| from __future__ import annotations |
|
|
| import sys |
|
|
| assert sys.platform == "win32" |
|
|
| import os |
| from ctypes import ArgumentError, byref, c_char, c_long, c_uint, c_ulong, pointer |
| from ctypes.wintypes import DWORD, HANDLE |
| from typing import Callable, TextIO, TypeVar |
|
|
| from prompt_toolkit.cursor_shapes import CursorShape |
| from prompt_toolkit.data_structures import Size |
| from prompt_toolkit.styles import ANSI_COLOR_NAMES, Attrs |
| from prompt_toolkit.utils import get_cwidth |
| from prompt_toolkit.win32_types import ( |
| CONSOLE_SCREEN_BUFFER_INFO, |
| COORD, |
| SMALL_RECT, |
| STD_INPUT_HANDLE, |
| STD_OUTPUT_HANDLE, |
| ) |
|
|
| from ..utils import SPHINX_AUTODOC_RUNNING |
| from .base import Output |
| from .color_depth import ColorDepth |
|
|
| |
| |
| if not SPHINX_AUTODOC_RUNNING: |
| from ctypes import windll |
|
|
|
|
| __all__ = [ |
| "Win32Output", |
| ] |
|
|
|
|
| def _coord_byval(coord: COORD) -> c_long: |
| """ |
| Turns a COORD object into a c_long. |
| This will cause it to be passed by value instead of by reference. (That is what I think at least.) |
| |
| When running ``ptipython`` is run (only with IPython), we often got the following error:: |
| |
| Error in 'SetConsoleCursorPosition'. |
| ArgumentError("argument 2: <class 'TypeError'>: wrong type",) |
| argument 2: <class 'TypeError'>: wrong type |
| |
| It was solved by turning ``COORD`` parameters into a ``c_long`` like this. |
| |
| More info: http://msdn.microsoft.com/en-us/library/windows/desktop/ms686025(v=vs.85).aspx |
| """ |
| return c_long(coord.Y * 0x10000 | coord.X & 0xFFFF) |
|
|
|
|
| |
| |
| |
| _DEBUG_RENDER_OUTPUT = False |
| _DEBUG_RENDER_OUTPUT_FILENAME = r"prompt-toolkit-windows-output.log" |
|
|
|
|
| class NoConsoleScreenBufferError(Exception): |
| """ |
| Raised when the application is not running inside a Windows Console, but |
| the user tries to instantiate Win32Output. |
| """ |
|
|
| def __init__(self) -> None: |
| |
| xterm = "xterm" in os.environ.get("TERM", "") |
|
|
| if xterm: |
| message = ( |
| "Found %s, while expecting a Windows console. " |
| 'Maybe try to run this program using "winpty" ' |
| "or run it in cmd.exe instead. Or otherwise, " |
| "in case of Cygwin, use the Python executable " |
| "that is compiled for Cygwin." % os.environ["TERM"] |
| ) |
| else: |
| message = "No Windows console found. Are you running cmd.exe?" |
| super().__init__(message) |
|
|
|
|
| _T = TypeVar("_T") |
|
|
|
|
| class Win32Output(Output): |
| """ |
| I/O abstraction for rendering to Windows consoles. |
| (cmd.exe and similar.) |
| """ |
|
|
| def __init__( |
| self, |
| stdout: TextIO, |
| use_complete_width: bool = False, |
| default_color_depth: ColorDepth | None = None, |
| ) -> None: |
| self.use_complete_width = use_complete_width |
| self.default_color_depth = default_color_depth |
|
|
| self._buffer: list[str] = [] |
| self.stdout: TextIO = stdout |
