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Paradigm 4: Cyclic Bitmaps & Shared Memory (ctypes + multiprocessing)
Part of SOVEREIGN PYTHON LLM ENGINE
Zero-copy state sharing between orchestrator and daemon processes.
RAM-speed, no serialization, no disk I/O, no TCP overhead.
Two backends:
A. ctypes.create_string_buffer()
- Single process / multiple threads
- Direct memory pointer sharing
- Fastest possible: byte mutation at array index
B. multiprocessing.shared_memory (Python 3.8+ stdlib)
- Cross-process on same machine
- Named shared memory block, accessible by name
- Survives across process restarts (by name)
Memory layout (fixed 4KB block):
Offset Size Field
0 8 MAGIC = b'SOVSTATE'
8 8 version (uint64 BE) β incremented on every write
16 8 agent_id hash (uint64 BE) β FNV-1a of agent_id string
24 8 step (uint64 BE)
32 8 timestamp_ns (uint64 BE)
40 8 bitmask (uint64 BE) β 64 boolean flags
48 8 sequence (uint64 BE) β monotonic write counter
56 8 checksum (uint64 BE) β FNV-1a of bytes 0-55
64 960 payload (raw bytes, caller-defined)
1024 3072 reserved
Total fixed block = 4096 bytes (one memory page)
"""
from __future__ import annotations
import ctypes
import struct
import time
from pathlib import Path
from typing import Any
# βββββββββββββββββββββββββββββββββββββββββββββ
# Constants
# βββββββββββββββββββββββββββββββββββββββββββββ
BLOCK_SIZE = 4096
HEADER_SIZE = 64
PAYLOAD_SIZE = 960
MAGIC = b'SOVSTATE'
HDR_FMT = '>8sQQQQQQQ' # magic(8) ver(8) id_hash(8) step(8) ts(8) mask(8) seq(8) chk(8)
HDR_BYTES = struct.calcsize(HDR_FMT) # should be 64
assert HDR_BYTES == HEADER_SIZE, f"Header size mismatch: {HDR_BYTES}"
# βββββββββββββββββββββββββββββββββββββββββββββ
# FNV-1a hash (fast, no imports)
# βββββββββββββββββββββββββββββββββββββββββββββ
def _fnv1a_64(data: bytes) -> int:
h = 0xcbf29ce484222325
for b in data:
h ^= b
h = (h * 0x100000001b3) & 0xFFFFFFFFFFFFFFFF
return h
# βββββββββββββββββββββββββββββββββββββββββββββ
# Shared State Block (in-process, ctypes buffer)
# βββββββββββββββββββββββββββββββββββββββββββββ
class SharedStateBlock:
"""
Single 4KB memory block for agent state.
Uses ctypes.create_string_buffer β works within one process
across threads with no locking needed for reads
(writes are single-byte atomic on x86/ARM).
Usage (single process, multiple threads):
block = SharedStateBlock(agent_id="react_1")
block.set_flag(2) # set bit 2
block.set_step(5)
block.write_payload(b"custom data")
# From another thread:
print(block.get_flags()) # fast bitmask read
print(block.get_step())
"""
def __init__(self, agent_id: str, block_size: int = BLOCK_SIZE):
self._agent_id = agent_id
self._id_hash = _fnv1a_64(agent_id.encode('utf-8'))
self._version = 0
self._sequence = 0
self._buf = ctypes.create_string_buffer(block_size)
self._block_size = block_size
self._flush_header(mask=0, step=0)
def _flush_header(self, mask: int, step: int) -> None:
self._version += 1
self._sequence += 1
ts = time.time_ns()
# Build header without checksum first
hdr_no_chk = struct.pack(
'>8sQQQQQQ',
MAGIC,
self._version,
self._id_hash,
step,
ts,
mask,
self._sequence
)
checksum = _fnv1a_64(hdr_no_chk)
hdr = hdr_no_chk + struct.pack('>Q', checksum)
# Write to ctypes buffer
self._buf[:HEADER_SIZE] = hdr
def _read_header(self) -> tuple | None:
raw = bytes(self._buf[:HEADER_SIZE])
try:
(magic, ver, id_hash, step, ts, mask, seq, chk) = struct.unpack(HDR_FMT, raw)
if magic != MAGIC:
return None
# Verify checksum
expected = _fnv1a_64(raw[:56])
if chk != expected:
return None
return (ver, id_hash, step, ts, mask, seq)
except Exception:
return None
# ββ Flag operations ββββββββββββββββββββββββ
def set_flag(self, bit: int) -> None:
hdr = self._read_header()
mask = hdr[4] if hdr else 0
step = hdr[2] if hdr else 0
mask |= (1 << (bit & 63))
self._flush_header(mask=mask, step=step)
def clear_flag(self, bit: int) -> None:
hdr = self._read_header()
mask = hdr[4] if hdr else 0
step = hdr[2] if hdr else 0
mask &= ~(1 << (bit & 63))
self._flush_header(mask=mask, step=step)
def get_flags(self) -> int:
hdr = self._read_header()
return hdr[4] if hdr else 0
def has_flag(self, bit: int) -> bool:
return bool(self.get_flags() & (1 << (bit & 63)))
def set_flags_from_set(self, bits: set[int]) -> None:
mask = sum(1 << (b & 63) for b in bits)
hdr = self._read_header()
step = hdr[2] if hdr else 0
self._flush_header(mask=mask, step=step)
def active_bits(self) -> set[int]:
