node stream, or something
12
+ * else that Minipass can interact with.
13
+ */
14
+ export declare const isStream: (s: any) => s is Minipass<any, any, any> | NodeJS.ReadStream | NodeJS.WriteStream | (EventEmitter<any> & {
15
+ end(): any;
16
+ write(chunk: any, ...args: any[]): any;
17
+ }) | (EventEmitter<any> & {
18
+ pause(): any;
19
+ resume(): any;
20
+ pipe(...destArgs: any[]): any;
21
+ }) | (NodeJS.ReadStream & {
22
+ fd: number;
23
+ }) | (NodeJS.WriteStream & {
24
+ fd: number;
25
+ });
26
+ /**
27
+ * Return true if the argument is a valid {@link Minipass.Readable}
28
+ */
29
+ export declare const isReadable: (s: any) => s is Minipass.Readable;
30
+ /**
31
+ * Return true if the argument is a valid {@link Minipass.Writable}
32
+ */
33
+ export declare const isWritable: (s: any) => s is Minipass.Readable;
34
+ declare const EOF: unique symbol;
35
+ declare const MAYBE_EMIT_END: unique symbol;
36
+ declare const EMITTED_END: unique symbol;
37
+ declare const EMITTING_END: unique symbol;
38
+ declare const EMITTED_ERROR: unique symbol;
39
+ declare const CLOSED: unique symbol;
40
+ declare const READ: unique symbol;
41
+ declare const FLUSH: unique symbol;
42
+ declare const FLUSHCHUNK: unique symbol;
43
+ declare const ENCODING: unique symbol;
44
+ declare const DECODER: unique symbol;
45
+ declare const FLOWING: unique symbol;
46
+ declare const PAUSED: unique symbol;
47
+ declare const RESUME: unique symbol;
48
+ declare const BUFFER: unique symbol;
49
+ declare const PIPES: unique symbol;
50
+ declare const BUFFERLENGTH: unique symbol;
51
+ declare const BUFFERPUSH: unique symbol;
52
+ declare const BUFFERSHIFT: unique symbol;
53
+ declare const OBJECTMODE: unique symbol;
54
+ declare const DESTROYED: unique symbol;
55
+ declare const ERROR: unique symbol;
56
+ declare const EMITDATA: unique symbol;
57
+ declare const EMITEND: unique symbol;
58
+ declare const EMITEND2: unique symbol;
59
+ declare const ASYNC: unique symbol;
60
+ declare const ABORT: unique symbol;
61
+ declare const ABORTED: unique symbol;
62
+ declare const SIGNAL: unique symbol;
63
+ declare const DATALISTENERS: unique symbol;
64
+ declare const DISCARDED: unique symbol;
65
+ /**
66
+ * Options that may be passed to stream.pipe()
67
+ */
68
+ export interface PipeOptions {
69
+ /**
70
+ * end the destination stream when the source stream ends
71
+ */
72
+ end?: boolean;
73
+ /**
74
+ * proxy errors from the source stream to the destination stream
75
+ */
76
+ proxyErrors?: boolean;
77
+ }
78
+ /**
79
+ * Internal class representing a pipe to a destination stream.
80
+ *
81
+ * @internal
82
+ */
83
+ declare class Pipe<T extends unknown> {
84
+ src: Minipass<T>;
85
+ dest: Minipass<any, T>;
86
+ opts: PipeOptions;
87
+ ondrain: () => any;
88
+ constructor(src: Minipass<T>, dest: Minipass.Writable, opts: PipeOptions);
89
+ unpipe(): void;
90
+ proxyErrors(_er: any): void;
91
+ end(): void;
92
+ }
93
+ /**
94
+ * Internal class representing a pipe to a destination stream where
95
+ * errors are proxied.
96
+ *
97
+ * @internal
98
+ */
99
+ declare class PipeProxyErrors<T> extends Pipe<T> {
100
+ unpipe(): void;
101
+ constructor(src: Minipass<T>, dest: Minipass.Writable, opts: PipeOptions);
102
+ }
103
+ export declare namespace Minipass {
104
+ /**
105
+ * Encoding used to create a stream that outputs strings rather than
106
+ * Buffer objects.
107
+ */
108
+ export type Encoding = BufferEncoding | 'buffer' | null;
109
+ /**
110
+ * Any stream that Minipass can pipe into
111
+ */
112
+ export type Writable = Minipass<any, any, any> | NodeJS.WriteStream | (NodeJS.WriteStream & {
113
+ fd: number;
114
+ }) | (EventEmitter & {
115
+ end(): any;
116
+ write(chunk: any, ...args: any[]): any;
117
+ });
118
+ /**
119
+ * Any stream that can be read from
120
+ */
121
+ export type Readable = Minipass<any, any, any> | NodeJS.ReadStream | (NodeJS.ReadStream & {
122
+ fd: number;
123
+ }) | (EventEmitter & {
124
+ pause(): any;
125
+ resume(): any;
126
+ pipe(...destArgs: any[]): any;
127
+ });
128
+ /**
129
+ * Utility type that can be iterated sync or async
130
+ */
131
+ export type DualIterable<T> = Iterable<T> & AsyncIterable<T>;
132
+ type EventArguments = Record<string | symbol, unknown[]>;
133
+ /**
134
+ * The listing of events that a Minipass class can emit.
135
+ * Extend this when extending the Minipass class, and pass as
136
+ * the third template argument. The key is the name of the event,
137
+ * and the value is the argument list.
138
+ *
139
+ * Any undeclared events will still be allowed, but the handler will get
140
+ * arguments as `unknown[]`.
141
+ */
142
+ export interface Events<RType extends any = Buffer> extends EventArguments {
143
+ readable: [];
144
+ data: [chunk: RType];
145
+ error: [er: unknown];
146
+ abort: [reason: unknown];
147
+ drain: [];
148
+ resume: [];
149
+ end: [];
150
+ finish: [];
151
+ prefinish: [];
152
+ close: [];
153
+ [DESTROYED]: [er?: unknown];
154
+ [ERROR]: [er: unknown];
155
+ }
156
+ /**
157
+ * String or buffer-like data that can be joined and sliced
158
+ */
159
+ export type ContiguousData = Buffer | ArrayBufferLike | ArrayBufferView | string;
160
+ export type BufferOrString = Buffer | string;
161
+ /**
162
+ * Options passed to the Minipass constructor.
163
+ */
164
+ export type SharedOptions = {
165
+ /**
166
+ * Defer all data emission and other events until the end of the
167
+ * current tick, similar to Node core streams
168
+ */
169
+ async?: boolean;
170
+ /**
171
+ * A signal which will abort the stream
172
+ */
173
+ signal?: AbortSignal;
174
+ /**
175
+ * Output string encoding. Set to `null` or `'buffer'` (or omit) to
176
+ * emit Buffer objects rather than strings.
177
+ *
178
+ * Conflicts with `objectMode`
179
+ */
180
+ encoding?: BufferEncoding | null | 'buffer';
181
+ /**
182
+ * Output data exactly as it was written, supporting non-buffer/string
183
+ * data (such as arbitrary objects, falsey values, etc.)
184
+ *
185
+ * Conflicts with `encoding`
186
+ */
187
+ objectMode?: boolean;
188
+ };
189
+ /**
190
+ * Options for a string encoded output
191
+ */
192
+ export type EncodingOptions = SharedOptions & {
193
+ encoding: BufferEncoding;
194
+ objectMode?: false;
195
+ };
196
+ /**
197
+ * Options for contiguous data buffer output
198
+ */
199
+ export type BufferOptions = SharedOptions & {
200
+ encoding?: null | 'buffer';
201
+ objectMode?: false;
202
+ };
203
+ /**
204
+ * Options for objectMode arbitrary output
205
+ */
206
+ export type ObjectModeOptions = SharedOptions & {
207
+ objectMode: true;
208
+ encoding?: null;
209
+ };
210
+ /**
211
+ * Utility type to determine allowed options based on read type
212
+ */
213
+ export type Options<T> = ObjectModeOptions | (T extends string ? EncodingOptions : T extends Buffer ? BufferOptions : SharedOptions);
214
+ export {};
215
+ }
216
+ /**
217
+ * Main export, the Minipass class
218
+ *
219
+ * `RType` is the type of data emitted, defaults to Buffer
220
+ *
221
+ * `WType` is the type of data to be written, if RType is buffer or string,
222
+ * then any {@link Minipass.ContiguousData} is allowed.
223
+ *
224
+ * `Events` is the set of event handler signatures that this object
225
+ * will emit, see {@link Minipass.Events}
226
+ */
227
+ export declare class Minipass<RType extends unknown = Buffer, WType extends unknown = RType extends Minipass.BufferOrString ? Minipass.ContiguousData : RType, Events extends Minipass.Events<RType> = Minipass.Events<RType>> extends EventEmitter implements Minipass.DualIterable<RType> {
228
+ [FLOWING]: boolean;
229
+ [PAUSED]: boolean;
230
+ [PIPES]: Pipe<RType>[];
231
+ [BUFFER]: RType[];
232
+ [OBJECTMODE]: boolean;
233
+ [ENCODING]: BufferEncoding | null;
234
+ [ASYNC]: boolean;
235
+ [DECODER]: SD | null;
236
+ [EOF]: boolean;
237
+ [EMITTED_END]: boolean;
238
+ [EMITTING_END]: boolean;
239
+ [CLOSED]: boolean;
240
+ [EMITTED_ERROR]: unknown;
241
+ [BUFFERLENGTH]: number;
242
+ [DESTROYED]: boolean;
243
+ [SIGNAL]?: AbortSignal;
244
+ [ABORTED]: boolean;
245
+ [DATALISTENERS]: number;
246
+ [DISCARDED]: boolean;
247
+ /**
248
+ * true if the stream can be written
249
+ */
250
+ writable: boolean;
251
+ /**
252
+ * true if the stream can be read
253
+ */
254
+ readable: boolean;
255
+ /**
256
+ * If `RType` is Buffer, then options do not need to be provided.
257
+ * Otherwise, an options object must be provided to specify either
258
+ * {@link Minipass.SharedOptions.objectMode} or
259
+ * {@link Minipass.SharedOptions.encoding}, as appropriate.
260
+ */
261
+ constructor(...args: [Minipass.ObjectModeOptions] | (RType extends Buffer ? [] | [Minipass.Options<RType>] : [Minipass.Options<RType>]));
262
+ /**
263
+ * The amount of data stored in the buffer waiting to be read.
264
+ *
265
+ * For Buffer strings, this will be the total byte length.
266
+ * For string encoding streams, this will be the string character length,
267
+ * according to JavaScript's `string.length` logic.
268
+ * For objectMode streams, this is a count of the items waiting to be
269
+ * emitted.
270
+ */
271
+ get bufferLength(): number;
272
+ /**
273
+ * The `BufferEncoding` currently in use, or `null`
274
+ */
275
+ get encoding(): BufferEncoding | null;
276
+ /**
277
+ * @deprecated - This is a read only property
278
+ */
279
+ set encoding(_enc: BufferEncoding | null);
280
+ /**
281
+ * @deprecated - Encoding may only be set at instantiation time
282
+ */
283
+ setEncoding(_enc: Minipass.Encoding): void;
284
+ /**
285
+ * True if this is an objectMode stream
286
+ */
287
+ get objectMode(): boolean;
288
+ /**
289
+ * @deprecated - This is a read-only property
290
+ */
291
+ set objectMode(_om: boolean);
292
+ /**
293
+ * true if this is an async stream
294
+ */
295
+ get ['async'](): boolean;
296
+ /**
297
+ * Set to true to make this stream async.
298
+ *
299
+ * Once set, it cannot be unset, as this would potentially cause incorrect
300
+ * behavior. Ie, a sync stream can be made async, but an async stream
301
+ * cannot be safely made sync.
302
+ */
303
+ set ['async'](a: boolean);
304
+ [ABORT](): void;
305
+ /**
306
+ * True if the stream has been aborted.
307
+ */
308
+ get aborted(): boolean;
309
+ /**
310
+ * No-op setter. Stream aborted status is set via the AbortSignal provided
311
+ * in the constructor options.
312
+ */
313
+ set aborted(_: boolean);
314
+ /**
315
+ * Write data into the stream
316
+ *
317
+ * If the chunk written is a string, and encoding is not specified, then
318
+ * `utf8` will be assumed. If the stream encoding matches the encoding of
319
+ * a written string, and the state of the string decoder allows it, then
320
+ * the string will be passed through to either the output or the internal
321
+ * buffer without any processing. Otherwise, it will be turned into a
322
+ * Buffer object for processing into the desired encoding.
323
+ *
324
+ * If provided, `cb` function is called immediately before return for
325
+ * sync streams, or on next tick for async streams, because for this
326
+ * base class, a chunk is considered "processed" once it is accepted
327
+ * and either emitted or buffered. That is, the callback does not indicate
328
+ * that the chunk has been eventually emitted, though of course child
329
+ * classes can override this function to do whatever processing is required
330
+ * and call `super.write(...)` only once processing is completed.
331
+ */
332
+ write(chunk: WType, cb?: () => void): boolean;
333
+ write(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): boolean;
334
+ /**
335
+ * Low-level explicit read method.
336
+ *
337
+ * In objectMode, the argument is ignored, and one item is returned if
338
+ * available.
339
+ *
340
+ * `n` is the number of bytes (or in the case of encoding streams,
341
+ * characters) to consume. If `n` is not provided, then the entire buffer
342
+ * is returned, or `null` is returned if no data is available.
343
+ *
344
+ * If `n` is greater that the amount of data in the internal buffer,
345
+ * then `null` is returned.
346
+ */
347
+ read(n?: number | null): RType | null;
348
+ [READ](n: number | null, chunk: RType): RType;
349
+ /**
350
+ * End the stream, optionally providing a final write.
351
+ *
352
+ * See {@link Minipass#write} for argument descriptions
353
+ */
354
+ end(cb?: () => void): this;
355
+ end(chunk: WType, cb?: () => void): this;
356
+ end(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): this;
357
+ [RESUME](): void;
358
+ /**
359
+ * Resume the stream if it is currently in a paused state
360
+ *
361
+ * If called when there are no pipe destinations or `data` event listeners,
362
+ * this will place the stream in a "discarded" state, where all data will
363
+ * be thrown away. The discarded state is removed if a pipe destination or
364
+ * data handler is added, if pause() is called, or if any synchronous or
365
+ * asynchronous iteration is started.
366
+ */
367
+ resume(): void;
368
+ /**
369
+ * Pause the stream
370
+ */
371
+ pause(): void;
372
+ /**
373
+ * true if the stream has been forcibly destroyed
374
+ */
375
+ get destroyed(): boolean;
376
+ /**
377
+ * true if the stream is currently in a flowing state, meaning that
378
+ * any writes will be immediately emitted.
379
+ */
380
+ get flowing(): boolean;
381
+ /**
382
+ * true if the stream is currently in a paused state
383
+ */
384
+ get paused(): boolean;
385
+ [BUFFERPUSH](chunk: RType): void;
386
+ [BUFFERSHIFT](): RType;
387
+ [FLUSH](noDrain?: boolean): void;
388
+ [FLUSHCHUNK](chunk: RType): boolean;
389
+ /**
390
+ * Pipe all data emitted by this stream into the destination provided.
391
+ *
392
+ * Triggers the flow of data.
393
+ */
394
+ pipe<W extends Minipass.Writable>(dest: W, opts?: PipeOptions): W;
395
+ /**
396
+ * Fully unhook a piped destination stream.
397
+ *
398
+ * If the destination stream was the only consumer of this stream (ie,
399
+ * there are no other piped destinations or `'data'` event listeners)
400
+ * then the flow of data will stop until there is another consumer or
401
+ * {@link Minipass#resume} is explicitly called.
402
+ */
403
+ unpipe<W extends Minipass.Writable>(dest: W): void;
404
+ /**
405
+ * Alias for {@link Minipass#on}
406
+ */
407
+ addListener<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
408
+ /**
409
+ * Mostly identical to `EventEmitter.on`, with the following
410
+ * behavior differences to prevent data loss and unnecessary hangs:
411
+ *
412
+ * - Adding a 'data' event handler will trigger the flow of data
413
+ *
414
+ * - Adding a 'readable' event handler when there is data waiting to be read
415
+ * will cause 'readable' to be emitted immediately.
416
+ *
417
+ * - Adding an 'endish' event handler ('end', 'finish', etc.) which has
418
+ * already passed will cause the event to be emitted immediately and all
419
+ * handlers removed.
420
+ *
421
+ * - Adding an 'error' event handler after an error has been emitted will
422
+ * cause the event to be re-emitted immediately with the error previously
423
+ * raised.
424
+ */
425
+ on<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
426
+ /**
427
+ * Alias for {@link Minipass#off}
428
+ */
429
+ removeListener<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
430
+ /**
431
+ * Mostly identical to `EventEmitter.off`
432
+ *
433
+ * If a 'data' event handler is removed, and it was the last consumer
434
+ * (ie, there are no pipe destinations or other 'data' event listeners),
435
+ * then the flow of data will stop until there is another consumer or
436
+ * {@link Minipass#resume} is explicitly called.
437
+ */
438
+ off<Event extends keyof Events>(ev: Event, handler: (...args: Events[Event]) => any): this;
439
+ /**
440
+ * Mostly identical to `EventEmitter.removeAllListeners`
441
+ *
442
+ * If all 'data' event handlers are removed, and they were the last consumer
443
+ * (ie, there are no pipe destinations), then the flow of data will stop
444
+ * until there is another consumer or {@link Minipass#resume} is explicitly
445
+ * called.
446
+ */
447
+ removeAllListeners<Event extends keyof Events>(ev?: Event): this;
448
+ /**
449
+ * true if the 'end' event has been emitted
450
+ */
451
+ get emittedEnd(): boolean;
452
+ [MAYBE_EMIT_END](): void;
453
+ /**
454
+ * Mostly identical to `EventEmitter.emit`, with the following
455
+ * behavior differences to prevent data loss and unnecessary hangs:
456
+ *
457
+ * If the stream has been destroyed, and the event is something other
458
+ * than 'close' or 'error', then `false` is returned and no handlers
459
+ * are called.
460
+ *
461
+ * If the event is 'end', and has already been emitted, then the event
462
+ * is ignored. If the stream is in a paused or non-flowing state, then
463
+ * the event will be deferred until data flow resumes. If the stream is
464
+ * async, then handlers will be called on the next tick rather than
465
+ * immediately.
466
+ *
467
+ * If the event is 'close', and 'end' has not yet been emitted, then
468
+ * the event will be deferred until after 'end' is emitted.
469
+ *
470
+ * If the event is 'error', and an AbortSignal was provided for the stream,
471
+ * and there are no listeners, then the event is ignored, matching the
472
+ * behavior of node core streams in the presense of an AbortSignal.
473
+ *
474
+ * If the event is 'finish' or 'prefinish', then all listeners will be
475
+ * removed after emitting the event, to prevent double-firing.
476
+ */
477
+ emit<Event extends keyof Events>(ev: Event, ...args: Events[Event]): boolean;
478
+ [EMITDATA](data: RType): boolean;
479
+ [EMITEND](): boolean;
480
+ [EMITEND2](): boolean;
481
+ /**
482
+ * Return a Promise that resolves to an array of all emitted data once
483
+ * the stream ends.
484
+ */
485
+ collect(): Promise<RType[] & {
486
+ dataLength: number;
487
+ }>;
488
+ /**
489
+ * Return a Promise that resolves to the concatenation of all emitted data
490
+ * once the stream ends.
491
+ *
492
+ * Not allowed on objectMode streams.
493
+ */
494
+ concat(): Promise<RType>;
495
+ /**
496
+ * Return a void Promise that resolves once the stream ends.
497
+ */
498
+ promise(): Promise<void>;
499
+ /**
500
+ * Asynchronous `for await of` iteration.
501
+ *
502
+ * This will continue emitting all chunks until the stream terminates.
503
+ */
504
+ [Symbol.asyncIterator](): AsyncGenerator<RType, void, void>;
505
+ /**
506
+ * Synchronous `for of` iteration.
507
+ *
508
+ * The iteration will terminate when the internal buffer runs out, even
509
+ * if the stream has not yet terminated.
510
+ */
511
+ [Symbol.iterator](): Generator<RType, void, void>;
512
+ /**
513
+ * Destroy a stream, preventing it from being used for any further purpose.
514
+ *
515
+ * If the stream has a `close()` method, then it will be called on
516
+ * destruction.
517
+ *
518
+ * After destruction, any attempt to write data, read data, or emit most
519
+ * events will be ignored.
520
+ *
521
+ * If an error argument is provided, then it will be emitted in an
522
+ * 'error' event.
523
+ */
524
+ destroy(er?: unknown): this;
525
+ /**
526
+ * Alias for {@link isStream}
527
+ *
528
+ * Former export location, maintained for backwards compatibility.
529
+ *
530
+ * @deprecated
531
+ */
532
+ static get isStream(): (s: any) => s is Minipass<any, any, any> | NodeJS.ReadStream | NodeJS.WriteStream | (EventEmitter<any> & {
533
+ end(): any;
534
+ write(chunk: any, ...args: any[]): any;
535
+ }) | (EventEmitter<any> & {
536
+ pause(): any;
537
+ resume(): any;
538
+ pipe(...destArgs: any[]): any;
539
+ }) | (NodeJS.ReadStream & {
540
+ fd: number;
541
+ }) | (NodeJS.WriteStream & {
542
+ fd: number;
543
+ });
544
+ }
545
+ //# sourceMappingURL=index.d.ts.map
tools/ui/node_modules/minipass/dist/esm/index.d.ts.map ADDED
@@ -0,0 +1 @@
 
