AdrianLlopart commited on
Commit
e29d57c
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verified ·
1 Parent(s): f5956b6

chore: drop legacy -none quant segment

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Files changed (1) hide show
  1. rskill.yaml +3 -3
rskill.yaml CHANGED
@@ -4,7 +4,7 @@
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  # selects the `PoseGoalRskill` adapter, which consumes a `pose` block (target
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  # position + quaternion orientation for a constrained link) and lowers it into
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  # MoveGroup position + orientation constraints. The generic Cartesian sibling
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- # of rskill-moveit-multi-look_at-none (gaze is a computed-pose specialisation); new under
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  # the rskill-moveit-* family.
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  #
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  # Collision posture: MoveIt's internal FCL planner does self + planning-scene
@@ -14,7 +14,7 @@
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  # supervisor sees every waypoint.
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  schema_version: "0.1"
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- name: "OpenRAL/rskill-moveit-multi-eef_pose-none"
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  version: "0.1.0"
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  license: "apache-2.0"
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  role: "s1"
@@ -51,7 +51,7 @@ description: >
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  a target 6-DOF Cartesian pose (position + orientation) via MoveIt's MoveGroup
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  (self + planning-scene collision checked). Use when you have a Cartesian
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  end-effector goal (e.g. a pre-grasp pose); for a joint-space goal use
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- rskill-moveit-multi-joints-none, and to aim a camera at a point use rskill-moveit-multi-look_at-none.
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  actions:
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  - "reach"
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  objects: []
 
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  # selects the `PoseGoalRskill` adapter, which consumes a `pose` block (target
5
  # position + quaternion orientation for a constrained link) and lowers it into
6
  # MoveGroup position + orientation constraints. The generic Cartesian sibling
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+ # of rskill-moveit-multi-look_at (gaze is a computed-pose specialisation); new under
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  # the rskill-moveit-* family.
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  #
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  # Collision posture: MoveIt's internal FCL planner does self + planning-scene
 
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  # supervisor sees every waypoint.
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  schema_version: "0.1"
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+ name: "OpenRAL/rskill-moveit-multi-eef_pose"
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  version: "0.1.0"
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  license: "apache-2.0"
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  role: "s1"
 
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  a target 6-DOF Cartesian pose (position + orientation) via MoveIt's MoveGroup
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  (self + planning-scene collision checked). Use when you have a Cartesian
53
  end-effector goal (e.g. a pre-grasp pose); for a joint-space goal use
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+ rskill-moveit-multi-joints, and to aim a camera at a point use rskill-moveit-multi-look_at.
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  actions:
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  - "reach"
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  objects: []