mask = self.get_flags()
return {i for i in range(64) if mask & (1 << i)}
# ββ Step ββββββββββββββββββββββββββββββββββββ
def set_step(self, step: int) -> None:
hdr = self._read_header()
mask = hdr[4] if hdr else 0
self._flush_header(mask=mask, step=step)
def get_step(self) -> int:
hdr = self._read_header()
return hdr[2] if hdr else 0
# ββ Payload βββββββββββββββββββββββββββββββββ
def write_payload(self, data: bytes) -> None:
n = min(len(data), PAYLOAD_SIZE)
self._buf[HEADER_SIZE:HEADER_SIZE + n] = data[:n]
# Zero rest
if n < PAYLOAD_SIZE:
self._buf[HEADER_SIZE + n:HEADER_SIZE + PAYLOAD_SIZE] = b'\x00' * (PAYLOAD_SIZE - n)
def read_payload(self, length: int | None = None) -> bytes:
n = length if length is not None else PAYLOAD_SIZE
n = min(n, PAYLOAD_SIZE)
return bytes(self._buf[HEADER_SIZE:HEADER_SIZE + n])
# ββ Snapshot ββββββββββββββββββββββββββββββββ
def snapshot(self) -> dict[str, Any]:
hdr = self._read_header()
if not hdr:
return {"valid": False}
ver, id_hash, step, ts, mask, seq = hdr
return {
"valid": True,
"agent_id": self._agent_id,
"version": ver,
"step": step,
"timestamp_ns": ts,
"flags_mask": mask,
"active_bits": list(self.active_bits()),
"sequence": seq,
}
def raw_bytes(self) -> bytes:
return bytes(self._buf[:self._block_size])
# βββββββββββββββββββββββββββββββββββββββββββββ
# Cross-process shared memory (multiprocessing.shared_memory)
# βββββββββββββββββββββββββββββββββββββββββββββ
class SharedMemoryState:
"""
Cross-process state block using Python 3.8+ multiprocessing.shared_memory.
The memory block is identified by name β any process on the same
machine can attach to it by name.
Survives process restarts: if the block already exists,
the new process attaches and reads existing state.
Usage:
# Process A (orchestrator)
sm = SharedMemoryState("sovereign_react_1", create=True)
sm.set_step(5)
sm.set_flag(2)
# Process B (daemon) β attaches to existing block
sm2 = SharedMemoryState("sovereign_react_1", create=False)
print(sm2.get_step()) # 5
print(sm2.has_flag(2)) # True
"""
def __init__(self, name: str, create: bool = True, size: int = BLOCK_SIZE):
from multiprocessing import shared_memory
self._name = name
self._size = size
try:
if create:
try:
self._shm = shared_memory.SharedMemory(name=name, create=True, size=size)
# Initialize with zeros
self._shm.buf[:size] = b'\x00' * size
except FileExistsError:
# Already exists β attach
self._shm = shared_memory.SharedMemory(name=name, create=False, size=size)
else:
self._shm = shared_memory.SharedMemory(name=name, create=False, size=size)
except Exception as e:
# Fallback to ctypes buffer if shared memory unavailable
self._shm = None
self._fallback = ctypes.create_string_buffer(size)
self._fallback_mode = True
return
self._fallback_mode = False
def _read(self, offset: int, length: int) -> bytes:
if self._fallback_mode:
return bytes(self._fallback[offset:offset + length])
return bytes(self._shm.buf[offset:offset + length])
def _write(self, offset: int, data: bytes) -> None:
if self._fallback_mode:
self._fallback[offset:offset + len(data)] = data
else:
self._shm.buf[offset:offset + len(data)] = data
def set_step(self, step: int) -> None:
self._write(24, struct.pack('>Q', step))
def get_step(self) -> int:
raw = self._read(24, 8)
return struct.unpack('>Q', raw)[0]
def set_flag(self, bit: int) -> None:
raw = self._read(40, 8)
mask = struct.unpack('>Q', raw)[0]
mask |= (1 << (bit & 63))
self._write(40, struct.pack('>Q', mask))
def clear_flag(self, bit: int) -> None:
raw = self._read(40, 8)
mask = struct.unpack('>Q', raw)[0]
mask &= ~(1 << (bit & 63))
self._write(40, struct.pack('>Q', mask))
def has_flag(self, bit: int) -> bool:
raw = self._read(40, 8)
mask = struct.unpack('>Q', raw)[0]
return bool(mask & (1 << (bit & 63)))
def get_flags(self) -> int:
raw = self._read(40, 8)
return struct.unpack('>Q', raw)[0]
def write_payload(self, data: bytes) -> None:
n = min(len(data), PAYLOAD_SIZE)
self._write(HEADER_SIZE, data[:n])
def read_payload(self, length: int | None = None) -> bytes:
n = length if length is not None else PAYLOAD_SIZE
return self._read(HEADER_SIZE, min(n, PAYLOAD_SIZE))
def close(self) -> None:
if not self._fallback_mode and self._shm:
self._shm.close()
def unlink(self) -> None:
if not self._fallback_mode and self._shm:
self._shm.unlink()
@property
def name(self) -> str:
return self._name
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