 
1
+ 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proc =\n typeof process === 'object' && process\n ? process\n : {\n stdout: null,\n stderr: null,\n }\nimport { EventEmitter } from 'node:events'\nimport Stream from 'node:stream'\nimport { StringDecoder } from 'node:string_decoder'\n\n/**\n * Same as StringDecoder, but exposing the `lastNeed` flag on the type\n */\ntype SD = StringDecoder & { lastNeed: boolean }\n\nexport type { SD, Pipe, PipeProxyErrors }\n\n/**\n * Return true if the argument is a Minipass stream, Node stream, or something\n * else that Minipass can interact with.\n */\nexport const isStream = (\n s: any\n): s is Minipass.Readable | Minipass.Writable =>\n !!s &&\n typeof s === 'object' &&\n (s instanceof Minipass ||\n s instanceof Stream ||\n isReadable(s) ||\n isWritable(s))\n\n/**\n * Return true if the argument is a valid {@link Minipass.Readable}\n */\nexport const isReadable = (s: any): s is Minipass.Readable =>\n !!s &&\n typeof s === 'object' &&\n s instanceof EventEmitter &&\n typeof (s as Minipass.Readable).pipe === 'function' &&\n // node core Writable streams have a pipe() method, but it throws\n (s as Minipass.Readable).pipe !== Stream.Writable.prototype.pipe\n\n/**\n * Return true if the argument is a valid {@link Minipass.Writable}\n */\nexport const isWritable = (s: any): s is Minipass.Readable =>\n !!s &&\n typeof s === 'object' &&\n s instanceof EventEmitter &&\n typeof (s as Minipass.Writable).write === 'function' &&\n typeof (s as Minipass.Writable).end === 'function'\n\nconst EOF = Symbol('EOF')\nconst MAYBE_EMIT_END = Symbol('maybeEmitEnd')\nconst EMITTED_END = Symbol('emittedEnd')\nconst EMITTING_END = Symbol('emittingEnd')\nconst EMITTED_ERROR = Symbol('emittedError')\nconst CLOSED = Symbol('closed')\nconst READ = Symbol('read')\nconst FLUSH = Symbol('flush')\nconst FLUSHCHUNK = Symbol('flushChunk')\nconst ENCODING = Symbol('encoding')\nconst DECODER = Symbol('decoder')\nconst FLOWING = Symbol('flowing')\nconst PAUSED = Symbol('paused')\nconst RESUME = Symbol('resume')\nconst BUFFER = Symbol('buffer')\nconst PIPES = Symbol('pipes')\nconst BUFFERLENGTH = Symbol('bufferLength')\nconst BUFFERPUSH = Symbol('bufferPush')\nconst BUFFERSHIFT = Symbol('bufferShift')\nconst OBJECTMODE = Symbol('objectMode')\n// internal event when stream is destroyed\nconst DESTROYED = Symbol('destroyed')\n// internal event when stream has an error\nconst ERROR = Symbol('error')\nconst EMITDATA = Symbol('emitData')\nconst EMITEND = Symbol('emitEnd')\nconst EMITEND2 = Symbol('emitEnd2')\nconst ASYNC = Symbol('async')\nconst ABORT = Symbol('abort')\nconst ABORTED = Symbol('aborted')\nconst SIGNAL = Symbol('signal')\nconst DATALISTENERS = Symbol('dataListeners')\nconst DISCARDED = Symbol('discarded')\n\nconst defer = (fn: (...a: any[]) => any) => Promise.resolve().then(fn)\nconst nodefer = (fn: (...a: any[]) => any) => fn()\n\n// events that mean 'the stream is over'\n// these are treated specially, and re-emitted\n// if they are listened for after emitting.\ntype EndishEvent = 'end' | 'finish' | 'prefinish'\nconst isEndish = (ev: any): ev is EndishEvent =>\n ev === 'end' || ev === 'finish' || ev === 'prefinish'\n\nconst isArrayBufferLike = (b: any): b is ArrayBufferLike =>\n b instanceof ArrayBuffer ||\n (!!b &&\n typeof b === 'object' &&\n b.constructor &&\n b.constructor.name === 'ArrayBuffer' &&\n b.byteLength >= 0)\n\nconst isArrayBufferView = (b: any): b is ArrayBufferView =>\n !Buffer.isBuffer(b) && ArrayBuffer.isView(b)\n\n/**\n * Options that may be passed to stream.pipe()\n */\nexport interface PipeOptions {\n /**\n * end the destination stream when the source stream ends\n */\n end?: boolean\n /**\n * proxy errors from the source stream to the destination stream\n */\n proxyErrors?: boolean\n}\n\n/**\n * Internal class representing a pipe to a destination stream.\n *\n * @internal\n */\nclass Pipe<T extends unknown> {\n src: Minipass<T>\n dest: Minipass<any, T>\n opts: PipeOptions\n ondrain: () => any\n constructor(\n src: Minipass<T>,\n dest: Minipass.Writable,\n opts: PipeOptions\n ) {\n this.src = src\n this.dest = dest as Minipass<any, T>\n this.opts = opts\n this.ondrain = () => src[RESUME]()\n this.dest.on('drain', this.ondrain)\n }\n unpipe() {\n this.dest.removeListener('drain', this.ondrain)\n }\n // only here for the prototype\n /* c8 ignore start */\n proxyErrors(_er: any) {}\n /* c8 ignore stop */\n end() {\n this.unpipe()\n if (this.opts.end) this.dest.end()\n }\n}\n\n/**\n * Internal class representing a pipe to a destination stream where\n * errors are proxied.\n *\n * @internal\n */\nclass PipeProxyErrors<T> extends Pipe<T> {\n unpipe() {\n this.src.removeListener('error', this.proxyErrors)\n super.unpipe()\n }\n constructor(\n src: Minipass<T>,\n dest: Minipass.Writable,\n opts: PipeOptions\n ) {\n super(src, dest, opts)\n this.proxyErrors = (er: Error) => this.dest.emit('error', er)\n src.on('error', this.proxyErrors)\n }\n}\n\nexport namespace Minipass {\n /**\n * Encoding used to create a stream that outputs strings rather than\n * Buffer objects.\n */\n export type Encoding = BufferEncoding | 'buffer' | null\n\n /**\n * Any stream that Minipass can pipe into\n */\n export type Writable =\n | Minipass<any, any, any>\n | NodeJS.WriteStream\n | (NodeJS.WriteStream & { fd: number })\n | (EventEmitter & {\n end(): any\n write(chunk: any, ...args: any[]): any\n })\n\n /**\n * Any stream that can be read from\n */\n export type Readable =\n | Minipass<any, any, any>\n | NodeJS.ReadStream\n | (NodeJS.ReadStream & { fd: number })\n | (EventEmitter & {\n pause(): any\n resume(): any\n pipe(...destArgs: any[]): any\n })\n\n /**\n * Utility type that can be iterated sync or async\n */\n export type DualIterable<T> = Iterable<T> & AsyncIterable<T>\n\n type EventArguments = Record<string | symbol, unknown[]>\n\n /**\n * The listing of events that a Minipass class can emit.\n * Extend this when extending the Minipass class, and pass as\n * the third template argument. The key is the name of the event,\n * and the value is the argument list.\n *\n * Any undeclared events will still be allowed, but the handler will get\n * arguments as `unknown[]`.\n */\n export interface Events<RType extends any = Buffer>\n extends EventArguments {\n readable: []\n data: [chunk: RType]\n error: [er: unknown]\n abort: [reason: unknown]\n drain: []\n resume: []\n end: []\n finish: []\n prefinish: []\n close: []\n [DESTROYED]: [er?: unknown]\n [ERROR]: [er: unknown]\n }\n\n /**\n * String or buffer-like data that can be joined and sliced\n */\n export type ContiguousData =\n | Buffer\n | ArrayBufferLike\n | ArrayBufferView\n | string\n export type BufferOrString = Buffer | string\n\n /**\n * Options passed to the Minipass constructor.\n */\n export type SharedOptions = {\n /**\n * Defer all data emission and other events until the end of the\n * current tick, similar to Node core streams\n */\n async?: boolean\n /**\n * A signal which will abort the stream\n */\n signal?: AbortSignal\n /**\n * Output string encoding. Set to `null` or `'buffer'` (or omit) to\n * emit Buffer objects rather than strings.\n *\n * Conflicts with `objectMode`\n */\n encoding?: BufferEncoding | null | 'buffer'\n /**\n * Output data exactly as it was written, supporting non-buffer/string\n * data (such as arbitrary objects, falsey values, etc.)\n *\n * Conflicts with `encoding`\n */\n objectMode?: boolean\n }\n\n /**\n * Options for a string encoded output\n */\n export type EncodingOptions = SharedOptions & {\n encoding: BufferEncoding\n objectMode?: false\n }\n\n /**\n * Options for contiguous data buffer output\n */\n export type BufferOptions = SharedOptions & {\n encoding?: null | 'buffer'\n objectMode?: false\n }\n\n /**\n * Options for objectMode arbitrary output\n */\n export type ObjectModeOptions = SharedOptions & {\n objectMode: true\n encoding?: null\n }\n\n /**\n * Utility type to determine allowed options based on read type\n */\n export type Options<T> =\n | ObjectModeOptions\n | (T extends string\n ? EncodingOptions\n : T extends Buffer\n ? BufferOptions\n : SharedOptions)\n}\n\nconst isObjectModeOptions = (\n o: Minipass.SharedOptions\n): o is Minipass.ObjectModeOptions => !!o.objectMode\n\nconst isEncodingOptions = (\n o: Minipass.SharedOptions\n): o is Minipass.EncodingOptions =>\n !o.objectMode && !!o.encoding && o.encoding !== 'buffer'\n\n/**\n * Main export, the Minipass class\n *\n * `RType` is the type of data emitted, defaults to Buffer\n *\n * `WType` is the type of data to be written, if RType is buffer or string,\n * then any {@link Minipass.ContiguousData} is allowed.\n *\n * `Events` is the set of event handler signatures that this object\n * will emit, see {@link Minipass.Events}\n */\nexport class Minipass<\n RType extends unknown = Buffer,\n WType extends unknown = RType extends Minipass.BufferOrString\n ? Minipass.ContiguousData\n : RType,\n Events extends Minipass.Events<RType> = Minipass.Events<RType>\n >\n extends EventEmitter\n implements Minipass.DualIterable<RType>\n{\n [FLOWING]: boolean = false;\n [PAUSED]: boolean = false;\n [PIPES]: Pipe<RType>[] = [];\n [BUFFER]: RType[] = [];\n [OBJECTMODE]: boolean;\n [ENCODING]: BufferEncoding | null;\n [ASYNC]: boolean;\n [DECODER]: SD | null;\n [EOF]: boolean = false;\n [EMITTED_END]: boolean = false;\n [EMITTING_END]: boolean = false;\n [CLOSED]: boolean = false;\n [EMITTED_ERROR]: unknown = null;\n [BUFFERLENGTH]: number = 0;\n [DESTROYED]: boolean = false;\n [SIGNAL]?: AbortSignal;\n [ABORTED]: boolean = false;\n [DATALISTENERS]: number = 0;\n [DISCARDED]: boolean = false\n\n /**\n * true if the stream can be written\n */\n writable: boolean = true\n /**\n * true if the stream can be read\n */\n readable: boolean = true\n\n /**\n * If `RType` is Buffer, then options do not need to be provided.\n * Otherwise, an options object must be provided to specify either\n * {@link Minipass.SharedOptions.objectMode} or\n * {@link Minipass.SharedOptions.encoding}, as appropriate.\n */\n constructor(\n ...args:\n | [Minipass.ObjectModeOptions]\n | (RType extends Buffer\n ? [] | [Minipass.Options<RType>]\n : [Minipass.Options<RType>])\n ) {\n const options: Minipass.Options<RType> = (args[0] ||\n {}) as Minipass.Options<RType>\n super()\n if (options.objectMode && typeof options.encoding === 'string') {\n throw new TypeError(\n 'Encoding and objectMode may not be used together'\n )\n }\n if (isObjectModeOptions(options)) {\n this[OBJECTMODE] = true\n this[ENCODING] = null\n } else if (isEncodingOptions(options)) {\n this[ENCODING] = options.encoding\n this[OBJECTMODE] = false\n } else {\n this[OBJECTMODE] = false\n this[ENCODING] = null\n }\n this[ASYNC] = !!options.async\n this[DECODER] = this[ENCODING]\n ? (new StringDecoder(this[ENCODING]) as SD)\n : null\n\n //@ts-ignore - private option for debugging and testing\n if (options && options.debugExposeBuffer === true) {\n Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] })\n }\n //@ts-ignore - private option for debugging and testing\n if (options && options.debugExposePipes === true) {\n Object.defineProperty(this, 'pipes', { get: () => this[PIPES] })\n }\n\n const { signal } = options\n if (signal) {\n this[SIGNAL] = signal\n if (signal.aborted) {\n this[ABORT]()\n } else {\n signal.addEventListener('abort', () => this[ABORT]())\n }\n }\n }\n\n /**\n * The amount of data stored in the buffer waiting to be read.\n *\n * For Buffer strings, this will be the total byte length.\n * For string encoding streams, this will be the string character length,\n * according to JavaScript's `string.length` logic.\n * For objectMode streams, this is a count of the items waiting to be\n * emitted.\n */\n get bufferLength() {\n return this[BUFFERLENGTH]\n }\n\n /**\n * The `BufferEncoding` currently in use, or `null`\n */\n get encoding() {\n return this[ENCODING]\n }\n\n /**\n * @deprecated - This is a read only property\n */\n set encoding(_enc) {\n throw new Error('Encoding must be set at instantiation time')\n }\n\n /**\n * @deprecated - Encoding may only be set at instantiation time\n */\n setEncoding(_enc: Minipass.Encoding) {\n throw new Error('Encoding must be set at instantiation time')\n }\n\n /**\n * True if this is an objectMode stream\n */\n get objectMode() {\n return this[OBJECTMODE]\n }\n\n /**\n * @deprecated - This is a read-only property\n */\n set objectMode(_om) {\n throw new Error('objectMode must be set at instantiation time')\n }\n\n /**\n * true if this is an async stream\n */\n get ['async'](): boolean {\n return this[ASYNC]\n }\n /**\n * Set to true to make this stream async.\n *\n * Once set, it cannot be unset, as this would potentially cause incorrect\n * behavior. Ie, a sync stream can be made async, but an async stream\n * cannot be safely made sync.\n */\n set ['async'](a: boolean) {\n this[ASYNC] = this[ASYNC] || !!a\n }\n\n // drop everything and get out of the flow completely\n [ABORT]() {\n this[ABORTED] = true\n this.emit('abort', this[SIGNAL]?.reason)\n this.destroy(this[SIGNAL]?.reason)\n }\n\n /**\n * True if the stream has been aborted.\n */\n get aborted() {\n return this[ABORTED]\n }\n /**\n * No-op setter. Stream aborted status is set via the AbortSignal provided\n * in the constructor options.\n */\n set aborted(_) {}\n\n /**\n * Write data into the stream\n *\n * If the chunk written is a string, and encoding is not specified, then\n * `utf8` will be assumed. If the stream encoding matches the encoding of\n * a written string, and the state of the string decoder allows it, then\n * the string will be passed through to either the output or the internal\n * buffer without any processing. Otherwise, it will be turned into a\n * Buffer object for processing into the desired encoding.\n *\n * If provided, `cb` function is called immediately before return for\n * sync streams, or on next tick for async streams, because for this\n * base class, a chunk is considered \"processed\" once it is accepted\n * and either emitted or buffered. That is, the callback does not indicate\n * that the chunk has been eventually emitted, though of course child\n * classes can override this function to do whatever processing is required\n * and call `super.write(...)` only once processing is completed.\n */\n write(chunk: WType, cb?: () => void): boolean\n write(\n chunk: WType,\n encoding?: Minipass.Encoding,\n cb?: () => void\n ): boolean\n write(\n chunk: WType,\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void\n ): boolean {\n if (this[ABORTED]) return false\n if (this[EOF]) throw new Error('write after end')\n\n if (this[DESTROYED]) {\n this.emit(\n 'error',\n Object.assign(\n new Error('Cannot call write after a stream was destroyed'),\n { code: 'ERR_STREAM_DESTROYED' }\n )\n )\n return true\n }\n\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = 'utf8'\n }\n\n if (!encoding) encoding = 'utf8'\n\n const fn = this[ASYNC] ? defer : nodefer\n\n // convert array buffers and typed array views into buffers\n // at some point in the future, we may want to do the opposite!\n // leave strings and buffers as-is\n // anything is only allowed if in object mode, so throw\n if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {\n if (isArrayBufferView(chunk)) {\n //@ts-ignore - sinful unsafe type changing\n chunk = Buffer.from(\n chunk.buffer,\n chunk.byteOffset,\n chunk.byteLength\n )\n } else if (isArrayBufferLike(chunk)) {\n //@ts-ignore - sinful unsafe type changing\n chunk = Buffer.from(chunk)\n } else if (typeof chunk !== 'string') {\n throw new Error(\n 'Non-contiguous data written to non-objectMode stream'\n )\n }\n }\n\n // handle object mode up front, since it's simpler\n // this yields better performance, fewer checks later.\n if (this[OBJECTMODE]) {\n // maybe impossible?\n /* c8 ignore start */\n if (this[FLOWING] && this[BUFFERLENGTH] !== 0) this[FLUSH](true)\n /* c8 ignore stop */\n\n if (this[FLOWING]) this.emit('data', chunk as unknown as RType)\n else this[BUFFERPUSH](chunk as unknown as RType)\n\n if (this[BUFFERLENGTH] !== 0) this.emit('readable')\n\n if (cb) fn(cb)\n\n return this[FLOWING]\n }\n\n // at this point the chunk is a buffer or string\n // don't buffer it up or send it to the decoder\n if (!(chunk as Minipass.BufferOrString).length) {\n if (this[BUFFERLENGTH] !== 0) this.emit('readable')\n if (cb) fn(cb)\n return this[FLOWING]\n }\n\n // fast-path writing strings of same encoding to a stream with\n // an empty buffer, skipping the buffer/decoder dance\n if (\n typeof chunk === 'string' &&\n // unless it is a string already ready for us to use\n !(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)\n ) {\n //@ts-ignore - sinful unsafe type change\n chunk = Buffer.from(chunk, encoding)\n }\n\n if (Buffer.isBuffer(chunk) && this[ENCODING]) {\n //@ts-ignore - sinful unsafe type change\n chunk = this[DECODER].write(chunk)\n }\n\n // Note: flushing CAN potentially switch us into not-flowing mode\n if (this[FLOWING] && this[BUFFERLENGTH] !== 0) this[FLUSH](true)\n\n if (this[FLOWING]) this.emit('data', chunk as unknown as RType)\n else this[BUFFERPUSH](chunk as unknown as RType)\n\n if (this[BUFFERLENGTH] !== 0) this.emit('readable')\n\n if (cb) fn(cb)\n\n return this[FLOWING]\n }\n\n /**\n * Low-level explicit read method.\n *\n * In objectMode, the argument is ignored, and one item is returned if\n * available.\n *\n * `n` is the number of bytes (or in the case of encoding streams,\n * characters) to consume. If `n` is not provided, then the entire buffer\n * is returned, or `null` is returned if no data is available.\n *\n * If `n` is greater that the amount of data in the internal buffer,\n * then `null` is returned.\n */\n read(n?: number | null): RType | null {\n if (this[DESTROYED]) return null\n this[DISCARDED] = false\n\n if (\n this[BUFFERLENGTH] === 0 ||\n n === 0 ||\n (n && n > this[BUFFERLENGTH])\n ) {\n this[MAYBE_EMIT_END]()\n return null\n }\n\n if (this[OBJECTMODE]) n = null\n\n if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {\n // not object mode, so if we have an encoding, then RType is string\n // otherwise, must be Buffer\n this[BUFFER] = [\n (this[ENCODING]\n ? this[BUFFER].join('')\n : Buffer.concat(\n this[BUFFER] as Buffer[],\n this[BUFFERLENGTH]\n )) as RType,\n ]\n }\n\n const ret = this[READ](n || null, this[BUFFER][0] as RType)\n this[MAYBE_EMIT_END]()\n return ret\n }\n\n [READ](n: number | null, chunk: RType) {\n if (this[OBJECTMODE]) this[BUFFERSHIFT]()\n else {\n const c = chunk as Minipass.BufferOrString\n if (n === c.length || n === null) this[BUFFERSHIFT]()\n else if (typeof c === 'string') {\n this[BUFFER][0] = c.slice(n) as RType\n chunk = c.slice(0, n) as RType\n this[BUFFERLENGTH] -= n\n } else {\n this[BUFFER][0] = c.subarray(n) as RType\n chunk = c.subarray(0, n) as RType\n this[BUFFERLENGTH] -= n\n }\n }\n\n this.emit('data', chunk)\n\n if (!this[BUFFER].length && !this[EOF]) this.emit('drain')\n\n return chunk\n }\n\n /**\n * End the stream, optionally providing a final write.\n *\n * See {@link Minipass#write} for argument descriptions\n */\n end(cb?: () => void): this\n end(chunk: WType, cb?: () => void): this\n end(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): this\n end(\n chunk?: WType | (() => void),\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void\n ): this {\n if (typeof chunk === 'function') {\n cb = chunk as () => void\n chunk = undefined\n }\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = 'utf8'\n }\n if (chunk !== undefined) this.write(chunk, encoding)\n if (cb) this.once('end', cb)\n this[EOF] = true\n this.writable = false\n\n // if we haven't written anything, then go ahead and emit,\n // even if we're not reading.\n // we'll re-emit if a new 'end' listener is added anyway.\n // This makes MP more suitable to write-only use cases.\n if (this[FLOWING] || !this[PAUSED]) this[MAYBE_EMIT_END]()\n return this\n }\n\n // don't let the internal resume be overwritten\n [RESUME]() {\n if (this[DESTROYED]) return\n\n if (!this[DATALISTENERS] && !this[PIPES].length) {\n this[DISCARDED] = true\n }\n this[PAUSED] = false\n this[FLOWING] = true\n this.emit('resume')\n if (this[BUFFER].length) this[FLUSH]()\n else if (this[EOF]) this[MAYBE_EMIT_END]()\n else this.emit('drain')\n }\n\n /**\n * Resume the stream if it is currently in a paused state\n *\n * If called when there are no pipe destinations or `data` event listeners,\n * this will place the stream in a \"discarded\" state, where all data will\n * be thrown away. The discarded state is removed if a pipe destination or\n * data handler is added, if pause() is called, or if any synchronous or\n * asynchronous iteration is started.\n */\n resume() {\n return this[RESUME]()\n }\n\n /**\n * Pause the stream\n */\n pause() {\n this[FLOWING] = false\n this[PAUSED] = true\n this[DISCARDED] = false\n }\n\n /**\n * true if the stream has been forcibly destroyed\n */\n get destroyed() {\n return this[DESTROYED]\n }\n\n /**\n * true if the stream is currently in a flowing state, meaning that\n * any writes will be immediately emitted.\n */\n get flowing() {\n return this[FLOWING]\n }\n\n /**\n * true if the stream is currently in a paused state\n */\n get paused() {\n return this[PAUSED]\n }\n\n [BUFFERPUSH](chunk: RType) {\n if (this[OBJECTMODE]) this[BUFFERLENGTH] += 1\n else this[BUFFERLENGTH] += (chunk as Minipass.BufferOrString).length\n this[BUFFER].push(chunk)\n }\n\n [BUFFERSHIFT](): RType {\n if (this[OBJECTMODE]) this[BUFFERLENGTH] -= 1\n else\n this[BUFFERLENGTH] -= (\n this[BUFFER][0] as Minipass.BufferOrString\n ).length\n return this[BUFFER].shift() as RType\n }\n\n [FLUSH](noDrain: boolean = false) {\n do {} while (\n this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&\n this[BUFFER].length\n )\n\n if (!noDrain && !this[BUFFER].length && !this[EOF]) this.emit('drain')\n }\n\n [FLUSHCHUNK](chunk: RType) {\n this.emit('data', chunk)\n return this[FLOWING]\n }\n\n /**\n * Pipe all data emitted by this stream into the destination provided.\n *\n * Triggers the flow of data.\n */\n pipe<W extends Minipass.Writable>(dest: W, opts?: PipeOptions): W {\n if (this[DESTROYED]) return dest\n this[DISCARDED] = false\n\n const ended = this[EMITTED_END]\n opts = opts || {}\n if (dest === proc.stdout || dest === proc.stderr) opts.end = false\n else opts.end = opts.end !== false\n opts.proxyErrors = !!opts.proxyErrors\n\n // piping an ended stream ends immediately\n if (ended) {\n if (opts.end) dest.end()\n } else {\n // \"as\" here just ignores the WType, which pipes don't care about,\n // since they're only consuming from us, and writing to the dest\n this[PIPES].push(\n !opts.proxyErrors\n ? new Pipe<RType>(this as Minipass<RType>, dest, opts)\n : new PipeProxyErrors<RType>(this as Minipass<RType>, dest, opts)\n )\n if (this[ASYNC]) defer(() => this[RESUME]())\n else this[RESUME]()\n }\n\n return dest\n }\n\n /**\n * Fully unhook a piped destination stream.\n *\n * If the destination stream was the only consumer of this stream (ie,\n * there are no other piped destinations or `'data'` event listeners)\n * then the flow of data will stop until there is another consumer or\n * {@link Minipass#resume} is explicitly called.\n */\n unpipe<W extends Minipass.Writable>(dest: W) {\n const p = this[PIPES].find(p => p.dest === dest)\n if (p) {\n if (this[PIPES].length === 1) {\n if (this[FLOWING] && this[DATALISTENERS] === 0) {\n this[FLOWING] = false\n }\n this[PIPES] = []\n } else this[PIPES].splice(this[PIPES].indexOf(p), 1)\n p.unpipe()\n }\n }\n\n /**\n * Alias for {@link Minipass#on}\n */\n addListener<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ): this {\n return this.on(ev, handler)\n }\n\n /**\n * Mostly identical to `EventEmitter.on`, with the following\n * behavior differences to prevent data loss and unnecessary hangs:\n *\n * - Adding a 'data' event handler will trigger the flow of data\n *\n * - Adding a 'readable' event handler when there is data waiting to be read\n * will cause 'readable' to be emitted immediately.\n *\n * - Adding an 'endish' event handler ('end', 'finish', etc.) which has\n * already passed will cause the event to be emitted immediately and all\n * handlers removed.\n *\n * - Adding an 'error' event handler after an error has been emitted will\n * cause the event to be re-emitted immediately with the error previously\n * raised.\n */\n on<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ): this {\n const ret = super.on(\n ev as string | symbol,\n handler as (...a: any[]) => any\n )\n if (ev === 'data') {\n this[DISCARDED] = false\n this[DATALISTENERS]++\n if (!this[PIPES].length && !this[FLOWING]) {\n this[RESUME]()\n }\n } else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {\n super.emit('readable')\n } else if (isEndish(ev) && this[EMITTED_END]) {\n super.emit(ev)\n this.removeAllListeners(ev)\n } else if (ev === 'error' && this[EMITTED_ERROR]) {\n const h = handler as (...a: Events['error']) => any\n if (this[ASYNC]) defer(() => h.call(this, this[EMITTED_ERROR]))\n else h.call(this, this[EMITTED_ERROR])\n }\n return ret\n }\n\n /**\n * Alias for {@link Minipass#off}\n */\n removeListener<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ) {\n return this.off(ev, handler)\n }\n\n /**\n * Mostly identical to `EventEmitter.off`\n *\n * If a 'data' event handler is removed, and it was the last consumer\n * (ie, there are no pipe destinations or other 'data' event listeners),\n * then the flow of data will stop until there is another consumer or\n * {@link Minipass#resume} is explicitly called.\n */\n off<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ) {\n const ret = super.off(\n ev as string | symbol,\n handler as (...a: any[]) => any\n )\n // if we previously had listeners, and now we don't, and we don't\n // have any pipes, then stop the flow, unless it's been explicitly\n // put in a discarded flowing state via stream.resume().\n if (ev === 'data') {\n this[DATALISTENERS] = this.listeners('data').length\n if (\n this[DATALISTENERS] === 0 &&\n !this[DISCARDED] &&\n !this[PIPES].length\n ) {\n this[FLOWING] = false\n }\n }\n return ret\n }\n\n /**\n * Mostly identical to `EventEmitter.removeAllListeners`\n *\n * If all 'data' event handlers are removed, and they were the last consumer\n * (ie, there are no pipe destinations), then the flow of data will stop\n * until there is another consumer or {@link Minipass#resume} is explicitly\n * called.\n */\n removeAllListeners<Event extends keyof Events>(ev?: Event) {\n const ret = super.removeAllListeners(ev as string | symbol | undefined)\n if (ev === 'data' || ev === undefined) {\n this[DATALISTENERS] = 0\n if (!this[DISCARDED] && !this[PIPES].length) {\n this[FLOWING] = false\n }\n }\n return ret\n }\n\n /**\n * true if the 'end' event has been emitted\n */\n get emittedEnd() {\n return this[EMITTED_END]\n }\n\n [MAYBE_EMIT_END]() {\n if (\n !this[EMITTING_END] &&\n !this[EMITTED_END] &&\n !this[DESTROYED] &&\n this[BUFFER].length === 0 &&\n this[EOF]\n ) {\n this[EMITTING_END] = true\n this.emit('end')\n this.emit('prefinish')\n this.emit('finish')\n if (this[CLOSED]) this.emit('close')\n this[EMITTING_END] = false\n }\n }\n\n /**\n * Mostly identical to `EventEmitter.emit`, with the following\n * behavior differences to prevent data loss and unnecessary hangs:\n *\n * If the stream has been destroyed, and the event is something other\n * than 'close' or 'error', then `false` is returned and no handlers\n * are called.\n *\n * If the event is 'end', and has already been emitted, then the event\n * is ignored. If the stream is in a paused or non-flowing state, then\n * the event will be deferred until data flow resumes. If the stream is\n * async, then handlers will be called on the next tick rather than\n * immediately.\n *\n * If the event is 'close', and 'end' has not yet been emitted, then\n * the event will be deferred until after 'end' is emitted.\n *\n * If the event is 'error', and an AbortSignal was provided for the stream,\n * and there are no listeners, then the event is ignored, matching the\n * behavior of node core streams in the presense of an AbortSignal.\n *\n * If the event is 'finish' or 'prefinish', then all listeners will be\n * removed after emitting the event, to prevent double-firing.\n */\n emit<Event extends keyof Events>(\n ev: Event,\n ...args: Events[Event]\n ): boolean {\n const data = args[0]\n // error and close are only events allowed after calling destroy()\n if (\n ev !== 'error' &&\n ev !== 'close' &&\n ev !== DESTROYED &&\n this[DESTROYED]\n ) {\n return false\n } else if (ev === 'data') {\n return !this[OBJECTMODE] && !data\n ? false\n : this[ASYNC]\n ? (defer(() => this[EMITDATA](data as RType)), true)\n : this[EMITDATA](data as RType)\n } else if (ev === 'end') {\n return this[EMITEND]()\n } else if (ev === 'close') {\n this[CLOSED] = true\n // don't emit close before 'end' and 'finish'\n if (!this[EMITTED_END] && !this[DESTROYED]) return false\n const ret = super.emit('close')\n this.removeAllListeners('close')\n return ret\n } else if (ev === 'error') {\n this[EMITTED_ERROR] = data\n super.emit(ERROR, data)\n const ret =\n !this[SIGNAL] || this.listeners('error').length\n ? super.emit('error', data)\n : false\n this[MAYBE_EMIT_END]()\n return ret\n } else if (ev === 'resume') {\n const ret = super.emit('resume')\n this[MAYBE_EMIT_END]()\n return ret\n } else if (ev === 'finish' || ev === 'prefinish') {\n const ret = super.emit(ev)\n this.removeAllListeners(ev)\n return ret\n }\n\n // Some other unknown event\n const ret = super.emit(ev as string, ...args)\n this[MAYBE_EMIT_END]()\n return ret\n }\n\n [EMITDATA](data: RType) {\n for (const p of this[PIPES]) {\n if (p.dest.write(data as RType) === false) this.pause()\n }\n const ret = this[DISCARDED] ? false : super.emit('data', data)\n this[MAYBE_EMIT_END]()\n return ret\n }\n\n [EMITEND]() {\n if (this[EMITTED_END]) return false\n\n this[EMITTED_END] = true\n this.readable = false\n return this[ASYNC]\n ? (defer(() => this[EMITEND2]()), true)\n : this[EMITEND2]()\n }\n\n [EMITEND2]() {\n if (this[DECODER]) {\n const data = this[DECODER].end()\n if (data) {\n for (const p of this[PIPES]) {\n p.dest.write(data as RType)\n }\n if (!this[DISCARDED]) super.emit('data', data)\n }\n }\n\n for (const p of this[PIPES]) {\n p.end()\n }\n const ret = super.emit('end')\n this.removeAllListeners('end')\n return ret\n }\n\n /**\n * Return a Promise that resolves to an array of all emitted data once\n * the stream ends.\n */\n async collect(): Promise<RType[] & { dataLength: number }> {\n const buf: RType[] & { dataLength: number } = Object.assign([], {\n dataLength: 0,\n })\n if (!this[OBJECTMODE]) buf.dataLength = 0\n // set the promise first, in case an error is raised\n // by triggering the flow here.\n const p = this.promise()\n this.on('data', c => {\n buf.push(c)\n if (!this[OBJECTMODE])\n buf.dataLength += (c as Minipass.BufferOrString).length\n })\n await p\n return buf\n }\n\n /**\n * Return a Promise that resolves to the concatenation of all emitted data\n * once the stream ends.\n *\n * Not allowed on objectMode streams.\n */\n async concat(): Promise<RType> {\n if (this[OBJECTMODE]) {\n throw new Error('cannot concat in objectMode')\n }\n const buf = await this.collect()\n return (\n this[ENCODING]\n ? buf.join('')\n : Buffer.concat(buf as Buffer[], buf.dataLength)\n ) as RType\n }\n\n /**\n * Return a void Promise that resolves once the stream ends.\n */\n async promise(): Promise<void> {\n return new Promise<void>((resolve, reject) => {\n this.on(DESTROYED, () => reject(new Error('stream destroyed')))\n this.on('error', er => reject(er))\n this.on('end', () => resolve())\n })\n }\n\n /**\n * Asynchronous `for await of` iteration.\n *\n * This will continue emitting all chunks until the stream terminates.\n */\n [Symbol.asyncIterator](): AsyncGenerator<RType, void, void> {\n // set this up front, in case the consumer doesn't call next()\n // right away.\n this[DISCARDED] = false\n let stopped = false\n const stop = async (): Promise<IteratorReturnResult<void>> => {\n this.pause()\n stopped = true\n return { value: undefined, done: true }\n }\n const next = (): Promise<IteratorResult<RType, void>> => {\n if (stopped) return stop()\n const res = this.read()\n if (res !== null) return Promise.resolve({ done: false, value: res })\n\n if (this[EOF]) return stop()\n\n let resolve!: (res: IteratorResult<RType>) => void\n let reject!: (er: unknown) => void\n const onerr = (er: unknown) => {\n this.off('data', ondata)\n this.off('end', onend)\n this.off(DESTROYED, ondestroy)\n stop()\n reject(er)\n }\n const ondata = (value: RType) => {\n this.off('error', onerr)\n this.off('end', onend)\n this.off(DESTROYED, ondestroy)\n this.pause()\n resolve({ value, done: !!this[EOF] })\n }\n const onend = () => {\n this.off('error', onerr)\n this.off('data', ondata)\n this.off(DESTROYED, ondestroy)\n stop()\n resolve({ done: true, value: undefined })\n }\n const ondestroy = () => onerr(new Error('stream destroyed'))\n return new Promise<IteratorResult<RType>>((res, rej) => {\n reject = rej\n resolve = res\n this.once(DESTROYED, ondestroy)\n this.once('error', onerr)\n this.once('end', onend)\n this.once('data', ondata)\n })\n }\n\n return {\n next,\n throw: stop,\n return: stop,\n [Symbol.asyncIterator]() {\n return this\n },\n [Symbol.asyncDispose]: async () => {},\n }\n }\n\n /**\n * Synchronous `for of` iteration.\n *\n * The iteration will terminate when the internal buffer runs out, even\n * if the stream has not yet terminated.\n */\n [Symbol.iterator](): Generator<RType, void, void> {\n // set this up front, in case the consumer doesn't call next()\n // right away.\n this[DISCARDED] = false\n let stopped = false\n const stop = (): IteratorReturnResult<void> => {\n this.pause()\n this.off(ERROR, stop)\n this.off(DESTROYED, stop)\n this.off('end', stop)\n stopped = true\n return { done: true, value: undefined }\n }\n\n const next = (): IteratorResult<RType, void> => {\n if (stopped) return stop()\n const value = this.read()\n return value === null ? stop() : { done: false, value }\n }\n\n this.once('end', stop)\n this.once(ERROR, stop)\n this.once(DESTROYED, stop)\n\n return {\n next,\n throw: stop,\n return: stop,\n [Symbol.iterator]() {\n return this\n },\n [Symbol.dispose]: () => {},\n }\n }\n\n /**\n * Destroy a stream, preventing it from being used for any further purpose.\n *\n * If the stream has a `close()` method, then it will be called on\n * destruction.\n *\n * After destruction, any attempt to write data, read data, or emit most\n * events will be ignored.\n *\n * If an error argument is provided, then it will be emitted in an\n * 'error' event.\n */\n destroy(er?: unknown) {\n if (this[DESTROYED]) {\n if (er) this.emit('error', er)\n else this.emit(DESTROYED)\n return this\n }\n\n this[DESTROYED] = true\n this[DISCARDED] = true\n\n // throw away all buffered data, it's never coming out\n this[BUFFER].length = 0\n this[BUFFERLENGTH] = 0\n\n const wc = this as Minipass<RType, WType, Events> & {\n close?: () => void\n }\n if (typeof wc.close === 'function' && !this[CLOSED]) wc.close()\n\n if (er) this.emit('error', er)\n // if no error to emit, still reject pending promises\n else this.emit(DESTROYED)\n\n return this\n }\n\n /**\n * Alias for {@link isStream}\n *\n * Former export location, maintained for backwards compatibility.\n *\n * @deprecated\n */\n static get isStream() {\n return isStream\n }\n}\n"]}