| self.hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) |
|
|
| self._in_alternate_screen = False |
| self._hidden = False |
|
|
| self.color_lookup_table = ColorLookupTable() |
|
|
| |
| info = self.get_win32_screen_buffer_info() |
| self.default_attrs = info.wAttributes if info else 15 |
|
|
| if _DEBUG_RENDER_OUTPUT: |
| self.LOG = open(_DEBUG_RENDER_OUTPUT_FILENAME, "ab") |
|
|
| def fileno(self) -> int: |
| "Return file descriptor." |
| return self.stdout.fileno() |
|
|
| def encoding(self) -> str: |
| "Return encoding used for stdout." |
| return self.stdout.encoding |
|
|
| def write(self, data: str) -> None: |
| if self._hidden: |
| data = " " * get_cwidth(data) |
|
|
| self._buffer.append(data) |
|
|
| def write_raw(self, data: str) -> None: |
| "For win32, there is no difference between write and write_raw." |
| self.write(data) |
|
|
| def get_size(self) -> Size: |
| info = self.get_win32_screen_buffer_info() |
|
|
| |
| |
| |
| if self.use_complete_width: |
| width = info.dwSize.X |
| else: |
| width = info.srWindow.Right - info.srWindow.Left |
|
|
| height = info.srWindow.Bottom - info.srWindow.Top + 1 |
|
|
| |
| maxwidth = info.dwSize.X - 1 |
| width = min(maxwidth, width) |
|
|
| |
| return Size(rows=height, columns=width) |
|
|
| def _winapi(self, func: Callable[..., _T], *a: object, **kw: object) -> _T: |
| """ |
| Flush and call win API function. |
| """ |
| self.flush() |
|
|
| if _DEBUG_RENDER_OUTPUT: |
| self.LOG.write(("%r" % func.__name__).encode("utf-8") + b"\n") |
| self.LOG.write( |
| b" " + ", ".join(["%r" % i for i in a]).encode("utf-8") + b"\n" |
| ) |
| self.LOG.write( |
| b" " |
| + ", ".join(["%r" % type(i) for i in a]).encode("utf-8") |
| + b"\n" |
| ) |
| self.LOG.flush() |
|
|
| try: |
| return func(*a, **kw) |
| except ArgumentError as e: |
| if _DEBUG_RENDER_OUTPUT: |
| self.LOG.write((f" Error in {func.__name__!r} {e!r} {e}\n").encode()) |
|
|
| raise |
|
|
| def get_win32_screen_buffer_info(self) -> CONSOLE_SCREEN_BUFFER_INFO: |
| """ |
| Return Screen buffer info. |
| """ |
| |
| |
| |
| |
| |
|
|
| |
| |
| |
| |
| |
| |
|
|
| |
| |
| |
| |
|
|
| self.flush() |
| sbinfo = CONSOLE_SCREEN_BUFFER_INFO() |
| success = windll.kernel32.GetConsoleScreenBufferInfo( |
| self.hconsole, byref(sbinfo) |
| ) |
|
|
| |
| |
|
|
| if success: |
| return sbinfo |
| else: |
| raise NoConsoleScreenBufferError |
|
|
| def set_title(self, title: str) -> None: |
| """ |
| Set terminal title. |
| """ |
| self._winapi(windll.kernel32.SetConsoleTitleW, title) |
|
|
| def clear_title(self) -> None: |
| self._winapi(windll.kernel32.SetConsoleTitleW, "") |
|
|
| def erase_screen(self) -> None: |
| start = COORD(0, 0) |
| sbinfo = self.get_win32_screen_buffer_info() |
| length = sbinfo.dwSize.X * sbinfo.dwSize.Y |
|
|
| self.cursor_goto(row=0, column=0) |
| self._erase(start, length) |
|
|
| def erase_down(self) -> None: |
| sbinfo = self.get_win32_screen_buffer_info() |
| size = sbinfo.dwSize |
|
|
