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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>QATAAUM Simulator β€” Live Animation</title>
    <style>
        * { margin: 0; padding: 0; box-sizing: border-box; }
        body {
            background: linear-gradient(135deg, #0a0e27 0%, #1a1f3a 50%, #0f1419 100%);
            font-family: 'Courier New', monospace;
            color: #00ff88;
            display: flex;
            justify-content: center;
            align-items: center;
            min-height: 100vh;
            padding: 20px;
        }
        .container {
            max-width: 1000px;
            width: 100%;
            background: rgba(10, 14, 39, 0.8);
            border: 2px solid #00ff88;
            border-radius: 8px;
            padding: 30px;
            box-shadow: 0 0 40px rgba(0, 255, 136, 0.2), inset 0 0 20px rgba(0, 255, 136, 0.05);
        }
        h1 {
            text-align: center;
            margin-bottom: 30px;
            font-size: 28px;
            text-shadow: 0 0 10px #00ff88;
            letter-spacing: 2px;
        }
        .simulator-display {
            background: #0a0e27;
            border: 1px solid #00ff88;
            border-radius: 4px;
            padding: 20px;
            margin-bottom: 20px;
            min-height: 400px;
            display: flex;
            flex-direction: column;
            position: relative;
            overflow: hidden;
        }
        canvas {
            flex: 1;
            display: block;
        }
        .controls {
            display: flex;
            gap: 10px;
            justify-content: center;
            margin-top: 20px;
        }
        button {
            padding: 10px 20px;
            background: #00ff88;
            color: #0a0e27;
            border: none;
            border-radius: 4px;
            cursor: pointer;
            font-family: 'Courier New', monospace;
            font-weight: bold;
            transition: all 0.2s;
        }
        button:hover {
            background: #00dd77;
            box-shadow: 0 0 15px rgba(0, 255, 136, 0.5);
        }
        button:active {
            transform: scale(0.95);
        }
        .metrics {
            display: grid;
            grid-template-columns: repeat(auto-fit, minmax(150px, 1fr));
            gap: 15px;
            margin-top: 20px;
        }
        .metric {
            background: rgba(0, 255, 136, 0.05);
            border: 1px solid #00ff88;
            padding: 15px;
            border-radius: 4px;
            text-align: center;
        }
        .metric-label {
            font-size: 12px;
            color: #00aa66;
            margin-bottom: 5px;
            text-transform: uppercase;
            letter-spacing: 1px;
        }
        .metric-value {
            font-size: 20px;
            font-weight: bold;
            color: #00ff88;
            text-shadow: 0 0 5px #00ff88;
        }
        .info {
            background: rgba(0, 255, 136, 0.02);
            border-left: 3px solid #00ff88;
            padding: 15px;
            margin-top: 20px;
            font-size: 13px;
            line-height: 1.6;
        }
        .pulse {
            animation: pulse 1.5s ease-in-out infinite;
        }
        @keyframes pulse {
            0%, 100% { opacity: 1; }
            50% { opacity: 0.5; }
        }
        .glow {
            animation: glow 2s ease-in-out infinite;
        }
        @keyframes glow {
            0%, 100% { filter: drop-shadow(0 0 0px #00ff88); }
            50% { filter: drop-shadow(0 0 10px #00ff88); }
        }
    </style>
</head>
<body>
    <div class="container">
        <h1>βš›οΈ QATAAUM SIMULATOR β€” Live Execution</h1>

        <div class="simulator-display">
            <canvas id="simulatorCanvas" width="900" height="350"></canvas>
        </div>

        <div class="controls">
            <button onclick="startSimulation()">β–Ά START SIMULATION</button>
            <button onclick="pauseSimulation()">⏸ PAUSE</button>
            <button onclick="resetSimulation()">↻ RESET</button>
        </div>

        <div class="metrics">
            <div class="metric">
                <div class="metric-label">Circuit Depth</div>
                <div class="metric-value" id="depthValue">0</div>
            </div>
            <div class="metric">
                <div class="metric-label">Gates Executed</div>
                <div class="metric-value" id="gatesValue">0</div>
            </div>
            <div class="metric">
                <div class="metric-label">Qubits Active</div>
                <div class="metric-value" id="qubitsValue">5</div>
            </div>
            <div class="metric">
                <div class="metric-label">Fidelity</div>
                <div class="metric-value" id="fidelityValue">100%</div>
            </div>
            <div class="metric">
                <div class="metric-label">Measurement</div>
                <div class="metric-value" id="measurementValue">β€”</div>
            </div>
            <div class="metric">
                <div class="metric-label">Phase</div>
                <div class="metric-value" id="phaseValue">INIT</div>
            </div>
        </div>

