Upload src/data_generator.py with huggingface_hub
Browse files- src/data_generator.py +425 -0
src/data_generator.py
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| 1 |
+
"""
|
| 2 |
+
Synthetic Data Generator for Eye Gaze Training
|
| 3 |
+
|
| 4 |
+
Generates realistic synthetic training data that simulates:
|
| 5 |
+
1. Eye crops with various iris positions (gaze directions)
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| 6 |
+
2. Dark / low-light conditions
|
| 7 |
+
3. Glasses overlays
|
| 8 |
+
4. Lazy eye / strabismus (asymmetric eye gaze)
|
| 9 |
+
5. Various skin tones, eye colors
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| 10 |
+
6. Sensor noise (CMOS simulation)
|
| 11 |
+
7. Illumination perturbation (directional light gradients)
|
| 12 |
+
|
| 13 |
+
Based on augmentation strategies from:
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| 14 |
+
- AGE framework (arxiv:2603.26945) - GlassesGAN, illumination perturbation, sensor noise
|
| 15 |
+
- UnityEyes approach - synthetic eye rendering with parametric control
|
| 16 |
+
"""
|
| 17 |
+
|
| 18 |
+
import numpy as np
|
| 19 |
+
import tensorflow as tf
|
| 20 |
+
from PIL import Image, ImageDraw, ImageFilter
|
| 21 |
+
import random
|
| 22 |
+
import math
|
| 23 |
+
|
| 24 |
+
|
| 25 |
+
class SyntheticGazeDataGenerator:
|
| 26 |
+
"""
|
| 27 |
+
Generates synthetic eye + face images with known gaze labels.
|
| 28 |
+
|
| 29 |
+
Each sample contains:
|
| 30 |
+
- left_eye: 64x64 RGB crop
|
| 31 |
+
- right_eye: 64x64 RGB crop
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| 32 |
+
- face: 64x64 RGB crop
|
| 33 |
+
- gaze_x, gaze_y: normalized screen coordinates [0, 1]
|
| 34 |
+
"""
|
| 35 |
+
|
| 36 |
+
def __init__(self, img_size=64, seed=42):
|
| 37 |
+
self.img_size = img_size
|
| 38 |
+
self.rng = np.random.RandomState(seed)
|
| 39 |
+
|
| 40 |
+
# Skin tone palette (RGB) - diverse range
|
| 41 |
+
self.skin_tones = [
|
| 42 |
+
(255, 224, 189), (255, 205, 148), (234, 192, 134),
|
| 43 |
+
(255, 173, 96), (210, 153, 83), (187, 131, 71),
|
| 44 |
+
(156, 102, 52), (128, 80, 37), (100, 64, 30),
|
| 45 |
+
(74, 46, 21), (60, 38, 18), (45, 30, 15),
|
| 46 |
+
]
|
| 47 |
+
|
| 48 |
+
# Eye colors (iris RGB)
|
| 49 |
+
self.eye_colors = [
|
| 50 |
+
(50, 30, 10), # Dark brown
|
| 51 |
+
(100, 60, 20), # Light brown
|
| 52 |
+
(40, 80, 40), # Green
|
| 53 |
+
(30, 50, 100), # Blue
|
| 54 |
+
(50, 50, 50), # Grey
|
| 55 |
+
(80, 40, 10), # Hazel
|
| 56 |
+
(20, 20, 20), # Very dark (common in Asian/African eyes)
|
| 57 |
+
]
|
| 58 |
+
|
| 59 |
+
# Glasses frame colors
|
| 60 |
+
self.glasses_colors = [
|
| 61 |
+
(0, 0, 0), # Black
|
| 62 |
+
(60, 40, 20), # Brown
|
| 63 |
+
(100, 100, 100), # Silver/grey
|
| 64 |
+
(0, 0, 60), # Dark blue
|
| 65 |
+
(80, 0, 0), # Dark red
|
| 66 |
+
]
|
| 67 |
+
|
| 68 |
+
def _draw_eye(self, gaze_x, gaze_y, skin_tone, eye_color, eye_openness=1.0,
|
| 69 |
+
lazy_offset_x=0.0, lazy_offset_y=0.0):
|
| 70 |
+
"""Draw a synthetic eye with iris at position determined by gaze."""
