SNAPKITTYWEST's picture
push from SNAPKITTYWEST/sovereign-engine-v2
9abace2 verified
Raw
History Blame Contribute Delete
9.31 kB
"""
Unified Continuity Manager
Part of SOVEREIGN PYTHON LLM ENGINE
Facade over all four continuity paradigms.
Picks the right backend per use case automatically.
Decision matrix:
Hot restart needed β†’ EnvStateMachine (Paradigm 1)
Deterministic replay β†’ SeedChain (Paradigm 2)
Fast boolean flags β†’ InodeStateMachine (Paradigm 3)
Cross-process realtime β†’ SharedMemoryState (Paradigm 4)
Full state + crypto chain β†’ CheckpointFile (binary storage)
Usage:
cm = ContinuityManager(base_dir=Path("~/.sovereign"), agent_id="react_1")
cm.transition("IDLE", "THINKING")
cm.advance_op("THINK:plan task")
cm.set_step(1)
state = cm.snapshot()
"""
from __future__ import annotations
from dataclasses import dataclass
from pathlib import Path
from typing import Any
from .env_state import EnvStateMachine, DaemonRestarter, FLAG_NAMES
from .seed_state import SeedChain, SeedLedger, OpLog
from .inode_state import InodeStateMachine, InodeRegistry
from .shared_mem import SharedStateBlock
# ─────────────────────────────────────────────
# State name β†’ flag index mapping
# ─────────────────────────────────────────────
STATE_FLAGS = {name: idx for idx, name in FLAG_NAMES.items()}
# e.g. STATE_FLAGS["THINKING"] = 1
@dataclass
class ContinuitySnapshot:
agent_id: str
step: int
active_states: list[str]
seed_hash: bytes
env_version: int
inode_flags: list[str]
shm_step: int
class ContinuityManager:
"""
Unified continuity manager.
Manages all four backends simultaneously so agents get:
- Fast in-memory flag reads (shared memory)
- Filesystem-durable flags (inode state)
- Env-portable hot restart (env state)
- Deterministic replay (seed chain + op log)
- Binary audit trail (CheckpointFile via storage.py)
"""
def __init__(
self,
base_dir: Path,
agent_id: str,
enable_shm: bool = True,
enable_inode: bool = True,
enable_env: bool = True,
enable_seed: bool = True,
):
self.agent_id = agent_id
self.base_dir = base_dir
base_dir.mkdir(parents=True, exist_ok=True)
# Paradigm 1: Env state
self._env: EnvStateMachine | None = None
if enable_env:
self._env = EnvStateMachine(agent_id)
# Restore from env if daemon was restarted
snapshot = EnvStateMachine.load_from_env()
if snapshot and snapshot.agent_id == agent_id:
self._env.restore(snapshot)
# Paradigm 2: Seed chain
self._seed: SeedChain | None = None
self._seed_ledger: SeedLedger | None = None
self._op_log: OpLog | None = None
if enable_seed:
seed_path = base_dir / agent_id / "seed.bin"
op_path = base_dir / agent_id / "ops.bin"
self._seed_ledger = SeedLedger(seed_path)
self._op_log = OpLog(op_path)
loaded = self._seed_ledger.load()
if loaded:
seed_int, step = loaded
ops = self._op_log.read_up_to(step)
self._seed = SeedChain(seed=seed_int)
for op in ops:
self._seed.advance(op)
else:
self._seed = SeedChain()
self._seed_ledger.save(self._seed)
# Paradigm 3: Inode state
self._inode: InodeStateMachine | None = None
if enable_inode:
inode_dir = base_dir / "inode"
self._inode = InodeStateMachine(inode_dir, agent_id)
# Paradigm 4: Shared memory
self._shm: SharedStateBlock | None = None
if enable_shm:
self._shm = SharedStateBlock(agent_id)
self._step = 0
# ─────────────────────────────────────────
# State transitions
# ─────────────────────────────────────────
def transition(self, from_state: str, to_state: str) -> None:
"""
Transition agent from one state to another across all backends.
"""
from_flag = STATE_FLAGS.get(from_state.upper())
to_flag = STATE_FLAGS.get(to_state.upper())
if self._env and from_flag is not None and to_flag is not None:
self._env.transition(
remove={from_flag},
add={to_flag}
)
if self._inode:
self._inode.transition(
remove={from_state.upper()},
add={to_state.upper()}
)
if self._shm and from_flag is not None and to_flag is not None:
self._shm.clear_flag(from_flag)
self._shm.set_flag(to_flag)
def set_states(self, states: set[str]) -> None:
"""Set exact set of active states, clearing all others."""
flag_indices = {STATE_FLAGS[s.upper()] for s in states if s.upper() in STATE_FLAGS}
if self._env:
self._env.set_flags(flag_indices)
if self._inode:
self._inode.clear_all()
for s in states:
self._inode.set_flag(s.upper())
if self._shm:
self._shm.set_flags_from_set(flag_indices)
# ─────────────────────────────────────────
# Step management
# ─────────────────────────────────────────
def set_step(self, step: int) -> None:
self._step = step
if self._env:
self._env.set_step(step)
if self._inode:
self._inode.set_step(step)
if self._shm:
self._shm.set_step(step)
def increment_step(self) -> int:
self._step += 1
self.set_step(self._step)
return self._step
def get_step(self) -> int:
return self._step
# ─────────────────────────────────────────
# Seed chain operations
# ─────────────────────────────────────────
def advance_op(self, op: str) -> bytes:
"""
Advance the seed chain with an operation.
Returns the new 32-byte state hash.
"""
if not self._seed:
return b'\x00' * 32
state = self._seed.advance(op)
if self._op_log:
self._op_log.append(op)
if self._seed_ledger:
self._seed_ledger.save(self._seed)
return state.state_hash
def fork_timeline(self, from_step: int | None = None) -> SeedChain:
"""Create a forked timeline from the current seed chain."""
if not self._seed:
return SeedChain()
return self._seed.fork(from_step)
def current_state_hash(self) -> bytes:
if not self._seed:
return b'\x00' * 32
return self._seed.current_hash
# ─────────────────────────────────────────
# Hot restart
# ─────────────────────────────────────────
def prepare_restart(self) -> None:
"""Flush all state to env before daemon exec restart."""
if self._env:
self._env.set_step(self._step)
def exec_restart(self) -> None:
"""Hot-restart daemon via os.execv. Does not return."""
self.prepare_restart()
DaemonRestarter().exec_restart()
@property
def was_restarted(self) -> bool:
return DaemonRestarter.is_restarted()
# ─────────────────────────────────────────
# Snapshot
# ─────────────────────────────────────────
def snapshot(self) -> ContinuitySnapshot:
return ContinuitySnapshot(
agent_id=self.agent_id,
step=self._step,
active_states=self._inode.active_flags() if self._inode else [],
seed_hash=self._seed.current_hash if self._seed else b'\x00' * 32,
env_version=self._env.snapshot().version if self._env else 0,
inode_flags=self._inode.active_flags() if self._inode else [],
shm_step=self._shm.get_step() if self._shm else 0,
)
def cleanup(self) -> None:
"""Remove all inode state. Call on agent completion."""
if self._inode:
self._inode.destroy()