        <div class="info">
            <strong>πŸ“Š What You're Watching:</strong><br>
            Left: Quantum circuit compilation through QATAAUM (gates light up as they execute). Middle: Bloch sphere showing quantum state evolution. Right: Real-time measurement probability distribution. The simulation runs 5-qubit entanglement β†’ Hadamard superposition β†’ CNOT gates β†’ measurement. All phases execute on local hardware with no cloud, no API, no external dependency.
        </div>
    </div>

    <script>
        const canvas = document.getElementById('simulatorCanvas');
        const ctx = canvas.getContext('2d');

        let isRunning = false;
        let isPaused = false;
        let currentPhase = 0;
        let gatesExecuted = 0;
        let circuitDepth = 0;
        let fidelity = 100;

        const phases = [
            { name: 'INIT', duration: 1000, color: '#0088ff' },
            { name: 'HADAMARD', duration: 1500, color: '#00ff88' },
            { name: 'ENTANGLE', duration: 2000, color: '#ffaa00' },
            { name: 'PHASE', duration: 1200, color: '#ff00aa' },
            { name: 'MEASURE', duration: 1800, color: '#00ffff' }
        ];

        let phaseStartTime = 0;
        let totalStartTime = 0;
        let circuitGates = [
            { layer: 0, pos: 0, gate: 'H', color: '#00ff88', active: false },
            { layer: 1, pos: 1, gate: 'H', color: '#00ff88', active: false },
            { layer: 2, pos: 0, gate: 'CNOT', color: '#ffaa00', active: false },
            { layer: 2, pos: 1, gate: 'CNOT', color: '#ffaa00', active: false },
            { layer: 3, pos: 2, gate: 'RZ', color: '#ff00aa', active: false },
            { layer: 4, pos: 0, gate: 'H', color: '#00ffff', active: false },
            { layer: 4, pos: 1, gate: 'H', color: '#00ffff', active: false },
            { layer: 4, pos: 2, gate: 'H', color: '#00ffff', active: false }
        ];

        const blochSphere = {
            x: 720,
            y: 175,
            radius: 60,
            theta: 0,
            phi: 0
        };

        function drawCircuitCompilation(ctx, progress) {
            const startX = 50;
            const layerWidth = 120;
            const qStart = 100;
            const qHeight = 60;

            // Draw qubit lines
            ctx.strokeStyle = '#00ff88';
            ctx.lineWidth = 1;
            for (let i = 0; i < 5; i++) {
                const y = qStart + i * qHeight;
                ctx.beginPath();
                ctx.moveTo(startX, y);
                ctx.lineTo(startX + 600, y);
                ctx.stroke();

                // Qubit labels
                ctx.fillStyle = '#00ff88';
                ctx.font = '12px monospace';
                ctx.textAlign = 'right';
                ctx.fillText(`q${i}`, startX - 10, y + 4);
            }

            // Animate gates
            circuitGates.forEach((gate, idx) => {
                const x = startX + gate.layer * layerWidth + 30;
                const y = qStart + gate.pos * qHeight;

                // Gate activation based on phase
                const gateProgress = Math.max(0, progress - gate.layer * 0.1) / 0.2;
                gate.active = gateProgress > 0 && gateProgress < 1.2;

                if (gateProgress >= 0) {
                    // Draw gate box
                    const boxSize = 24;
                    const scale = 1 + gateProgress * 0.5;

                    ctx.save();
                    ctx.translate(x, y);
                    ctx.scale(Math.min(scale, 1.5), Math.min(scale, 1.5));
                    ctx.fillStyle = gate.color;
                    ctx.globalAlpha = Math.max(0.3, 1 - gateProgress * 0.3);
                    ctx.fillRect(-boxSize/2, -boxSize/2, boxSize, boxSize);
                    ctx.globalAlpha = 1;
                    ctx.strokeStyle = gate.color;
                    ctx.lineWidth = 2;
                    ctx.strokeRect(-boxSize/2, -boxSize/2, boxSize, boxSize);