tools/ui/node_modules/minipass/dist/esm/index.js ADDED
@@ -0,0 +1,1020 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ const proc = typeof process === 'object' && process
2
+ ? process
3
+ : {
4
+ stdout: null,
5
+ stderr: null,
6
+ };
7
+ import { EventEmitter } from 'node:events';
8
+ import Stream from 'node:stream';
9
+ import { StringDecoder } from 'node:string_decoder';
10
+ /**
11
+ * Return true if the argument is a Minipass stream, Node stream, or something
12
+ * else that Minipass can interact with.
13
+ */
14
+ export const isStream = (s) => !!s &&
15
+ typeof s === 'object' &&
16
+ (s instanceof Minipass ||
17
+ s instanceof Stream ||
18
+ isReadable(s) ||
19
+ isWritable(s));
20
+ /**
21
+ * Return true if the argument is a valid {@link Minipass.Readable}
22
+ */
23
+ export const isReadable = (s) => !!s &&
24
+ typeof s === 'object' &&
25
+ s instanceof EventEmitter &&
26
+ typeof s.pipe === 'function' &&
27
+ // node core Writable streams have a pipe() method, but it throws
28
+ s.pipe !== Stream.Writable.prototype.pipe;
29
+ /**
30
+ * Return true if the argument is a valid {@link Minipass.Writable}
31
+ */
32
+ export const isWritable = (s) => !!s &&
33
+ typeof s === 'object' &&
34
+ s instanceof EventEmitter &&
35
+ typeof s.write === 'function' &&
36
+ typeof s.end === 'function';
37
+ const EOF = Symbol('EOF');
38
+ const MAYBE_EMIT_END = Symbol('maybeEmitEnd');
39
+ const EMITTED_END = Symbol('emittedEnd');
40
+ const EMITTING_END = Symbol('emittingEnd');
41
+ const EMITTED_ERROR = Symbol('emittedError');
42
+ const CLOSED = Symbol('closed');
43
+ const READ = Symbol('read');
44
+ const FLUSH = Symbol('flush');
45
+ const FLUSHCHUNK = Symbol('flushChunk');
46
+ const ENCODING = Symbol('encoding');
47
+ const DECODER = Symbol('decoder');
48
+ const FLOWING = Symbol('flowing');
49
+ const PAUSED = Symbol('paused');
50
+ const RESUME = Symbol('resume');
51
+ const BUFFER = Symbol('buffer');
52
+ const PIPES = Symbol('pipes');
53
+ const BUFFERLENGTH = Symbol('bufferLength');
54
+ const BUFFERPUSH = Symbol('bufferPush');
55
+ const BUFFERSHIFT = Symbol('bufferShift');
56
+ const OBJECTMODE = Symbol('objectMode');
57
+ // internal event when stream is destroyed
58
+ const DESTROYED = Symbol('destroyed');
59
+ // internal event when stream has an error
60
+ const ERROR = Symbol('error');
61
+ const EMITDATA = Symbol('emitData');
62
+ const EMITEND = Symbol('emitEnd');
63
+ const EMITEND2 = Symbol('emitEnd2');
64
+ const ASYNC = Symbol('async');
65
+ const ABORT = Symbol('abort');
66
+ const ABORTED = Symbol('aborted');
67
+ const SIGNAL = Symbol('signal');
68
+ const DATALISTENERS = Symbol('dataListeners');
69
+ const DISCARDED = Symbol('discarded');
70
+ const defer = (fn) => Promise.resolve().then(fn);
71
+ const nodefer = (fn) => fn();
72
+ const isEndish = (ev) => ev === 'end' || ev === 'finish' || ev === 'prefinish';
73
+ const isArrayBufferLike = (b) => b instanceof ArrayBuffer ||
74
+ (!!b &&
75
+ typeof b === 'object' &&
76
+ b.constructor &&
77
+ b.constructor.name === 'ArrayBuffer' &&
78
+ b.byteLength >= 0);
79
+ const isArrayBufferView = (b) => !Buffer.isBuffer(b) && ArrayBuffer.isView(b);
80
+ /**
81
+ * Internal class representing a pipe to a destination stream.
82
+ *
83
+ * @internal
84
+ */
85
+ class Pipe {
86
+ src;
87
+ dest;
88
+ opts;
89
+ ondrain;
90
+ constructor(src, dest, opts) {
91
+ this.src = src;
92
+ this.dest = dest;
93
+ this.opts = opts;
94
+ this.ondrain = () => src[RESUME]();
95
+ this.dest.on('drain', this.ondrain);
96
+ }
97
+ unpipe() {
98
+ this.dest.removeListener('drain', this.ondrain);
99
+ }
100
+ // only here for the prototype
101
+ /* c8 ignore start */
102
+ proxyErrors(_er) { }
103
+ /* c8 ignore stop */
104
+ end() {
105
+ this.unpipe();
106
+ if (this.opts.end)
107
+ this.dest.end();
108
+ }
109
+ }
110
+ /**
111
+ * Internal class representing a pipe to a destination stream where
112
+ * errors are proxied.
113
+ *
114
+ * @internal
115
+ */
116
+ class PipeProxyErrors extends Pipe {
117
+ unpipe() {
118
+ this.src.removeListener('error', this.proxyErrors);
119
+ super.unpipe();
120
+ }
121
+ constructor(src, dest, opts) {
122
+ super(src, dest, opts);
123
+ this.proxyErrors = (er) => this.dest.emit('error', er);
124
+ src.on('error', this.proxyErrors);
125
+ }
126
+ }
127
+ const isObjectModeOptions = (o) => !!o.objectMode;
128
+ const isEncodingOptions = (o) => !o.objectMode && !!o.encoding && o.encoding !== 'buffer';
129
+ /**
130
+ * Main export, the Minipass class
131
+ *
132
+ * `RType` is the type of data emitted, defaults to Buffer
133
+ *
134
+ * `WType` is the type of data to be written, if RType is buffer or string,
135
+ * then any {@link Minipass.ContiguousData} is allowed.
136
+ *
137
+ * `Events` is the set of event handler signatures that this object
138
+ * will emit, see {@link Minipass.Events}
139
+ */
140
+ export class Minipass extends EventEmitter {
141
+ [FLOWING] = false;
142
+ [PAUSED] = false;
143
+ [PIPES] = [];
144
+ [BUFFER] = [];
145
+ [OBJECTMODE];
146
+ [ENCODING];
147
+ [ASYNC];
148
+ [DECODER];
149
+ [EOF] = false;
150
+ [EMITTED_END] = false;
151
+ [EMITTING_END] = false;
152
+ [CLOSED] = false;
153
+ [EMITTED_ERROR] = null;
154
+ [BUFFERLENGTH] = 0;
155
+ [DESTROYED] = false;
156
+ [SIGNAL];
157
+ [ABORTED] = false;
158
+ [DATALISTENERS] = 0;
159
+ [DISCARDED] = false;
160
+ /**
161
+ * true if the stream can be written
162
+ */
163
+ writable = true;
164
+ /**
165
+ * true if the stream can be read
166
+ */
167
+ readable = true;
168
+ /**
169
+ * If `RType` is Buffer, then options do not need to be provided.
170
+ * Otherwise, an options object must be provided to specify either
171
+ * {@link Minipass.SharedOptions.objectMode} or
172
+ * {@link Minipass.SharedOptions.encoding}, as appropriate.
173
+ */
174
+ constructor(...args) {
175
+ const options = (args[0] ||
176
+ {});
177
+ super();
178
+ if (options.objectMode && typeof options.encoding === 'string') {
179
+ throw new TypeError('Encoding and objectMode may not be used together');
180
+ }
181
+ if (isObjectModeOptions(options)) {
182
+ this[OBJECTMODE] = true;
183
+ this[ENCODING] = null;
184
+ }
185
+ else if (isEncodingOptions(options)) {
186
+ this[ENCODING] = options.encoding;
187
+ this[OBJECTMODE] = false;
188
+ }
189
+ else {
190
+ this[OBJECTMODE] = false;
191
+ this[ENCODING] = null;
192
+ }
193
+ this[ASYNC] = !!options.async;
194
+ this[DECODER] = this[ENCODING]
195
+ ? new StringDecoder(this[ENCODING])
196
+ : null;
197
+ //@ts-ignore - private option for debugging and testing
198
+ if (options && options.debugExposeBuffer === true) {
199
+ Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] });
200
+ }
201
+ //@ts-ignore - private option for debugging and testing
202
+ if (options && options.debugExposePipes === true) {
203
+ Object.defineProperty(this, 'pipes', { get: () => this[PIPES] });
204
+ }
205
+ const { signal } = options;
206
+ if (signal) {
207
+ this[SIGNAL] = signal;
208
+ if (signal.aborted) {
209
+ this[ABORT]();
210
+ }
211
+ else {
212
+ signal.addEventListener('abort', () => this[ABORT]());
213
+ }
214
+ }
215
+ }
216
+ /**
217
+ * The amount of data stored in the buffer waiting to be read.
218
+ *
219
+ * For Buffer strings, this will be the total byte length.
220
+ * For string encoding streams, this will be the string character length,
221
+ * according to JavaScript's `string.length` logic.
222
+ * For objectMode streams, this is a count of the items waiting to be
223
+ * emitted.
224
+ */
225
+ get bufferLength() {
226
+ return this[BUFFERLENGTH];
227
+ }
228
+ /**
229
+ * The `BufferEncoding` currently in use, or `null`
230
+ */
231
+ get encoding() {
232
+ return this[ENCODING];
233
+ }
234
+ /**
235
+ * @deprecated - This is a read only property
236
+ */
237
+ set encoding(_enc) {
238
+ throw new Error('Encoding must be set at instantiation time');
239
+ }
240
+ /**
241
+ * @deprecated - Encoding may only be set at instantiation time
242
+ */
243
+ setEncoding(_enc) {
244
+ throw new Error('Encoding must be set at instantiation time');
245
+ }
246
+ /**
247
+ * True if this is an objectMode stream
248
+ */
249
+ get objectMode() {
250
+ return this[OBJECTMODE];
251
+ }
252
+ /**
253
+ * @deprecated - This is a read-only property
254
+ */
255
+ set objectMode(_om) {
256
+ throw new Error('objectMode must be set at instantiation time');
257
+ }
258
+ /**
259
+ * true if this is an async stream
260
+ */
261
+ get ['async']() {
262
+ return this[ASYNC];
263
+ }
264
+ /**
265
+ * Set to true to make this stream async.
266
+ *
267
+ * Once set, it cannot be unset, as this would potentially cause incorrect
268
+ * behavior. Ie, a sync stream can be made async, but an async stream
269
+ * cannot be safely made sync.
270
+ */
271
+ set ['async'](a) {
272
+ this[ASYNC] = this[ASYNC] || !!a;
273
+ }
274
+ // drop everything and get out of the flow completely
275
+ [ABORT]() {
276
+ this[ABORTED] = true;
277
+ this.emit('abort', this[SIGNAL]?.reason);
278
+ this.destroy(this[SIGNAL]?.reason);
279
+ }
280
+ /**
281
+ * True if the stream has been aborted.
282
+ */
283
+ get aborted() {
284
+ return this[ABORTED];
285
+ }
286
+ /**
287
+ * No-op setter. Stream aborted status is set via the AbortSignal provided
288
+ * in the constructor options.
289
+ */
290
+ set aborted(_) { }
291
+ write(chunk, encoding, cb) {
292
+ if (this[ABORTED])
293
+ return false;
294
+ if (this[EOF])
295
+ throw new Error('write after end');
296
+ if (this[DESTROYED]) {
297
+ this.emit('error', Object.assign(new Error('Cannot call write after a stream was destroyed'), { code: 'ERR_STREAM_DESTROYED' }));
298
+ return true;
299
+ }
300
+ if (typeof encoding === 'function') {
301
+ cb = encoding;
302
+ encoding = 'utf8';
303
+ }
304
+ if (!encoding)
305
+ encoding = 'utf8';
306
+ const fn = this[ASYNC] ? defer : nodefer;
307
+ // convert array buffers and typed array views into buffers
308
+ // at some point in the future, we may want to do the opposite!
309
+ // leave strings and buffers as-is
310
+ // anything is only allowed if in object mode, so throw
311
+ if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {
312
+ if (isArrayBufferView(chunk)) {
313
+ //@ts-ignore - sinful unsafe type changing
314
+ chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength);
315
+ }
316
+ else if (isArrayBufferLike(chunk)) {
317
+ //@ts-ignore - sinful unsafe type changing
318
+ chunk = Buffer.from(chunk);
319
+ }
320
+ else if (typeof chunk !== 'string') {
321
+ throw new Error('Non-contiguous data written to non-objectMode stream');
322
+ }
323
+ }
324
+ // handle object mode up front, since it's simpler
325
+ // this yields better performance, fewer checks later.
326
+ if (this[OBJECTMODE]) {
327
+ // maybe impossible?
328
+ /* c8 ignore start */
329
+ if (this[FLOWING] && this[BUFFERLENGTH] !== 0)
330
+ this[FLUSH](true);
331
+ /* c8 ignore stop */
332
+ if (this[FLOWING])
333
+ this.emit('data', chunk);
334
+ else
335
+ this[BUFFERPUSH](chunk);
336
+ if (this[BUFFERLENGTH] !== 0)
337
+ this.emit('readable');
338
+ if (cb)
339
+ fn(cb);
340
+ return this[FLOWING];
341
+ }
342
+ // at this point the chunk is a buffer or string
343
+ // don't buffer it up or send it to the decoder
344
+ if (!chunk.length) {
345
+ if (this[BUFFERLENGTH] !== 0)
346
+ this.emit('readable');
347
+ if (cb)
348
+ fn(cb);
349
+ return this[FLOWING];
350
+ }
351
+ // fast-path writing strings of same encoding to a stream with
352
+ // an empty buffer, skipping the buffer/decoder dance
353
+ if (typeof chunk === 'string' &&
354
+ // unless it is a string already ready for us to use
355
+ !(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)) {
356
+ //@ts-ignore - sinful unsafe type change
357
+ chunk = Buffer.from(chunk, encoding);
358
+ }
359
+ if (Buffer.isBuffer(chunk) && this[ENCODING]) {
360
+ //@ts-ignore - sinful unsafe type change
361
+ chunk = this[DECODER].write(chunk);
362
+ }
363
+ // Note: flushing CAN potentially switch us into not-flowing mode
364
+ if (this[FLOWING] && this[BUFFERLENGTH] !== 0)
365
+ this[FLUSH](true);
366
+ if (this[FLOWING])
367
+ this.emit('data', chunk);
368
+ else
369
+ this[BUFFERPUSH](chunk);
370
+ if (this[BUFFERLENGTH] !== 0)
371
+ this.emit('readable');
372
+ if (cb)
373
+ fn(cb);
374
+ return this[FLOWING];
375
+ }
376
+ /**
377
+ * Low-level explicit read method.
378
+ *
379
+ * In objectMode, the argument is ignored, and one item is returned if
380
+ * available.
381
+ *
382
+ * `n` is the number of bytes (or in the case of encoding streams,
383
+ * characters) to consume. If `n` is not provided, then the entire buffer
384
+ * is returned, or `null` is returned if no data is available.
385
+ *
386
+ * If `n` is greater that the amount of data in the internal buffer,
387
+ * then `null` is returned.
388
+ */
389
+ read(n) {
390
+ if (this[DESTROYED])
391
+ return null;
392
+ this[DISCARDED] = false;
393
+ if (this[BUFFERLENGTH] === 0 ||
394
+ n === 0 ||
395
+ (n && n > this[BUFFERLENGTH])) {
396
+ this[MAYBE_EMIT_END]();
397
+ return null;
398
+ }
399
+ if (this[OBJECTMODE])
400
+ n = null;
401
+ if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {
402
+ // not object mode, so if we have an encoding, then RType is string
403
+ // otherwise, must be Buffer
404
+ this[BUFFER] = [
405
+ (this[ENCODING]
406
+ ? this[BUFFER].join('')
407
+ : Buffer.concat(this[BUFFER], this[BUFFERLENGTH])),
408
+ ];
409
+ }
410
+ const ret = this[READ](n || null, this[BUFFER][0]);
411
+ this[MAYBE_EMIT_END]();
412
+ return ret;
413
+ }
414
+ [READ](n, chunk) {
415
+ if (this[OBJECTMODE])
416
+ this[BUFFERSHIFT]();
417
+ else {
418
+ const c = chunk;
419
+ if (n === c.length || n === null)
420
+ this[BUFFERSHIFT]();
421
+ else if (typeof c === 'string') {
422
+ this[BUFFER][0] = c.slice(n);
423
+ chunk = c.slice(0, n);
424
+ this[BUFFERLENGTH] -= n;
425
+ }
426
+ else {
427
+ this[BUFFER][0] = c.subarray(n);
428
+ chunk = c.subarray(0, n);
429
+ this[BUFFERLENGTH] -= n;
430
+ }
431
+ }
432
+ this.emit('data', chunk);
433
+ if (!this[BUFFER].length && !this[EOF])
434
+ this.emit('drain');
435
+ return chunk;
436
+ }
437
+ end(chunk, encoding, cb) {
438
+ if (typeof chunk === 'function') {
439
+ cb = chunk;
440
+ chunk = undefined;
441
+ }
442
+ if (typeof encoding === 'function') {
443
+ cb = encoding;
444
+ encoding = 'utf8';
445
+ }
446
+ if (chunk !== undefined)
447
+ this.write(chunk, encoding);
448
+ if (cb)
449
+ this.once('end', cb);
450
+ this[EOF] = true;
451
+ this.writable = false;
452
+ // if we haven't written anything, then go ahead and emit,
453
+ // even if we're not reading.
454
+ // we'll re-emit if a new 'end' listener is added anyway.
455
+ // This makes MP more suitable to write-only use cases.
456
+ if (this[FLOWING] || !this[PAUSED])
457
+ this[MAYBE_EMIT_END]();
458
+ return this;
459
+ }
460
+ // don't let the internal resume be overwritten
461
+ [RESUME]() {
462
+ if (this[DESTROYED])
463
+ return;
464
+ if (!this[DATALISTENERS] && !this[PIPES].length) {
465
+ this[DISCARDED] = true;
466
+ }
467
+ this[PAUSED] = false;
468
+ this[FLOWING] = true;
469
+ this.emit('resume');
470
+ if (this[BUFFER].length)
471
+ this[FLUSH]();
472
+ else if (this[EOF])
473
+ this[MAYBE_EMIT_END]();
474
+ else
475
+ this.emit('drain');
476
+ }
477
+ /**
478
+ * Resume the stream if it is currently in a paused state
479
+ *
480
+ * If called when there are no pipe destinations or `data` event listeners,
481
+ * this will place the stream in a "discarded" state, where all data will
482
+ * be thrown away. The discarded state is removed if a pipe destination or
483
+ * data handler is added, if pause() is called, or if any synchronous or
484
+ * asynchronous iteration is started.
485
+ */
486
+ resume() {
487
+ return this[RESUME]();
488
+ }
489
+ /**
490
+ * Pause the stream
491
+ */
492
+ pause() {
493
+ this[FLOWING] = false;
494
+ this[PAUSED] = true;
495
+ this[DISCARDED] = false;
496
+ }
497
+ /**
498
+ * true if the stream has been forcibly destroyed
499
+ */
500
+ get destroyed() {
501
+ return this[DESTROYED];
502
+ }
503
+ /**
504
+ * true if the stream is currently in a flowing state, meaning that
505
+ * any writes will be immediately emitted.
506
+ */
507
+ get flowing() {
508
+ return this[FLOWING];
509
+ }
510
+ /**
511
+ * true if the stream is currently in a paused state
512
+ */
513
+ get paused() {
514
+ return this[PAUSED];
515
+ }
516
+ [BUFFERPUSH](chunk) {
517
+ if (this[OBJECTMODE])
518
+ this[BUFFERLENGTH] += 1;
519
+ else
520
+ this[BUFFERLENGTH] += chunk.length;
521
+ this[BUFFER].push(chunk);
522
+ }
523
+ [BUFFERSHIFT]() {
524
+ if (this[OBJECTMODE])
525
+ this[BUFFERLENGTH] -= 1;
526
+ else
527
+ this[BUFFERLENGTH] -= this[BUFFER][0].length;
528
+ return this[BUFFER].shift();
529
+ }
530
+ [FLUSH](noDrain = false) {
531
+ do { } while (this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&
532
+ this[BUFFER].length);
533
+ if (!noDrain && !this[BUFFER].length && !this[EOF])
534
+ this.emit('drain');
535
+ }
536
+ [FLUSHCHUNK](chunk) {
537
+ this.emit('data', chunk);
538
+ return this[FLOWING];
539
+ }
540
+ /**
541
+ * Pipe all data emitted by this stream into the destination provided.
542
+ *
543
+ * Triggers the flow of data.
544
+ */
545
+ pipe(dest, opts) {
546
+ if (this[DESTROYED])
547
+ return dest;
548
+ this[DISCARDED] = false;
549
+ const ended = this[EMITTED_END];
550
+ opts = opts || {};
551
+ if (dest === proc.stdout || dest === proc.stderr)
552
+ opts.end = false;
553
+ else
554
+ opts.end = opts.end !== false;
555
+ opts.proxyErrors = !!opts.proxyErrors;
556
+ // piping an ended stream ends immediately
557
+ if (ended) {
558
+ if (opts.end)
559
+ dest.end();
560
+ }
561
+ else {
562
+ // "as" here just ignores the WType, which pipes don't care about,
563
+ // since they're only consuming from us, and writing to the dest
564
+ this[PIPES].push(!opts.proxyErrors
565
+ ? new Pipe(this, dest, opts)
566
+ : new PipeProxyErrors(this, dest, opts));
567
+ if (this[ASYNC])
568
+ defer(() => this[RESUME]());
569
+ else
570
+ this[RESUME]();
571
+ }
572
+ return dest;
573
+ }
574
+ /**
575
+ * Fully unhook a piped destination stream.
576
+ *
577
+ * If the destination stream was the only consumer of this stream (ie,
578
+ * there are no other piped destinations or `'data'` event listeners)
579
+ * then the flow of data will stop until there is another consumer or
580
+ * {@link Minipass#resume} is explicitly called.
581
+ */
582
+ unpipe(dest) {
583
+ const p = this[PIPES].find(p => p.dest === dest);
584
+ if (p) {
585
+ if (this[PIPES].length === 1) {
586
+ if (this[FLOWING] && this[DATALISTENERS] === 0) {
587
+ this[FLOWING] = false;
588
+ }
589
+ this[PIPES] = [];
590
+ }
591
+ else
592
+ this[PIPES].splice(this[PIPES].indexOf(p), 1);
593
+ p.unpipe();
594
+ }
595
+ }
596
+ /**
597
+ * Alias for {@link Minipass#on}
598
+ */
599
+ addListener(ev, handler) {
600
+ return this.on(ev, handler);
601
+ }
602
+ /**
603
+ * Mostly identical to `EventEmitter.on`, with the following
604
+ * behavior differences to prevent data loss and unnecessary hangs:
605
+ *
606
+ * - Adding a 'data' event handler will trigger the flow of data
607
+ *
608
+ * - Adding a 'readable' event handler when there is data waiting to be read
609
+ * will cause 'readable' to be emitted immediately.
610
+ *
611
+ * - Adding an 'endish' event handler ('end', 'finish', etc.) which has
612
+ * already passed will cause the event to be emitted immediately and all
613
+ * handlers removed.
614
+ *
615
+ * - Adding an 'error' event handler after an error has been emitted will
616
+ * cause the event to be re-emitted immediately with the error previously
617
+ * raised.
618
+ */
619
+ on(ev, handler) {
620
+ const ret = super.on(ev, handler);
621
+ if (ev === 'data') {
622
+ this[DISCARDED] = false;
623
+ this[DATALISTENERS]++;
624
+ if (!this[PIPES].length && !this[FLOWING]) {
625
+ this[RESUME]();
626
+ }
627
+ }
628
+ else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {
629
+ super.emit('readable');
630
+ }
631
+ else if (isEndish(ev) && this[EMITTED_END]) {
632
+ super.emit(ev);
633
+ this.removeAllListeners(ev);
634
+ }
635
+ else if (ev === 'error' && this[EMITTED_ERROR]) {
636
+ const h = handler;
637
+ if (this[ASYNC])
638
+ defer(() => h.call(this, this[EMITTED_ERROR]));
639
+ else
640
+ h.call(this, this[EMITTED_ERROR]);
641
+ }
642
+ return ret;
643
+ }
644
+ /**
645
+ * Alias for {@link Minipass#off}
646
+ */
647
+ removeListener(ev, handler) {
648
+ return this.off(ev, handler);
649
+ }
650
+ /**
651
+ * Mostly identical to `EventEmitter.off`
652
+ *
653
+ * If a 'data' event handler is removed, and it was the last consumer
654
+ * (ie, there are no pipe destinations or other 'data' event listeners),
655
+ * then the flow of data will stop until there is another consumer or
656
+ * {@link Minipass#resume} is explicitly called.
657
+ */
658
+ off(ev, handler) {
659
+ const ret = super.off(ev, handler);
660
+ // if we previously had listeners, and now we don't, and we don't
661
+ // have any pipes, then stop the flow, unless it's been explicitly
662
+ // put in a discarded flowing state via stream.resume().
663
+ if (ev === 'data') {
664
+ this[DATALISTENERS] = this.listeners('data').length;
665
+ if (this[DATALISTENERS] === 0 &&
666
+ !this[DISCARDED] &&
667
+ !this[PIPES].length) {
668
+ this[FLOWING] = false;
669
+ }
670
+ }
671
+ return ret;
672
+ }
673
+ /**
674
+ * Mostly identical to `EventEmitter.removeAllListeners`
675
+ *
676
+ * If all 'data' event handlers are removed, and they were the last consumer
677
+ * (ie, there are no pipe destinations), then the flow of data will stop
678
+ * until there is another consumer or {@link Minipass#resume} is explicitly
679
+ * called.
680
+ */
681
+ removeAllListeners(ev) {
682
+ const ret = super.removeAllListeners(ev);
683
+ if (ev === 'data' || ev === undefined) {
684
+ this[DATALISTENERS] = 0;
685
+ if (!this[DISCARDED] && !this[PIPES].length) {
686
+ this[FLOWING] = false;
687
+ }
688
+ }
689
+ return ret;
690
+ }
691
+ /**
692
+ * true if the 'end' event has been emitted
693
+ */
694
+ get emittedEnd() {
695
+ return this[EMITTED_END];
696
+ }
697
+ [MAYBE_EMIT_END]() {
698
+ if (!this[EMITTING_END] &&
699
+ !this[EMITTED_END] &&
700
+ !this[DESTROYED] &&
701
+ this[BUFFER].length === 0 &&
702
+ this[EOF]) {
703
+ this[EMITTING_END] = true;
704
+ this.emit('end');
705
+ this.emit('prefinish');
706
+ this.emit('finish');
707
+ if (this[CLOSED])
708
+ this.emit('close');
709
+ this[EMITTING_END] = false;
710
+ }
711
+ }
712
+ /**
713
+ * Mostly identical to `EventEmitter.emit`, with the following
714
+ * behavior differences to prevent data loss and unnecessary hangs:
715
+ *
716
+ * If the stream has been destroyed, and the event is something other
717
+ * than 'close' or 'error', then `false` is returned and no handlers
718
+ * are called.
719
+ *
720
+ * If the event is 'end', and has already been emitted, then the event
721
+ * is ignored. If the stream is in a paused or non-flowing state, then
722
+ * the event will be deferred until data flow resumes. If the stream is
723
+ * async, then handlers will be called on the next tick rather than
724
+ * immediately.
725
+ *
726
+ * If the event is 'close', and 'end' has not yet been emitted, then
727
+ * the event will be deferred until after 'end' is emitted.
728
+ *
729
+ * If the event is 'error', and an AbortSignal was provided for the stream,
730
+ * and there are no listeners, then the event is ignored, matching the
731
+ * behavior of node core streams in the presense of an AbortSignal.
732
+ *
733
+ * If the event is 'finish' or 'prefinish', then all listeners will be
734
+ * removed after emitting the event, to prevent double-firing.
735
+ */
736
+ emit(ev, ...args) {
737
+ const data = args[0];
738
+ // error and close are only events allowed after calling destroy()
739
+ if (ev !== 'error' &&
740
+ ev !== 'close' &&
741
+ ev !== DESTROYED &&
742
+ this[DESTROYED]) {
743
+ return false;
744
+ }
745
+ else if (ev === 'data') {
746
+ return !this[OBJECTMODE] && !data
747
+ ? false
748
+ : this[ASYNC]
749
+ ? (defer(() => this[EMITDATA](data)), true)
750
+ : this[EMITDATA](data);
751
+ }
752
+ else if (ev === 'end') {
753
+ return this[EMITEND]();
754
+ }
755
+ else if (ev === 'close') {
756
+ this[CLOSED] = true;
757
+ // don't emit close before 'end' and 'finish'
758
+ if (!this[EMITTED_END] && !this[DESTROYED])
759
+ return false;
760
+ const ret = super.emit('close');
761
+ this.removeAllListeners('close');
762
+ return ret;
763
+ }
764
+ else if (ev === 'error') {
765
+ this[EMITTED_ERROR] = data;
766
+ super.emit(ERROR, data);
767
+ const ret = !this[SIGNAL] || this.listeners('error').length
768
+ ? super.emit('error', data)
769
+ : false;
770
+ this[MAYBE_EMIT_END]();
771
+ return ret;
772
+ }
773
+ else if (ev === 'resume') {
774
+ const ret = super.emit('resume');
775
+ this[MAYBE_EMIT_END]();
776
+ return ret;
777
+ }
778
+ else if (ev === 'finish' || ev === 'prefinish') {
779
+ const ret = super.emit(ev);
780
+ this.removeAllListeners(ev);
781
+ return ret;
782
+ }
783
+ // Some other unknown event
784
+ const ret = super.emit(ev, ...args);
785
+ this[MAYBE_EMIT_END]();
786
+ return ret;
787
+ }
788
+ [EMITDATA](data) {
789
+ for (const p of this[PIPES]) {
790
+ if (p.dest.write(data) === false)
791
+ this.pause();
792
+ }
793
+ const ret = this[DISCARDED] ? false : super.emit('data', data);
794
+ this[MAYBE_EMIT_END]();
795
+ return ret;
796
+ }
797
+ [EMITEND]() {
798
+ if (this[EMITTED_END])
799
+ return false;
800
+ this[EMITTED_END] = true;
801
+ this.readable = false;
802
+ return this[ASYNC]
803
+ ? (defer(() => this[EMITEND2]()), true)
804
+ : this[EMITEND2]();
805
+ }
806
+ [EMITEND2]() {
807
+ if (this[DECODER]) {
808
+ const data = this[DECODER].end();
809
+ if (data) {
810
+ for (const p of this[PIPES]) {
811
+ p.dest.write(data);
812
+ }
813
+ if (!this[DISCARDED])
814
+ super.emit('data', data);
815
+ }
816
+ }
817
+ for (const p of this[PIPES]) {
818
+ p.end();
819
+ }
820
+ const ret = super.emit('end');
821
+ this.removeAllListeners('end');
822
+ return ret;
823
+ }
824
+ /**
825
+ * Return a Promise that resolves to an array of all emitted data once
826
+ * the stream ends.
827
+ */
828
+ async collect() {
829
+ const buf = Object.assign([], {
830
+ dataLength: 0,
831
+ });
832
+ if (!this[OBJECTMODE])
833
+ buf.dataLength = 0;
834
+ // set the promise first, in case an error is raised
835
+ // by triggering the flow here.
836
+ const p = this.promise();
837
+ this.on('data', c => {
838
+ buf.push(c);
839
+ if (!this[OBJECTMODE])
840
+ buf.dataLength += c.length;
841
+ });
842
+ await p;
843
+ return buf;
844
+ }
845
+ /**
846
+ * Return a Promise that resolves to the concatenation of all emitted data
847
+ * once the stream ends.
848
+ *
849
+ * Not allowed on objectMode streams.
850
+ */
851
+ async concat() {
852
+ if (this[OBJECTMODE]) {
853
+ throw new Error('cannot concat in objectMode');
854
+ }
855
+ const buf = await this.collect();
856
+ return (this[ENCODING]
857
+ ? buf.join('')
858
+ : Buffer.concat(buf, buf.dataLength));
859
+ }
860
+ /**
861
+ * Return a void Promise that resolves once the stream ends.
862
+ */
863
+ async promise() {
864
+ return new Promise((resolve, reject) => {
865
+ this.on(DESTROYED, () => reject(new Error('stream destroyed')));
866
+ this.on('error', er => reject(er));
867
+ this.on('end', () => resolve());
868
+ });
869
+ }
870
+ /**
871
+ * Asynchronous `for await of` iteration.
872
+ *
873
+ * This will continue emitting all chunks until the stream terminates.
874
+ */
875
+ [Symbol.asyncIterator]() {
876
+ // set this up front, in case the consumer doesn't call next()
877
+ // right away.
878
+ this[DISCARDED] = false;
879
+ let stopped = false;
880
+ const stop = async () => {
881
+ this.pause();
882
+ stopped = true;
883
+ return { value: undefined, done: true };
884
+ };
885
+ const next = () => {
886
+ if (stopped)
887
+ return stop();
888
+ const res = this.read();
889
+ if (res !== null)
890
+ return Promise.resolve({ done: false, value: res });
891
+ if (this[EOF])
892
+ return stop();
893
+ let resolve;
894
+ let reject;
895
+ const onerr = (er) => {
896
+ this.off('data', ondata);
897
+ this.off('end', onend);
898
+ this.off(DESTROYED, ondestroy);
899
+ stop();
900
+ reject(er);
901
+ };
902
+ const ondata = (value) => {
903
+ this.off('error', onerr);
904
+ this.off('end', onend);
905
+ this.off(DESTROYED, ondestroy);
906
+ this.pause();
907
+ resolve({ value, done: !!this[EOF] });
908
+ };
909
+ const onend = () => {
910
+ this.off('error', onerr);
911
+ this.off('data', ondata);
912
+ this.off(DESTROYED, ondestroy);
913
+ stop();
914
+ resolve({ done: true, value: undefined });
915
+ };
916
+ const ondestroy = () => onerr(new Error('stream destroyed'));
917
+ return new Promise((res, rej) => {
918
+ reject = rej;
919
+ resolve = res;
920
+ this.once(DESTROYED, ondestroy);
921
+ this.once('error', onerr);
922
+ this.once('end', onend);
923
+ this.once('data', ondata);
924
+ });
925
+ };
926
+ return {
927
+ next,
928
+ throw: stop,
929
+ return: stop,
930
+ [Symbol.asyncIterator]() {
931
+ return this;
932
+ },
933
+ [Symbol.asyncDispose]: async () => { },
934
+ };
935
+ }
936
+ /**
937
+ * Synchronous `for of` iteration.
938
+ *
939
+ * The iteration will terminate when the internal buffer runs out, even
940
+ * if the stream has not yet terminated.
941
+ */
942
+ [Symbol.iterator]() {
943
+ // set this up front, in case the consumer doesn't call next()
944
+ // right away.
945
+ this[DISCARDED] = false;
946
+ let stopped = false;
947
+ const stop = () => {
948
+ this.pause();
949
+ this.off(ERROR, stop);
950
+ this.off(DESTROYED, stop);
951
+ this.off('end', stop);
952
+ stopped = true;
953
+ return { done: true, value: undefined };
954
+ };
955
+ const next = () => {
956
+ if (stopped)
957
+ return stop();
958
+ const value = this.read();
959
+ return value === null ? stop() : { done: false, value };
960
+ };
961
+ this.once('end', stop);
962
+ this.once(ERROR, stop);
963
+ this.once(DESTROYED, stop);
964
+ return {
965
+ next,
966
+ throw: stop,
967
+ return: stop,
968
+ [Symbol.iterator]() {
969
+ return this;
970
+ },
971
+ [Symbol.dispose]: () => { },
972
+ };
973
+ }
974
+ /**
975
+ * Destroy a stream, preventing it from being used for any further purpose.
976
+ *
977
+ * If the stream has a `close()` method, then it will be called on
978
+ * destruction.
979
+ *
980
+ * After destruction, any attempt to write data, read data, or emit most
981
+ * events will be ignored.
982
+ *
983
+ * If an error argument is provided, then it will be emitted in an
984
+ * 'error' event.
985
+ */
986
+ destroy(er) {
987
+ if (this[DESTROYED]) {
988
+ if (er)
989
+ this.emit('error', er);
990
+ else
991
+ this.emit(DESTROYED);
992
+ return this;
993
+ }
994
+ this[DESTROYED] = true;
995
+ this[DISCARDED] = true;
996
+ // throw away all buffered data, it's never coming out
997
+ this[BUFFER].length = 0;
998
+ this[BUFFERLENGTH] = 0;
999
+ const wc = this;
1000
+ if (typeof wc.close === 'function' && !this[CLOSED])
1001
+ wc.close();
1002
+ if (er)
1003
+ this.emit('error', er);
1004
+ // if no error to emit, still reject pending promises
1005
+ else
1006
+ this.emit(DESTROYED);
1007
+ return this;
1008
+ }
1009
+ /**
1010
+ * Alias for {@link isStream}
1011
+ *
1012
+ * Former export location, maintained for backwards compatibility.
1013
+ *
1014
+ * @deprecated
1015
+ */
1016
+ static get isStream() {
1017
+ return isStream;
1018
+ }
1019
+ }
1020
+ //# sourceMappingURL=index.js.map
tools/ui/node_modules/minipass/dist/esm/index.js.map ADDED
@@ -0,0 +1 @@
 
