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GR00T-WholeBodyControl Documentation
====================================
.. image:: https://img.shields.io/badge/License-Apache%202.0%20%7C%20NVIDIA%20Open%20Model-blue.svg
:target: resources/license.html
:alt: License
.. image:: https://img.shields.io/badge/IsaacLab-2.3.0-blue.svg
:target: https://github.com/isaac-sim/IsaacLab/releases/tag/v2.3.0
:alt: IsaacLab
Welcome to the official documentation for **GR00T Whole-Body Control (WBC)**! This is a unified platform for developing and deploying advanced humanoid controllers.
What is GR00T-WholeBodyControl?
--------------------------------
This codebase serves as the foundation for:
- **Decoupled WBC** models used in NVIDIA Isaac-Gr00t, Gr00t N1.5 and N1.6 (see :doc:`detailed reference <references/decoupled_wbc>`)
- **GEAR-SONIC Series**: State-of-the-art controllers from the GEAR team
News
----
- **[2026-07-23]** **SONIC v1.1 checkpoint** โ€” released a robot-heading-normalized SONIC controller trained with wrist-pose augmentation for 3-point teleoperation and SONIC-backed VLA execution. See the `Model Card <model_card.html>`_ and `Download Models <getting_started/download_models.html#sonic-v11-checkpoint>`_.
- **[06/16]** **Isaac Teleop Setup (CloudXR / DeviceIO, in-process)** โ€” added bring-up docs for the in-process CloudXR path via ``isaacteleop[cloudxr]``, with no separate publisher container. See `Isaac Teleop Setup <tutorials/isaac_teleop_publisher_setup.html>`_.
- **[2026-06-16]** **Low-latency teleoperation checkpoint** โ€” released a SONIC checkpoint with 4-frame SMPL reference lookahead for more responsive whole-body teleoperation. See the `Model Card <model_card.html>`_, `Download Models <getting_started/download_models.html#low-latency-teleoperation-checkpoint>`_, and `VLA Inference <tutorials/vla_inference.html#low-latency-teleoperation-checkpoint>`_ for usage.
- **[2026-05-07]** **End-to-end VLA workflow on G1** โ€” collect teleop data, fine-tune Isaac-GR00T N1.7, and deploy with SONIC whole-body control. See `Data Collection <tutorials/data_collection.html>`_, `VLA Workflow <tutorials/vla_workflow.html>`_, and `VLA Inference <tutorials/vla_inference.html>`_.
- **[2026-04-14]** `Live web demo <https://nvlabs.github.io/GEAR-SONIC/demo.html>`_ โ€” try SONIC interactively in your browser. Features `Kimodo <https://github.com/nv-tlabs/kimodo>`_ text-to-motion generation.
- **[2026-04-10]** Released **SONIC training code and checkpoint** on `HuggingFace <https://huggingface.co/nvidia/GEAR-SONIC>`_. Train from scratch or finetune. **Additional embodiment support** and **VLA data collection pipeline**. See `Training Guide <user_guide/training.html>`_.
- **[2026-03-24]** C++ inference stack update: motor error monitoring, TTS alerts, ZMQ protocol v4, idle-mode readaptation. **ZMQ header size changed to 1280 bytes.**
- **[2026-03-16]** `BONES-SEED <https://huggingface.co/datasets/bones-studio/seed>`_ open-sourced โ€” 142K+ human motions (~288 hours) with G1 MuJoCo trajectories.
- **[2026-02-19]** Released GEAR-SONIC: pretrained checkpoints, C++ inference, VR teleoperation, and documentation.
- **[2025-11-12]** Initial release with Decoupled WBC for GR00T N1.5 and N1.6.
GEAR-SONIC
----------
.. image:: _static/sonic-preview-gif-480P.gif
:width: 100%
:align: center
.. raw:: html
<p style="margin-top: 0; margin-bottom: 1em;">
<a href="https://nvlabs.github.io/GEAR-SONIC/"><img src="https://img.shields.io/badge/๐ŸŒ_Website-GEAR--SONIC-76B900" alt="Website"></a>
<a href="https://arxiv.org/abs/2511.07820"><img src="https://img.shields.io/badge/๐Ÿ“„_arXiv-2511.07820-b31b1b" alt="Paper"></a>
<a href="https://github.com/NVlabs/GR00T-WholeBodyControl"><img src="https://img.shields.io/badge/๐Ÿ’ป_GitHub-Repository-181717" alt="GitHub"></a>
</p>
**SONIC** is a humanoid behavior foundation model that gives robots a core set of motor skills learned from large-scale human motion data. Rather than building separate controllers for every motion, SONIC uses motion tracking as a scalable training task so a single unified policy can produce natural, whole-body movement and support a wide range of behaviors.
๐ŸŽฏ Key Features:
- ๐Ÿšถ Natural whole-body locomotion (walking, crawling, dynamic movements)
- ๐ŸŽฎ Real-time VR teleoperation support
- ๐Ÿค– Foundation for higher-level planning and interaction
- ๐Ÿ“ฆ Ready-to-deploy C++ inference stack
Quick Start: Sim2Sim
--------------------
Quickly test the SONIC deployment stack in MuJoCo before deploying on real hardware.
.. raw:: html
<video width="100%" autoplay loop muted playsinline style="border-radius: 8px; margin: 0 0 1.5em 0;">
<source src="_static/sim2sim.mp4" type="video/mp4">
</video>
.. tip::
**Get running in minutes!** Follow the :doc:`Installation <getting_started/installation_deploy>` and :doc:`Quickstart <getting_started/quickstart>` guides to see this in action on your machine.
Documentation
-------------
.. toctree::
:maxdepth: 2
:caption: Getting Started
model_card
getting_started/installation_deploy
getting_started/download_models
getting_started/quickstart
getting_started/vr_teleop_setup
.. toctree::
:maxdepth: 2
:caption: Tutorials
tutorials/keyboard
tutorials/gamepad
tutorials/zmq
tutorials/manager
tutorials/isaac_teleop_publisher_setup
tutorials/vr_wholebody_teleop
tutorials/live_camera_teleop
tutorials/data_collection
tutorials/vla_workflow
tutorials/vla_inference
.. toctree::
:maxdepth: 2
:caption: Training
getting_started/installation_training
user_guide/training
user_guide/training_data
user_guide/new_embodiments
.. toctree::
:maxdepth: 2
:caption: Best Practices
user_guide/teleoperation
user_guide/troubleshooting
.. toctree::
:maxdepth: 2
:caption: API Reference
.. api/index
.. api/teleop
.. toctree::
:maxdepth: 2
:caption: Reference Documentation
references/index
user_guide/configuration
references/conventions
references/training_code
references/deployment_code
references/observation_config
references/motion_reference
references/planner_onnx
references/jetpack6
references/decoupled_wbc
.. toctree::
:maxdepth: 1
:caption: Additional Resources
resources/citations
resources/license
resources/support
.. resources/contributing
Indices and tables
==================
* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`