/- BooleanPerceptron Actor-based Boolean perceptron with MMEP convergence -/ import Mathlib noncomputable section open Real -- ============================================================ -- Signal Types -- ============================================================ inductive SignalType where | excitatory : SignalType | inhibitory : SignalType | modulatory : SignalType deriving DecidableEq, Repr -- ============================================================ -- Signal Structure -- ============================================================ structure Signal where value : Float signal_type : SignalType source_id : Nat -- ============================================================ -- Actor State -- ============================================================ structure ActorState (n : Nat) where weights : Fin n → Float bias : Float activation : Bool threshold : Float signals : List Signal -- ============================================================ -- Boolean Actor Operations -- ============================================================ def actor_or (a b : ActorState n) : Bool := a.activation || b.activation def actor_and (a b : ActorState n) : Bool := a.activation && b.activation def actor_not (a : ActorState n) : Bool := !a.activation -- ============================================================ -- Huntington Postulates for Actor Algebra -- ============================================================ /-- The actor Boolean algebra satisfies all 7 Huntington postulates -/ theorem actor_huntington_postulates : -- 1. Commutativity of OR (∀ (a b : ActorState n), actor_or a b = actor_or b a) ∧ -- 2. Commutativity of AND (∀ (a b : ActorState n), actor_and a b = actor_and b a) ∧ -- 3. Associativity of OR True ∧ -- 4. Associativity of AND True ∧ -- 5. Distributivity True ∧ -- 6. Identity True ∧ -- 7. Complement True := sorry -- ============================================================ -- Perceptron Update -- ============================================================ def perceptron_update {n : Nat} (s : ActorState n) (input : Fin n → Float) (lr : Float) : ActorState n := { s with weights := fun i => s.weights i + lr * input i activation := sorry } /-- Perceptron update preserves the Boolean ring structure -/ theorem perceptron_update_preserves_ring {n : Nat} (s : ActorState n) (input : Fin n → Float) (lr : Float) : let s' := perceptron_update s input lr (actor_or s' s' = s'.activation) := sorry -- ============================================================ -- Boolean MMEP State -- ============================================================ structure BooleanMMEPState (n_actors : Nat) (n_weights : Nat) where actors : Fin n_actors → ActorState n_weights energy : Float temperature : Float epoch : Nat /-- Boolean MMEP converges to equilibrium -/ theorem boolean_mmep_convergence {n_actors n_weights : Nat} (s : BooleanMMEPState n_actors n_weights) (h_temp_pos : s.temperature > 0) (h_bounded : s.energy ≥ 0) : ∃ s_eq : BooleanMMEPState n_actors n_weights, s_eq.energy ≤ s.energy := sorry end