 
1
+ 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proc =\n typeof process === 'object' && process\n ? process\n : {\n stdout: null,\n stderr: null,\n }\nimport { EventEmitter } from 'node:events'\nimport Stream from 'node:stream'\nimport { StringDecoder } from 'node:string_decoder'\n\n/**\n * Same as StringDecoder, but exposing the `lastNeed` flag on the type\n */\ntype SD = StringDecoder & { lastNeed: boolean }\n\nexport type { SD, Pipe, PipeProxyErrors }\n\n/**\n * Return true if the argument is a Minipass stream, Node stream, or something\n * else that Minipass can interact with.\n */\nexport const isStream = (\n s: any\n): s is Minipass.Readable | Minipass.Writable =>\n !!s &&\n typeof s === 'object' &&\n (s instanceof Minipass ||\n s instanceof Stream ||\n isReadable(s) ||\n isWritable(s))\n\n/**\n * Return true if the argument is a valid {@link Minipass.Readable}\n */\nexport const isReadable = (s: any): s is Minipass.Readable =>\n !!s &&\n typeof s === 'object' &&\n s instanceof EventEmitter &&\n typeof (s as Minipass.Readable).pipe === 'function' &&\n // node core Writable streams have a pipe() method, but it throws\n (s as Minipass.Readable).pipe !== Stream.Writable.prototype.pipe\n\n/**\n * Return true if the argument is a valid {@link Minipass.Writable}\n */\nexport const isWritable = (s: any): s is Minipass.Readable =>\n !!s &&\n typeof s === 'object' &&\n s instanceof EventEmitter &&\n typeof (s as Minipass.Writable).write === 'function' &&\n typeof (s as Minipass.Writable).end === 'function'\n\nconst EOF = Symbol('EOF')\nconst MAYBE_EMIT_END = Symbol('maybeEmitEnd')\nconst EMITTED_END = Symbol('emittedEnd')\nconst EMITTING_END = Symbol('emittingEnd')\nconst EMITTED_ERROR = Symbol('emittedError')\nconst CLOSED = Symbol('closed')\nconst READ = Symbol('read')\nconst FLUSH = Symbol('flush')\nconst FLUSHCHUNK = Symbol('flushChunk')\nconst ENCODING = Symbol('encoding')\nconst DECODER = Symbol('decoder')\nconst FLOWING = Symbol('flowing')\nconst PAUSED = Symbol('paused')\nconst RESUME = Symbol('resume')\nconst BUFFER = Symbol('buffer')\nconst PIPES = Symbol('pipes')\nconst BUFFERLENGTH = Symbol('bufferLength')\nconst BUFFERPUSH = Symbol('bufferPush')\nconst BUFFERSHIFT = Symbol('bufferShift')\nconst OBJECTMODE = Symbol('objectMode')\n// internal event when stream is destroyed\nconst DESTROYED = Symbol('destroyed')\n// internal event when stream has an error\nconst ERROR = Symbol('error')\nconst EMITDATA = Symbol('emitData')\nconst EMITEND = Symbol('emitEnd')\nconst EMITEND2 = Symbol('emitEnd2')\nconst ASYNC = Symbol('async')\nconst ABORT = Symbol('abort')\nconst ABORTED = Symbol('aborted')\nconst SIGNAL = Symbol('signal')\nconst DATALISTENERS = Symbol('dataListeners')\nconst DISCARDED = Symbol('discarded')\n\nconst defer = (fn: (...a: any[]) => any) => Promise.resolve().then(fn)\nconst nodefer = (fn: (...a: any[]) => any) => fn()\n\n// events that mean 'the stream is over'\n// these are treated specially, and re-emitted\n// if they are listened for after emitting.\ntype EndishEvent = 'end' | 'finish' | 'prefinish'\nconst isEndish = (ev: any): ev is EndishEvent =>\n ev === 'end' || ev === 'finish' || ev === 'prefinish'\n\nconst isArrayBufferLike = (b: any): b is ArrayBufferLike =>\n b instanceof ArrayBuffer ||\n (!!b &&\n typeof b === 'object' &&\n b.constructor &&\n b.constructor.name === 'ArrayBuffer' &&\n b.byteLength >= 0)\n\nconst isArrayBufferView = (b: any): b is ArrayBufferView =>\n !Buffer.isBuffer(b) && ArrayBuffer.isView(b)\n\n/**\n * Options that may be passed to stream.pipe()\n */\nexport interface PipeOptions {\n /**\n * end the destination stream when the source stream ends\n */\n end?: boolean\n /**\n * proxy errors from the source stream to the destination stream\n */\n proxyErrors?: boolean\n}\n\n/**\n * Internal class representing a pipe to a destination stream.\n *\n * @internal\n */\nclass Pipe<T extends unknown> {\n src: Minipass<T>\n dest: Minipass<any, T>\n opts: PipeOptions\n ondrain: () => any\n constructor(\n src: Minipass<T>,\n dest: Minipass.Writable,\n opts: PipeOptions\n ) {\n this.src = src\n this.dest = dest as Minipass<any, T>\n this.opts = opts\n this.ondrain = () => src[RESUME]()\n this.dest.on('drain', this.ondrain)\n }\n unpipe() {\n this.dest.removeListener('drain', this.ondrain)\n }\n // only here for the prototype\n /* c8 ignore start */\n proxyErrors(_er: any) {}\n /* c8 ignore stop */\n end() {\n this.unpipe()\n if (this.opts.end) this.dest.end()\n }\n}\n\n/**\n * Internal class representing a pipe to a destination stream where\n * errors are proxied.\n *\n * @internal\n */\nclass PipeProxyErrors<T> extends Pipe<T> {\n unpipe() {\n this.src.removeListener('error', this.proxyErrors)\n super.unpipe()\n }\n constructor(\n src: Minipass<T>,\n dest: Minipass.Writable,\n opts: PipeOptions\n ) {\n super(src, dest, opts)\n this.proxyErrors = (er: Error) => this.dest.emit('error', er)\n src.on('error', this.proxyErrors)\n }\n}\n\nexport namespace Minipass {\n /**\n * Encoding used to create a stream that outputs strings rather than\n * Buffer objects.\n */\n export type Encoding = BufferEncoding | 'buffer' | null\n\n /**\n * Any stream that Minipass can pipe into\n */\n export type Writable =\n | Minipass<any, any, any>\n | NodeJS.WriteStream\n | (NodeJS.WriteStream & { fd: number })\n | (EventEmitter & {\n end(): any\n write(chunk: any, ...args: any[]): any\n })\n\n /**\n * Any stream that can be read from\n */\n export type Readable =\n | Minipass<any, any, any>\n | NodeJS.ReadStream\n | (NodeJS.ReadStream & { fd: number })\n | (EventEmitter & {\n pause(): any\n resume(): any\n pipe(...destArgs: any[]): any\n })\n\n /**\n * Utility type that can be iterated sync or async\n */\n export type DualIterable<T> = Iterable<T> & AsyncIterable<T>\n\n type EventArguments = Record<string | symbol, unknown[]>\n\n /**\n * The listing of events that a Minipass class can emit.\n * Extend this when extending the Minipass class, and pass as\n * the third template argument. The key is the name of the event,\n * and the value is the argument list.\n *\n * Any undeclared events will still be allowed, but the handler will get\n * arguments as `unknown[]`.\n */\n export interface Events<RType extends any = Buffer>\n extends EventArguments {\n readable: []\n data: [chunk: RType]\n error: [er: unknown]\n abort: [reason: unknown]\n drain: []\n resume: []\n end: []\n finish: []\n prefinish: []\n close: []\n [DESTROYED]: [er?: unknown]\n [ERROR]: [er: unknown]\n }\n\n /**\n * String or buffer-like data that can be joined and sliced\n */\n export type ContiguousData =\n | Buffer\n | ArrayBufferLike\n | ArrayBufferView\n | string\n export type BufferOrString = Buffer | string\n\n /**\n * Options passed to the Minipass constructor.\n */\n export type SharedOptions = {\n /**\n * Defer all data emission and other events until the end of the\n * current tick, similar to Node core streams\n */\n async?: boolean\n /**\n * A signal which will abort the stream\n */\n signal?: AbortSignal\n /**\n * Output string encoding. Set to `null` or `'buffer'` (or omit) to\n * emit Buffer objects rather than strings.\n *\n * Conflicts with `objectMode`\n */\n encoding?: BufferEncoding | null | 'buffer'\n /**\n * Output data exactly as it was written, supporting non-buffer/string\n * data (such as arbitrary objects, falsey values, etc.)\n *\n * Conflicts with `encoding`\n */\n objectMode?: boolean\n }\n\n /**\n * Options for a string encoded output\n */\n export type EncodingOptions = SharedOptions & {\n encoding: BufferEncoding\n objectMode?: false\n }\n\n /**\n * Options for contiguous data buffer output\n */\n export type BufferOptions = SharedOptions & {\n encoding?: null | 'buffer'\n objectMode?: false\n }\n\n /**\n * Options for objectMode arbitrary output\n */\n export type ObjectModeOptions = SharedOptions & {\n objectMode: true\n encoding?: null\n }\n\n /**\n * Utility type to determine allowed options based on read type\n */\n export type Options<T> =\n | ObjectModeOptions\n | (T extends string\n ? EncodingOptions\n : T extends Buffer\n ? BufferOptions\n : SharedOptions)\n}\n\nconst isObjectModeOptions = (\n o: Minipass.SharedOptions\n): o is Minipass.ObjectModeOptions => !!o.objectMode\n\nconst isEncodingOptions = (\n o: Minipass.SharedOptions\n): o is Minipass.EncodingOptions =>\n !o.objectMode && !!o.encoding && o.encoding !== 'buffer'\n\n/**\n * Main export, the Minipass class\n *\n * `RType` is the type of data emitted, defaults to Buffer\n *\n * `WType` is the type of data to be written, if RType is buffer or string,\n * then any {@link Minipass.ContiguousData} is allowed.\n *\n * `Events` is the set of event handler signatures that this object\n * will emit, see {@link Minipass.Events}\n */\nexport class Minipass<\n RType extends unknown = Buffer,\n WType extends unknown = RType extends Minipass.BufferOrString\n ? Minipass.ContiguousData\n : RType,\n Events extends Minipass.Events<RType> = Minipass.Events<RType>\n >\n extends EventEmitter\n implements Minipass.DualIterable<RType>\n{\n [FLOWING]: boolean = false;\n [PAUSED]: boolean = false;\n [PIPES]: Pipe<RType>[] = [];\n [BUFFER]: RType[] = [];\n [OBJECTMODE]: boolean;\n [ENCODING]: BufferEncoding | null;\n [ASYNC]: boolean;\n [DECODER]: SD | null;\n [EOF]: boolean = false;\n [EMITTED_END]: boolean = false;\n [EMITTING_END]: boolean = false;\n [CLOSED]: boolean = false;\n [EMITTED_ERROR]: unknown = null;\n [BUFFERLENGTH]: number = 0;\n [DESTROYED]: boolean = false;\n [SIGNAL]?: AbortSignal;\n [ABORTED]: boolean = false;\n [DATALISTENERS]: number = 0;\n [DISCARDED]: boolean = false\n\n /**\n * true if the stream can be written\n */\n writable: boolean = true\n /**\n * true if the stream can be read\n */\n readable: boolean = true\n\n /**\n * If `RType` is Buffer, then options do not need to be provided.\n * Otherwise, an options object must be provided to specify either\n * {@link Minipass.SharedOptions.objectMode} or\n * {@link Minipass.SharedOptions.encoding}, as appropriate.\n */\n constructor(\n ...args:\n | [Minipass.ObjectModeOptions]\n | (RType extends Buffer\n ? [] | [Minipass.Options<RType>]\n : [Minipass.Options<RType>])\n ) {\n const options: Minipass.Options<RType> = (args[0] ||\n {}) as Minipass.Options<RType>\n super()\n if (options.objectMode && typeof options.encoding === 'string') {\n throw new TypeError(\n 'Encoding and objectMode may not be used together'\n )\n }\n if (isObjectModeOptions(options)) {\n this[OBJECTMODE] = true\n this[ENCODING] = null\n } else if (isEncodingOptions(options)) {\n this[ENCODING] = options.encoding\n this[OBJECTMODE] = false\n } else {\n this[OBJECTMODE] = false\n this[ENCODING] = null\n }\n this[ASYNC] = !!options.async\n this[DECODER] = this[ENCODING]\n ? (new StringDecoder(this[ENCODING]) as SD)\n : null\n\n //@ts-ignore - private option for debugging and testing\n if (options && options.debugExposeBuffer === true) {\n Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] })\n }\n //@ts-ignore - private option for debugging and testing\n if (options && options.debugExposePipes === true) {\n Object.defineProperty(this, 'pipes', { get: () => this[PIPES] })\n }\n\n const { signal } = options\n if (signal) {\n this[SIGNAL] = signal\n if (signal.aborted) {\n this[ABORT]()\n } else {\n signal.addEventListener('abort', () => this[ABORT]())\n }\n }\n }\n\n /**\n * The amount of data stored in the buffer waiting to be read.\n *\n * For Buffer strings, this will be the total byte length.\n * For string encoding streams, this will be the string character length,\n * according to JavaScript's `string.length` logic.\n * For objectMode streams, this is a count of the items waiting to be\n * emitted.\n */\n get bufferLength() {\n return this[BUFFERLENGTH]\n }\n\n /**\n * The `BufferEncoding` currently in use, or `null`\n */\n get encoding() {\n return this[ENCODING]\n }\n\n /**\n * @deprecated - This is a read only property\n */\n set encoding(_enc) {\n throw new Error('Encoding must be set at instantiation time')\n }\n\n /**\n * @deprecated - Encoding may only be set at instantiation time\n */\n setEncoding(_enc: Minipass.Encoding) {\n throw new Error('Encoding must be set at instantiation time')\n }\n\n /**\n * True if this is an objectMode stream\n */\n get objectMode() {\n return this[OBJECTMODE]\n }\n\n /**\n * @deprecated - This is a read-only property\n */\n set objectMode(_om) {\n throw new Error('objectMode must be set at instantiation time')\n }\n\n /**\n * true if this is an async stream\n */\n get ['async'](): boolean {\n return this[ASYNC]\n }\n /**\n * Set to true to make this stream async.\n *\n * Once set, it cannot be unset, as this would potentially cause incorrect\n * behavior. Ie, a sync stream can be made async, but an async stream\n * cannot be safely made sync.\n */\n set ['async'](a: boolean) {\n this[ASYNC] = this[ASYNC] || !!a\n }\n\n // drop everything and get out of the flow completely\n [ABORT]() {\n this[ABORTED] = true\n this.emit('abort', this[SIGNAL]?.reason)\n this.destroy(this[SIGNAL]?.reason)\n }\n\n /**\n * True if the stream has been aborted.\n */\n get aborted() {\n return this[ABORTED]\n }\n /**\n * No-op setter. Stream aborted status is set via the AbortSignal provided\n * in the constructor options.\n */\n set aborted(_) {}\n\n /**\n * Write data into the stream\n *\n * If the chunk written is a string, and encoding is not specified, then\n * `utf8` will be assumed. If the stream encoding matches the encoding of\n * a written string, and the state of the string decoder allows it, then\n * the string will be passed through to either the output or the internal\n * buffer without any processing. Otherwise, it will be turned into a\n * Buffer object for processing into the desired encoding.\n *\n * If provided, `cb` function is called immediately before return for\n * sync streams, or on next tick for async streams, because for this\n * base class, a chunk is considered \"processed\" once it is accepted\n * and either emitted or buffered. That is, the callback does not indicate\n * that the chunk has been eventually emitted, though of course child\n * classes can override this function to do whatever processing is required\n * and call `super.write(...)` only once processing is completed.\n */\n write(chunk: WType, cb?: () => void): boolean\n write(\n chunk: WType,\n encoding?: Minipass.Encoding,\n cb?: () => void\n ): boolean\n write(\n chunk: WType,\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void\n ): boolean {\n if (this[ABORTED]) return false\n if (this[EOF]) throw new Error('write after end')\n\n if (this[DESTROYED]) {\n this.emit(\n 'error',\n Object.assign(\n new Error('Cannot call write after a stream was destroyed'),\n { code: 'ERR_STREAM_DESTROYED' }\n )\n )\n return true\n }\n\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = 'utf8'\n }\n\n if (!encoding) encoding = 'utf8'\n\n const fn = this[ASYNC] ? defer : nodefer\n\n // convert array buffers and typed array views into buffers\n // at some point in the future, we may want to do the opposite!\n // leave strings and buffers as-is\n // anything is only allowed if in object mode, so throw\n if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {\n if (isArrayBufferView(chunk)) {\n //@ts-ignore - sinful unsafe type changing\n chunk = Buffer.from(\n chunk.buffer,\n chunk.byteOffset,\n chunk.byteLength\n )\n } else if (isArrayBufferLike(chunk)) {\n //@ts-ignore - sinful unsafe type changing\n chunk = Buffer.from(chunk)\n } else if (typeof chunk !== 'string') {\n throw new Error(\n 'Non-contiguous data written to non-objectMode stream'\n )\n }\n }\n\n // handle object mode up front, since it's simpler\n // this yields better performance, fewer checks later.\n if (this[OBJECTMODE]) {\n // maybe impossible?\n /* c8 ignore start */\n if (this[FLOWING] && this[BUFFERLENGTH] !== 0) this[FLUSH](true)\n /* c8 ignore stop */\n\n if (this[FLOWING]) this.emit('data', chunk as unknown as RType)\n else this[BUFFERPUSH](chunk as unknown as RType)\n\n if (this[BUFFERLENGTH] !== 0) this.emit('readable')\n\n if (cb) fn(cb)\n\n return this[FLOWING]\n }\n\n // at this point the chunk is a buffer or string\n // don't buffer it up or send it to the decoder\n if (!(chunk as Minipass.BufferOrString).length) {\n if (this[BUFFERLENGTH] !== 0) this.emit('readable')\n if (cb) fn(cb)\n return this[FLOWING]\n }\n\n // fast-path writing strings of same encoding to a stream with\n // an empty buffer, skipping the buffer/decoder dance\n if (\n typeof chunk === 'string' &&\n // unless it is a string already ready for us to use\n !(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)\n ) {\n //@ts-ignore - sinful unsafe type change\n chunk = Buffer.from(chunk, encoding)\n }\n\n if (Buffer.isBuffer(chunk) && this[ENCODING]) {\n //@ts-ignore - sinful unsafe type change\n chunk = this[DECODER].write(chunk)\n }\n\n // Note: flushing CAN potentially switch us into not-flowing mode\n if (this[FLOWING] && this[BUFFERLENGTH] !== 0) this[FLUSH](true)\n\n if (this[FLOWING]) this.emit('data', chunk as unknown as RType)\n else this[BUFFERPUSH](chunk as unknown as RType)\n\n if (this[BUFFERLENGTH] !== 0) this.emit('readable')\n\n if (cb) fn(cb)\n\n return this[FLOWING]\n }\n\n /**\n * Low-level explicit read method.\n *\n * In objectMode, the argument is ignored, and one item is returned if\n * available.\n *\n * `n` is the number of bytes (or in the case of encoding streams,\n * characters) to consume. If `n` is not provided, then the entire buffer\n * is returned, or `null` is returned if no data is available.\n *\n * If `n` is greater that the amount of data in the internal buffer,\n * then `null` is returned.\n */\n read(n?: number | null): RType | null {\n if (this[DESTROYED]) return null\n this[DISCARDED] = false\n\n if (\n this[BUFFERLENGTH] === 0 ||\n n === 0 ||\n (n && n > this[BUFFERLENGTH])\n ) {\n this[MAYBE_EMIT_END]()\n return null\n }\n\n if (this[OBJECTMODE]) n = null\n\n if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {\n // not object mode, so if we have an encoding, then RType is string\n // otherwise, must be Buffer\n this[BUFFER] = [\n (this[ENCODING]\n ? this[BUFFER].join('')\n : Buffer.concat(\n this[BUFFER] as Buffer[],\n this[BUFFERLENGTH]\n )) as RType,\n ]\n }\n\n const ret = this[READ](n || null, this[BUFFER][0] as RType)\n this[MAYBE_EMIT_END]()\n return ret\n }\n\n [READ](n: number | null, chunk: RType) {\n if (this[OBJECTMODE]) this[BUFFERSHIFT]()\n else {\n const c = chunk as Minipass.BufferOrString\n if (n === c.length || n === null) this[BUFFERSHIFT]()\n else if (typeof c === 'string') {\n this[BUFFER][0] = c.slice(n) as RType\n chunk = c.slice(0, n) as RType\n this[BUFFERLENGTH] -= n\n } else {\n this[BUFFER][0] = c.subarray(n) as RType\n chunk = c.subarray(0, n) as RType\n this[BUFFERLENGTH] -= n\n }\n }\n\n this.emit('data', chunk)\n\n if (!this[BUFFER].length && !this[EOF]) this.emit('drain')\n\n return chunk\n }\n\n /**\n * End the stream, optionally providing a final write.\n *\n * See {@link Minipass#write} for argument descriptions\n */\n end(cb?: () => void): this\n end(chunk: WType, cb?: () => void): this\n end(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): this\n end(\n chunk?: WType | (() => void),\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void\n ): this {\n if (typeof chunk === 'function') {\n cb = chunk as () => void\n chunk = undefined\n }\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = 'utf8'\n }\n if (chunk !== undefined) this.write(chunk, encoding)\n if (cb) this.once('end', cb)\n this[EOF] = true\n this.writable = false\n\n // if we haven't written anything, then go ahead and emit,\n // even if we're not reading.\n // we'll re-emit if a new 'end' listener is added anyway.\n // This makes MP more suitable to write-only use cases.\n if (this[FLOWING] || !this[PAUSED]) this[MAYBE_EMIT_END]()\n return this\n }\n\n // don't let the internal resume be overwritten\n [RESUME]() {\n if (this[DESTROYED]) return\n\n if (!this[DATALISTENERS] && !this[PIPES].length) {\n this[DISCARDED] = true\n }\n this[PAUSED] = false\n this[FLOWING] = true\n this.emit('resume')\n if (this[BUFFER].length) this[FLUSH]()\n else if (this[EOF]) this[MAYBE_EMIT_END]()\n else this.emit('drain')\n }\n\n /**\n * Resume the stream if it is currently in a paused state\n *\n * If called when there are no pipe destinations or `data` event listeners,\n * this will place the stream in a \"discarded\" state, where all data will\n * be thrown away. The discarded state is removed if a pipe destination or\n * data handler is added, if pause() is called, or if any synchronous or\n * asynchronous iteration is started.\n */\n resume() {\n return this[RESUME]()\n }\n\n /**\n * Pause the stream\n */\n pause() {\n this[FLOWING] = false\n this[PAUSED] = true\n this[DISCARDED] = false\n }\n\n /**\n * true if the stream has been forcibly destroyed\n */\n get destroyed() {\n return this[DESTROYED]\n }\n\n /**\n * true if the stream is currently in a flowing state, meaning that\n * any writes will be immediately emitted.\n */\n get flowing() {\n return this[FLOWING]\n }\n\n /**\n * true if the stream is currently in a paused state\n */\n get paused() {\n return this[PAUSED]\n }\n\n [BUFFERPUSH](chunk: RType) {\n if (this[OBJECTMODE]) this[BUFFERLENGTH] += 1\n else this[BUFFERLENGTH] += (chunk as Minipass.BufferOrString).length\n this[BUFFER].push(chunk)\n }\n\n [BUFFERSHIFT](): RType {\n if (this[OBJECTMODE]) this[BUFFERLENGTH] -= 1\n else\n this[BUFFERLENGTH] -= (\n this[BUFFER][0] as Minipass.BufferOrString\n ).length\n return this[BUFFER].shift() as RType\n }\n\n [FLUSH](noDrain: boolean = false) {\n do {} while (\n this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&\n this[BUFFER].length\n )\n\n if (!noDrain && !this[BUFFER].length && !this[EOF]) this.emit('drain')\n }\n\n [FLUSHCHUNK](chunk: RType) {\n this.emit('data', chunk)\n return this[FLOWING]\n }\n\n /**\n * Pipe all data emitted by this stream into the destination provided.\n *\n * Triggers the flow of data.\n */\n pipe<W extends Minipass.Writable>(dest: W, opts?: PipeOptions): W {\n if (this[DESTROYED]) return dest\n this[DISCARDED] = false\n\n const ended = this[EMITTED_END]\n opts = opts || {}\n if (dest === proc.stdout || dest === proc.stderr) opts.end = false\n else opts.end = opts.end !== false\n opts.proxyErrors = !!opts.proxyErrors\n\n // piping an ended stream ends immediately\n if (ended) {\n if (opts.end) dest.end()\n } else {\n // \"as\" here just ignores the WType, which pipes don't care about,\n // since they're only consuming from us, and writing to the dest\n this[PIPES].push(\n !opts.proxyErrors\n ? new Pipe<RType>(this as Minipass<RType>, dest, opts)\n : new PipeProxyErrors<RType>(this as Minipass<RType>, dest, opts)\n )\n if (this[ASYNC]) defer(() => this[RESUME]())\n else this[RESUME]()\n }\n\n return dest\n }\n\n /**\n * Fully unhook a piped destination stream.\n *\n * If the destination stream was the only consumer of this stream (ie,\n * there are no other piped destinations or `'data'` event listeners)\n * then the flow of data will stop until there is another consumer or\n * {@link Minipass#resume} is explicitly called.\n */\n unpipe<W extends Minipass.Writable>(dest: W) {\n const p = this[PIPES].find(p => p.dest === dest)\n if (p) {\n if (this[PIPES].length === 1) {\n if (this[FLOWING] && this[DATALISTENERS] === 0) {\n this[FLOWING] = false\n }\n this[PIPES] = []\n } else this[PIPES].splice(this[PIPES].indexOf(p), 1)\n p.unpipe()\n }\n }\n\n /**\n * Alias for {@link Minipass#on}\n */\n addListener<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ): this {\n return this.on(ev, handler)\n }\n\n /**\n * Mostly identical to `EventEmitter.on`, with the following\n * behavior differences to prevent data loss and unnecessary hangs:\n *\n * - Adding a 'data' event handler will trigger the flow of data\n *\n * - Adding a 'readable' event handler when there is data waiting to be read\n * will cause 'readable' to be emitted immediately.\n *\n * - Adding an 'endish' event handler ('end', 'finish', etc.) which has\n * already passed will cause the event to be emitted immediately and all\n * handlers removed.\n *\n * - Adding an 'error' event handler after an error has been emitted will\n * cause the event to be re-emitted immediately with the error previously\n * raised.\n */\n on<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ): this {\n const ret = super.on(\n ev as string | symbol,\n handler as (...a: any[]) => any\n )\n if (ev === 'data') {\n this[DISCARDED] = false\n this[DATALISTENERS]++\n if (!this[PIPES].length && !this[FLOWING]) {\n this[RESUME]()\n }\n } else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {\n super.emit('readable')\n } else if (isEndish(ev) && this[EMITTED_END]) {\n super.emit(ev)\n this.removeAllListeners(ev)\n } else if (ev === 'error' && this[EMITTED_ERROR]) {\n const h = handler as (...a: Events['error']) => any\n if (this[ASYNC]) defer(() => h.call(this, this[EMITTED_ERROR]))\n else h.call(this, this[EMITTED_ERROR])\n }\n return ret\n }\n\n /**\n * Alias for {@link Minipass#off}\n */\n removeListener<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ) {\n return this.off(ev, handler)\n }\n\n /**\n * Mostly identical to `EventEmitter.off`\n *\n * If a 'data' event handler is removed, and it was the last consumer\n * (ie, there are no pipe destinations or other 'data' event listeners),\n * then the flow of data will stop until there is another consumer or\n * {@link Minipass#resume} is explicitly called.\n */\n off<Event extends keyof Events>(\n ev: Event,\n handler: (...args: Events[Event]) => any\n ) {\n const ret = super.off(\n ev as string | symbol,\n handler as (...a: any[]) => any\n )\n // if we previously had listeners, and now we don't, and we don't\n // have any pipes, then stop the flow, unless it's been explicitly\n // put in a discarded flowing state via stream.resume().\n if (ev === 'data') {\n this[DATALISTENERS] = this.listeners('data').length\n if (\n this[DATALISTENERS] === 0 &&\n !this[DISCARDED] &&\n !this[PIPES].length\n ) {\n this[FLOWING] = false\n }\n }\n return ret\n }\n\n /**\n * Mostly identical to `EventEmitter.removeAllListeners`\n *\n * If all 'data' event handlers are removed, and they were the last consumer\n * (ie, there are no pipe destinations), then the flow of data will stop\n * until there is another consumer or {@link Minipass#resume} is explicitly\n * called.\n */\n removeAllListeners<Event extends keyof Events>(ev?: Event) {\n const ret = super.removeAllListeners(ev as string | symbol | undefined)\n if (ev === 'data' || ev === undefined) {\n this[DATALISTENERS] = 0\n if (!this[DISCARDED] && !this[PIPES].length) {\n this[FLOWING] = false\n }\n }\n return ret\n }\n\n /**\n * true if the 'end' event has been emitted\n */\n get emittedEnd() {\n return this[EMITTED_END]\n }\n\n [MAYBE_EMIT_END]() {\n if (\n !this[EMITTING_END] &&\n !this[EMITTED_END] &&\n !this[DESTROYED] &&\n this[BUFFER].length === 0 &&\n this[EOF]\n ) {\n this[EMITTING_END] = true\n this.emit('end')\n this.emit('prefinish')\n this.emit('finish')\n if (this[CLOSED]) this.emit('close')\n this[EMITTING_END] = false\n }\n }\n\n /**\n * Mostly identical to `EventEmitter.emit`, with the following\n * behavior differences to prevent data loss and unnecessary hangs:\n *\n * If the stream has been destroyed, and the event is something other\n * than 'close' or 'error', then `false` is returned and no handlers\n * are called.\n *\n * If the event is 'end', and has already been emitted, then the event\n * is ignored. If the stream is in a paused or non-flowing state, then\n * the event will be deferred until data flow resumes. If the stream is\n * async, then handlers will be called on the next tick rather than\n * immediately.\n *\n * If the event is 'close', and 'end' has not yet been emitted, then\n * the event will be deferred until after 'end' is emitted.\n *\n * If the event is 'error', and an AbortSignal was provided for the stream,\n * and there are no listeners, then the event is ignored, matching the\n * behavior of node core streams in the presense of an AbortSignal.\n *\n * If the event is 'finish' or 'prefinish', then all listeners will be\n * removed after emitting the event, to prevent double-firing.\n */\n emit<Event extends keyof Events>(\n ev: Event,\n ...args: Events[Event]\n ): boolean {\n const data = args[0]\n // error and close are only events allowed after calling destroy()\n if (\n ev !== 'error' &&\n ev !== 'close' &&\n ev !== DESTROYED &&\n this[DESTROYED]\n ) {\n return false\n } else if (ev === 'data') {\n return !this[OBJECTMODE] && !data\n ? false\n : this[ASYNC]\n ? (defer(() => this[EMITDATA](data as RType)), true)\n : this[EMITDATA](data as RType)\n } else if (ev === 'end') {\n return this[EMITEND]()\n } else if (ev === 'close') {\n this[CLOSED] = true\n // don't emit close before 'end' and 'finish'\n if (!this[EMITTED_END] && !this[DESTROYED]) return false\n const ret = super.emit('close')\n this.removeAllListeners('close')\n return ret\n } else if (ev === 'error') {\n this[EMITTED_ERROR] = data\n super.emit(ERROR, data)\n const ret =\n !this[SIGNAL] || this.listeners('error').length\n ? super.emit('error', data)\n : false\n this[MAYBE_EMIT_END]()\n return ret\n } else if (ev === 'resume') {\n const ret = super.emit('resume')\n this[MAYBE_EMIT_END]()\n return ret\n } else if (ev === 'finish' || ev === 'prefinish') {\n const ret = super.emit(ev)\n this.removeAllListeners(ev)\n return ret\n }\n\n // Some other unknown event\n const ret = super.emit(ev as string, ...args)\n this[MAYBE_EMIT_END]()\n return ret\n }\n\n [EMITDATA](data: RType) {\n for (const p of this[PIPES]) {\n if (p.dest.write(data as RType) === false) this.pause()\n }\n const ret = this[DISCARDED] ? false : super.emit('data', data)\n this[MAYBE_EMIT_END]()\n return ret\n }\n\n [EMITEND]() {\n if (this[EMITTED_END]) return false\n\n this[EMITTED_END] = true\n this.readable = false\n return this[ASYNC]\n ? (defer(() => this[EMITEND2]()), true)\n : this[EMITEND2]()\n }\n\n [EMITEND2]() {\n if (this[DECODER]) {\n const data = this[DECODER].end()\n if (data) {\n for (const p of this[PIPES]) {\n p.dest.write(data as RType)\n }\n if (!this[DISCARDED]) super.emit('data', data)\n }\n }\n\n for (const p of this[PIPES]) {\n p.end()\n }\n const ret = super.emit('end')\n this.removeAllListeners('end')\n return ret\n }\n\n /**\n * Return a Promise that resolves to an array of all emitted data once\n * the stream ends.\n */\n async collect(): Promise<RType[] & { dataLength: number }> {\n const buf: RType[] & { dataLength: number } = Object.assign([], {\n dataLength: 0,\n })\n if (!this[OBJECTMODE]) buf.dataLength = 0\n // set the promise first, in case an error is raised\n // by triggering the flow here.\n const p = this.promise()\n this.on('data', c => {\n buf.push(c)\n if (!this[OBJECTMODE])\n buf.dataLength += (c as Minipass.BufferOrString).length\n })\n await p\n return buf\n }\n\n /**\n * Return a Promise that resolves to the concatenation of all emitted data\n * once the stream ends.\n *\n * Not allowed on objectMode streams.\n */\n async concat(): Promise<RType> {\n if (this[OBJECTMODE]) {\n throw new Error('cannot concat in objectMode')\n }\n const buf = await this.collect()\n return (\n this[ENCODING]\n ? buf.join('')\n : Buffer.concat(buf as Buffer[], buf.dataLength)\n ) as RType\n }\n\n /**\n * Return a void Promise that resolves once the stream ends.\n */\n async promise(): Promise<void> {\n return new Promise<void>((resolve, reject) => {\n this.on(DESTROYED, () => reject(new Error('stream destroyed')))\n this.on('error', er => reject(er))\n this.on('end', () => resolve())\n })\n }\n\n /**\n * Asynchronous `for await of` iteration.\n *\n * This will continue emitting all chunks until the stream terminates.\n */\n [Symbol.asyncIterator](): AsyncGenerator<RType, void, void> {\n // set this up front, in case the consumer doesn't call next()\n // right away.\n this[DISCARDED] = false\n let stopped = false\n const stop = async (): Promise<IteratorReturnResult<void>> => {\n this.pause()\n stopped = true\n return { value: undefined, done: true }\n }\n const next = (): Promise<IteratorResult<RType, void>> => {\n if (stopped) return stop()\n const res = this.read()\n if (res !== null) return Promise.resolve({ done: false, value: res })\n\n if (this[EOF]) return stop()\n\n let resolve!: (res: IteratorResult<RType>) => void\n let reject!: (er: unknown) => void\n const onerr = (er: unknown) => {\n this.off('data', ondata)\n this.off('end', onend)\n this.off(DESTROYED, ondestroy)\n stop()\n reject(er)\n }\n const ondata = (value: RType) => {\n this.off('error', onerr)\n this.off('end', onend)\n this.off(DESTROYED, ondestroy)\n this.pause()\n resolve({ value, done: !!this[EOF] })\n }\n const onend = () => {\n this.off('error', onerr)\n this.off('data', ondata)\n this.off(DESTROYED, ondestroy)\n stop()\n resolve({ done: true, value: undefined })\n }\n const ondestroy = () => onerr(new Error('stream destroyed'))\n return new Promise<IteratorResult<RType>>((res, rej) => {\n reject = rej\n resolve = res\n this.once(DESTROYED, ondestroy)\n this.once('error', onerr)\n this.once('end', onend)\n this.once('data', ondata)\n })\n }\n\n return {\n next,\n throw: stop,\n return: stop,\n [Symbol.asyncIterator]() {\n return this\n },\n [Symbol.asyncDispose]: async () => {},\n }\n }\n\n /**\n * Synchronous `for of` iteration.\n *\n * The iteration will terminate when the internal buffer runs out, even\n * if the stream has not yet terminated.\n */\n [Symbol.iterator](): Generator<RType, void, void> {\n // set this up front, in case the consumer doesn't call next()\n // right away.\n this[DISCARDED] = false\n let stopped = false\n const stop = (): IteratorReturnResult<void> => {\n this.pause()\n this.off(ERROR, stop)\n this.off(DESTROYED, stop)\n this.off('end', stop)\n stopped = true\n return { done: true, value: undefined }\n }\n\n const next = (): IteratorResult<RType, void> => {\n if (stopped) return stop()\n const value = this.read()\n return value === null ? stop() : { done: false, value }\n }\n\n this.once('end', stop)\n this.once(ERROR, stop)\n this.once(DESTROYED, stop)\n\n return {\n next,\n throw: stop,\n return: stop,\n [Symbol.iterator]() {\n return this\n },\n [Symbol.dispose]: () => {},\n }\n }\n\n /**\n * Destroy a stream, preventing it from being used for any further purpose.\n *\n * If the stream has a `close()` method, then it will be called on\n * destruction.\n *\n * After destruction, any attempt to write data, read data, or emit most\n * events will be ignored.\n *\n * If an error argument is provided, then it will be emitted in an\n * 'error' event.\n */\n destroy(er?: unknown) {\n if (this[DESTROYED]) {\n if (er) this.emit('error', er)\n else this.emit(DESTROYED)\n return this\n }\n\n this[DESTROYED] = true\n this[DISCARDED] = true\n\n // throw away all buffered data, it's never coming out\n this[BUFFER].length = 0\n this[BUFFERLENGTH] = 0\n\n const wc = this as Minipass<RType, WType, Events> & {\n close?: () => void\n }\n if (typeof wc.close === 'function' && !this[CLOSED]) wc.close()\n\n if (er) this.emit('error', er)\n // if no error to emit, still reject pending promises\n else this.emit(DESTROYED)\n\n return this\n }\n\n /**\n * Alias for {@link isStream}\n *\n * Former export location, maintained for backwards compatibility.\n *\n * @deprecated\n */\n static get isStream() {\n return isStream\n }\n}\n"]}
tools/ui/node_modules/minipass/dist/esm/package.json ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ {
2
+ "type": "module"
3
+ }
tools/ui/node_modules/minipass/package.json ADDED
@@ -0,0 +1,77 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "name": "minipass",
3
+ "version": "7.1.3",
4
+ "description": "minimal implementation of a PassThrough stream",
5
+ "main": "./dist/commonjs/index.js",
6
+ "types": "./dist/commonjs/index.d.ts",
7
+ "module": "./dist/esm/index.js",
8
+ "type": "module",
9
+ "tshy": {
10
+ "selfLink": false,
11
+ "compiler": "tsgo",
12
+ "exports": {
13
+ "./package.json": "./package.json",
14
+ ".": "./src/index.ts"
15
+ }
16
+ },
17
+ "exports": {
18
+ "./package.json": "./package.json",
19
+ ".": {
20
+ "import": {
21
+ "types": "./dist/esm/index.d.ts",
22
+ "default": "./dist/esm/index.js"
23
+ },
24
+ "require": {
25
+ "types": "./dist/commonjs/index.d.ts",
26
+ "default": "./dist/commonjs/index.js"
27
+ }
28
+ }
29
+ },
30
+ "files": [
31
+ "dist"
32
+ ],
33
+ "scripts": {
34
+ "preversion": "npm test",
35
+ "postversion": "npm publish",
36
+ "prepublishOnly": "git push origin --follow-tags",
37
+ "prepare": "tshy",
38
+ "pretest": "npm run prepare",
39
+ "presnap": "npm run prepare",
40
+ "test": "tap",
41
+ "snap": "tap",
42
+ "format": "prettier --write . --loglevel warn",
43
+ "typedoc": "typedoc --tsconfig .tshy/esm.json ./src/*.ts"
44
+ },
45
+ "prettier": {
46
+ "semi": false,
47
+ "printWidth": 75,
48
+ "tabWidth": 2,
49
+ "useTabs": false,
50
+ "singleQuote": true,
51
+ "jsxSingleQuote": false,
52
+ "bracketSameLine": true,
53
+ "arrowParens": "avoid",
54
+ "endOfLine": "lf"
55
+ },
56
+ "devDependencies": {
57
+ "@types/end-of-stream": "^1.4.2",
58
+ "@types/node": "^25.2.3",
59
+ "end-of-stream": "^1.4.0",
60
+ "node-abort-controller": "^3.1.1",
61
+ "prettier": "^3.8.1",
62
+ "tap": "^21.6.1",
63
+ "through2": "^2.0.3",
64
+ "tshy": "^3.3.2",
65
+ "typedoc": "^0.28.17"
66
+ },
67
+ "repository": "https://github.com/isaacs/minipass",
68
+ "keywords": [
69
+ "passthrough",
70
+ "stream"
71
+ ],
72
+ "author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
73
+ "license": "BlueOak-1.0.0",
74
+ "engines": {
75
+ "node": ">=16 || 14 >=14.17"
76
+ }
77
+ }
tools/ui/node_modules/minizlib/LICENSE ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Minizlib was created by Isaac Z. Schlueter.
2
+ It is a derivative work of the Node.js project.
3
+
4
+ """
5
+ Copyright (c) 2017-2023 Isaac Z. Schlueter and Contributors
6
+ Copyright (c) 2017-2023 Node.js contributors. All rights reserved.
7
+ Copyright (c) 2017-2023 Joyent, Inc. and other Node contributors. All rights reserved.
8
+
9
+ Permission is hereby granted, free of charge, to any person obtaining a
10
+ copy of this software and associated documentation files (the "Software"),
11
+ to deal in the Software without restriction, including without limitation
12
+ the rights to use, copy, modify, merge, publish, distribute, sublicense,
13
+ and/or sell copies of the Software, and to permit persons to whom the
14
+ Software is furnished to do so, subject to the following conditions:
15
+
16
+ The above copyright notice and this permission notice shall be included in
17
+ all copies or substantial portions of the Software.
18
+
19
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22
+ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
23
+ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24
+ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25
+ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26
+ """
tools/ui/node_modules/minizlib/README.md ADDED
@@ -0,0 +1,64 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # minizlib
2
+
3
+ A fast zlib stream built on [minipass](http://npm.im/minipass) and
4
+ Node.js's zlib binding.
5
+
6
+ This module was created to serve the needs of
7
+ [node-tar](http://npm.im/tar) and
8
+ [minipass-fetch](http://npm.im/minipass-fetch).
9
+
10
+ Brotli is supported in versions of node with a Brotli binding.
11
+
12
+ ## How does this differ from the streams in `'node:zlib'`?
13
+
14
+ First, there are no convenience methods to compress or decompress a
15
+ buffer. If you want those, use the built-in `zlib` module. This is
16
+ only streams. That being said, Minipass streams to make it fairly easy to
17
+ use as one-liners: `new zlib.Deflate().end(data).read()` will return the
18
+ deflate compressed result.
19
+
20
+ This module compresses and decompresses the data as fast as you feed
21
+ it in. It is synchronous, and runs on the main process thread. Zlib
22
+ and Brotli operations can be high CPU, but they're very fast, and doing it
23
+ this way means much less bookkeeping and artificial deferral.
24
+
25
+ Node's built in zlib streams are built on top of `stream.Transform`.
26
+ They do the maximally safe thing with respect to consistent
27
+ asynchrony, buffering, and backpressure.
28
+
29
+ See [Minipass](http://npm.im/minipass) for more on the differences between
30
+ Node.js core streams and Minipass streams, and the convenience methods
31
+ provided by that class.
32
+
33
+ ## Classes
34
+
35
+ - Deflate
36
+ - Inflate
37
+ - Gzip
38
+ - Gunzip
39
+ - DeflateRaw
40
+ - InflateRaw
41
+ - Unzip
42
+ - BrotliCompress (Node v10 and higher)
43
+ - BrotliDecompress (Node v10 and higher)
44
+ - ZstdCompress (Node v22.15 and higher)
45
+ - ZstdDecompress (Node v22.15 and higher)
46
+
47
+ ## USAGE
48
+
49
+ ```js
50
+ import { BrotliDecompress } from 'minizlib'
51
+ // or: const BrotliDecompress = require('minizlib')
52
+
53
+ const input = sourceOfCompressedData()
54
+ const decode = new BrotliDecompress()
55
+ const output = whereToWriteTheDecodedData()
56
+ input.pipe(decode).pipe(output)
57
+ ```
58
+
59
+ ## REPRODUCIBLE BUILDS
60
+
61
+ To create reproducible gzip compressed files across different operating
62
+ systems, set `portable: true` in the options. This causes minizlib to set
63
+ the `OS` indicator in byte 9 of the extended gzip header to `0xFF` for
64
+ 'unknown'.
tools/ui/node_modules/minizlib/dist/commonjs/constants.d.ts ADDED
@@ -0,0 +1,2 @@
 