|
| 71 |
+
size = self.img_size
|
| 72 |
+
img = Image.new('RGB', (size, size), skin_tone)
|
| 73 |
+
draw = ImageDraw.Draw(img)
|
| 74 |
+
|
| 75 |
+
cx, cy = size // 2, size // 2
|
| 76 |
+
|
| 77 |
+
# Eye white (sclera) - elliptical shape
|
| 78 |
+
eye_w = int(size * 0.75)
|
| 79 |
+
eye_h = int(size * 0.35 * eye_openness)
|
| 80 |
+
sclera_bbox = [cx - eye_w//2, cy - eye_h//2, cx + eye_w//2, cy + eye_h//2]
|
| 81 |
+
draw.ellipse(sclera_bbox, fill=(240, 240, 240), outline=(180, 150, 130))
|
| 82 |
+
|
| 83 |
+
# Iris position: map gaze (0-1) to iris displacement within eye
|
| 84 |
+
# Gaze (0,0) = top-left of screen, (1,1) = bottom-right
|
| 85 |
+
# When looking left on screen, iris moves left relative to eye
|
| 86 |
+
max_disp_x = eye_w * 0.25
|
| 87 |
+
max_disp_y = eye_h * 0.2
|
| 88 |
+
|
| 89 |
+
iris_offset_x = (gaze_x - 0.5) * 2 * max_disp_x + lazy_offset_x * max_disp_x
|
| 90 |
+
iris_offset_y = (gaze_y - 0.5) * 2 * max_disp_y + lazy_offset_y * max_disp_y
|
| 91 |
+
|
| 92 |
+
iris_cx = cx + iris_offset_x
|
| 93 |
+
iris_cy = cy + iris_offset_y
|
| 94 |
+
iris_r = int(size * 0.14)
|
| 95 |
+
|
| 96 |
+
# Draw iris
|
| 97 |
+
draw.ellipse([iris_cx - iris_r, iris_cy - iris_r,
|
| 98 |
+
iris_cx + iris_r, iris_cy + iris_r], fill=eye_color)
|
| 99 |
+
|
| 100 |
+
# Draw pupil (darker center)
|
| 101 |
+
pupil_r = iris_r // 2
|
| 102 |
+
draw.ellipse([iris_cx - pupil_r, iris_cy - pupil_r,
|
| 103 |
+
iris_cx + pupil_r, iris_cy + pupil_r], fill=(5, 5, 5))
|
| 104 |
+
|
| 105 |
+
# Specular highlight (light reflection)
|
| 106 |
+
spec_r = max(2, iris_r // 4)
|
| 107 |
+
spec_x = iris_cx - iris_r * 0.3
|
| 108 |
+
spec_y = iris_cy - iris_r * 0.3
|
| 109 |
+
draw.ellipse([spec_x - spec_r, spec_y - spec_r,
|
| 110 |
+
spec_x + spec_r, spec_y + spec_r], fill=(255, 255, 255))
|
| 111 |
+
|
| 112 |
+
# Upper eyelid
|
| 113 |
+
lid_pts_upper = []
|
| 114 |
+
for i in range(20):
|
| 115 |
+
t = i / 19.0
|
| 116 |
+
x = sclera_bbox[0] + t * eye_w
|
| 117 |
+
# Parabolic eyelid shape
|
| 118 |
+
y = cy - eye_h//2 - int(eye_h * 0.2 * math.sin(t * math.pi))
|
| 119 |
+
lid_pts_upper.append((x, y))
|
| 120 |
+
lid_pts_upper.extend([(sclera_bbox[2], 0), (sclera_bbox[0], 0)])
|
| 121 |
+
draw.polygon(lid_pts_upper, fill=skin_tone)
|
| 122 |
+
|
| 123 |
+
# Lower eyelid
|
| 124 |
+
lid_pts_lower = []
|
| 125 |
+