| start = sbinfo.dwCursorPosition |
| length = (size.X - size.X) + size.X * (size.Y - sbinfo.dwCursorPosition.Y) |
|
|
| self._erase(start, length) |
|
|
| def erase_end_of_line(self) -> None: |
| """""" |
| sbinfo = self.get_win32_screen_buffer_info() |
| start = sbinfo.dwCursorPosition |
| length = sbinfo.dwSize.X - sbinfo.dwCursorPosition.X |
|
|
| self._erase(start, length) |
|
|
| def _erase(self, start: COORD, length: int) -> None: |
| chars_written = c_ulong() |
|
|
| self._winapi( |
| windll.kernel32.FillConsoleOutputCharacterA, |
| self.hconsole, |
| c_char(b" "), |
| DWORD(length), |
| _coord_byval(start), |
| byref(chars_written), |
| ) |
|
|
| |
| sbinfo = self.get_win32_screen_buffer_info() |
| self._winapi( |
| windll.kernel32.FillConsoleOutputAttribute, |
| self.hconsole, |
| sbinfo.wAttributes, |
| length, |
| _coord_byval(start), |
| byref(chars_written), |
| ) |
|
|
| def reset_attributes(self) -> None: |
| "Reset the console foreground/background color." |
| self._winapi( |
| windll.kernel32.SetConsoleTextAttribute, self.hconsole, self.default_attrs |
| ) |
| self._hidden = False |
|
|
| def set_attributes(self, attrs: Attrs, color_depth: ColorDepth) -> None: |
| ( |
| fgcolor, |
| bgcolor, |
| bold, |
| underline, |
| strike, |
| italic, |
| blink, |
| reverse, |
| hidden, |
| ) = attrs |
| self._hidden = bool(hidden) |
|
|
| |
| win_attrs: int = self.default_attrs |
|
|
| if color_depth != ColorDepth.DEPTH_1_BIT: |
| |
| if fgcolor: |
| win_attrs = win_attrs & ~0xF |
| win_attrs |= self.color_lookup_table.lookup_fg_color(fgcolor) |
|
|
| |
| if bgcolor: |
| win_attrs = win_attrs & ~0xF0 |
| win_attrs |= self.color_lookup_table.lookup_bg_color(bgcolor) |
|
|
| |
| if reverse: |
| win_attrs = ( |
| (win_attrs & ~0xFF) |
| | ((win_attrs & 0xF) << 4) |
| | ((win_attrs & 0xF0) >> 4) |
| ) |
|
|
| self._winapi(windll.kernel32.SetConsoleTextAttribute, self.hconsole, win_attrs) |
|
|
| def disable_autowrap(self) -> None: |
| |
| pass |
|
|
| def enable_autowrap(self) -> None: |
| |
| pass |
|
|
| def cursor_goto(self, row: int = 0, column: int = 0) -> None: |
| pos = COORD(X=column, Y=row) |
| self._winapi( |
| windll.kernel32.SetConsoleCursorPosition, self.hconsole, _coord_byval(pos) |
| ) |
|
|
| def cursor_up(self, amount: int) -> None: |
| sr = self.get_win32_screen_buffer_info().dwCursorPosition |
| pos = COORD(X=sr.X, Y=sr.Y - amount) |
| self._winapi( |
| windll.kernel32.SetConsoleCursorPosition, self.hconsole, _coord_byval(pos) |
| ) |
|
|
| def cursor_down(self, amount: int) -> None: |
| self.cursor_up(-amount) |
|
|
| def cursor_forward(self, amount: int) -> None: |
| sr = self.get_win32_screen_buffer_info().dwCursorPosition |
| |
|
|
| pos = COORD(X=max(0, sr.X + amount), Y=sr.Y) |
| self._winapi( |
| windll.kernel32.SetConsoleCursorPosition, self.hconsole, _coord_byval(pos) |
| ) |
|
|
| def cursor_backward(self, amount: int) -> None: |
| self.cursor_forward(-amount) |
|
|
| def flush(self) -> None: |
| """ |