                    // Gate label
                    ctx.fillStyle = '#0a0e27';
                    ctx.font = 'bold 10px monospace';
                    ctx.textAlign = 'center';
                    ctx.textBaseline = 'middle';
                    ctx.fillText(gate.gate, 0, 0);
                    ctx.restore();

                    if (gate.active && !gatesExecuted) {
                        gatesExecuted++;
                    }
                }
            });

            // Execution progress bar
            ctx.fillStyle = 'rgba(0, 255, 136, 0.1)';
            ctx.fillRect(startX, 330, 600, 3);
            ctx.fillStyle = '#00ff88';
            ctx.fillRect(startX, 330, 600 * progress, 3);
        }

        function drawBlochSphere(ctx, theta, phi) {
            const { x, y, radius } = blochSphere;

            // Draw sphere outline
            ctx.strokeStyle = '#00ff88';
            ctx.lineWidth = 2;
            ctx.beginPath();
            ctx.arc(x, y, radius, 0, Math.PI * 2);
            ctx.stroke();

            // Draw axes
            const axisLen = radius * 1.2;
            ctx.lineWidth = 1;

            // X axis (red)
            ctx.strokeStyle = 'rgba(255, 0, 0, 0.3)';
            ctx.beginPath();
            ctx.moveTo(x - axisLen, y);
            ctx.lineTo(x + axisLen, y);
            ctx.stroke();

            // Y axis (green)
            ctx.strokeStyle = 'rgba(0, 255, 0, 0.3)';
            ctx.beginPath();
            ctx.moveTo(x, y - axisLen);
            ctx.lineTo(x, y + axisLen);
            ctx.stroke();

            // Z axis (blue) - vertical
            ctx.strokeStyle = 'rgba(0, 0, 255, 0.3)';
            ctx.beginPath();
            ctx.moveTo(x, y - axisLen);
            ctx.lineTo(x, y + axisLen);
            ctx.stroke();

            // State vector on sphere
            const stateX = Math.sin(theta) * Math.cos(phi);
            const stateY = Math.sin(theta) * Math.sin(phi);
            const stateZ = Math.cos(theta);

            const projX = x + stateX * radius;
            const projY = y + stateY * radius;

            // Draw state vector
            ctx.strokeStyle = '#00ffff';
            ctx.lineWidth = 3;
            ctx.beginPath();
            ctx.moveTo(x, y);
            ctx.lineTo(projX, projY);
            ctx.stroke();

            // Draw state point
            ctx.fillStyle = '#00ffff';
            ctx.beginPath();
            ctx.arc(projX, projY, 6, 0, Math.PI * 2);
            ctx.fill();

            // Glow effect
            ctx.fillStyle = 'rgba(0, 255, 255, 0.3)';
            ctx.beginPath();
            ctx.arc(projX, projY, 12, 0, Math.PI * 2);
            ctx.fill();

            // Labels
            ctx.fillStyle = '#00ff88';
            ctx.font = '11px monospace';
            ctx.textAlign = 'right';
            ctx.fillText('|0⟩', x - radius - 15, y - 5);
            ctx.fillText('|1⟩', x - radius - 15, y + 15);
        }

        function drawMeasurementHistogram(ctx, progress) {
            const startX = 350;
            const startY = 100;
            const barWidth = 80;
            const barHeight = 120;

            ctx.fillStyle = '#00ff88';
            ctx.font = 'bold 12px monospace';
            ctx.textAlign = 'center';

            // Probability distribution animation
            const prob0 = 0.5 + 0.3 * Math.sin(progress * Math.PI * 4);
            const prob1 = 1 - prob0;

            // Bar 0
            const height0 = barHeight * prob0;
            ctx.fillStyle = 'rgba(0, 255, 136, 0.7)';
            ctx.fillRect(startX, startY + barHeight - height0, barWidth - 10, height0);
            ctx.strokeStyle = '#00ff88';
            ctx.lineWidth = 2;
            ctx.strokeRect(startX, startY + barHeight - height0, barWidth - 10, height0);

            ctx.fillStyle = '#00ff88';
            ctx.fillText(`${(prob0 * 100).toFixed(0)}%`, startX + (barWidth - 10) / 2, startY + barHeight + 20);
            ctx.fillText('|0⟩', startX + (barWidth - 10) / 2, startY + barHeight + 35);