for i in range(20):
|
| 126 |
+
t = i / 19.0
|
| 127 |
+
x = sclera_bbox[0] + t * eye_w
|
| 128 |
+
y = cy + eye_h//2 + int(eye_h * 0.15 * math.sin(t * math.pi))
|
| 129 |
+
lid_pts_lower.append((x, y))
|
| 130 |
+
lid_pts_lower.extend([(sclera_bbox[2], size), (sclera_bbox[0], size)])
|
| 131 |
+
draw.polygon(lid_pts_lower, fill=skin_tone)
|
| 132 |
+
|
| 133 |
+
# Eyelashes (thin lines)
|
| 134 |
+
for i in range(0, eye_w, 4):
|
| 135 |
+
x = sclera_bbox[0] + i
|
| 136 |
+
t = i / eye_w
|
| 137 |
+
y_base = cy - eye_h//2 - int(eye_h * 0.2 * math.sin(t * math.pi))
|
| 138 |
+
draw.line([(x, y_base), (x + self.rng.randint(-2, 3), y_base - self.rng.randint(2, 6))],
|
| 139 |
+
fill=(20, 15, 10), width=1)
|
| 140 |
+
|
| 141 |
+
# Add slight blur for realism
|
| 142 |
+
img = img.filter(ImageFilter.GaussianBlur(radius=0.5))
|
| 143 |
+
|
| 144 |
+
return np.array(img, dtype=np.float32)
|
| 145 |
+
|
| 146 |
+
def _draw_face(self, skin_tone):
|
| 147 |
+
"""Draw a simplified face crop (head pose context)."""
|
| 148 |
+
size = self.img_size
|
| 149 |
+
img = Image.new('RGB', (size, size), skin_tone)
|
| 150 |
+
draw = ImageDraw.Draw(img)
|
| 151 |
+
|
| 152 |
+
cx, cy = size // 2, size // 2
|
| 153 |
+
|
| 154 |
+
# Face oval
|
| 155 |
+
face_w, face_h = int(size * 0.8), int(size * 0.9)
|
| 156 |
+
draw.ellipse([cx - face_w//2, cy - face_h//2, cx + face_w//2, cy + face_h//2],
|
| 157 |
+
fill=skin_tone)
|
| 158 |
+
|
| 159 |
+
# Eyebrow regions (darker)
|
| 160 |
+
darker = tuple(max(0, c - 40) for c in skin_tone)
|
| 161 |
+
draw.arc([cx - face_w//3, cy - face_h//4, cx - face_w//10, cy - face_h//6],
|
| 162 |
+
180, 360, fill=darker, width=2)
|
| 163 |
+
draw.arc([cx + face_w//10, cy - face_h//4, cx + face_w//3, cy - face_h//6],
|
| 164 |
+
180, 360, fill=darker, width=2)
|
| 165 |
+
|
| 166 |
+
# Nose hint
|
| 167 |
+
draw.line([(cx, cy - face_h//8), (cx, cy + face_h//8)], fill=darker, width=1)
|
| 168 |
+
|
| 169 |
+
# Mouth
|
| 170 |
+
draw.arc([cx - face_w//6, cy + face_h//6, cx + face_w//6, cy + face_h//4],
|
| 171 |
+
0, 180, fill=(180, 80, 80), width=2)
|
| 172 |
+
|
| 173 |
+
img = img.filter(ImageFilter.GaussianBlur(radius=1))
|
| 174 |
+
return np.array(img, dtype=np.float32)
|
| 175 |
+
|
| 176 |
+
def _add_glasses(self, eye_img, glasses_color):
|
| 177 |
+
"""Overlay glasses frame on eye image."""