| Write to output stream and flush. |
| """ |
| if not self._buffer: |
| |
| |
| |
| self.stdout.flush() |
| return |
|
|
| data = "".join(self._buffer) |
|
|
| if _DEBUG_RENDER_OUTPUT: |
| self.LOG.write(("%r" % data).encode("utf-8") + b"\n") |
| self.LOG.flush() |
|
|
| |
| |
| |
| for b in data: |
| written = DWORD() |
|
|
| retval = windll.kernel32.WriteConsoleW( |
| self.hconsole, b, 1, byref(written), None |
| ) |
| assert retval != 0 |
|
|
| self._buffer = [] |
|
|
| def get_rows_below_cursor_position(self) -> int: |
| info = self.get_win32_screen_buffer_info() |
| return info.srWindow.Bottom - info.dwCursorPosition.Y + 1 |
|
|
| def scroll_buffer_to_prompt(self) -> None: |
| """ |
| To be called before drawing the prompt. This should scroll the console |
| to left, with the cursor at the bottom (if possible). |
| """ |
| |
| info = self.get_win32_screen_buffer_info() |
| sr = info.srWindow |
| cursor_pos = info.dwCursorPosition |
|
|
| result = SMALL_RECT() |
|
|
| |
| result.Left = 0 |
| result.Right = sr.Right - sr.Left |
|
|
| |
| win_height = sr.Bottom - sr.Top |
| if 0 < sr.Bottom - cursor_pos.Y < win_height - 1: |
| |
| result.Bottom = sr.Bottom |
| else: |
| result.Bottom = max(win_height, cursor_pos.Y) |
| result.Top = result.Bottom - win_height |
|
|
| |
| self._winapi( |
| windll.kernel32.SetConsoleWindowInfo, self.hconsole, True, byref(result) |
| ) |
|
|
| def enter_alternate_screen(self) -> None: |
| """ |
| Go to alternate screen buffer. |
| """ |
| if not self._in_alternate_screen: |
| GENERIC_READ = 0x80000000 |
| GENERIC_WRITE = 0x40000000 |
|
|
| |
| handle = HANDLE( |
| self._winapi( |
| windll.kernel32.CreateConsoleScreenBuffer, |
| GENERIC_READ | GENERIC_WRITE, |
| DWORD(0), |
| None, |
| DWORD(1), |
| None, |
| ) |
| ) |
|
|
| self._winapi(windll.kernel32.SetConsoleActiveScreenBuffer, handle) |
| self.hconsole = handle |
| self._in_alternate_screen = True |
|
|
| def quit_alternate_screen(self) -> None: |
| """ |
| Make stdout again the active buffer. |
| """ |
| if self._in_alternate_screen: |
| stdout = HANDLE( |
| self._winapi(windll.kernel32.GetStdHandle, STD_OUTPUT_HANDLE) |
| ) |
| self._winapi(windll.kernel32.SetConsoleActiveScreenBuffer, stdout) |
| self._winapi(windll.kernel32.CloseHandle, self.hconsole) |
| self.hconsole = stdout |
| self._in_alternate_screen = False |
|
|
| def enable_mouse_support(self) -> None: |
| ENABLE_MOUSE_INPUT = 0x10 |
|
|
| |
| |
| |
| ENABLE_QUICK_EDIT_MODE = 0x0040 |
|
|
| handle = HANDLE(windll.kernel32.GetStdHandle(STD_INPUT_HANDLE)) |
|
|
| original_mode = DWORD() |
| self._winapi(windll.kernel32.GetConsoleMode, handle, pointer(original_mode)) |
| self._winapi( |
| windll.kernel32.SetConsoleMode, |
| handle, |
| (original_mode.value | ENABLE_MOUSE_INPUT) & ~ENABLE_QUICK_EDIT_MODE, |
| ) |
|
|
| def disable_mouse_support(self) -> None: |
| ENABLE_MOUSE_INPUT = 0x10 |
| handle = HANDLE(windll.kernel32.GetStdHandle(STD_INPUT_HANDLE)) |
|
|