 
 
1
+ export declare const constants: any;
2
+ //# sourceMappingURL=constants.d.ts.map
tools/ui/node_modules/minizlib/dist/commonjs/constants.d.ts.map ADDED
@@ -0,0 +1 @@
 
 
1
+ {"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../src/constants.ts"],"names":[],"mappings":"AASA,eAAO,MAAM,SAAS,KAiHrB,CAAA"}
tools/ui/node_modules/minizlib/dist/commonjs/constants.js ADDED
@@ -0,0 +1,123 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.constants = void 0;
7
+ // Update with any zlib constants that are added or changed in the future.
8
+ // Node v6 didn't export this, so we just hard code the version and rely
9
+ // on all the other hard-coded values from zlib v4736. When node v6
10
+ // support drops, we can just export the realZlibConstants object.
11
+ const zlib_1 = __importDefault(require("zlib"));
12
+ /* c8 ignore start */
13
+ const realZlibConstants = zlib_1.default.constants || { ZLIB_VERNUM: 4736 };
14
+ /* c8 ignore stop */
15
+ exports.constants = Object.freeze(Object.assign(Object.create(null), {
16
+ Z_NO_FLUSH: 0,
17
+ Z_PARTIAL_FLUSH: 1,
18
+ Z_SYNC_FLUSH: 2,
19
+ Z_FULL_FLUSH: 3,
20
+ Z_FINISH: 4,
21
+ Z_BLOCK: 5,
22
+ Z_OK: 0,
23
+ Z_STREAM_END: 1,
24
+ Z_NEED_DICT: 2,
25
+ Z_ERRNO: -1,
26
+ Z_STREAM_ERROR: -2,
27
+ Z_DATA_ERROR: -3,
28
+ Z_MEM_ERROR: -4,
29
+ Z_BUF_ERROR: -5,
30
+ Z_VERSION_ERROR: -6,
31
+ Z_NO_COMPRESSION: 0,
32
+ Z_BEST_SPEED: 1,
33
+ Z_BEST_COMPRESSION: 9,
34
+ Z_DEFAULT_COMPRESSION: -1,
35
+ Z_FILTERED: 1,
36
+ Z_HUFFMAN_ONLY: 2,
37
+ Z_RLE: 3,
38
+ Z_FIXED: 4,
39
+ Z_DEFAULT_STRATEGY: 0,
40
+ DEFLATE: 1,
41
+ INFLATE: 2,
42
+ GZIP: 3,
43
+ GUNZIP: 4,
44
+ DEFLATERAW: 5,
45
+ INFLATERAW: 6,
46
+ UNZIP: 7,
47
+ BROTLI_DECODE: 8,
48
+ BROTLI_ENCODE: 9,
49
+ Z_MIN_WINDOWBITS: 8,
50
+ Z_MAX_WINDOWBITS: 15,
51
+ Z_DEFAULT_WINDOWBITS: 15,
52
+ Z_MIN_CHUNK: 64,
53
+ Z_MAX_CHUNK: Infinity,
54
+ Z_DEFAULT_CHUNK: 16384,
55
+ Z_MIN_MEMLEVEL: 1,
56
+ Z_MAX_MEMLEVEL: 9,
57
+ Z_DEFAULT_MEMLEVEL: 8,
58
+ Z_MIN_LEVEL: -1,
59
+ Z_MAX_LEVEL: 9,
60
+ Z_DEFAULT_LEVEL: -1,
61
+ BROTLI_OPERATION_PROCESS: 0,
62
+ BROTLI_OPERATION_FLUSH: 1,
63
+ BROTLI_OPERATION_FINISH: 2,
64
+ BROTLI_OPERATION_EMIT_METADATA: 3,
65
+ BROTLI_MODE_GENERIC: 0,
66
+ BROTLI_MODE_TEXT: 1,
67
+ BROTLI_MODE_FONT: 2,
68
+ BROTLI_DEFAULT_MODE: 0,
69
+ BROTLI_MIN_QUALITY: 0,
70
+ BROTLI_MAX_QUALITY: 11,
71
+ BROTLI_DEFAULT_QUALITY: 11,
72
+ BROTLI_MIN_WINDOW_BITS: 10,
73
+ BROTLI_MAX_WINDOW_BITS: 24,
74
+ BROTLI_LARGE_MAX_WINDOW_BITS: 30,
75
+ BROTLI_DEFAULT_WINDOW: 22,
76
+ BROTLI_MIN_INPUT_BLOCK_BITS: 16,
77
+ BROTLI_MAX_INPUT_BLOCK_BITS: 24,
78
+ BROTLI_PARAM_MODE: 0,
79
+ BROTLI_PARAM_QUALITY: 1,
80
+ BROTLI_PARAM_LGWIN: 2,
81
+ BROTLI_PARAM_LGBLOCK: 3,
82
+ BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING: 4,
83
+ BROTLI_PARAM_SIZE_HINT: 5,
84
+ BROTLI_PARAM_LARGE_WINDOW: 6,
85
+ BROTLI_PARAM_NPOSTFIX: 7,
86
+ BROTLI_PARAM_NDIRECT: 8,
87
+ BROTLI_DECODER_RESULT_ERROR: 0,
88
+ BROTLI_DECODER_RESULT_SUCCESS: 1,
89
+ BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT: 2,
90
+ BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT: 3,
91
+ BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION: 0,
92
+ BROTLI_DECODER_PARAM_LARGE_WINDOW: 1,
93
+ BROTLI_DECODER_NO_ERROR: 0,
94
+ BROTLI_DECODER_SUCCESS: 1,
95
+ BROTLI_DECODER_NEEDS_MORE_INPUT: 2,
96
+ BROTLI_DECODER_NEEDS_MORE_OUTPUT: 3,
97
+ BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_NIBBLE: -1,
98
+ BROTLI_DECODER_ERROR_FORMAT_RESERVED: -2,
99
+ BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_META_NIBBLE: -3,
100
+ BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_ALPHABET: -4,
101
+ BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_SAME: -5,
102
+ BROTLI_DECODER_ERROR_FORMAT_CL_SPACE: -6,
103
+ BROTLI_DECODER_ERROR_FORMAT_HUFFMAN_SPACE: -7,
104
+ BROTLI_DECODER_ERROR_FORMAT_CONTEXT_MAP_REPEAT: -8,
105
+ BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_1: -9,
106
+ BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_2: -10,
107
+ BROTLI_DECODER_ERROR_FORMAT_TRANSFORM: -11,
108
+ BROTLI_DECODER_ERROR_FORMAT_DICTIONARY: -12,
109
+ BROTLI_DECODER_ERROR_FORMAT_WINDOW_BITS: -13,
110
+ BROTLI_DECODER_ERROR_FORMAT_PADDING_1: -14,
111
+ BROTLI_DECODER_ERROR_FORMAT_PADDING_2: -15,
112
+ BROTLI_DECODER_ERROR_FORMAT_DISTANCE: -16,
113
+ BROTLI_DECODER_ERROR_DICTIONARY_NOT_SET: -19,
114
+ BROTLI_DECODER_ERROR_INVALID_ARGUMENTS: -20,
115
+ BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MODES: -21,
116
+ BROTLI_DECODER_ERROR_ALLOC_TREE_GROUPS: -22,
117
+ BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MAP: -25,
118
+ BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_1: -26,
119
+ BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_2: -27,
120
+ BROTLI_DECODER_ERROR_ALLOC_BLOCK_TYPE_TREES: -30,
121
+ BROTLI_DECODER_ERROR_UNREACHABLE: -31,
122
+ }, realZlibConstants));
123
+ //# sourceMappingURL=constants.js.map
tools/ui/node_modules/minizlib/dist/commonjs/constants.js.map ADDED
@@ -0,0 +1 @@
 
 
1
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When node v6\n// support drops, we can just export the realZlibConstants object.\nimport realZlib from 'zlib'\n/* c8 ignore start */\nconst realZlibConstants = realZlib.constants || { ZLIB_VERNUM: 4736 }\n/* c8 ignore stop */\n\nexport const constants = Object.freeze(\n Object.assign(\n Object.create(null),\n {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_MEM_ERROR: -4,\n Z_BUF_ERROR: -5,\n Z_VERSION_ERROR: -6,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n DEFLATE: 1,\n INFLATE: 2,\n GZIP: 3,\n GUNZIP: 4,\n DEFLATERAW: 5,\n INFLATERAW: 6,\n UNZIP: 7,\n BROTLI_DECODE: 8,\n BROTLI_ENCODE: 9,\n Z_MIN_WINDOWBITS: 8,\n Z_MAX_WINDOWBITS: 15,\n Z_DEFAULT_WINDOWBITS: 15,\n Z_MIN_CHUNK: 64,\n Z_MAX_CHUNK: Infinity,\n Z_DEFAULT_CHUNK: 16384,\n Z_MIN_MEMLEVEL: 1,\n Z_MAX_MEMLEVEL: 9,\n Z_DEFAULT_MEMLEVEL: 8,\n Z_MIN_LEVEL: -1,\n Z_MAX_LEVEL: 9,\n Z_DEFAULT_LEVEL: -1,\n BROTLI_OPERATION_PROCESS: 0,\n BROTLI_OPERATION_FLUSH: 1,\n BROTLI_OPERATION_FINISH: 2,\n BROTLI_OPERATION_EMIT_METADATA: 3,\n BROTLI_MODE_GENERIC: 0,\n BROTLI_MODE_TEXT: 1,\n BROTLI_MODE_FONT: 2,\n BROTLI_DEFAULT_MODE: 0,\n BROTLI_MIN_QUALITY: 0,\n BROTLI_MAX_QUALITY: 11,\n BROTLI_DEFAULT_QUALITY: 11,\n BROTLI_MIN_WINDOW_BITS: 10,\n BROTLI_MAX_WINDOW_BITS: 24,\n BROTLI_LARGE_MAX_WINDOW_BITS: 30,\n BROTLI_DEFAULT_WINDOW: 22,\n BROTLI_MIN_INPUT_BLOCK_BITS: 16,\n BROTLI_MAX_INPUT_BLOCK_BITS: 24,\n BROTLI_PARAM_MODE: 0,\n BROTLI_PARAM_QUALITY: 1,\n BROTLI_PARAM_LGWIN: 2,\n BROTLI_PARAM_LGBLOCK: 3,\n BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING: 4,\n BROTLI_PARAM_SIZE_HINT: 5,\n BROTLI_PARAM_LARGE_WINDOW: 6,\n BROTLI_PARAM_NPOSTFIX: 7,\n BROTLI_PARAM_NDIRECT: 8,\n BROTLI_DECODER_RESULT_ERROR: 0,\n BROTLI_DECODER_RESULT_SUCCESS: 1,\n BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT: 2,\n BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT: 3,\n BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION: 0,\n BROTLI_DECODER_PARAM_LARGE_WINDOW: 1,\n BROTLI_DECODER_NO_ERROR: 0,\n BROTLI_DECODER_SUCCESS: 1,\n BROTLI_DECODER_NEEDS_MORE_INPUT: 2,\n BROTLI_DECODER_NEEDS_MORE_OUTPUT: 3,\n BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_NIBBLE: -1,\n BROTLI_DECODER_ERROR_FORMAT_RESERVED: -2,\n BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_META_NIBBLE: -3,\n BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_ALPHABET: -4,\n BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_SAME: -5,\n BROTLI_DECODER_ERROR_FORMAT_CL_SPACE: -6,\n BROTLI_DECODER_ERROR_FORMAT_HUFFMAN_SPACE: -7,\n BROTLI_DECODER_ERROR_FORMAT_CONTEXT_MAP_REPEAT: -8,\n BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_1: -9,\n BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_2: -10,\n BROTLI_DECODER_ERROR_FORMAT_TRANSFORM: -11,\n BROTLI_DECODER_ERROR_FORMAT_DICTIONARY: -12,\n BROTLI_DECODER_ERROR_FORMAT_WINDOW_BITS: -13,\n BROTLI_DECODER_ERROR_FORMAT_PADDING_1: -14,\n BROTLI_DECODER_ERROR_FORMAT_PADDING_2: -15,\n BROTLI_DECODER_ERROR_FORMAT_DISTANCE: -16,\n BROTLI_DECODER_ERROR_DICTIONARY_NOT_SET: -19,\n BROTLI_DECODER_ERROR_INVALID_ARGUMENTS: -20,\n BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MODES: -21,\n BROTLI_DECODER_ERROR_ALLOC_TREE_GROUPS: -22,\n BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MAP: -25,\n BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_1: -26,\n BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_2: -27,\n BROTLI_DECODER_ERROR_ALLOC_BLOCK_TYPE_TREES: -30,\n BROTLI_DECODER_ERROR_UNREACHABLE: -31,\n },\n realZlibConstants,\n ),\n)\n"]}
tools/ui/node_modules/minizlib/dist/commonjs/index.d.ts ADDED
@@ -0,0 +1,99 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import { Buffer } from 'buffer';
2
+ import { Minipass } from 'minipass';
3
+ import * as realZlib from 'zlib';
4
+ export { constants } from './constants.js';
5
+ declare const _superWrite: unique symbol;
6
+ export declare class ZlibError extends Error {
7
+ code?: string;
8
+ errno?: number;
9
+ constructor(err: NodeJS.ErrnoException | Error, origin?: Function);
10
+ get name(): string;
11
+ }
12
+ declare const _flushFlag: unique symbol;
13
+ export type ChunkWithFlushFlag = Minipass.ContiguousData & {
14
+ [_flushFlag]?: number;
15
+ };
16
+ export type ZlibBaseOptions = Minipass.Options<Minipass.ContiguousData> & {
17
+ flush?: number;
18
+ finishFlush?: number;
19
+ fullFlushFlag?: number;
20
+ };
21
+ export type ZlibHandle = realZlib.Gzip | realZlib.Gunzip | realZlib.Deflate | realZlib.Inflate | realZlib.DeflateRaw | realZlib.InflateRaw | realZlib.BrotliCompress | realZlib.BrotliDecompress | realZlib.ZstdCompress | realZlib.ZstdDecompress;
22
+ export type ZlibMode = 'Gzip' | 'Gunzip' | 'Deflate' | 'Inflate' | 'DeflateRaw' | 'InflateRaw' | 'Unzip';
23
+ export type BrotliMode = 'BrotliCompress' | 'BrotliDecompress';
24
+ export type ZstdMode = 'ZstdCompress' | 'ZstdDecompress';
25
+ declare abstract class ZlibBase extends Minipass<Buffer, ChunkWithFlushFlag> {
26
+ #private;
27
+ get sawError(): boolean;
28
+ get handle(): ZlibHandle | undefined;
29
+ get flushFlag(): number;
30
+ constructor(opts: ZlibBaseOptions, mode: ZlibMode | BrotliMode | ZstdMode);
31
+ close(): void;
32
+ reset(): any;
33
+ flush(flushFlag?: number): void;
34
+ end(cb?: () => void): this;
35
+ end(chunk: ChunkWithFlushFlag, cb?: () => void): this;
36
+ end(chunk: ChunkWithFlushFlag, encoding?: Minipass.Encoding, cb?: () => void): this;
37
+ get ended(): boolean;
38
+ [_superWrite](data: Buffer & {
39
+ [_flushFlag]?: number;
40
+ }): boolean;
41
+ write(chunk: ChunkWithFlushFlag, cb?: () => void): boolean;
42
+ write(chunk: ChunkWithFlushFlag, encoding?: Minipass.Encoding, cb?: () => void): boolean;
43
+ }
44
+ export type ZlibOptions = ZlibBaseOptions & {
45
+ level?: number;
46
+ strategy?: number;
47
+ };
48
+ export declare class Zlib extends ZlibBase {
49
+ #private;
50
+ constructor(opts: ZlibOptions, mode: ZlibMode);
51
+ params(level: number, strategy: number): void;
52
+ }
53
+ export declare class Deflate extends Zlib {
54
+ constructor(opts: ZlibOptions);
55
+ }
56
+ export declare class Inflate extends Zlib {
57
+ constructor(opts: ZlibOptions);
58
+ }
59
+ export type GzipOptions = ZlibOptions & {
60
+ portable?: boolean;
61
+ };
62
+ export declare class Gzip extends Zlib {
63
+ #private;
64
+ constructor(opts: GzipOptions);
65
+ [_superWrite](data: Buffer & {
66
+ [_flushFlag]?: number;
67
+ }): boolean;
68
+ }
69
+ export declare class Gunzip extends Zlib {
70
+ constructor(opts: ZlibOptions);
71
+ }
72
+ export declare class DeflateRaw extends Zlib {
73
+ constructor(opts: ZlibOptions);
74
+ }
75
+ export declare class InflateRaw extends Zlib {
76
+ constructor(opts: ZlibOptions);
77
+ }
78
+ export declare class Unzip extends Zlib {
79
+ constructor(opts: ZlibOptions);
80
+ }
81
+ declare class Brotli extends ZlibBase {
82
+ constructor(opts: ZlibOptions, mode: BrotliMode);
83
+ }
84
+ export declare class BrotliCompress extends Brotli {
85
+ constructor(opts: ZlibOptions);
86
+ }
87
+ export declare class BrotliDecompress extends Brotli {
88
+ constructor(opts: ZlibOptions);
89
+ }
90
+ declare class Zstd extends ZlibBase {
91
+ constructor(opts: ZlibOptions, mode: ZstdMode);
92
+ }
93
+ export declare class ZstdCompress extends Zstd {
94
+ constructor(opts: ZlibOptions);
95
+ }
96
+ export declare class ZstdDecompress extends Zstd {
97
+ constructor(opts: ZlibOptions);
98
+ }
99
+ //# sourceMappingURL=index.d.ts.map
tools/ui/node_modules/minizlib/dist/commonjs/index.d.ts.map ADDED
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tools/ui/node_modules/minizlib/dist/commonjs/index.js ADDED
@@ -0,0 +1,416 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || (function () {
19
+ var ownKeys = function(o) {
20
+ ownKeys = Object.getOwnPropertyNames || function (o) {
21
+ var ar = [];
22
+ for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
+ return ar;
24
+ };
25
+ return ownKeys(o);
26
+ };
27
+ return function (mod) {
28
+ if (mod && mod.__esModule) return mod;
29
+ var result = {};
30
+ if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
+ __setModuleDefault(result, mod);
32
+ return result;
33
+ };
34
+ })();
35
+ var __importDefault = (this && this.__importDefault) || function (mod) {
36
+ return (mod && mod.__esModule) ? mod : { "default": mod };
37
+ };
38
+ Object.defineProperty(exports, "__esModule", { value: true });
39
+ exports.ZstdDecompress = exports.ZstdCompress = exports.BrotliDecompress = exports.BrotliCompress = exports.Unzip = exports.InflateRaw = exports.DeflateRaw = exports.Gunzip = exports.Gzip = exports.Inflate = exports.Deflate = exports.Zlib = exports.ZlibError = exports.constants = void 0;
40
+ const assert_1 = __importDefault(require("assert"));
41
+ const buffer_1 = require("buffer");
42
+ const minipass_1 = require("minipass");
43
+ const realZlib = __importStar(require("zlib"));
44
+ const constants_js_1 = require("./constants.js");
45
+ var constants_js_2 = require("./constants.js");
46
+ Object.defineProperty(exports, "constants", { enumerable: true, get: function () { return constants_js_2.constants; } });
47
+ const OriginalBufferConcat = buffer_1.Buffer.concat;
48
+ const desc = Object.getOwnPropertyDescriptor(buffer_1.Buffer, 'concat');
49
+ const noop = (args) => args;
50
+ const passthroughBufferConcat = desc?.writable === true || desc?.set !== undefined
51
+ ? (makeNoOp) => {
52
+ buffer_1.Buffer.concat = makeNoOp ? noop : OriginalBufferConcat;
53
+ }
54
+ : (_) => { };
55
+ const _superWrite = Symbol('_superWrite');
56
+ class ZlibError extends Error {
57
+ code;
58
+ errno;
59
+ constructor(err, origin) {
60
+ super('zlib: ' + err.message, { cause: err });
61
+ this.code = err.code;
62
+ this.errno = err.errno;
63
+ /* c8 ignore next */
64
+ if (!this.code)
65
+ this.code = 'ZLIB_ERROR';
66
+ this.message = 'zlib: ' + err.message;
67
+ Error.captureStackTrace(this, origin ?? this.constructor);
68
+ }
69
+ get name() {
70
+ return 'ZlibError';
71
+ }
72
+ }
73
+ exports.ZlibError = ZlibError;
74
+ // the Zlib class they all inherit from
75
+ // This thing manages the queue of requests, and returns
76
+ // true or false if there is anything in the queue when
77
+ // you call the .write() method.
78
+ const _flushFlag = Symbol('flushFlag');
79
+ class ZlibBase extends minipass_1.Minipass {
80
+ #sawError = false;
81
+ #ended = false;
82
+ #flushFlag;
83
+ #finishFlushFlag;
84
+ #fullFlushFlag;
85
+ #handle;
86
+ #onError;
87
+ get sawError() {
88
+ return this.#sawError;
89
+ }
90
+ get handle() {
91
+ return this.#handle;
92
+ }
93
+ /* c8 ignore start */
94
+ get flushFlag() {
95
+ return this.#flushFlag;
96
+ }
97
+ /* c8 ignore stop */
98
+ constructor(opts, mode) {
99
+ if (!opts || typeof opts !== 'object')
100
+ throw new TypeError('invalid options for ZlibBase constructor');
101
+ //@ts-ignore
102
+ super(opts);
103
+ /* c8 ignore start */
104
+ this.#flushFlag = opts.flush ?? 0;
105
+ this.#finishFlushFlag = opts.finishFlush ?? 0;
106
+ this.#fullFlushFlag = opts.fullFlushFlag ?? 0;
107
+ /* c8 ignore stop */
108
+ //@ts-ignore
109
+ if (typeof realZlib[mode] !== 'function') {
110
+ throw new TypeError('Compression method not supported: ' + mode);
111
+ }
112
+ // this will throw if any options are invalid for the class selected
113
+ try {
114
+ // @types/node doesn't know that it exports the classes, but they're there
115
+ //@ts-ignore
116
+ this.#handle = new realZlib[mode](opts);
117
+ }
118
+ catch (er) {
119
+ // make sure that all errors get decorated properly
120
+ throw new ZlibError(er, this.constructor);
121
+ }
122
+ this.#onError = err => {
123
+ // no sense raising multiple errors, since we abort on the first one.
124
+ if (this.#sawError)
125
+ return;
126
+ this.#sawError = true;
127
+ // there is no way to cleanly recover.
128
+ // continuing only obscures problems.
129
+ this.close();
130
+ this.emit('error', err);
131
+ };
132
+ this.#handle?.on('error', er => this.#onError(new ZlibError(er)));
133
+ this.once('end', () => this.close);
134
+ }
135
+ close() {
136
+ if (this.#handle) {
137
+ this.#handle.close();
138
+ this.#handle = undefined;
139
+ this.emit('close');
140
+ }
141
+ }
142
+ reset() {
143
+ if (!this.#sawError) {
144
+ (0, assert_1.default)(this.#handle, 'zlib binding closed');
145
+ //@ts-ignore
146
+ return this.#handle.reset?.();
147
+ }
148
+ }
149
+ flush(flushFlag) {
150
+ if (this.ended)
151
+ return;
152
+ if (typeof flushFlag !== 'number')
153
+ flushFlag = this.#fullFlushFlag;
154
+ this.write(Object.assign(buffer_1.Buffer.alloc(0), { [_flushFlag]: flushFlag }));
155
+ }
156
+ end(chunk, encoding, cb) {
157
+ /* c8 ignore start */
158
+ if (typeof chunk === 'function') {
159
+ cb = chunk;
160
+ encoding = undefined;
161
+ chunk = undefined;
162
+ }
163
+ if (typeof encoding === 'function') {
164
+ cb = encoding;
165
+ encoding = undefined;
166
+ }
167
+ /* c8 ignore stop */
168
+ if (chunk) {
169
+ if (encoding)
170
+ this.write(chunk, encoding);
171
+ else
172
+ this.write(chunk);
173
+ }
174
+ this.flush(this.#finishFlushFlag);
175
+ this.#ended = true;
176
+ return super.end(cb);
177
+ }
178
+ get ended() {
179
+ return this.#ended;
180
+ }
181
+ // overridden in the gzip classes to do portable writes
182
+ [_superWrite](data) {
183
+ return super.write(data);
184
+ }
185
+ write(chunk, encoding, cb) {
186
+ // process the chunk using the sync process
187
+ // then super.write() all the outputted chunks
188
+ if (typeof encoding === 'function')
189
+ (cb = encoding), (encoding = 'utf8');
190
+ if (typeof chunk === 'string')
191
+ chunk = buffer_1.Buffer.from(chunk, encoding);
192
+ if (this.#sawError)
193
+ return;
194
+ (0, assert_1.default)(this.#handle, 'zlib binding closed');
195
+ // _processChunk tries to .close() the native handle after it's done, so we
196
+ // intercept that by temporarily making it a no-op.
197
+ // diving into the node:zlib internals a bit here
198
+ const nativeHandle = this.#handle
199
+ ._handle;
200
+ const originalNativeClose = nativeHandle.close;
201
+ nativeHandle.close = () => { };
202
+ const originalClose = this.#handle.close;
203
+ this.#handle.close = () => { };
204
+ // It also calls `Buffer.concat()` at the end, which may be convenient
205
+ // for some, but which we are not interested in as it slows us down.
206
+ passthroughBufferConcat(true);
207
+ let result = undefined;
208
+ try {
209
+ const flushFlag = typeof chunk[_flushFlag] === 'number'
210
+ ? chunk[_flushFlag]
211
+ : this.#flushFlag;
212
+ result = this.#handle._processChunk(chunk, flushFlag);
213
+ // if we don't throw, reset it back how it was
214
+ passthroughBufferConcat(false);
215
+ }
216
+ catch (err) {
217
+ // or if we do, put Buffer.concat() back before we emit error
218
+ // Error events call into user code, which may call Buffer.concat()
219
+ passthroughBufferConcat(false);
220
+ this.#onError(new ZlibError(err, this.write));
221
+ }
222
+ finally {
223
+ if (this.#handle) {
224
+ // Core zlib resets `_handle` to null after attempting to close the
225
+ // native handle. Our no-op handler prevented actual closure, but we
226
+ // need to restore the `._handle` property.
227
+ ;
228
+ this.#handle._handle =
229
+ nativeHandle;
230
+ nativeHandle.close = originalNativeClose;
231
+ this.#handle.close = originalClose;
232
+ // `_processChunk()` adds an 'error' listener. If we don't remove it
233
+ // after each call, these handlers start piling up.
234
+ this.#handle.removeAllListeners('error');
235
+ // make sure OUR error listener is still attached tho
236
+ }
237
+ }
238
+ if (this.#handle)
239
+ this.#handle.on('error', er => this.#onError(new ZlibError(er, this.write)));
240
+ let writeReturn;
241
+ if (result) {
242
+ if (Array.isArray(result) && result.length > 0) {
243
+ const r = result[0];
244
+ // The first buffer is always `handle._outBuffer`, which would be
245
+ // re-used for later invocations; so, we always have to copy that one.
246
+ writeReturn = this[_superWrite](buffer_1.Buffer.from(r));
247
+ for (let i = 1; i < result.length; i++) {
248
+ writeReturn = this[_superWrite](result[i]);
249
+ }
250
+ }
251
+ else {
252
+ // either a single Buffer or an empty array
253
+ writeReturn = this[_superWrite](buffer_1.Buffer.from(result));
254
+ }
255
+ }
256
+ if (cb)
257
+ cb();
258
+ return writeReturn;
259
+ }
260
+ }
261
+ class Zlib extends ZlibBase {
262
+ #level;
263
+ #strategy;
264
+ constructor(opts, mode) {
265
+ opts = opts || {};
266
+ opts.flush = opts.flush || constants_js_1.constants.Z_NO_FLUSH;
267
+ opts.finishFlush = opts.finishFlush || constants_js_1.constants.Z_FINISH;
268
+ opts.fullFlushFlag = constants_js_1.constants.Z_FULL_FLUSH;
269
+ super(opts, mode);
270
+ this.#level = opts.level;
271
+ this.#strategy = opts.strategy;
272
+ }
273
+ params(level, strategy) {
274
+ if (this.sawError)
275
+ return;
276
+ if (!this.handle)
277
+ throw new Error('cannot switch params when binding is closed');
278
+ // no way to test this without also not supporting params at all
279
+ /* c8 ignore start */
280
+ if (!this.handle.params)
281
+ throw new Error('not supported in this implementation');
282
+ /* c8 ignore stop */
283
+ if (this.#level !== level || this.#strategy !== strategy) {
284
+ this.flush(constants_js_1.constants.Z_SYNC_FLUSH);
285
+ (0, assert_1.default)(this.handle, 'zlib binding closed');
286
+ // .params() calls .flush(), but the latter is always async in the
287
+ // core zlib. We override .flush() temporarily to intercept that and
288
+ // flush synchronously.
289
+ const origFlush = this.handle.flush;
290
+ this.handle.flush = (flushFlag, cb) => {
291
+ /* c8 ignore start */
292
+ if (typeof flushFlag === 'function') {
293
+ cb = flushFlag;
294
+ flushFlag = this.flushFlag;
295
+ }
296
+ /* c8 ignore stop */
297
+ this.flush(flushFlag);
298
+ cb?.();
299
+ };
300
+ try {
301
+ ;
302
+ this.handle.params(level, strategy);
303
+ }
304
+ finally {
305
+ this.handle.flush = origFlush;
306
+ }
307
+ /* c8 ignore start */
308
+ if (this.handle) {
309
+ this.#level = level;
310
+ this.#strategy = strategy;
311
+ }
312
+ /* c8 ignore stop */
313
+ }
314
+ }
315
+ }
316
+ exports.Zlib = Zlib;
317
+ // minimal 2-byte header
318
+ class Deflate extends Zlib {
319
+ constructor(opts) {
320
+ super(opts, 'Deflate');
321
+ }
322
+ }
323
+ exports.Deflate = Deflate;
324
+ class Inflate extends Zlib {
325
+ constructor(opts) {
326
+ super(opts, 'Inflate');
327
+ }
328
+ }
329
+ exports.Inflate = Inflate;
330
+ class Gzip extends Zlib {
331
+ #portable;
332
+ constructor(opts) {
333
+ super(opts, 'Gzip');
334
+ this.#portable = opts && !!opts.portable;
335
+ }
336
+ [_superWrite](data) {
337
+ if (!this.#portable)
338
+ return super[_superWrite](data);
339
+ // we'll always get the header emitted in one first chunk
340
+ // overwrite the OS indicator byte with 0xFF
341
+ this.#portable = false;
342
+ data[9] = 255;
343
+ return super[_superWrite](data);
344
+ }
345
+ }
346
+ exports.Gzip = Gzip;
347
+ class Gunzip extends Zlib {
348
+ constructor(opts) {
349
+ super(opts, 'Gunzip');
350
+ }
351
+ }
352
+ exports.Gunzip = Gunzip;
353
+ // raw - no header
354
+ class DeflateRaw extends Zlib {
355
+ constructor(opts) {
356
+ super(opts, 'DeflateRaw');
357
+ }
358
+ }
359
+ exports.DeflateRaw = DeflateRaw;
360
+ class InflateRaw extends Zlib {
361
+ constructor(opts) {
362
+ super(opts, 'InflateRaw');
363
+ }
364
+ }
365
+ exports.InflateRaw = InflateRaw;
366
+ // auto-detect header.
367
+ class Unzip extends Zlib {
368
+ constructor(opts) {
369
+ super(opts, 'Unzip');
370
+ }
371
+ }
372
+ exports.Unzip = Unzip;
373
+ class Brotli extends ZlibBase {
374
+ constructor(opts, mode) {
375
+ opts = opts || {};
376
+ opts.flush = opts.flush || constants_js_1.constants.BROTLI_OPERATION_PROCESS;
377
+ opts.finishFlush =
378
+ opts.finishFlush || constants_js_1.constants.BROTLI_OPERATION_FINISH;
379
+ opts.fullFlushFlag = constants_js_1.constants.BROTLI_OPERATION_FLUSH;
380
+ super(opts, mode);
381
+ }
382
+ }
383
+ class BrotliCompress extends Brotli {
384
+ constructor(opts) {
385
+ super(opts, 'BrotliCompress');
386
+ }
387
+ }
388
+ exports.BrotliCompress = BrotliCompress;
389
+ class BrotliDecompress extends Brotli {
390
+ constructor(opts) {
391
+ super(opts, 'BrotliDecompress');
392
+ }
393
+ }
394
+ exports.BrotliDecompress = BrotliDecompress;
395
+ class Zstd extends ZlibBase {
396
+ constructor(opts, mode) {
397
+ opts = opts || {};
398
+ opts.flush = opts.flush || constants_js_1.constants.ZSTD_e_continue;
399
+ opts.finishFlush = opts.finishFlush || constants_js_1.constants.ZSTD_e_end;
400
+ opts.fullFlushFlag = constants_js_1.constants.ZSTD_e_flush;
401
+ super(opts, mode);
402
+ }
403
+ }
404
+ class ZstdCompress extends Zstd {
405
+ constructor(opts) {
406
+ super(opts, 'ZstdCompress');
407
+ }
408
+ }
409
+ exports.ZstdCompress = ZstdCompress;
410
+ class ZstdDecompress extends Zstd {
411
+ constructor(opts) {
412
+ super(opts, 'ZstdDecompress');
413
+ }
414
+ }
415
+ exports.ZstdDecompress = ZstdDecompress;
416
+ //# sourceMappingURL=index.js.map
tools/ui/node_modules/minizlib/dist/commonjs/index.js.map ADDED
@@ -0,0 +1 @@
 