|
| 178 |
+
img = Image.fromarray(eye_img.astype(np.uint8))
|
| 179 |
+
draw = ImageDraw.Draw(img)
|
| 180 |
+
size = self.img_size
|
| 181 |
+
cx, cy = size // 2, size // 2
|
| 182 |
+
|
| 183 |
+
# Frame outline (circular lens)
|
| 184 |
+
r = int(size * 0.35)
|
| 185 |
+
frame_width = self.rng.randint(2, 5)
|
| 186 |
+
draw.ellipse([cx - r, cy - r, cx + r, cy + r], outline=glasses_color, width=frame_width)
|
| 187 |
+
|
| 188 |
+
# Temple arm hint
|
| 189 |
+
draw.line([(cx + r, cy), (size, cy - 2)], fill=glasses_color, width=frame_width)
|
| 190 |
+
|
| 191 |
+
# Lens tint/reflection (subtle)
|
| 192 |
+
if self.rng.random() > 0.5:
|
| 193 |
+
overlay = Image.new('RGBA', (size, size), (0, 0, 0, 0))
|
| 194 |
+
overlay_draw = ImageDraw.Draw(overlay)
|
| 195 |
+
tint_alpha = self.rng.randint(10, 40)
|
| 196 |
+
overlay_draw.ellipse([cx - r + 2, cy - r + 2, cx + r - 2, cy + r - 2],
|
| 197 |
+
fill=(200, 200, 255, tint_alpha))
|
| 198 |
+
img = Image.alpha_composite(img.convert('RGBA'), overlay).convert('RGB')
|
| 199 |
+
|
| 200 |
+
return np.array(img, dtype=np.float32)
|
| 201 |
+
|
| 202 |
+
def _apply_dark_conditions(self, img, darkness_level):
|
| 203 |
+
"""Simulate dark/low-light conditions with noise."""
|
| 204 |
+
# Reduce brightness
|
| 205 |
+
img = img * darkness_level
|
| 206 |
+
|
| 207 |
+
# Add shot noise (Poisson-like) - more visible in dark
|
| 208 |
+
noise_scale = (1.0 - darkness_level) * 15
|
| 209 |
+
noise = self.rng.randn(*img.shape) * noise_scale
|
| 210 |
+
img = img + noise
|
| 211 |
+
|
| 212 |
+
# Color temperature shift (warm/cool tint from artificial lighting)
|
| 213 |
+
if self.rng.random() > 0.5:
|
| 214 |
+
# Warm (yellowish - indoor lights)
|
| 215 |
+
img[:, :, 0] *= 1.1
|
| 216 |
+
img[:, :, 2] *= 0.85
|
| 217 |
+
else:
|
| 218 |
+
# Cool (bluish - screen light)
|
| 219 |
+
img[:, :, 0] *= 0.85
|
| 220 |
+
img[:, :, 2] *= 1.1
|
| 221 |
+
|
| 222 |
+
return np.clip(img, 0, 255)
|
| 223 |
+
|
| 224 |
+
def _apply_illumination_perturbation(self, img):
|
| 225 |
+
"""Apply directional light gradient (from AGE framework)."""
|
| 226 |
+
size = img.shape[0]
|
| 227 |
+
|
| 228 |
+
# Random gradient direction
|
| 229 |
+
angle = self.rng.random() * 2 * math.pi
|
| 230 |
+
|
| 231 |
+
# Create gradient
|
| 232 |
+
y_coords, x_coords = np.mgrid[0:size, 0:size].astype(np.float32) / size
|
| 233 |
+
gradient = (x_coords * math.cos(angle) + y_coords * math.sin(angle))
|
| 234 |
+
gradient = (gradient - gradient.min()) / (gradient.max() - gradient.min() + 1e-8)
|
| 235 |
+
|
| 236 |
+
# Random intensity and color
|
| 237 |
+
intensity = self.rng.uniform(0.1, 0.5)
|
| 238 |
+
color = self.rng.uniform(0.5, 1.5, size=3)
|
| 239 |
+
|
| 240 |
+
gradient_rgb = np.stack([gradient * color[i] for i in range(3)], axis=-1)
|
| 241 |
+
|
| 242 |
+
img = img + gradient_rgb * 255 * intensity
|
| 243 |
+
return np.clip(img, 0, 255)
|
| 244 |
+
|
| 245 |
+
def _apply_sensor_noise(self, img):
|
| 246 |
+
"""Simulate CMOS sensor noise (from AGE framework)."""