| original_mode = DWORD() |
| self._winapi(windll.kernel32.GetConsoleMode, handle, pointer(original_mode)) |
| self._winapi( |
| windll.kernel32.SetConsoleMode, |
| handle, |
| original_mode.value & ~ENABLE_MOUSE_INPUT, |
| ) |
|
|
| def hide_cursor(self) -> None: |
| pass |
|
|
| def show_cursor(self) -> None: |
| pass |
|
|
| def set_cursor_shape(self, cursor_shape: CursorShape) -> None: |
| pass |
|
|
| def reset_cursor_shape(self) -> None: |
| pass |
|
|
| @classmethod |
| def win32_refresh_window(cls) -> None: |
| """ |
| Call win32 API to refresh the whole Window. |
| |
| This is sometimes necessary when the application paints background |
| for completion menus. When the menu disappears, it leaves traces due |
| to a bug in the Windows Console. Sending a repaint request solves it. |
| """ |
| |
| handle = HANDLE(windll.kernel32.GetConsoleWindow()) |
|
|
| RDW_INVALIDATE = 0x0001 |
| windll.user32.RedrawWindow(handle, None, None, c_uint(RDW_INVALIDATE)) |
|
|
| def get_default_color_depth(self) -> ColorDepth: |
| """ |
| Return the default color depth for a windows terminal. |
| |
| Contrary to the Vt100 implementation, this doesn't depend on a $TERM |
| variable. |
| """ |
| if self.default_color_depth is not None: |
| return self.default_color_depth |
|
|
| return ColorDepth.DEPTH_4_BIT |
|
|
|
|
| class FOREGROUND_COLOR: |
| BLACK = 0x0000 |
| BLUE = 0x0001 |
| GREEN = 0x0002 |
| CYAN = 0x0003 |
| RED = 0x0004 |
| MAGENTA = 0x0005 |
| YELLOW = 0x0006 |
| GRAY = 0x0007 |
| INTENSITY = 0x0008 |
|
|
|
|
| class BACKGROUND_COLOR: |
| BLACK = 0x0000 |
| BLUE = 0x0010 |
| GREEN = 0x0020 |
| CYAN = 0x0030 |
| RED = 0x0040 |
| MAGENTA = 0x0050 |
| YELLOW = 0x0060 |
| GRAY = 0x0070 |
| INTENSITY = 0x0080 |
|
|
|
|
| def _create_ansi_color_dict( |
| color_cls: type[FOREGROUND_COLOR] | type[BACKGROUND_COLOR], |
| ) -> dict[str, int]: |
| "Create a table that maps the 16 named ansi colors to their Windows code." |
| return { |
| "ansidefault": color_cls.BLACK, |
| "ansiblack": color_cls.BLACK, |
| "ansigray": color_cls.GRAY, |
| "ansibrightblack": color_cls.BLACK | color_cls.INTENSITY, |
| "ansiwhite": color_cls.GRAY | color_cls.INTENSITY, |
| |
| "ansired": color_cls.RED, |
| "ansigreen": color_cls.GREEN, |
| "ansiyellow": color_cls.YELLOW, |
| "ansiblue": color_cls.BLUE, |
| "ansimagenta": color_cls.MAGENTA, |
| "ansicyan": color_cls.CYAN, |
| |
| "ansibrightred": color_cls.RED | color_cls.INTENSITY, |
| "ansibrightgreen": color_cls.GREEN | color_cls.INTENSITY, |
| "ansibrightyellow": color_cls.YELLOW | color_cls.INTENSITY, |
| "ansibrightblue": color_cls.BLUE | color_cls.INTENSITY, |
| "ansibrightmagenta": color_cls.MAGENTA | color_cls.INTENSITY, |
| "ansibrightcyan": color_cls.CYAN | color_cls.INTENSITY, |
| } |
|
|
|
|
| FG_ANSI_COLORS = _create_ansi_color_dict(FOREGROUND_COLOR) |
| BG_ANSI_COLORS = _create_ansi_color_dict(BACKGROUND_COLOR) |
|
|
| assert set(FG_ANSI_COLORS) == set(ANSI_COLOR_NAMES) |
