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<link rel="modulepreload" href="/docs/diffusers/pr_10083/en/_app/immutable/chunks/EditOnGithub.1e64e623.js"><!-- HEAD_svelte-u9bgzb_START --><meta name="hf:doc:metadata" content="{&quot;title&quot;:&quot;Quantization&quot;,&quot;local&quot;:&quot;quantization&quot;,&quot;sections&quot;:[{&quot;title&quot;:&quot;When to use what?&quot;,&quot;local&quot;:&quot;when-to-use-what&quot;,&quot;sections&quot;:[],&quot;depth&quot;:2}],&quot;depth&quot;:1}"><!-- HEAD_svelte-u9bgzb_END --> <p></p> <h1 class="relative group"><a id="quantization" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#quantization"><span><svg class="" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg></span></a> <span>Quantization</span></h1> <p data-svelte-h="svelte-1euzkei">Quantization techniques focus on representing data with less information while also trying to not lose too much accuracy. This often means converting a data type to represent the same information with fewer bits. For example, if your model weights are stored as 32-bit floating points and they’re quantized to 16-bit floating points, this halves the model size which makes it easier to store and reduces memory-usage. Lower precision can also speedup inference because it takes less time to perform calculations with fewer bits.</p> <div class="course-tip bg-gradient-to-br dark:bg-gradient-to-r before:border-green-500 dark:before:border-green-800 from-green-50 dark:from-gray-900 to-white dark:to-gray-950 border border-green-50 text-green-700 dark:text-gray-400"><p data-svelte-h="svelte-iot2ot">Interested in adding a new quantization method to Transformers? Refer to the <a href="https://huggingface.co/docs/transformers/main/en/quantization/contribute" rel="nofollow">Contribute new quantization method guide</a> to learn more about adding a new quantization method.</p></div> <div class="course-tip bg-gradient-to-br dark:bg-gradient-to-r before:border-green-500 dark:before:border-green-800 from-green-50 dark:from-gray-900 to-white dark:to-gray-950 border border-green-50 text-green-700 dark:text-gray-400"><p data-svelte-h="svelte-lvs4zq">If you are new to the quantization field, we recommend you to check out these beginner-friendly courses about quantization in collaboration with DeepLearning.AI:</p> <ul data-svelte-h="svelte-tsydsg"><li><a href="https://www.deeplearning.ai/short-courses/quantization-fundamentals-with-hugging-face/" rel="nofollow">Quantization Fundamentals with Hugging Face</a></li> <li><a href="https://www.deeplearning.ai/short-courses/quantization-in-depth/" rel="nofollow">Quantization in Depth</a></li></ul></div> <h2 class="relative group"><a id="when-to-use-what" class="header-link block pr-1.5 text-lg no-hover:hidden with-hover:absolute with-hover:p-1.5 with-hover:opacity-0 with-hover:group-hover:opacity-100 with-hover:right-full" href="#when-to-use-what"><span><svg class="" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 256 256"><path d="M167.594 88.393a8.001 8.001 0 0 1 0 11.314l-67.882 67.882a8 8 0 1 1-11.314-11.315l67.882-67.881a8.003 8.003 0 0 1 11.314 0zm-28.287 84.86l-28.284 28.284a40 40 0 0 1-56.567-56.567l28.284-28.284a8 8 0 0 0-11.315-11.315l-28.284 28.284a56 56 0 0 0 79.196 79.197l28.285-28.285a8 8 0 1 0-11.315-11.314zM212.852 43.14a56.002 56.002 0 0 0-79.196 0l-28.284 28.284a8 8 0 1 0 11.314 11.314l28.284-28.284a40 40 0 0 1 56.568 56.567l-28.285 28.285a8 8 0 0 0 11.315 11.314l28.284-28.284a56.065 56.065 0 0 0 0-79.196z" fill="currentColor"></path></svg></span></a> <span>When to use what?</span></h2> <p data-svelte-h="svelte-q3drwj">This section will be expanded once Diffusers has multiple quantization backends. Currently, we only support <code>bitsandbytes</code>. <a href="https://huggingface.co/docs/transformers/main/en/quantization/overview#when-to-use-what" rel="nofollow">This resource</a> provides a good overview of the pros and cons of different quantization techniques.</p> <a class="!text-gray-400 !no-underline text-sm flex items-center not-prose mt-4" href="https://github.com/huggingface/diffusers/blob/main/docs/source/en/quantization/overview.md" target="_blank"><span data-svelte-h="svelte-1kd6by1">&lt;</span> <span data-svelte-h="svelte-x0xyl0">&gt;</span> <span data-svelte-h="svelte-1dajgef"><span class="underline ml-1.5">Update</span> on GitHub</span></a> <p></p>
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