|
| 247 |
+
# Gaussian read noise
|
| 248 |
+
read_noise = self.rng.randn(*img.shape) * self.rng.uniform(2, 8)
|
| 249 |
+
# Shot noise (signal-dependent)
|
| 250 |
+
shot_noise = self.rng.randn(*img.shape) * np.sqrt(np.maximum(img, 0) + 1) * self.rng.uniform(0.1, 0.4)
|
| 251 |
+
# Fixed pattern noise
|
| 252 |
+
fpn = self.rng.randn(1, img.shape[1], img.shape[2]) * self.rng.uniform(1, 3)
|
| 253 |
+
|
| 254 |
+
img = img + read_noise + shot_noise + fpn
|
| 255 |
+
return np.clip(img, 0, 255)
|
| 256 |
+
|
| 257 |
+
def generate_sample(self, with_glasses_prob=0.25, dark_prob=0.3,
|
| 258 |
+
lazy_eye_prob=0.15, noise_prob=0.5):
|
| 259 |
+
"""Generate a single training sample."""
|
| 260 |
+
# Random gaze target on screen
|
| 261 |
+
gaze_x = self.rng.uniform(0.05, 0.95)
|
| 262 |
+
gaze_y = self.rng.uniform(0.05, 0.95)
|
| 263 |
+
|
| 264 |
+
# Random appearance
|
| 265 |
+
skin_tone = self.skin_tones[self.rng.randint(len(self.skin_tones))]
|
| 266 |
+
eye_color = self.eye_colors[self.rng.randint(len(self.eye_colors))]
|
| 267 |
+
eye_openness = self.rng.uniform(0.6, 1.0)
|
| 268 |
+
|
| 269 |
+
# Lazy eye simulation: one eye deviates from the target
|
| 270 |
+
lazy_offset_x_L, lazy_offset_y_L = 0.0, 0.0
|
| 271 |
+
lazy_offset_x_R, lazy_offset_y_R = 0.0, 0.0
|
| 272 |
+
|
| 273 |
+
if self.rng.random() < lazy_eye_prob:
|
| 274 |
+
# Strabismus: one eye deviates
|
| 275 |
+
affected_eye = self.rng.choice(['left', 'right'])
|
| 276 |
+
deviation_x = self.rng.uniform(-0.4, 0.4)
|
| 277 |
+
deviation_y = self.rng.uniform(-0.15, 0.15)
|
| 278 |
+
if affected_eye == 'left':
|
| 279 |
+
lazy_offset_x_L = deviation_x
|
| 280 |
+
lazy_offset_y_L = deviation_y
|
| 281 |
+
else:
|
| 282 |
+
lazy_offset_x_R = deviation_x
|
| 283 |
+
lazy_offset_y_R = deviation_y
|
| 284 |
+
|
| 285 |
+
# Draw eyes
|
| 286 |
+
left_eye = self._draw_eye(gaze_x, gaze_y, skin_tone, eye_color, eye_openness,
|
| 287 |
+
lazy_offset_x_L, lazy_offset_y_L)
|
| 288 |
+
right_eye = self._draw_eye(gaze_x, gaze_y, skin_tone, eye_color, eye_openness,
|
| 289 |
+
lazy_offset_x_R, lazy_offset_y_R)
|
| 290 |
+
face = self._draw_face(skin_tone)
|
| 291 |
+
|
| 292 |
+
# Apply glasses
|
| 293 |
+
if self.rng.random() < with_glasses_prob:
|
| 294 |
+
glasses_color = self.glasses_colors[self.rng.randint(len(self.glasses_colors))]
|
| 295 |
+
left_eye = self._add_glasses(left_eye, glasses_color)
|
| 296 |
+
right_eye = self._add_glasses(right_eye, glasses_color)
|
| 297 |
+
|
| 298 |
+
# Apply dark conditions
|
| 299 |
+
if self.rng.random() < dark_prob:
|
| 300 |
+
darkness = self.rng.uniform(0.15, 0.5)
|
| 301 |
+