 
1
+ 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assert from 'assert'\nimport { Buffer } from 'buffer'\nimport { Minipass } from 'minipass'\nimport * as realZlib from 'zlib'\nimport { constants } from './constants.js'\nexport { constants } from './constants.js'\n\nconst OriginalBufferConcat = Buffer.concat\nconst desc = Object.getOwnPropertyDescriptor(Buffer, 'concat')\nconst noop = (args: Buffer[]) => args as unknown as Buffer\nconst passthroughBufferConcat =\n desc?.writable === true || desc?.set !== undefined\n ? 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0\n this.#finishFlushFlag = opts.finishFlush ?? 0\n this.#fullFlushFlag = opts.fullFlushFlag ?? 0\n /* c8 ignore stop */\n\n //@ts-ignore\n if (typeof realZlib[mode] !== 'function') {\n throw new TypeError('Compression method not supported: ' + mode)\n }\n\n // this will throw if any options are invalid for the class selected\n try {\n // @types/node doesn't know that it exports the classes, but they're there\n //@ts-ignore\n this.#handle = new realZlib[mode](opts)\n } catch (er) {\n // make sure that all errors get decorated properly\n throw new ZlibError(er as NodeJS.ErrnoException, this.constructor)\n }\n\n this.#onError = err => {\n // no sense raising multiple errors, since we abort on the first one.\n if (this.#sawError) return\n\n this.#sawError = true\n\n // there is no way to cleanly recover.\n // continuing only obscures problems.\n this.close()\n this.emit('error', err)\n }\n\n this.#handle?.on('error', er => this.#onError(new ZlibError(er)))\n this.once('end', () => this.close)\n }\n\n close() {\n if (this.#handle) {\n this.#handle.close()\n this.#handle = undefined\n this.emit('close')\n }\n }\n\n reset() {\n if (!this.#sawError) {\n assert(this.#handle, 'zlib binding closed')\n //@ts-ignore\n return this.#handle.reset?.()\n }\n }\n\n flush(flushFlag?: number) {\n if (this.ended) return\n\n if (typeof flushFlag !== 'number') flushFlag = this.#fullFlushFlag\n\n this.write(Object.assign(Buffer.alloc(0), { [_flushFlag]: flushFlag }))\n }\n\n end(cb?: () => void): this\n end(chunk: ChunkWithFlushFlag, cb?: () => void): this\n end(\n chunk: ChunkWithFlushFlag,\n encoding?: Minipass.Encoding,\n cb?: () => void,\n ): this\n end(\n chunk?: ChunkWithFlushFlag | (() => void),\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void,\n ) {\n /* c8 ignore start */\n if (typeof chunk === 'function') {\n cb = chunk\n encoding = undefined\n chunk = undefined\n }\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = undefined\n }\n /* c8 ignore stop */\n if (chunk) {\n if (encoding) this.write(chunk, encoding)\n else this.write(chunk)\n }\n this.flush(this.#finishFlushFlag)\n this.#ended = true\n return super.end(cb)\n }\n\n get ended() {\n return this.#ended\n }\n\n // overridden in the gzip classes to do portable writes\n [_superWrite](data: Buffer & { [_flushFlag]?: number }) {\n return super.write(data)\n }\n\n write(chunk: ChunkWithFlushFlag, cb?: () => void): boolean\n write(\n chunk: ChunkWithFlushFlag,\n encoding?: Minipass.Encoding,\n cb?: () => void,\n ): boolean\n write(\n chunk: ChunkWithFlushFlag,\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void,\n ) {\n // process the chunk using the sync process\n // then super.write() all the outputted chunks\n if (typeof encoding === 'function')\n (cb = encoding), (encoding = 'utf8')\n\n if (typeof chunk === 'string')\n chunk = Buffer.from(chunk as string, encoding as BufferEncoding)\n\n if (this.#sawError) return\n assert(this.#handle, 'zlib binding closed')\n\n // _processChunk tries to .close() the native handle after it's done, so we\n // intercept that by temporarily making it a no-op.\n // diving into the node:zlib internals a bit here\n const nativeHandle = (this.#handle as unknown as { _handle: any })\n ._handle\n const originalNativeClose = nativeHandle.close\n nativeHandle.close = () => {}\n const originalClose = this.#handle.close\n this.#handle.close = () => {}\n // It also calls `Buffer.concat()` at the end, which may be convenient\n // for some, but which we are not interested in as it slows us down.\n passthroughBufferConcat(true)\n let result: undefined | Buffer | Buffer[] = undefined\n try {\n const flushFlag =\n typeof chunk[_flushFlag] === 'number'\n ? chunk[_flushFlag]\n : this.#flushFlag\n result = (\n this.#handle as unknown as {\n _processChunk: (chunk: Buffer, flushFlag: number) => Buffer[]\n }\n )._processChunk(chunk as Buffer, flushFlag)\n // if we don't throw, reset it back how it was\n passthroughBufferConcat(false)\n } catch (err) {\n // or if we do, put Buffer.concat() back before we emit error\n // Error events call into user code, which may call Buffer.concat()\n passthroughBufferConcat(false)\n this.#onError(new ZlibError(err as NodeJS.ErrnoException, this.write))\n } finally {\n if (this.#handle) {\n // Core zlib resets `_handle` to null after attempting to close the\n // native handle. Our no-op handler prevented actual closure, but we\n // need to restore the `._handle` property.\n ;(this.#handle as unknown as { _handle: any })._handle =\n nativeHandle\n nativeHandle.close = originalNativeClose\n this.#handle.close = originalClose\n // `_processChunk()` adds an 'error' listener. If we don't remove it\n // after each call, these handlers start piling up.\n this.#handle.removeAllListeners('error')\n // make sure OUR error listener is still attached tho\n }\n }\n\n if (this.#handle)\n this.#handle.on('error', er => this.#onError(new ZlibError(er, this.write)))\n\n let writeReturn\n if (result) {\n if (Array.isArray(result) && result.length > 0) {\n const r = result[0]\n // The first buffer is always `handle._outBuffer`, which would be\n // re-used for later invocations; so, we always have to copy that one.\n writeReturn = this[_superWrite](Buffer.from(r as Buffer))\n for (let i = 1; i < result.length; i++) {\n writeReturn = this[_superWrite](result[i] as Buffer)\n }\n } else {\n // either a single Buffer or an empty array\n writeReturn = this[_superWrite](Buffer.from(result as Buffer | []))\n }\n }\n\n if (cb) cb()\n return writeReturn\n }\n}\n\nexport type ZlibOptions = ZlibBaseOptions & {\n level?: number\n strategy?: number\n}\n\nexport class Zlib extends ZlibBase {\n #level?: number\n #strategy?: number\n\n constructor(opts: ZlibOptions, mode: ZlibMode) {\n opts = opts || {}\n\n opts.flush = opts.flush || constants.Z_NO_FLUSH\n opts.finishFlush = opts.finishFlush || constants.Z_FINISH\n opts.fullFlushFlag = constants.Z_FULL_FLUSH\n super(opts, mode)\n\n this.#level = opts.level\n this.#strategy = opts.strategy\n }\n\n params(level: number, strategy: number) {\n if (this.sawError) return\n\n if (!this.handle)\n throw new Error('cannot switch params when binding is closed')\n\n // no way to test this without also not supporting params at all\n /* c8 ignore start */\n if (!(this.handle as { params?: any }).params)\n throw new Error('not supported in this implementation')\n /* c8 ignore stop */\n\n if (this.#level !== level || this.#strategy !== strategy) {\n this.flush(constants.Z_SYNC_FLUSH)\n assert(this.handle, 'zlib binding closed')\n // .params() calls .flush(), but the latter is always async in the\n // core zlib. We override .flush() temporarily to intercept that and\n // flush synchronously.\n const origFlush = this.handle.flush\n this.handle.flush = (\n flushFlag?: (() => void) | number,\n cb?: () => void,\n ) => {\n /* c8 ignore start */\n if (typeof flushFlag === 'function') {\n cb = flushFlag\n flushFlag = this.flushFlag\n }\n /* c8 ignore stop */\n this.flush(flushFlag)\n cb?.()\n }\n try {\n ;(\n this.handle as unknown as {\n params: (level?: number, strategy?: number) => void\n }\n ).params(level, strategy)\n } finally {\n this.handle.flush = origFlush\n }\n /* c8 ignore start */\n if (this.handle) {\n this.#level = level\n this.#strategy = strategy\n }\n /* c8 ignore stop */\n }\n }\n}\n\n// minimal 2-byte header\nexport class Deflate extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Deflate')\n }\n}\n\nexport class Inflate extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Inflate')\n }\n}\n\n// gzip - bigger header, same deflate compression\nexport type GzipOptions = ZlibOptions & { portable?: boolean }\nexport class Gzip extends Zlib {\n #portable: boolean\n constructor(opts: GzipOptions) {\n super(opts, 'Gzip')\n this.#portable = opts && !!opts.portable\n }\n\n [_superWrite](data: Buffer & { [_flushFlag]?: number }) {\n if (!this.#portable) return super[_superWrite](data)\n\n // we'll always get the header emitted in one first chunk\n // overwrite the OS indicator byte with 0xFF\n this.#portable = false\n data[9] = 255\n return super[_superWrite](data)\n }\n}\n\nexport class Gunzip extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Gunzip')\n }\n}\n\n// raw - no header\nexport class DeflateRaw extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'DeflateRaw')\n }\n}\n\nexport class InflateRaw extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'InflateRaw')\n }\n}\n\n// auto-detect header.\nexport class Unzip extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Unzip')\n }\n}\n\nclass Brotli extends ZlibBase {\n constructor(opts: ZlibOptions, mode: BrotliMode) {\n opts = opts || {}\n\n opts.flush = opts.flush || constants.BROTLI_OPERATION_PROCESS\n opts.finishFlush =\n opts.finishFlush || constants.BROTLI_OPERATION_FINISH\n opts.fullFlushFlag = constants.BROTLI_OPERATION_FLUSH\n super(opts, mode)\n }\n}\n\nexport class BrotliCompress extends Brotli {\n constructor(opts: ZlibOptions) {\n super(opts, 'BrotliCompress')\n }\n}\n\nexport class BrotliDecompress extends Brotli {\n constructor(opts: ZlibOptions) {\n super(opts, 'BrotliDecompress')\n }\n}\n\nclass Zstd extends ZlibBase {\n constructor(opts: ZlibOptions, mode: ZstdMode) {\n opts = opts || {}\n\n opts.flush = opts.flush || constants.ZSTD_e_continue\n opts.finishFlush = opts.finishFlush || constants.ZSTD_e_end\n opts.fullFlushFlag = constants.ZSTD_e_flush\n super(opts, mode)\n }\n}\n\nexport class ZstdCompress extends Zstd {\n constructor(opts: ZlibOptions) {\n super(opts, 'ZstdCompress')\n }\n}\n\nexport class ZstdDecompress extends Zstd {\n constructor(opts: ZlibOptions) {\n super(opts, 'ZstdDecompress')\n }\n}\n"]}
tools/ui/node_modules/minizlib/dist/commonjs/package.json ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ {
2
+ "type": "commonjs"
3
+ }
tools/ui/node_modules/minizlib/dist/esm/constants.d.ts ADDED
@@ -0,0 +1,2 @@
 
 
 
1
+ export declare const constants: any;
2
+ //# sourceMappingURL=constants.d.ts.map
tools/ui/node_modules/minizlib/dist/esm/constants.d.ts.map ADDED
@@ -0,0 +1 @@
 
 
1
+ {"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../src/constants.ts"],"names":[],"mappings":"AASA,eAAO,MAAM,SAAS,KAiHrB,CAAA"}
tools/ui/node_modules/minizlib/dist/esm/constants.js ADDED
@@ -0,0 +1,117 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // Update with any zlib constants that are added or changed in the future.
2
+ // Node v6 didn't export this, so we just hard code the version and rely
3
+ // on all the other hard-coded values from zlib v4736. When node v6
4
+ // support drops, we can just export the realZlibConstants object.
5
+ import realZlib from 'zlib';
6
+ /* c8 ignore start */
7
+ const realZlibConstants = realZlib.constants || { ZLIB_VERNUM: 4736 };
8
+ /* c8 ignore stop */
9
+ export const constants = Object.freeze(Object.assign(Object.create(null), {
10
+ Z_NO_FLUSH: 0,
11
+ Z_PARTIAL_FLUSH: 1,
12
+ Z_SYNC_FLUSH: 2,
13
+ Z_FULL_FLUSH: 3,
14
+ Z_FINISH: 4,
15
+ Z_BLOCK: 5,
16
+ Z_OK: 0,
17
+ Z_STREAM_END: 1,
18
+ Z_NEED_DICT: 2,
19
+ Z_ERRNO: -1,
20
+ Z_STREAM_ERROR: -2,
21
+ Z_DATA_ERROR: -3,
22
+ Z_MEM_ERROR: -4,
23
+ Z_BUF_ERROR: -5,
24
+ Z_VERSION_ERROR: -6,
25
+ Z_NO_COMPRESSION: 0,
26
+ Z_BEST_SPEED: 1,
27
+ Z_BEST_COMPRESSION: 9,
28
+ Z_DEFAULT_COMPRESSION: -1,
29
+ Z_FILTERED: 1,
30
+ Z_HUFFMAN_ONLY: 2,
31
+ Z_RLE: 3,
32
+ Z_FIXED: 4,
33
+ Z_DEFAULT_STRATEGY: 0,
34
+ DEFLATE: 1,
35
+ INFLATE: 2,
36
+ GZIP: 3,
37
+ GUNZIP: 4,
38
+ DEFLATERAW: 5,
39
+ INFLATERAW: 6,
40
+ UNZIP: 7,
41
+ BROTLI_DECODE: 8,
42
+ BROTLI_ENCODE: 9,
43
+ Z_MIN_WINDOWBITS: 8,
44
+ Z_MAX_WINDOWBITS: 15,
45
+ Z_DEFAULT_WINDOWBITS: 15,
46
+ Z_MIN_CHUNK: 64,
47
+ Z_MAX_CHUNK: Infinity,
48
+ Z_DEFAULT_CHUNK: 16384,
49
+ Z_MIN_MEMLEVEL: 1,
50
+ Z_MAX_MEMLEVEL: 9,
51
+ Z_DEFAULT_MEMLEVEL: 8,
52
+ Z_MIN_LEVEL: -1,
53
+ Z_MAX_LEVEL: 9,
54
+ Z_DEFAULT_LEVEL: -1,
55
+ BROTLI_OPERATION_PROCESS: 0,
56
+ BROTLI_OPERATION_FLUSH: 1,
57
+ BROTLI_OPERATION_FINISH: 2,
58
+ BROTLI_OPERATION_EMIT_METADATA: 3,
59
+ BROTLI_MODE_GENERIC: 0,
60
+ BROTLI_MODE_TEXT: 1,
61
+ BROTLI_MODE_FONT: 2,
62
+ BROTLI_DEFAULT_MODE: 0,
63
+ BROTLI_MIN_QUALITY: 0,
64
+ BROTLI_MAX_QUALITY: 11,
65
+ BROTLI_DEFAULT_QUALITY: 11,
66
+ BROTLI_MIN_WINDOW_BITS: 10,
67
+ BROTLI_MAX_WINDOW_BITS: 24,
68
+ BROTLI_LARGE_MAX_WINDOW_BITS: 30,
69
+ BROTLI_DEFAULT_WINDOW: 22,
70
+ BROTLI_MIN_INPUT_BLOCK_BITS: 16,
71
+ BROTLI_MAX_INPUT_BLOCK_BITS: 24,
72
+ BROTLI_PARAM_MODE: 0,
73
+ BROTLI_PARAM_QUALITY: 1,
74
+ BROTLI_PARAM_LGWIN: 2,
75
+ BROTLI_PARAM_LGBLOCK: 3,
76
+ BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING: 4,
77
+ BROTLI_PARAM_SIZE_HINT: 5,
78
+ BROTLI_PARAM_LARGE_WINDOW: 6,
79
+ BROTLI_PARAM_NPOSTFIX: 7,
80
+ BROTLI_PARAM_NDIRECT: 8,
81
+ BROTLI_DECODER_RESULT_ERROR: 0,
82
+ BROTLI_DECODER_RESULT_SUCCESS: 1,
83
+ BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT: 2,
84
+ BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT: 3,
85
+ BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION: 0,
86
+ BROTLI_DECODER_PARAM_LARGE_WINDOW: 1,
87
+ BROTLI_DECODER_NO_ERROR: 0,
88
+ BROTLI_DECODER_SUCCESS: 1,
89
+ BROTLI_DECODER_NEEDS_MORE_INPUT: 2,
90
+ BROTLI_DECODER_NEEDS_MORE_OUTPUT: 3,
91
+ BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_NIBBLE: -1,
92
+ BROTLI_DECODER_ERROR_FORMAT_RESERVED: -2,
93
+ BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_META_NIBBLE: -3,
94
+ BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_ALPHABET: -4,
95
+ BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_SAME: -5,
96
+ BROTLI_DECODER_ERROR_FORMAT_CL_SPACE: -6,
97
+ BROTLI_DECODER_ERROR_FORMAT_HUFFMAN_SPACE: -7,
98
+ BROTLI_DECODER_ERROR_FORMAT_CONTEXT_MAP_REPEAT: -8,
99
+ BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_1: -9,
100
+ BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_2: -10,
101
+ BROTLI_DECODER_ERROR_FORMAT_TRANSFORM: -11,
102
+ BROTLI_DECODER_ERROR_FORMAT_DICTIONARY: -12,
103
+ BROTLI_DECODER_ERROR_FORMAT_WINDOW_BITS: -13,
104
+ BROTLI_DECODER_ERROR_FORMAT_PADDING_1: -14,
105
+ BROTLI_DECODER_ERROR_FORMAT_PADDING_2: -15,
106
+ BROTLI_DECODER_ERROR_FORMAT_DISTANCE: -16,
107
+ BROTLI_DECODER_ERROR_DICTIONARY_NOT_SET: -19,
108
+ BROTLI_DECODER_ERROR_INVALID_ARGUMENTS: -20,
109
+ BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MODES: -21,
110
+ BROTLI_DECODER_ERROR_ALLOC_TREE_GROUPS: -22,
111
+ BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MAP: -25,
112
+ BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_1: -26,
113
+ BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_2: -27,
114
+ BROTLI_DECODER_ERROR_ALLOC_BLOCK_TYPE_TREES: -30,
115
+ BROTLI_DECODER_ERROR_UNREACHABLE: -31,
116
+ }, realZlibConstants));
117
+ //# sourceMappingURL=constants.js.map
tools/ui/node_modules/minizlib/dist/esm/constants.js.map ADDED
@@ -0,0 +1 @@
 
 
1
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When node v6\n// support drops, we can just export the realZlibConstants object.\nimport realZlib from 'zlib'\n/* c8 ignore start */\nconst realZlibConstants = realZlib.constants || { ZLIB_VERNUM: 4736 }\n/* c8 ignore stop */\n\nexport const constants = Object.freeze(\n Object.assign(\n Object.create(null),\n {\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_MEM_ERROR: -4,\n Z_BUF_ERROR: -5,\n Z_VERSION_ERROR: -6,\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n DEFLATE: 1,\n INFLATE: 2,\n GZIP: 3,\n GUNZIP: 4,\n DEFLATERAW: 5,\n INFLATERAW: 6,\n UNZIP: 7,\n BROTLI_DECODE: 8,\n BROTLI_ENCODE: 9,\n Z_MIN_WINDOWBITS: 8,\n Z_MAX_WINDOWBITS: 15,\n Z_DEFAULT_WINDOWBITS: 15,\n Z_MIN_CHUNK: 64,\n Z_MAX_CHUNK: Infinity,\n Z_DEFAULT_CHUNK: 16384,\n Z_MIN_MEMLEVEL: 1,\n Z_MAX_MEMLEVEL: 9,\n Z_DEFAULT_MEMLEVEL: 8,\n Z_MIN_LEVEL: -1,\n Z_MAX_LEVEL: 9,\n Z_DEFAULT_LEVEL: -1,\n BROTLI_OPERATION_PROCESS: 0,\n BROTLI_OPERATION_FLUSH: 1,\n BROTLI_OPERATION_FINISH: 2,\n BROTLI_OPERATION_EMIT_METADATA: 3,\n BROTLI_MODE_GENERIC: 0,\n BROTLI_MODE_TEXT: 1,\n BROTLI_MODE_FONT: 2,\n BROTLI_DEFAULT_MODE: 0,\n BROTLI_MIN_QUALITY: 0,\n BROTLI_MAX_QUALITY: 11,\n BROTLI_DEFAULT_QUALITY: 11,\n BROTLI_MIN_WINDOW_BITS: 10,\n BROTLI_MAX_WINDOW_BITS: 24,\n BROTLI_LARGE_MAX_WINDOW_BITS: 30,\n BROTLI_DEFAULT_WINDOW: 22,\n BROTLI_MIN_INPUT_BLOCK_BITS: 16,\n BROTLI_MAX_INPUT_BLOCK_BITS: 24,\n BROTLI_PARAM_MODE: 0,\n BROTLI_PARAM_QUALITY: 1,\n BROTLI_PARAM_LGWIN: 2,\n BROTLI_PARAM_LGBLOCK: 3,\n BROTLI_PARAM_DISABLE_LITERAL_CONTEXT_MODELING: 4,\n BROTLI_PARAM_SIZE_HINT: 5,\n BROTLI_PARAM_LARGE_WINDOW: 6,\n BROTLI_PARAM_NPOSTFIX: 7,\n BROTLI_PARAM_NDIRECT: 8,\n BROTLI_DECODER_RESULT_ERROR: 0,\n BROTLI_DECODER_RESULT_SUCCESS: 1,\n BROTLI_DECODER_RESULT_NEEDS_MORE_INPUT: 2,\n BROTLI_DECODER_RESULT_NEEDS_MORE_OUTPUT: 3,\n BROTLI_DECODER_PARAM_DISABLE_RING_BUFFER_REALLOCATION: 0,\n BROTLI_DECODER_PARAM_LARGE_WINDOW: 1,\n BROTLI_DECODER_NO_ERROR: 0,\n BROTLI_DECODER_SUCCESS: 1,\n BROTLI_DECODER_NEEDS_MORE_INPUT: 2,\n BROTLI_DECODER_NEEDS_MORE_OUTPUT: 3,\n BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_NIBBLE: -1,\n BROTLI_DECODER_ERROR_FORMAT_RESERVED: -2,\n BROTLI_DECODER_ERROR_FORMAT_EXUBERANT_META_NIBBLE: -3,\n BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_ALPHABET: -4,\n BROTLI_DECODER_ERROR_FORMAT_SIMPLE_HUFFMAN_SAME: -5,\n BROTLI_DECODER_ERROR_FORMAT_CL_SPACE: -6,\n BROTLI_DECODER_ERROR_FORMAT_HUFFMAN_SPACE: -7,\n BROTLI_DECODER_ERROR_FORMAT_CONTEXT_MAP_REPEAT: -8,\n BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_1: -9,\n BROTLI_DECODER_ERROR_FORMAT_BLOCK_LENGTH_2: -10,\n BROTLI_DECODER_ERROR_FORMAT_TRANSFORM: -11,\n BROTLI_DECODER_ERROR_FORMAT_DICTIONARY: -12,\n BROTLI_DECODER_ERROR_FORMAT_WINDOW_BITS: -13,\n BROTLI_DECODER_ERROR_FORMAT_PADDING_1: -14,\n BROTLI_DECODER_ERROR_FORMAT_PADDING_2: -15,\n BROTLI_DECODER_ERROR_FORMAT_DISTANCE: -16,\n BROTLI_DECODER_ERROR_DICTIONARY_NOT_SET: -19,\n BROTLI_DECODER_ERROR_INVALID_ARGUMENTS: -20,\n BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MODES: -21,\n BROTLI_DECODER_ERROR_ALLOC_TREE_GROUPS: -22,\n BROTLI_DECODER_ERROR_ALLOC_CONTEXT_MAP: -25,\n BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_1: -26,\n BROTLI_DECODER_ERROR_ALLOC_RING_BUFFER_2: -27,\n BROTLI_DECODER_ERROR_ALLOC_BLOCK_TYPE_TREES: -30,\n BROTLI_DECODER_ERROR_UNREACHABLE: -31,\n },\n realZlibConstants,\n ),\n)\n"]}
tools/ui/node_modules/minizlib/dist/esm/index.d.ts ADDED
@@ -0,0 +1,99 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import { Buffer } from 'buffer';
2
+ import { Minipass } from 'minipass';
3
+ import * as realZlib from 'zlib';
4
+ export { constants } from './constants.js';
5
+ declare const _superWrite: unique symbol;
6
+ export declare class ZlibError extends Error {
7
+ code?: string;
8
+ errno?: number;
9
+ constructor(err: NodeJS.ErrnoException | Error, origin?: Function);
10
+ get name(): string;
11
+ }
12
+ declare const _flushFlag: unique symbol;
13
+ export type ChunkWithFlushFlag = Minipass.ContiguousData & {
14
+ [_flushFlag]?: number;
15
+ };
16
+ export type ZlibBaseOptions = Minipass.Options<Minipass.ContiguousData> & {
17
+ flush?: number;
18
+ finishFlush?: number;
19
+ fullFlushFlag?: number;
20
+ };
21
+ export type ZlibHandle = realZlib.Gzip | realZlib.Gunzip | realZlib.Deflate | realZlib.Inflate | realZlib.DeflateRaw | realZlib.InflateRaw | realZlib.BrotliCompress | realZlib.BrotliDecompress | realZlib.ZstdCompress | realZlib.ZstdDecompress;
22
+ export type ZlibMode = 'Gzip' | 'Gunzip' | 'Deflate' | 'Inflate' | 'DeflateRaw' | 'InflateRaw' | 'Unzip';
23
+ export type BrotliMode = 'BrotliCompress' | 'BrotliDecompress';
24
+ export type ZstdMode = 'ZstdCompress' | 'ZstdDecompress';
25
+ declare abstract class ZlibBase extends Minipass<Buffer, ChunkWithFlushFlag> {
26
+ #private;
27
+ get sawError(): boolean;
28
+ get handle(): ZlibHandle | undefined;
29
+ get flushFlag(): number;
30
+ constructor(opts: ZlibBaseOptions, mode: ZlibMode | BrotliMode | ZstdMode);
31
+ close(): void;
32
+ reset(): any;
33
+ flush(flushFlag?: number): void;
34
+ end(cb?: () => void): this;
35
+ end(chunk: ChunkWithFlushFlag, cb?: () => void): this;
36
+ end(chunk: ChunkWithFlushFlag, encoding?: Minipass.Encoding, cb?: () => void): this;
37
+ get ended(): boolean;
38
+ [_superWrite](data: Buffer & {
39
+ [_flushFlag]?: number;
40
+ }): boolean;
41
+ write(chunk: ChunkWithFlushFlag, cb?: () => void): boolean;
42
+ write(chunk: ChunkWithFlushFlag, encoding?: Minipass.Encoding, cb?: () => void): boolean;
43
+ }
44
+ export type ZlibOptions = ZlibBaseOptions & {
45
+ level?: number;
46
+ strategy?: number;
47
+ };
48
+ export declare class Zlib extends ZlibBase {
49
+ #private;
50
+ constructor(opts: ZlibOptions, mode: ZlibMode);
51
+ params(level: number, strategy: number): void;
52
+ }
53
+ export declare class Deflate extends Zlib {
54
+ constructor(opts: ZlibOptions);
55
+ }
56
+ export declare class Inflate extends Zlib {
57
+ constructor(opts: ZlibOptions);
58
+ }
59
+ export type GzipOptions = ZlibOptions & {
60
+ portable?: boolean;
61
+ };
62
+ export declare class Gzip extends Zlib {
63
+ #private;
64
+ constructor(opts: GzipOptions);
65
+ [_superWrite](data: Buffer & {
66
+ [_flushFlag]?: number;
67
+ }): boolean;
68
+ }
69
+ export declare class Gunzip extends Zlib {
70
+ constructor(opts: ZlibOptions);
71
+ }
72
+ export declare class DeflateRaw extends Zlib {
73
+ constructor(opts: ZlibOptions);
74
+ }
75
+ export declare class InflateRaw extends Zlib {
76
+ constructor(opts: ZlibOptions);
77
+ }
78
+ export declare class Unzip extends Zlib {
79
+ constructor(opts: ZlibOptions);
80
+ }
81
+ declare class Brotli extends ZlibBase {
82
+ constructor(opts: ZlibOptions, mode: BrotliMode);
83
+ }
84
+ export declare class BrotliCompress extends Brotli {
85
+ constructor(opts: ZlibOptions);
86
+ }
87
+ export declare class BrotliDecompress extends Brotli {
88
+ constructor(opts: ZlibOptions);
89
+ }
90
+ declare class Zstd extends ZlibBase {
91
+ constructor(opts: ZlibOptions, mode: ZstdMode);
92
+ }
93
+ export declare class ZstdCompress extends Zstd {
94
+ constructor(opts: ZlibOptions);
95
+ }
96
+ export declare class ZstdDecompress extends Zstd {
97
+ constructor(opts: ZlibOptions);
98
+ }
99
+ //# sourceMappingURL=index.d.ts.map
tools/ui/node_modules/minizlib/dist/esm/index.d.ts.map ADDED
@@ -0,0 +1 @@
 