| assert set(BG_ANSI_COLORS) == set(ANSI_COLOR_NAMES) |
|
|
|
|
| class ColorLookupTable: |
| """ |
| Inspired by pygments/formatters/terminal256.py |
| """ |
|
|
| def __init__(self) -> None: |
| self._win32_colors = self._build_color_table() |
|
|
| |
| self.best_match: dict[str, tuple[int, int]] = {} |
|
|
| @staticmethod |
| def _build_color_table() -> list[tuple[int, int, int, int, int]]: |
| """ |
| Build an RGB-to-256 color conversion table |
| """ |
| FG = FOREGROUND_COLOR |
| BG = BACKGROUND_COLOR |
|
|
| return [ |
| (0x00, 0x00, 0x00, FG.BLACK, BG.BLACK), |
| (0x00, 0x00, 0xAA, FG.BLUE, BG.BLUE), |
| (0x00, 0xAA, 0x00, FG.GREEN, BG.GREEN), |
| (0x00, 0xAA, 0xAA, FG.CYAN, BG.CYAN), |
| (0xAA, 0x00, 0x00, FG.RED, BG.RED), |
| (0xAA, 0x00, 0xAA, FG.MAGENTA, BG.MAGENTA), |
| (0xAA, 0xAA, 0x00, FG.YELLOW, BG.YELLOW), |
| (0x88, 0x88, 0x88, FG.GRAY, BG.GRAY), |
| (0x44, 0x44, 0xFF, FG.BLUE | FG.INTENSITY, BG.BLUE | BG.INTENSITY), |
| (0x44, 0xFF, 0x44, FG.GREEN | FG.INTENSITY, BG.GREEN | BG.INTENSITY), |
| (0x44, 0xFF, 0xFF, FG.CYAN | FG.INTENSITY, BG.CYAN | BG.INTENSITY), |
| (0xFF, 0x44, 0x44, FG.RED | FG.INTENSITY, BG.RED | BG.INTENSITY), |
| (0xFF, 0x44, 0xFF, FG.MAGENTA | FG.INTENSITY, BG.MAGENTA | BG.INTENSITY), |
| (0xFF, 0xFF, 0x44, FG.YELLOW | FG.INTENSITY, BG.YELLOW | BG.INTENSITY), |
| (0x44, 0x44, 0x44, FG.BLACK | FG.INTENSITY, BG.BLACK | BG.INTENSITY), |
| (0xFF, 0xFF, 0xFF, FG.GRAY | FG.INTENSITY, BG.GRAY | BG.INTENSITY), |
| ] |
|
|
| def _closest_color(self, r: int, g: int, b: int) -> tuple[int, int]: |
| distance = 257 * 257 * 3 |
| fg_match = 0 |
| bg_match = 0 |
|
|
| for r_, g_, b_, fg_, bg_ in self._win32_colors: |
| rd = r - r_ |
| gd = g - g_ |
| bd = b - b_ |
|
|
| d = rd * rd + gd * gd + bd * bd |
|
|
| if d < distance: |
| fg_match = fg_ |
| bg_match = bg_ |
| distance = d |
| return fg_match, bg_match |
|
|
| def _color_indexes(self, color: str) -> tuple[int, int]: |
| indexes = self.best_match.get(color, None) |
| if indexes is None: |
| try: |
| rgb = int(str(color), 16) |
| except ValueError: |
| rgb = 0 |
|
|
| r = (rgb >> 16) & 0xFF |
| g = (rgb >> 8) & 0xFF |
| b = rgb & 0xFF |
| indexes = self._closest_color(r, g, b) |
| self.best_match[color] = indexes |
| return indexes |
|
|
| def lookup_fg_color(self, fg_color: str) -> int: |
| """ |
| Return the color for use in the |
| `windll.kernel32.SetConsoleTextAttribute` API call. |
| |
| :param fg_color: Foreground as text. E.g. 'ffffff' or 'red' |
| """ |
| |
| if fg_color in FG_ANSI_COLORS: |
| return FG_ANSI_COLORS[fg_color] |
| else: |
| return self._color_indexes(fg_color)[0] |
|
|
| def lookup_bg_color(self, bg_color: str) -> int: |
| """ |
| Return the color for use in the |
| `windll.kernel32.SetConsoleTextAttribute` API call. |
| |
| :param bg_color: Background as text. E.g. 'ffffff' or 'red' |
| """ |
| |
| if bg_color in BG_ANSI_COLORS: |
| return BG_ANSI_COLORS[bg_color] |
| else: |
| return self._color_indexes(bg_color)[1] |
|
|