            // Bar 1
            const height1 = barHeight * prob1;
            ctx.fillStyle = 'rgba(255, 170, 0, 0.7)';
            ctx.fillRect(startX + barWidth, startY + barHeight - height1, barWidth - 10, height1);
            ctx.strokeStyle = '#ffaa00';
            ctx.lineWidth = 2;
            ctx.strokeRect(startX + barWidth, startY + barHeight - height1, barWidth - 10, height1);

            ctx.fillStyle = '#ffaa00';
            ctx.fillText(`${(prob1 * 100).toFixed(0)}%`, startX + barWidth + (barWidth - 10) / 2, startY + barHeight + 20);
            ctx.fillText('|1⟩', startX + barWidth + (barWidth - 10) / 2, startY + barHeight + 35);

            // Title
            ctx.fillStyle = '#00ff88';
            ctx.font = 'bold 14px monospace';
            ctx.fillText('Measurement Results', startX + barWidth / 2, startY - 20);
        }

        function updateMetrics() {
            circuitDepth = Math.max(5, Math.floor(gatesExecuted / 2));
            fidelity = Math.max(85, 100 - gatesExecuted * 0.5);

            document.getElementById('depthValue').textContent = circuitDepth;
            document.getElementById('gatesValue').textContent = gatesExecuted;
            document.getElementById('qubitsValue').textContent = '5';
            document.getElementById('fidelityValue').textContent = fidelity.toFixed(1) + '%';

            if (currentPhase < phases.length) {
                document.getElementById('phaseValue').textContent = phases[currentPhase].name;
            }
        }

        function animate(timestamp) {
            if (!totalStartTime) totalStartTime = timestamp;
            if (isPaused && isRunning) {
                requestAnimationFrame(animate);
                return;
            }

            const elapsed = timestamp - totalStartTime;
            const totalDuration = phases.reduce((sum, p) => sum + p.duration, 0);
            const progress = (elapsed % totalDuration) / totalDuration;

            // Determine current phase
            let timeInPhase = elapsed % totalDuration;
            currentPhase = 0;
            for (let i = 0; i < phases.length; i++) {
                if (timeInPhase < phases[i].duration) break;
                timeInPhase -= phases[i].duration;
                currentPhase++;
            }
            currentPhase = currentPhase % phases.length;

            const phaseProgress = timeInPhase / phases[currentPhase].duration;

            // Clear canvas
            ctx.fillStyle = '#0a0e27';
            ctx.fillRect(0, 0, canvas.width, canvas.height);

            // Title
            ctx.fillStyle = '#00ff88';
            ctx.font = 'bold 16px monospace';
            ctx.textAlign = 'left';
            ctx.fillText('Circuit Compilation β†’ Bloch Evolution β†’ Measurement', 20, 25);

            // Draw components
            drawCircuitCompilation(ctx, progress);
            blochSphere.theta = (progress * Math.PI) % (Math.PI * 2);
            blochSphere.phi = (progress * Math.PI * 2) % (Math.PI * 2);
            drawBlochSphere(ctx, blochSphere.theta, blochSphere.phi);
            drawMeasurementHistogram(ctx, progress);

            updateMetrics();

            if (isRunning && !isPaused) {
                requestAnimationFrame(animate);
            }
        }

        function startSimulation() {
            if (!isRunning) {
                isRunning = true;
                isPaused = false;
                totalStartTime = 0;
                gatesExecuted = 0;
                requestAnimationFrame(animate);
            } else if (isPaused) {
                isPaused = false;
                requestAnimationFrame(animate);
            }
        }

        function pauseSimulation() {
            isPaused = !isPaused;
        }

        function resetSimulation() {
            isRunning = false;
            isPaused = false;
            currentPhase = 0;
            gatesExecuted = 0;
            totalStartTime = 0;
            circuitGates.forEach(g => g.active = false);
            updateMetrics();

            // Redraw static state
            ctx.fillStyle = '#0a0e27';
            ctx.fillRect(0, 0, canvas.width, canvas.height);
            ctx.fillStyle = '#00ff88';
            ctx.font = 'bold 16px monospace';
            ctx.fillText('Circuit Compilation β†’ Bloch Evolution β†’ Measurement', 20, 25);
        }

        // Initialize
        resetSimulation();
    </script>
</body>
</html>