 
1
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tools/ui/node_modules/minizlib/dist/esm/index.js ADDED
@@ -0,0 +1,363 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import assert from 'assert';
2
+ import { Buffer } from 'buffer';
3
+ import { Minipass } from 'minipass';
4
+ import * as realZlib from 'zlib';
5
+ import { constants } from './constants.js';
6
+ export { constants } from './constants.js';
7
+ const OriginalBufferConcat = Buffer.concat;
8
+ const desc = Object.getOwnPropertyDescriptor(Buffer, 'concat');
9
+ const noop = (args) => args;
10
+ const passthroughBufferConcat = desc?.writable === true || desc?.set !== undefined
11
+ ? (makeNoOp) => {
12
+ Buffer.concat = makeNoOp ? noop : OriginalBufferConcat;
13
+ }
14
+ : (_) => { };
15
+ const _superWrite = Symbol('_superWrite');
16
+ export class ZlibError extends Error {
17
+ code;
18
+ errno;
19
+ constructor(err, origin) {
20
+ super('zlib: ' + err.message, { cause: err });
21
+ this.code = err.code;
22
+ this.errno = err.errno;
23
+ /* c8 ignore next */
24
+ if (!this.code)
25
+ this.code = 'ZLIB_ERROR';
26
+ this.message = 'zlib: ' + err.message;
27
+ Error.captureStackTrace(this, origin ?? this.constructor);
28
+ }
29
+ get name() {
30
+ return 'ZlibError';
31
+ }
32
+ }
33
+ // the Zlib class they all inherit from
34
+ // This thing manages the queue of requests, and returns
35
+ // true or false if there is anything in the queue when
36
+ // you call the .write() method.
37
+ const _flushFlag = Symbol('flushFlag');
38
+ class ZlibBase extends Minipass {
39
+ #sawError = false;
40
+ #ended = false;
41
+ #flushFlag;
42
+ #finishFlushFlag;
43
+ #fullFlushFlag;
44
+ #handle;
45
+ #onError;
46
+ get sawError() {
47
+ return this.#sawError;
48
+ }
49
+ get handle() {
50
+ return this.#handle;
51
+ }
52
+ /* c8 ignore start */
53
+ get flushFlag() {
54
+ return this.#flushFlag;
55
+ }
56
+ /* c8 ignore stop */
57
+ constructor(opts, mode) {
58
+ if (!opts || typeof opts !== 'object')
59
+ throw new TypeError('invalid options for ZlibBase constructor');
60
+ //@ts-ignore
61
+ super(opts);
62
+ /* c8 ignore start */
63
+ this.#flushFlag = opts.flush ?? 0;
64
+ this.#finishFlushFlag = opts.finishFlush ?? 0;
65
+ this.#fullFlushFlag = opts.fullFlushFlag ?? 0;
66
+ /* c8 ignore stop */
67
+ //@ts-ignore
68
+ if (typeof realZlib[mode] !== 'function') {
69
+ throw new TypeError('Compression method not supported: ' + mode);
70
+ }
71
+ // this will throw if any options are invalid for the class selected
72
+ try {
73
+ // @types/node doesn't know that it exports the classes, but they're there
74
+ //@ts-ignore
75
+ this.#handle = new realZlib[mode](opts);
76
+ }
77
+ catch (er) {
78
+ // make sure that all errors get decorated properly
79
+ throw new ZlibError(er, this.constructor);
80
+ }
81
+ this.#onError = err => {
82
+ // no sense raising multiple errors, since we abort on the first one.
83
+ if (this.#sawError)
84
+ return;
85
+ this.#sawError = true;
86
+ // there is no way to cleanly recover.
87
+ // continuing only obscures problems.
88
+ this.close();
89
+ this.emit('error', err);
90
+ };
91
+ this.#handle?.on('error', er => this.#onError(new ZlibError(er)));
92
+ this.once('end', () => this.close);
93
+ }
94
+ close() {
95
+ if (this.#handle) {
96
+ this.#handle.close();
97
+ this.#handle = undefined;
98
+ this.emit('close');
99
+ }
100
+ }
101
+ reset() {
102
+ if (!this.#sawError) {
103
+ assert(this.#handle, 'zlib binding closed');
104
+ //@ts-ignore
105
+ return this.#handle.reset?.();
106
+ }
107
+ }
108
+ flush(flushFlag) {
109
+ if (this.ended)
110
+ return;
111
+ if (typeof flushFlag !== 'number')
112
+ flushFlag = this.#fullFlushFlag;
113
+ this.write(Object.assign(Buffer.alloc(0), { [_flushFlag]: flushFlag }));
114
+ }
115
+ end(chunk, encoding, cb) {
116
+ /* c8 ignore start */
117
+ if (typeof chunk === 'function') {
118
+ cb = chunk;
119
+ encoding = undefined;
120
+ chunk = undefined;
121
+ }
122
+ if (typeof encoding === 'function') {
123
+ cb = encoding;
124
+ encoding = undefined;
125
+ }
126
+ /* c8 ignore stop */
127
+ if (chunk) {
128
+ if (encoding)
129
+ this.write(chunk, encoding);
130
+ else
131
+ this.write(chunk);
132
+ }
133
+ this.flush(this.#finishFlushFlag);
134
+ this.#ended = true;
135
+ return super.end(cb);
136
+ }
137
+ get ended() {
138
+ return this.#ended;
139
+ }
140
+ // overridden in the gzip classes to do portable writes
141
+ [_superWrite](data) {
142
+ return super.write(data);
143
+ }
144
+ write(chunk, encoding, cb) {
145
+ // process the chunk using the sync process
146
+ // then super.write() all the outputted chunks
147
+ if (typeof encoding === 'function')
148
+ (cb = encoding), (encoding = 'utf8');
149
+ if (typeof chunk === 'string')
150
+ chunk = Buffer.from(chunk, encoding);
151
+ if (this.#sawError)
152
+ return;
153
+ assert(this.#handle, 'zlib binding closed');
154
+ // _processChunk tries to .close() the native handle after it's done, so we
155
+ // intercept that by temporarily making it a no-op.
156
+ // diving into the node:zlib internals a bit here
157
+ const nativeHandle = this.#handle
158
+ ._handle;
159
+ const originalNativeClose = nativeHandle.close;
160
+ nativeHandle.close = () => { };
161
+ const originalClose = this.#handle.close;
162
+ this.#handle.close = () => { };
163
+ // It also calls `Buffer.concat()` at the end, which may be convenient
164
+ // for some, but which we are not interested in as it slows us down.
165
+ passthroughBufferConcat(true);
166
+ let result = undefined;
167
+ try {
168
+ const flushFlag = typeof chunk[_flushFlag] === 'number'
169
+ ? chunk[_flushFlag]
170
+ : this.#flushFlag;
171
+ result = this.#handle._processChunk(chunk, flushFlag);
172
+ // if we don't throw, reset it back how it was
173
+ passthroughBufferConcat(false);
174
+ }
175
+ catch (err) {
176
+ // or if we do, put Buffer.concat() back before we emit error
177
+ // Error events call into user code, which may call Buffer.concat()
178
+ passthroughBufferConcat(false);
179
+ this.#onError(new ZlibError(err, this.write));
180
+ }
181
+ finally {
182
+ if (this.#handle) {
183
+ // Core zlib resets `_handle` to null after attempting to close the
184
+ // native handle. Our no-op handler prevented actual closure, but we
185
+ // need to restore the `._handle` property.
186
+ ;
187
+ this.#handle._handle =
188
+ nativeHandle;
189
+ nativeHandle.close = originalNativeClose;
190
+ this.#handle.close = originalClose;
191
+ // `_processChunk()` adds an 'error' listener. If we don't remove it
192
+ // after each call, these handlers start piling up.
193
+ this.#handle.removeAllListeners('error');
194
+ // make sure OUR error listener is still attached tho
195
+ }
196
+ }
197
+ if (this.#handle)
198
+ this.#handle.on('error', er => this.#onError(new ZlibError(er, this.write)));
199
+ let writeReturn;
200
+ if (result) {
201
+ if (Array.isArray(result) && result.length > 0) {
202
+ const r = result[0];
203
+ // The first buffer is always `handle._outBuffer`, which would be
204
+ // re-used for later invocations; so, we always have to copy that one.
205
+ writeReturn = this[_superWrite](Buffer.from(r));
206
+ for (let i = 1; i < result.length; i++) {
207
+ writeReturn = this[_superWrite](result[i]);
208
+ }
209
+ }
210
+ else {
211
+ // either a single Buffer or an empty array
212
+ writeReturn = this[_superWrite](Buffer.from(result));
213
+ }
214
+ }
215
+ if (cb)
216
+ cb();
217
+ return writeReturn;
218
+ }
219
+ }
220
+ export class Zlib extends ZlibBase {
221
+ #level;
222
+ #strategy;
223
+ constructor(opts, mode) {
224
+ opts = opts || {};
225
+ opts.flush = opts.flush || constants.Z_NO_FLUSH;
226
+ opts.finishFlush = opts.finishFlush || constants.Z_FINISH;
227
+ opts.fullFlushFlag = constants.Z_FULL_FLUSH;
228
+ super(opts, mode);
229
+ this.#level = opts.level;
230
+ this.#strategy = opts.strategy;
231
+ }
232
+ params(level, strategy) {
233
+ if (this.sawError)
234
+ return;
235
+ if (!this.handle)
236
+ throw new Error('cannot switch params when binding is closed');
237
+ // no way to test this without also not supporting params at all
238
+ /* c8 ignore start */
239
+ if (!this.handle.params)
240
+ throw new Error('not supported in this implementation');
241
+ /* c8 ignore stop */
242
+ if (this.#level !== level || this.#strategy !== strategy) {
243
+ this.flush(constants.Z_SYNC_FLUSH);
244
+ assert(this.handle, 'zlib binding closed');
245
+ // .params() calls .flush(), but the latter is always async in the
246
+ // core zlib. We override .flush() temporarily to intercept that and
247
+ // flush synchronously.
248
+ const origFlush = this.handle.flush;
249
+ this.handle.flush = (flushFlag, cb) => {
250
+ /* c8 ignore start */
251
+ if (typeof flushFlag === 'function') {
252
+ cb = flushFlag;
253
+ flushFlag = this.flushFlag;
254
+ }
255
+ /* c8 ignore stop */
256
+ this.flush(flushFlag);
257
+ cb?.();
258
+ };
259
+ try {
260
+ ;
261
+ this.handle.params(level, strategy);
262
+ }
263
+ finally {
264
+ this.handle.flush = origFlush;
265
+ }
266
+ /* c8 ignore start */
267
+ if (this.handle) {
268
+ this.#level = level;
269
+ this.#strategy = strategy;
270
+ }
271
+ /* c8 ignore stop */
272
+ }
273
+ }
274
+ }
275
+ // minimal 2-byte header
276
+ export class Deflate extends Zlib {
277
+ constructor(opts) {
278
+ super(opts, 'Deflate');
279
+ }
280
+ }
281
+ export class Inflate extends Zlib {
282
+ constructor(opts) {
283
+ super(opts, 'Inflate');
284
+ }
285
+ }
286
+ export class Gzip extends Zlib {
287
+ #portable;
288
+ constructor(opts) {
289
+ super(opts, 'Gzip');
290
+ this.#portable = opts && !!opts.portable;
291
+ }
292
+ [_superWrite](data) {
293
+ if (!this.#portable)
294
+ return super[_superWrite](data);
295
+ // we'll always get the header emitted in one first chunk
296
+ // overwrite the OS indicator byte with 0xFF
297
+ this.#portable = false;
298
+ data[9] = 255;
299
+ return super[_superWrite](data);
300
+ }
301
+ }
302
+ export class Gunzip extends Zlib {
303
+ constructor(opts) {
304
+ super(opts, 'Gunzip');
305
+ }
306
+ }
307
+ // raw - no header
308
+ export class DeflateRaw extends Zlib {
309
+ constructor(opts) {
310
+ super(opts, 'DeflateRaw');
311
+ }
312
+ }
313
+ export class InflateRaw extends Zlib {
314
+ constructor(opts) {
315
+ super(opts, 'InflateRaw');
316
+ }
317
+ }
318
+ // auto-detect header.
319
+ export class Unzip extends Zlib {
320
+ constructor(opts) {
321
+ super(opts, 'Unzip');
322
+ }
323
+ }
324
+ class Brotli extends ZlibBase {
325
+ constructor(opts, mode) {
326
+ opts = opts || {};
327
+ opts.flush = opts.flush || constants.BROTLI_OPERATION_PROCESS;
328
+ opts.finishFlush =
329
+ opts.finishFlush || constants.BROTLI_OPERATION_FINISH;
330
+ opts.fullFlushFlag = constants.BROTLI_OPERATION_FLUSH;
331
+ super(opts, mode);
332
+ }
333
+ }
334
+ export class BrotliCompress extends Brotli {
335
+ constructor(opts) {
336
+ super(opts, 'BrotliCompress');
337
+ }
338
+ }
339
+ export class BrotliDecompress extends Brotli {
340
+ constructor(opts) {
341
+ super(opts, 'BrotliDecompress');
342
+ }
343
+ }
344
+ class Zstd extends ZlibBase {
345
+ constructor(opts, mode) {
346
+ opts = opts || {};
347
+ opts.flush = opts.flush || constants.ZSTD_e_continue;
348
+ opts.finishFlush = opts.finishFlush || constants.ZSTD_e_end;
349
+ opts.fullFlushFlag = constants.ZSTD_e_flush;
350
+ super(opts, mode);
351
+ }
352
+ }
353
+ export class ZstdCompress extends Zstd {
354
+ constructor(opts) {
355
+ super(opts, 'ZstdCompress');
356
+ }
357
+ }
358
+ export class ZstdDecompress extends Zstd {
359
+ constructor(opts) {
360
+ super(opts, 'ZstdDecompress');
361
+ }
362
+ }
363
+ //# sourceMappingURL=index.js.map
tools/ui/node_modules/minizlib/dist/esm/index.js.map ADDED
@@ -0,0 +1 @@
 
 
1
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assert from 'assert'\nimport { Buffer } from 'buffer'\nimport { Minipass } from 'minipass'\nimport * as realZlib from 'zlib'\nimport { constants } from './constants.js'\nexport { constants } from './constants.js'\n\nconst OriginalBufferConcat = Buffer.concat\nconst desc = Object.getOwnPropertyDescriptor(Buffer, 'concat')\nconst noop = (args: Buffer[]) => args as unknown as Buffer\nconst passthroughBufferConcat =\n desc?.writable === true || desc?.set !== undefined\n ? (makeNoOp: boolean) => {\n Buffer.concat = makeNoOp ? noop : OriginalBufferConcat\n }\n : (_: boolean) => {}\n\nconst _superWrite = Symbol('_superWrite')\n\nexport class ZlibError extends Error {\n code?: string\n errno?: number\n constructor(err: NodeJS.ErrnoException | Error, origin?: Function) {\n super('zlib: ' + err.message, { cause: err })\n this.code = (err as NodeJS.ErrnoException).code\n this.errno = (err as NodeJS.ErrnoException).errno\n /* c8 ignore next */\n if (!this.code) this.code = 'ZLIB_ERROR'\n\n this.message = 'zlib: ' + err.message\n Error.captureStackTrace(this, origin ?? this.constructor)\n }\n\n get name() {\n return 'ZlibError'\n }\n}\n\n// the Zlib class they all inherit from\n// This thing manages the queue of requests, and returns\n// true or false if there is anything in the queue when\n// you call the .write() method.\nconst _flushFlag = Symbol('flushFlag')\n\nexport type ChunkWithFlushFlag = Minipass.ContiguousData & {\n [_flushFlag]?: number\n}\n\nexport type ZlibBaseOptions = Minipass.Options<Minipass.ContiguousData> & {\n flush?: number\n finishFlush?: number\n fullFlushFlag?: number\n}\n\nexport type ZlibHandle =\n | realZlib.Gzip\n | realZlib.Gunzip\n | realZlib.Deflate\n | realZlib.Inflate\n | realZlib.DeflateRaw\n | realZlib.InflateRaw\n | realZlib.BrotliCompress\n | realZlib.BrotliDecompress\n | realZlib.ZstdCompress\n | realZlib.ZstdDecompress\nexport type ZlibMode =\n | 'Gzip'\n | 'Gunzip'\n | 'Deflate'\n | 'Inflate'\n | 'DeflateRaw'\n | 'InflateRaw'\n | 'Unzip'\nexport type BrotliMode = 'BrotliCompress' | 'BrotliDecompress'\nexport type ZstdMode = 'ZstdCompress' | 'ZstdDecompress'\n\nabstract class ZlibBase extends Minipass<Buffer, ChunkWithFlushFlag> {\n #sawError: boolean = false\n #ended: boolean = false\n #flushFlag: number\n #finishFlushFlag: number\n #fullFlushFlag: number\n #handle?: ZlibHandle\n #onError: (err: ZlibError) => any\n\n get sawError() {\n return this.#sawError\n }\n get handle() {\n return this.#handle\n }\n /* c8 ignore start */\n get flushFlag() {\n return this.#flushFlag\n }\n /* c8 ignore stop */\n\n constructor(opts: ZlibBaseOptions, mode: ZlibMode | BrotliMode | ZstdMode) {\n if (!opts || typeof opts !== 'object')\n throw new TypeError('invalid options for ZlibBase constructor')\n\n //@ts-ignore\n super(opts)\n\n /* c8 ignore start */\n this.#flushFlag = opts.flush ?? 0\n this.#finishFlushFlag = opts.finishFlush ?? 0\n this.#fullFlushFlag = opts.fullFlushFlag ?? 0\n /* c8 ignore stop */\n\n //@ts-ignore\n if (typeof realZlib[mode] !== 'function') {\n throw new TypeError('Compression method not supported: ' + mode)\n }\n\n // this will throw if any options are invalid for the class selected\n try {\n // @types/node doesn't know that it exports the classes, but they're there\n //@ts-ignore\n this.#handle = new realZlib[mode](opts)\n } catch (er) {\n // make sure that all errors get decorated properly\n throw new ZlibError(er as NodeJS.ErrnoException, this.constructor)\n }\n\n this.#onError = err => {\n // no sense raising multiple errors, since we abort on the first one.\n if (this.#sawError) return\n\n this.#sawError = true\n\n // there is no way to cleanly recover.\n // continuing only obscures problems.\n this.close()\n this.emit('error', err)\n }\n\n this.#handle?.on('error', er => this.#onError(new ZlibError(er)))\n this.once('end', () => this.close)\n }\n\n close() {\n if (this.#handle) {\n this.#handle.close()\n this.#handle = undefined\n this.emit('close')\n }\n }\n\n reset() {\n if (!this.#sawError) {\n assert(this.#handle, 'zlib binding closed')\n //@ts-ignore\n return this.#handle.reset?.()\n }\n }\n\n flush(flushFlag?: number) {\n if (this.ended) return\n\n if (typeof flushFlag !== 'number') flushFlag = this.#fullFlushFlag\n\n this.write(Object.assign(Buffer.alloc(0), { [_flushFlag]: flushFlag }))\n }\n\n end(cb?: () => void): this\n end(chunk: ChunkWithFlushFlag, cb?: () => void): this\n end(\n chunk: ChunkWithFlushFlag,\n encoding?: Minipass.Encoding,\n cb?: () => void,\n ): this\n end(\n chunk?: ChunkWithFlushFlag | (() => void),\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void,\n ) {\n /* c8 ignore start */\n if (typeof chunk === 'function') {\n cb = chunk\n encoding = undefined\n chunk = undefined\n }\n if (typeof encoding === 'function') {\n cb = encoding\n encoding = undefined\n }\n /* c8 ignore stop */\n if (chunk) {\n if (encoding) this.write(chunk, encoding)\n else this.write(chunk)\n }\n this.flush(this.#finishFlushFlag)\n this.#ended = true\n return super.end(cb)\n }\n\n get ended() {\n return this.#ended\n }\n\n // overridden in the gzip classes to do portable writes\n [_superWrite](data: Buffer & { [_flushFlag]?: number }) {\n return super.write(data)\n }\n\n write(chunk: ChunkWithFlushFlag, cb?: () => void): boolean\n write(\n chunk: ChunkWithFlushFlag,\n encoding?: Minipass.Encoding,\n cb?: () => void,\n ): boolean\n write(\n chunk: ChunkWithFlushFlag,\n encoding?: Minipass.Encoding | (() => void),\n cb?: () => void,\n ) {\n // process the chunk using the sync process\n // then super.write() all the outputted chunks\n if (typeof encoding === 'function')\n (cb = encoding), (encoding = 'utf8')\n\n if (typeof chunk === 'string')\n chunk = Buffer.from(chunk as string, encoding as BufferEncoding)\n\n if (this.#sawError) return\n assert(this.#handle, 'zlib binding closed')\n\n // _processChunk tries to .close() the native handle after it's done, so we\n // intercept that by temporarily making it a no-op.\n // diving into the node:zlib internals a bit here\n const nativeHandle = (this.#handle as unknown as { _handle: any })\n ._handle\n const originalNativeClose = nativeHandle.close\n nativeHandle.close = () => {}\n const originalClose = this.#handle.close\n this.#handle.close = () => {}\n // It also calls `Buffer.concat()` at the end, which may be convenient\n // for some, but which we are not interested in as it slows us down.\n passthroughBufferConcat(true)\n let result: undefined | Buffer | Buffer[] = undefined\n try {\n const flushFlag =\n typeof chunk[_flushFlag] === 'number'\n ? chunk[_flushFlag]\n : this.#flushFlag\n result = (\n this.#handle as unknown as {\n _processChunk: (chunk: Buffer, flushFlag: number) => Buffer[]\n }\n )._processChunk(chunk as Buffer, flushFlag)\n // if we don't throw, reset it back how it was\n passthroughBufferConcat(false)\n } catch (err) {\n // or if we do, put Buffer.concat() back before we emit error\n // Error events call into user code, which may call Buffer.concat()\n passthroughBufferConcat(false)\n this.#onError(new ZlibError(err as NodeJS.ErrnoException, this.write))\n } finally {\n if (this.#handle) {\n // Core zlib resets `_handle` to null after attempting to close the\n // native handle. Our no-op handler prevented actual closure, but we\n // need to restore the `._handle` property.\n ;(this.#handle as unknown as { _handle: any })._handle =\n nativeHandle\n nativeHandle.close = originalNativeClose\n this.#handle.close = originalClose\n // `_processChunk()` adds an 'error' listener. If we don't remove it\n // after each call, these handlers start piling up.\n this.#handle.removeAllListeners('error')\n // make sure OUR error listener is still attached tho\n }\n }\n\n if (this.#handle)\n this.#handle.on('error', er => this.#onError(new ZlibError(er, this.write)))\n\n let writeReturn\n if (result) {\n if (Array.isArray(result) && result.length > 0) {\n const r = result[0]\n // The first buffer is always `handle._outBuffer`, which would be\n // re-used for later invocations; so, we always have to copy that one.\n writeReturn = this[_superWrite](Buffer.from(r as Buffer))\n for (let i = 1; i < result.length; i++) {\n writeReturn = this[_superWrite](result[i] as Buffer)\n }\n } else {\n // either a single Buffer or an empty array\n writeReturn = this[_superWrite](Buffer.from(result as Buffer | []))\n }\n }\n\n if (cb) cb()\n return writeReturn\n }\n}\n\nexport type ZlibOptions = ZlibBaseOptions & {\n level?: number\n strategy?: number\n}\n\nexport class Zlib extends ZlibBase {\n #level?: number\n #strategy?: number\n\n constructor(opts: ZlibOptions, mode: ZlibMode) {\n opts = opts || {}\n\n opts.flush = opts.flush || constants.Z_NO_FLUSH\n opts.finishFlush = opts.finishFlush || constants.Z_FINISH\n opts.fullFlushFlag = constants.Z_FULL_FLUSH\n super(opts, mode)\n\n this.#level = opts.level\n this.#strategy = opts.strategy\n }\n\n params(level: number, strategy: number) {\n if (this.sawError) return\n\n if (!this.handle)\n throw new Error('cannot switch params when binding is closed')\n\n // no way to test this without also not supporting params at all\n /* c8 ignore start */\n if (!(this.handle as { params?: any }).params)\n throw new Error('not supported in this implementation')\n /* c8 ignore stop */\n\n if (this.#level !== level || this.#strategy !== strategy) {\n this.flush(constants.Z_SYNC_FLUSH)\n assert(this.handle, 'zlib binding closed')\n // .params() calls .flush(), but the latter is always async in the\n // core zlib. We override .flush() temporarily to intercept that and\n // flush synchronously.\n const origFlush = this.handle.flush\n this.handle.flush = (\n flushFlag?: (() => void) | number,\n cb?: () => void,\n ) => {\n /* c8 ignore start */\n if (typeof flushFlag === 'function') {\n cb = flushFlag\n flushFlag = this.flushFlag\n }\n /* c8 ignore stop */\n this.flush(flushFlag)\n cb?.()\n }\n try {\n ;(\n this.handle as unknown as {\n params: (level?: number, strategy?: number) => void\n }\n ).params(level, strategy)\n } finally {\n this.handle.flush = origFlush\n }\n /* c8 ignore start */\n if (this.handle) {\n this.#level = level\n this.#strategy = strategy\n }\n /* c8 ignore stop */\n }\n }\n}\n\n// minimal 2-byte header\nexport class Deflate extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Deflate')\n }\n}\n\nexport class Inflate extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Inflate')\n }\n}\n\n// gzip - bigger header, same deflate compression\nexport type GzipOptions = ZlibOptions & { portable?: boolean }\nexport class Gzip extends Zlib {\n #portable: boolean\n constructor(opts: GzipOptions) {\n super(opts, 'Gzip')\n this.#portable = opts && !!opts.portable\n }\n\n [_superWrite](data: Buffer & { [_flushFlag]?: number }) {\n if (!this.#portable) return super[_superWrite](data)\n\n // we'll always get the header emitted in one first chunk\n // overwrite the OS indicator byte with 0xFF\n this.#portable = false\n data[9] = 255\n return super[_superWrite](data)\n }\n}\n\nexport class Gunzip extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Gunzip')\n }\n}\n\n// raw - no header\nexport class DeflateRaw extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'DeflateRaw')\n }\n}\n\nexport class InflateRaw extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'InflateRaw')\n }\n}\n\n// auto-detect header.\nexport class Unzip extends Zlib {\n constructor(opts: ZlibOptions) {\n super(opts, 'Unzip')\n }\n}\n\nclass Brotli extends ZlibBase {\n constructor(opts: ZlibOptions, mode: BrotliMode) {\n opts = opts || {}\n\n opts.flush = opts.flush || constants.BROTLI_OPERATION_PROCESS\n opts.finishFlush =\n opts.finishFlush || constants.BROTLI_OPERATION_FINISH\n opts.fullFlushFlag = constants.BROTLI_OPERATION_FLUSH\n super(opts, mode)\n }\n}\n\nexport class BrotliCompress extends Brotli {\n constructor(opts: ZlibOptions) {\n super(opts, 'BrotliCompress')\n }\n}\n\nexport class BrotliDecompress extends Brotli {\n constructor(opts: ZlibOptions) {\n super(opts, 'BrotliDecompress')\n }\n}\n\nclass Zstd extends ZlibBase {\n constructor(opts: ZlibOptions, mode: ZstdMode) {\n opts = opts || {}\n\n opts.flush = opts.flush || constants.ZSTD_e_continue\n opts.finishFlush = opts.finishFlush || constants.ZSTD_e_end\n opts.fullFlushFlag = constants.ZSTD_e_flush\n super(opts, mode)\n }\n}\n\nexport class ZstdCompress extends Zstd {\n constructor(opts: ZlibOptions) {\n super(opts, 'ZstdCompress')\n }\n}\n\nexport class ZstdDecompress extends Zstd {\n constructor(opts: ZlibOptions) {\n super(opts, 'ZstdDecompress')\n }\n}\n"]}
tools/ui/node_modules/minizlib/dist/esm/package.json ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ {
2
+ "type": "module"
3
+ }
tools/ui/node_modules/minizlib/package.json ADDED
@@ -0,0 +1,80 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "name": "minizlib",
3
+ "version": "3.1.0",
4
+ "description": "A small fast zlib stream built on [minipass](http://npm.im/minipass) and Node.js's zlib binding.",
5
+ "main": "./dist/commonjs/index.js",
6
+ "dependencies": {
7
+ "minipass": "^7.1.2"
8
+ },
9
+ "scripts": {
10
+ "prepare": "tshy",
11
+ "pretest": "npm run prepare",
12
+ "test": "tap",
13
+ "preversion": "npm test",
14
+ "postversion": "npm publish",
15
+ "prepublishOnly": "git push origin --follow-tags",
16
+ "format": "prettier --write . --loglevel warn",
17
+ "typedoc": "typedoc --tsconfig .tshy/esm.json ./src/*.ts"
18
+ },
19
+ "repository": {
20
+ "type": "git",
21
+ "url": "git+https://github.com/isaacs/minizlib.git"
22
+ },
23
+ "keywords": [
24
+ "zlib",
25
+ "gzip",
26
+ "gunzip",
27
+ "deflate",
28
+ "inflate",
29
+ "compression",
30
+ "zip",
31
+ "unzip"
32
+ ],
33
+ "author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
34
+ "license": "MIT",
35
+ "devDependencies": {
36
+ "@types/node": "^24.5.2",
37
+ "tap": "^21.1.0",
38
+ "tshy": "^3.0.2",
39
+ "typedoc": "^0.28.1"
40
+ },
41
+ "files": [
42
+ "dist"
43
+ ],
44
+ "engines": {
45
+ "node": ">= 18"
46
+ },
47
+ "tshy": {
48
+ "exports": {
49
+ "./package.json": "./package.json",
50
+ ".": "./src/index.ts"
51
+ }
52
+ },
53
+ "exports": {
54
+ "./package.json": "./package.json",
55
+ ".": {
56
+ "import": {
57
+ "types": "./dist/esm/index.d.ts",
58
+ "default": "./dist/esm/index.js"
59
+ },
60
+ "require": {
61
+ "types": "./dist/commonjs/index.d.ts",
62
+ "default": "./dist/commonjs/index.js"
63
+ }
64
+ }
65
+ },
66
+ "types": "./dist/commonjs/index.d.ts",
67
+ "type": "module",
68
+ "prettier": {
69
+ "semi": false,
70
+ "printWidth": 75,
71
+ "tabWidth": 2,
72
+ "useTabs": false,
73
+ "singleQuote": true,
74
+ "jsxSingleQuote": false,
75
+ "bracketSameLine": true,
76
+ "arrowParens": "avoid",
77
+ "endOfLine": "lf"
78
+ },
79
+ "module": "./dist/esm/index.js"
80
+ }
tools/ui/node_modules/mode-watcher/LICENSE ADDED
@@ -0,0 +1,22 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ MIT License
2
+
3
+ Copyright (c) 2024 Hunter Johnston <https://github.com/huntabyte>
4
+ Copyright (c) 2024 Svecosystem <https://github.com/svecosystem>
5
+
6
+ Permission is hereby granted, free of charge, to any person obtaining a copy
7
+ of this software and associated documentation files (the "Software"), to deal
8
+ in the Software without restriction, including without limitation the rights
9
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10
+ copies of the Software, and to permit persons to whom the Software is
11
+ furnished to do so, subject to the following conditions:
12
+
13
+ The above copyright notice and this permission notice shall be included in all
14
+ copies or substantial portions of the Software.
15
+
16
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22
+ SOFTWARE.
tools/ui/node_modules/mode-watcher/README.md ADDED
@@ -0,0 +1,162 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Mode Watcher
2
+
3
+ Simple utilities to manage light & dark mode in your SvelteKit app.
4
+
5
+ <!-- automd:badges license name="mode-watcher" color="yellow" github="svecosystem/mode-watcher" -->
6
+
7
+ [![npm version](https://flat.badgen.net/npm/v/mode-watcher?color=yellow)](https://npmjs.com/package/mode-watcher)
8
+ [![npm downloads](https://flat.badgen.net/npm/dm/mode-watcher?color=yellow)](https://npmjs.com/package/mode-watcher)
9
+ [![license](https://flat.badgen.net/github/license/svecosystem/mode-watcher?color=yellow)](https://github.com/svecosystem/mode-watcher/blob/main/LICENSE)
10
+
11
+ <!-- /automd -->
12
+
13
+ [![](https://dcbadge.vercel.app/api/server/fdXy3Sk8Gq?style=flat)](https://discord.gg/fdXy3Sk8Gq)
14
+
15
+ ## Installation
16
+
17
+ ```bash
18
+ npm install mode-watcher
19
+ ```
20
+
21
+ ## Usage
22
+
23
+ Add the `ModeWatcher` component to your root `+layout.svelte` file.
24
+
25
+ ```svelte
26
+ <script lang="ts">
27
+ import { ModeWatcher } from "mode-watcher";
28
+ let { children } = $props();
29
+ </script>
30
+
31
+ <ModeWatcher />
32
+ {@render children()}
33
+ ```
34
+
35
+ The `ModeWatcher` component will automatically detect the user's preferences and apply/remove the `"dark"` class, along with the corresponding `color-scheme` style attribute to the `html` element.
36
+
37
+ `ModeWatcher` will automatically track operating system preferences and apply these if no user preference is set. If you wish to disable this behavior, set the `track` prop to `false`:
38
+
39
+ ```svelte
40
+ <ModeWatcher track={false} />
41
+ ```
42
+
43
+ `ModeWatcher` can also be configured with a default mode instead of automatically detecting the user's preference.
44
+
45
+ To set a default mode, use the `defaultMode` prop:
46
+
47
+ ```svelte
48
+ <ModeWatcher defaultMode={"dark"}>
49
+ ```
50
+
51
+ `ModeWatcher` can manage the `theme-color` meta tag for you.
52
+
53
+ To enable this, set the `themeColors` prop to your preferred colors:
54
+
55
+ ```svelte
56
+ <ModeWatcher themeColors={{ dark: "black", light: "white" }}>
57
+ ```
58
+
59
+ ## API
60
+
61
+ ### toggleMode
62
+
63
+ A function that toggles the current mode.
64
+
65
+ ```svelte
66
+ <script lang="ts">
67
+ import { toggleMode } from "mode-watcher";
68
+ </script>
69
+
70
+ <button onclick={toggleMode}>Toggle Mode</button>
71
+ ```
72
+
73
+ ### setMode
74
+
75
+ A function that sets the current mode. It accepts a string with the value `"light"`, `"dark"` or `"system"`.
76
+
77
+ ```svelte
78
+ <script lang="ts">
79
+ import { setMode } from "mode-watcher";
80
+ </script>
81
+
82
+ <button onclick={() => setMode("light")}>Set Light Mode</button>
83
+ <button onclick={() => setMode("dark")}>Set Dark Mode</button>
84
+ ```
85
+
86
+ ### resetMode
87
+
88
+ A function that resets the mode to system preferences.
89
+
90
+ ```svelte
91
+ <script lang="ts">
92
+ import { resetMode } from "mode-watcher";
93
+ </script>
94
+
95
+ <button onclick={resetMode}>System</button>
96
+ ```
97
+
98
+ ### mode
99
+
100
+ A readable store that contains the current mode. It can be `"light"` or `"dark"` or `undefined` if evaluated on the server.
101
+
102
+ ```svelte
103
+ <script lang="ts">
104
+ import { setMode, mode } from "mode-watcher";
105
+
106
+ function handleModeChange() {
107
+ if (mode.current === "light") {
108
+ setMode("dark");
109
+ } else {
110
+ setMode("light");
111
+ }
112
+ }
113
+ </script>
114
+
115
+ <button onclick={handleModeChange}>{mode.current}</button>
116
+ ```
117
+
118
+ ### userPrefersMode
119
+
120
+ A writeable store that represents the user's mode preference. It can be `"light"`, `"dark"` or `"system"`.
121
+
122
+ ### systemPrefersMode
123
+
124
+ A readable store that represents the operating system's mode preference. It can be `"light"`, `"dark"` or `undefined` if evaluated on the server. Will automatically track changes to the operating system's mode preference unless this is disabled with the `tracking()` method which takes a boolean. Normally this is disabled by setting the `track` prop to false in the `<ModeWatcher>` component.
125
+
126
+ ## Demo / Reproduction Template
127
+
128
+ [![Open in StackBlitz](https://developer.stackblitz.com/img/open_in_stackblitz.svg)](https://stackblitz.com/github/svecosystem/mode-watcher-reproduction)
129
+
130
+ ## Sponsors
131
+
132
+ This project is supported by the following beautiful people/organizations:
133
+
134
+ <p align="center">
135
+ <a href="https://github.com/sponsors/huntabyte">
136
+ <img src='https://github.com/huntabyte/static/blob/main/sponsors.svg?raw=true' alt="Logos from Sponsors" />
137
+ </a>
138
+ </p>
139
+
140
+ ## License
141
+
142
+ <!-- automd:contributors license=MIT author="huntabyte" github="svecosystem/mode-watcher" -->
143
+
144
+ Published under the [MIT](https://github.com/svecosystem/mode-watcher/blob/main/LICENSE) license.
145
+ Made by [@huntabyte](https://github.com/huntabyte), [@ollema](https://github.com/ollema), and [community](https://github.com/svecosystem/mode-watcher/graphs/contributors) 💛
146
+ <br><br>
147
+ <a href="https://github.com/svecosystem/mode-watcher/graphs/contributors">
148
+ <img src="https://contrib.rocks/image?repo=svecosystem/mode-watcher" />
149
+ </a>
150
+
151
+ <!-- /automd -->
152
+
153
+ ## Community
154
+
155
+ Join the Discord server to ask questions, find collaborators, or just say hi!
156
+
157
+ <a href="https://discord.gg/fdXy3Sk8Gq" alt="Svecosystem Discord community">
158
+ <picture>
159
+ <source media="(prefers-color-scheme: dark)" srcset="https://invidget.switchblade.xyz/fdXy3Sk8Gq">
160
+ <img alt="Svecosystem Discord community" src="https://invidget.switchblade.xyz/fdXy3Sk8Gq?theme=light">
161
+ </picture>
162
+ </a>
tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-full.svelte ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <script lang="ts">
2
+ import { setInitialMode } from "../mode.js";
3
+ import type { ThemeColors } from "../types.js";
4
+
5
+ let {
6
+ trueNonce = "",
7
+ initConfig,
8
+ themeColors,
9
+ }: {
10
+ trueNonce: string;
11
+ initConfig: Parameters<typeof setInitialMode>[0];
12
+ themeColors: ThemeColors;
13
+ } = $props();
14
+ </script>
15
+
16
+ <svelte:head>
17
+ {#if themeColors}
18
+ <!-- default to dark mode for to allow testing -->
19
+ <!-- this will be overwritten by FOUC prevention snippet below -->
20
+ <!-- but that snippet does not run in vitest -->
21
+ <meta name="theme-color" content={themeColors.dark} />
22
+ {/if}
23
+ <!-- eslint-disable-next-line svelte/no-at-html-tags, prefer-template, svelte/no-unused-svelte-ignore --><!-- svelte-ignore hydration_html_changed -->
24
+ {@html `<script${trueNonce ? ` nonce=${trueNonce}` : ""}>(` +
25
+ setInitialMode.toString() +
26
+ `)(` +
27
+ JSON.stringify(initConfig) +
28
+ `);</script>`}
29
+ </svelte:head>
tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-full.svelte.d.ts ADDED
@@ -0,0 +1,10 @@
 
 
 
 
 
 
 
 
 
 
 
1
+ import { setInitialMode } from "../mode.js";
2
+ import type { ThemeColors } from "../types.js";
3
+ type $$ComponentProps = {
4
+ trueNonce: string;
5
+ initConfig: Parameters<typeof setInitialMode>[0];
6
+ themeColors: ThemeColors;
7
+ };
8
+ declare const ModeWatcherFull: import("svelte").Component<$$ComponentProps, {}, "">;
9
+ type ModeWatcherFull = ReturnType<typeof ModeWatcherFull>;
10
+ export default ModeWatcherFull;
tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-lite.svelte ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <script lang="ts">
2
+ import type { ThemeColors } from "../types.js";
3
+
4
+ let { themeColors }: { themeColors: ThemeColors } = $props();
5
+ </script>
6
+
7
+ {#if themeColors}
8
+ <!-- default to dark mode for to allow testing -->
9
+ <!-- this will be overwritten by FOUC prevention snippet below -->
10
+ <!-- but that snippet does not run in vitest -->
11
+ <meta name="theme-color" content={themeColors.dark} />
12
+ {/if}
tools/ui/node_modules/mode-watcher/dist/components/mode-watcher-lite.svelte.d.ts ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ import type { ThemeColors } from "../types.js";
2
+ type $$ComponentProps = {
3
+ themeColors: ThemeColors;
4
+ };
5
+ declare const ModeWatcherLite: import("svelte").Component<$$ComponentProps, {}, "">;
6
+ type ModeWatcherLite = ReturnType<typeof ModeWatcherLite>;
7
+ export default ModeWatcherLite;
tools/ui/node_modules/mode-watcher/dist/components/mode-watcher.svelte ADDED
@@ -0,0 +1,104 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <script lang="ts">
2
+ import { onMount } from "svelte";
3
+ import ModeWatcherLite from "./mode-watcher-lite.svelte";
4
+ import ModeWatcherFull from "./mode-watcher-full.svelte";
5
+ import { modeStorageKey, themeStorageKey } from "../storage-keys.svelte.js";
6
+ import {
7
+ darkClassNames,
8
+ disableTransitions,
9
+ lightClassNames,
10
+ mode,
11
+ synchronousModeChanges,
12
+ theme,
13
+ themeColors,
14
+ } from "../states.svelte.js";
15
+ import type { ModeWatcherProps } from "../types.js";
16
+ import { isValidMode } from "../modes.js";
17
+ import { defineConfig, setMode, setTheme } from "../mode.js";
18
+ import { systemPrefersMode } from "../mode-states.svelte.js";
19
+
20
+ let {
21
+ track = true,
22
+ defaultMode = "system",
23
+ themeColors: themeColorsProp,
24
+ disableTransitions: disableTransitionsProp = true,
25
+ darkClassNames: darkClassNamesProp = ["dark"],
26
+ lightClassNames: lightClassNamesProp = [],
27
+ defaultTheme = "",
28
+ nonce = "",
29
+ themeStorageKey: themeStorageKeyProp = "mode-watcher-theme",
30
+ modeStorageKey: modeStorageKeyProp = "mode-watcher-mode",
31
+ disableHeadScriptInjection = false,
32
+ synchronousModeChanges: synchronousModeChangesProp = false,
33
+ }: ModeWatcherProps = $props();
34
+
35
+ modeStorageKey.current = modeStorageKeyProp;
36
+ themeStorageKey.current = themeStorageKeyProp;
37
+ darkClassNames.current = darkClassNamesProp;
38
+ lightClassNames.current = lightClassNamesProp;
39
+ disableTransitions.current = disableTransitionsProp;
40
+ themeColors.current = themeColorsProp;
41
+ synchronousModeChanges.current = synchronousModeChangesProp;
42
+
43
+ $effect.pre(() => {
44
+ synchronousModeChanges.current = synchronousModeChangesProp;
45
+ });
46
+
47
+ $effect.pre(() => {
48
+ disableTransitions.current = disableTransitionsProp;
49
+ });
50
+
51
+ $effect.pre(() => {
52
+ themeColors.current = themeColorsProp;
53
+ });
54
+
55
+ $effect.pre(() => {
56
+ darkClassNames.current = darkClassNamesProp;
57
+ });
58
+
59
+ $effect.pre(() => {
60
+ lightClassNames.current = lightClassNamesProp;
61
+ });
62
+
63
+ $effect.pre(() => {
64
+ modeStorageKey.current = modeStorageKeyProp;
65
+ });
66
+
67
+ $effect.pre(() => {
68
+ themeStorageKey.current = themeStorageKeyProp;
69
+ });
70
+
71
+ $effect.pre(() => {
72
+ mode.current;
73
+ modeStorageKey.current;
74
+ themeStorageKey.current;
75
+ theme.current;
76
+ });
77
+
78
+ onMount(() => {
79
+ systemPrefersMode.tracking(track);
80
+ systemPrefersMode.query();
81
+ const localStorageMode = localStorage.getItem(modeStorageKey.current);
82
+ setMode(isValidMode(localStorageMode) ? localStorageMode : defaultMode);
83
+ const localStorageTheme = localStorage.getItem(themeStorageKey.current);
84
+ setTheme(localStorageTheme || defaultTheme);
85
+ });
86
+
87
+ const initConfig = defineConfig({
88
+ defaultMode,
89
+ themeColors: themeColorsProp,
90
+ darkClassNames: darkClassNamesProp,
91
+ lightClassNames: lightClassNamesProp,
92
+ defaultTheme,
93
+ modeStorageKey: modeStorageKeyProp,
94
+ themeStorageKey: themeStorageKeyProp,
95
+ });
96
+
97
+ const trueNonce = $derived(typeof window === "undefined" ? nonce : "");
98
+ </script>
99
+
100
+ {#if disableHeadScriptInjection}
101
+ <ModeWatcherLite themeColors={themeColors.current} />
102
+ {:else}
103
+ <ModeWatcherFull {trueNonce} {initConfig} themeColors={themeColors.current} />
104
+ {/if}
tools/ui/node_modules/mode-watcher/dist/components/mode-watcher.svelte.d.ts ADDED
@@ -0,0 +1,4 @@
 
 
 
 
 
1
+ import type { ModeWatcherProps } from "../types.js";
2
+ declare const ModeWatcher: import("svelte").Component<ModeWatcherProps, {}, "">;
3
+ type ModeWatcher = ReturnType<typeof ModeWatcher>;
4
+ export default ModeWatcher;
tools/ui/node_modules/mode-watcher/dist/components/types.d.ts ADDED
@@ -0,0 +1 @@
 
 
1
+ export {};
tools/ui/node_modules/mode-watcher/dist/components/types.js ADDED
@@ -0,0 +1 @@
 
 
1
+ "use strict";
tools/ui/node_modules/mode-watcher/dist/index.d.ts ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ import { generateSetInitialModeExpression, createInitialModeExpression, resetMode, setMode, setTheme, toggleMode } from "./mode.js";
2
+ import { modeStorageKey, themeStorageKey } from "./storage-keys.svelte.js";
3
+ import { mode, theme } from "./states.svelte.js";
4
+ import { userPrefersMode, systemPrefersMode } from "./mode-states.svelte.js";
5
+ export { generateSetInitialModeExpression, createInitialModeExpression, setMode, toggleMode, resetMode, modeStorageKey, userPrefersMode, systemPrefersMode, mode, theme, setTheme, themeStorageKey, };
6
+ export type { SystemModeValue, UserPrefersMode, SystemPrefersMode } from "./mode-states.svelte.js";
7
+ export { default as ModeWatcher } from "./components/mode-watcher.svelte";
tools/ui/node_modules/mode-watcher/dist/index.js ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ import { generateSetInitialModeExpression, createInitialModeExpression, resetMode, setMode, setTheme, toggleMode, } from "./mode.js";
2
+ import { modeStorageKey, themeStorageKey } from "./storage-keys.svelte.js";
3
+ import { mode, theme } from "./states.svelte.js";
4
+ import { userPrefersMode, systemPrefersMode } from "./mode-states.svelte.js";
5
+ export { generateSetInitialModeExpression, createInitialModeExpression, setMode, toggleMode, resetMode, modeStorageKey, userPrefersMode, systemPrefersMode, mode, theme, setTheme, themeStorageKey, };
6
+ export { default as ModeWatcher } from "./components/mode-watcher.svelte";
tools/ui/node_modules/mode-watcher/dist/mode-states.svelte.d.ts ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import type { Mode } from "./types.js";
2
+ export declare class UserPrefersMode {
3
+ #private;
4
+ constructor();
5
+ get current(): Mode;
6
+ set current(newValue: Mode);
7
+ }
8
+ export type SystemModeValue = "light" | "dark" | undefined;
9
+ export declare class SystemPrefersMode {
10
+ #private;
11
+ query(): void;
12
+ tracking(active: boolean): void;
13
+ constructor();
14
+ get current(): SystemModeValue;
15
+ }
16
+ /**
17
+ * Writable state that represents the user's preferred mode
18
+ * (`"dark"`, `"light"` or `"system"`)
19
+ */
20
+ export declare const userPrefersMode: UserPrefersMode;
21
+ /**
22
+ * Readable store that represents the system's preferred mode (`"dark"`, `"light"` or `undefined`)
23
+ */
24
+ export declare const systemPrefersMode: SystemPrefersMode;
tools/ui/node_modules/mode-watcher/dist/mode-states.svelte.js ADDED
@@ -0,0 +1,80 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import { PersistedState, watch } from "runed";
2
+ import { isBrowser, noopStorage } from "./utils.js";
3
+ import { modeStorageKey } from "./storage-keys.svelte.js";
4
+ import { isValidMode } from "./modes.js";
5
+ import { MediaQuery } from "svelte/reactivity";
6
+ export class UserPrefersMode {
7
+ #defaultValue = "system";
8
+ #storage = isBrowser ? localStorage : noopStorage;
9
+ #initialValue = this.#storage.getItem(modeStorageKey.current);
10
+ #value = isValidMode(this.#initialValue) ? this.#initialValue : this.#defaultValue;
11
+ #persisted = $state(this.#makePersisted());
12
+ #makePersisted(value = this.#value) {
13
+ return new PersistedState(modeStorageKey.current, value, {
14
+ serializer: {
15
+ serialize: (v) => v,
16
+ deserialize: (v) => {
17
+ if (isValidMode(v))
18
+ return v;
19
+ return this.#defaultValue;
20
+ },
21
+ },
22
+ });
23
+ }
24
+ constructor() {
25
+ $effect.root(() => {
26
+ return watch.pre(() => modeStorageKey.current, (_, prevStorageKey) => {
27
+ const currModeValue = this.#persisted.current;
28
+ this.#persisted = this.#makePersisted(currModeValue);
29
+ if (prevStorageKey) {
30
+ localStorage.removeItem(prevStorageKey);
31
+ }
32
+ });
33
+ });
34
+ }
35
+ get current() {
36
+ return this.#persisted.current;
37
+ }
38
+ set current(newValue) {
39
+ this.#persisted.current = newValue;
40
+ }
41
+ }
42
+ export class SystemPrefersMode {
43
+ #defaultValue = undefined;
44
+ #track = true;
45
+ #current = $state(this.#defaultValue);
46
+ #mediaQueryState = typeof window !== "undefined" && typeof window.matchMedia === "function"
47
+ ? new MediaQuery("prefers-color-scheme: light")
48
+ : { current: false };
49
+ query() {
50
+ if (!isBrowser)
51
+ return;
52
+ this.#current = this.#mediaQueryState.current ? "light" : "dark";
53
+ }
54
+ tracking(active) {
55
+ this.#track = active;
56
+ }
57
+ constructor() {
58
+ $effect.root(() => {
59
+ $effect.pre(() => {
60
+ if (!this.#track)
61
+ return;
62
+ this.query();
63
+ });
64
+ });
65
+ this.query = this.query.bind(this);
66
+ this.tracking = this.tracking.bind(this);
67
+ }
68
+ get current() {
69
+ return this.#current;
70
+ }
71
+ }
72
+ /**
73
+ * Writable state that represents the user's preferred mode
74
+ * (`"dark"`, `"light"` or `"system"`)
75
+ */
76
+ export const userPrefersMode = new UserPrefersMode();
77
+ /**
78
+ * Readable store that represents the system's preferred mode (`"dark"`, `"light"` or `undefined`)
79
+ */
80
+ export const systemPrefersMode = new SystemPrefersMode();
tools/ui/node_modules/mode-watcher/dist/mode.d.ts ADDED
@@ -0,0 +1,32 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import type { Mode, ThemeColors } from "./types.js";
2
+ /** Toggle between light and dark mode */
3
+ export declare function toggleMode(): void;
4
+ /** Set the mode to light or dark */
5
+ export declare function setMode(mode: Mode): void;
6
+ /** Reset the mode to operating system preference */
7
+ export declare function resetMode(): void;
8
+ /** Set the theme to a custom value */
9
+ export declare function setTheme(newTheme: string): void;
10
+ export declare function defineConfig(config: SetInitialModeArgs): SetInitialModeArgs;
11
+ type SetInitialModeArgs = {
12
+ defaultMode?: Mode;
13
+ themeColors?: ThemeColors;
14
+ darkClassNames?: string[];
15
+ lightClassNames?: string[];
16
+ defaultTheme?: string;
17
+ modeStorageKey?: string;
18
+ themeStorageKey?: string;
19
+ };
20
+ /** Used to set the mode on initial page load to prevent FOUC */
21
+ export declare function setInitialMode({ defaultMode, themeColors, darkClassNames, lightClassNames, defaultTheme, modeStorageKey, themeStorageKey, }: SetInitialModeArgs): void;
22
+ /**
23
+ * A type-safe way to generate the source expression used to set the initial mode and avoid FOUC.
24
+ */
25
+ export declare function createInitialModeExpression(config?: SetInitialModeArgs): string;
26
+ /**
27
+ * A type-safe way to generate the source expression used to set the initial mode and avoid FOUC.
28
+ *
29
+ * @deprecated Use `createInitialModeExpression` instead.
30
+ */
31
+ export declare const generateSetInitialModeExpression: typeof createInitialModeExpression;
32
+ export {};
tools/ui/node_modules/mode-watcher/dist/mode.js ADDED
@@ -0,0 +1,66 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import { userPrefersMode } from "./mode-states.svelte.js";
2
+ import { customTheme } from "./theme-state.svelte.js";
3
+ import { derivedMode } from "./states.svelte.js";
4
+ /** Toggle between light and dark mode */
5
+ export function toggleMode() {
6
+ userPrefersMode.current = derivedMode.current === "dark" ? "light" : "dark";
7
+ }
8
+ /** Set the mode to light or dark */
9
+ export function setMode(mode) {
10
+ userPrefersMode.current = mode;
11
+ }
12
+ /** Reset the mode to operating system preference */
13
+ export function resetMode() {
14
+ userPrefersMode.current = "system";
15
+ }
16
+ /** Set the theme to a custom value */
17
+ export function setTheme(newTheme) {
18
+ customTheme.current = newTheme;
19
+ }
20
+ export function defineConfig(config) {
21
+ return config;
22
+ }
23
+ /** Used to set the mode on initial page load to prevent FOUC */
24
+ export function setInitialMode({ defaultMode = "system", themeColors, darkClassNames = ["dark"], lightClassNames = [], defaultTheme = "", modeStorageKey = "mode-watcher-mode", themeStorageKey = "mode-watcher-theme", }) {
25
+ const rootEl = document.documentElement;
26
+ const mode = localStorage.getItem(modeStorageKey) ?? defaultMode;
27
+ const theme = localStorage.getItem(themeStorageKey) ?? defaultTheme;
28
+ const light = mode === "light" ||
29
+ (mode === "system" && window.matchMedia("(prefers-color-scheme: light)").matches);
30
+ if (light) {
31
+ if (darkClassNames.length)
32
+ rootEl.classList.remove(...darkClassNames.filter(Boolean));
33
+ if (lightClassNames.length)
34
+ rootEl.classList.add(...lightClassNames.filter(Boolean));
35
+ }
36
+ else {
37
+ if (lightClassNames.length)
38
+ rootEl.classList.remove(...lightClassNames.filter(Boolean));
39
+ if (darkClassNames.length)
40
+ rootEl.classList.add(...darkClassNames.filter(Boolean));
41
+ }
42
+ rootEl.style.colorScheme = light ? "light" : "dark";
43
+ if (themeColors) {
44
+ const themeMetaEl = document.querySelector('meta[name="theme-color"]');
45
+ if (themeMetaEl) {
46
+ themeMetaEl.setAttribute("content", mode === "light" ? themeColors.light : themeColors.dark);
47
+ }
48
+ }
49
+ if (theme) {
50
+ rootEl.setAttribute("data-theme", theme);
51
+ localStorage.setItem(themeStorageKey, theme);
52
+ }
53
+ localStorage.setItem(modeStorageKey, mode);
54
+ }
55
+ /**
56
+ * A type-safe way to generate the source expression used to set the initial mode and avoid FOUC.
57
+ */
58
+ export function createInitialModeExpression(config = {}) {
59
+ return `(${setInitialMode.toString()})(${JSON.stringify(config)});`;
60
+ }
61
+ /**
62
+ * A type-safe way to generate the source expression used to set the initial mode and avoid FOUC.
63
+ *
64
+ * @deprecated Use `createInitialModeExpression` instead.
65
+ */
66
+ export const generateSetInitialModeExpression = createInitialModeExpression;
tools/ui/node_modules/mode-watcher/dist/modes.d.ts ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ import type { Mode } from "./types.js";
2
+ /**
3
+ * the modes that are supported, used for validation & type
4
+ * derivation
5
+ */
6
+ export declare const modes: readonly ["dark", "light", "system"];
7
+ export declare function isValidMode(value: unknown): value is Mode;
tools/ui/node_modules/mode-watcher/dist/modes.js ADDED
@@ -0,0 +1,10 @@
 
 
 
 
 
 
 
 
 
 
 
1
+ /**
2
+ * the modes that are supported, used for validation & type
3
+ * derivation
4
+ */
5
+ export const modes = ["dark", "light", "system"];
6
+ export function isValidMode(value) {
7
+ if (typeof value !== "string")
8
+ return false;
9
+ return modes.includes(value);
10
+ }
tools/ui/node_modules/mode-watcher/dist/states.svelte.d.ts ADDED
@@ -0,0 +1,36 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import type { ThemeColors } from "./types.js";
2
+ /**
3
+ * Theme colors for light and dark modes.
4
+ */
5
+ export declare const themeColors: import("svelte-toolbelt").WritableBox<ThemeColors>;
6
+ /**
7
+ * Whether to disable transitions when changing the mode.
8
+ */
9
+ export declare const disableTransitions: import("svelte-toolbelt").WritableBox<boolean>;
10
+ /**
11
+ * Whether to run the mode changes synchronously instead of using
12
+ * an animation frame. If true, will have an impact on blocking performance
13
+ * due to blocking the main thread.
14
+ */
15
+ export declare const synchronousModeChanges: import("svelte-toolbelt").WritableBox<boolean>;
16
+ /**
17
+ * The classnames to add to the root `html` element when the mode is dark.
18
+ */
19
+ export declare const darkClassNames: import("svelte-toolbelt").WritableBox<string[]>;
20
+ /**
21
+ * The classnames to add to the root `html` element when the mode is light.
22
+ */
23
+ export declare const lightClassNames: import("svelte-toolbelt").WritableBox<string[]>;
24
+ /**
25
+ * Derived store that represents the current mode (`"dark"`, `"light"` or `undefined`)
26
+ */
27
+ export declare const derivedMode: {
28
+ readonly current: import("./mode-states.svelte.js").SystemModeValue;
29
+ };
30
+ /**
31
+ * Derived store that represents the current custom theme
32
+ */
33
+ export declare const derivedTheme: {
34
+ readonly current: string | undefined;
35
+ };
36
+ export { derivedMode as mode, derivedTheme as theme };
tools/ui/node_modules/mode-watcher/dist/states.svelte.js ADDED
@@ -0,0 +1,107 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import { box } from "svelte-toolbelt";
2
+ import { isBrowser, sanitizeClassNames } from "./utils.js";
3
+ import { withoutTransition } from "./without-transition.js";
4
+ import { systemPrefersMode, userPrefersMode } from "./mode-states.svelte.js";
5
+ import { customTheme } from "./theme-state.svelte.js";
6
+ import { untrack } from "svelte";
7
+ /**
8
+ * Theme colors for light and dark modes.
9
+ */
10
+ export const themeColors = box(undefined);
11
+ /**
12
+ * Whether to disable transitions when changing the mode.
13
+ */
14
+ export const disableTransitions = box(true);
15
+ /**
16
+ * Whether to run the mode changes synchronously instead of using
17
+ * an animation frame. If true, will have an impact on blocking performance
18
+ * due to blocking the main thread.
19
+ */
20
+ export const synchronousModeChanges = box(false);
21
+ /**
22
+ * The classnames to add to the root `html` element when the mode is dark.
23
+ */
24
+ export const darkClassNames = box([]);
25
+ /**
26
+ * The classnames to add to the root `html` element when the mode is light.
27
+ */
28
+ export const lightClassNames = box([]);
29
+ function createDerivedMode() {
30
+ const current = $derived.by(() => {
31
+ if (!isBrowser)
32
+ return undefined;
33
+ const derivedMode = userPrefersMode.current === "system"
34
+ ? systemPrefersMode.current
35
+ : userPrefersMode.current;
36
+ const sanitizedDarkClassNames = sanitizeClassNames(darkClassNames.current);
37
+ const sanitizedLightClassNames = sanitizeClassNames(lightClassNames.current);
38
+ function update() {
39
+ const htmlEl = document.documentElement;
40
+ const themeColorEl = document.querySelector('meta[name="theme-color"]');
41
+ if (derivedMode === "light") {
42
+ if (sanitizedDarkClassNames.length)
43
+ htmlEl.classList.remove(...sanitizedDarkClassNames);
44
+ if (sanitizedLightClassNames.length)
45
+ htmlEl.classList.add(...sanitizedLightClassNames);
46
+ htmlEl.style.colorScheme = "light";
47
+ if (themeColorEl && themeColors.current) {
48
+ themeColorEl.setAttribute("content", themeColors.current.light);
49
+ }
50
+ }
51
+ else {
52
+ if (sanitizedLightClassNames.length)
53
+ htmlEl.classList.remove(...sanitizedLightClassNames);
54
+ if (sanitizedDarkClassNames.length)
55
+ htmlEl.classList.add(...sanitizedDarkClassNames);
56
+ htmlEl.style.colorScheme = "dark";
57
+ if (themeColorEl && themeColors.current) {
58
+ themeColorEl.setAttribute("content", themeColors.current.dark);
59
+ }
60
+ }
61
+ }
62
+ if (disableTransitions.current) {
63
+ withoutTransition(update, synchronousModeChanges.current);
64
+ }
65
+ else {
66
+ update();
67
+ }
68
+ return derivedMode;
69
+ });
70
+ return {
71
+ get current() {
72
+ return current;
73
+ },
74
+ };
75
+ }
76
+ function createDerivedTheme() {
77
+ const current = $derived.by(() => {
78
+ customTheme.current;
79
+ if (!isBrowser)
80
+ return undefined;
81
+ function update() {
82
+ const htmlEl = document.documentElement;
83
+ htmlEl.setAttribute("data-theme", customTheme.current);
84
+ }
85
+ if (disableTransitions.current) {
86
+ withoutTransition(update, untrack(() => synchronousModeChanges.current));
87
+ }
88
+ else {
89
+ update();
90
+ }
91
+ return customTheme.current;
92
+ });
93
+ return {
94
+ get current() {
95
+ return current;
96
+ },
97
+ };
98
+ }
99
+ /**
100
+ * Derived store that represents the current mode (`"dark"`, `"light"` or `undefined`)
101
+ */
102
+ export const derivedMode = createDerivedMode();
103
+ /**
104
+ * Derived store that represents the current custom theme
105
+ */
106
+ export const derivedTheme = createDerivedTheme();
107
+ export { derivedMode as mode, derivedTheme as theme };
tools/ui/node_modules/mode-watcher/dist/storage-keys.svelte.d.ts ADDED
@@ -0,0 +1,8 @@
 
 
 
 
 
 
 
 
 
1
+ /**
2
+ * The key used to store the `mode` in localStorage.
3
+ */
4
+ export declare const modeStorageKey: import("svelte-toolbelt").WritableBox<string>;
5
+ /**
6
+ * The key used to store the `theme` in localStorage.
7
+ */
8
+ export declare const themeStorageKey: import("svelte-toolbelt").WritableBox<string>;
tools/ui/node_modules/mode-watcher/dist/storage-keys.svelte.js ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ import { box } from "svelte-toolbelt";
2
+ /**
3
+ * The key used to store the `mode` in localStorage.
4
+ */
5
+ export const modeStorageKey = box("mode-watcher-mode");
6
+ /**
7
+ * The key used to store the `theme` in localStorage.
8
+ */
9
+ export const themeStorageKey = box("mode-watcher-theme");