left_eye = self._apply_dark_conditions(left_eye, darkness)
|
| 302 |
+
right_eye = self._apply_dark_conditions(right_eye, darkness)
|
| 303 |
+
face = self._apply_dark_conditions(face, darkness)
|
| 304 |
+
|
| 305 |
+
# Illumination perturbation
|
| 306 |
+
if self.rng.random() > 0.5:
|
| 307 |
+
left_eye = self._apply_illumination_perturbation(left_eye)
|
| 308 |
+
right_eye = self._apply_illumination_perturbation(right_eye)
|
| 309 |
+
|
| 310 |
+
# Sensor noise
|
| 311 |
+
if self.rng.random() < noise_prob:
|
| 312 |
+
left_eye = self._apply_sensor_noise(left_eye)
|
| 313 |
+
right_eye = self._apply_sensor_noise(right_eye)
|
| 314 |
+
|
| 315 |
+
# Normalize to [0, 1]
|
| 316 |
+
left_eye = left_eye / 255.0
|
| 317 |
+
right_eye = right_eye / 255.0
|
| 318 |
+
face = face / 255.0
|
| 319 |
+
|
| 320 |
+
return {
|
| 321 |
+
'left_eye': left_eye.astype(np.float32),
|
| 322 |
+
'right_eye': right_eye.astype(np.float32),
|
| 323 |
+
'face': face.astype(np.float32),
|
| 324 |
+
'gaze_x': np.float32(gaze_x),
|
| 325 |
+
'gaze_y': np.float32(gaze_y),
|
| 326 |
+
}
|
| 327 |
+
|
| 328 |
+
def generate_dataset(self, num_samples, with_glasses_prob=0.25, dark_prob=0.3,
|
| 329 |
+
lazy_eye_prob=0.15):
|
| 330 |
+
"""Generate a full dataset."""
|
| 331 |
+
left_eyes = []
|
| 332 |
+
right_eyes = []
|
| 333 |
+
faces = []
|
| 334 |
+
gaze_xs = []
|
| 335 |
+
gaze_ys = []
|
| 336 |
+
|
| 337 |
+
for i in range(num_samples):
|
| 338 |
+
sample = self.generate_sample(
|
| 339 |
+
with_glasses_prob=with_glasses_prob,
|
| 340 |
+
dark_prob=dark_prob,
|
| 341 |
+
lazy_eye_prob=lazy_eye_prob
|
| 342 |
+
)
|
| 343 |
+
left_eyes.append(sample['left_eye'])
|
| 344 |
+
right_eyes.append(sample['right_eye'])
|
| 345 |
+
faces.append(sample['face'])
|
| 346 |
+
gaze_xs.append(sample['gaze_x'])
|
| 347 |
+
gaze_ys.append(sample['gaze_y'])
|
| 348 |
+
|
| 349 |
+
if (i + 1) % 1000 == 0:
|
| 350 |
+
print(f"Generated {i+1}/{num_samples} samples")
|
| 351 |
+
|
| 352 |
+
return {
|
| 353 |
+
'left_eye': np.array(left_eyes),
|
| 354 |
+
'right_eye': np.array(right_eyes),
|
| 355 |
+
'face': np.array(faces),
|
| 356 |
+
'gaze': np.column_stack([gaze_xs, gaze_ys])
|
| 357 |
+
}
|
| 358 |
+
|
| 359 |
+
|
| 360 |
+
def create_tf_dataset(data_dict, batch_size=64, shuffle=True):
|
| 361 |
+
"""Convert numpy arrays to tf.data.Dataset for training."""
|
| 362 |
+
dataset = tf.data.Dataset.from_tensor_slices((
|
| 363 |
+
{
|
| 364 |
+
'left_eye': data_dict['left_eye'],
|
| 365 |
+
'right_eye': data_dict['right_eye'],
|
| 366 |
+
'face': data_dict['face'],
|
| 367 |
+
},
|
| 368 |
+
data_dict['gaze']
|
| 369 |
+
))
|
| 370 |
+
|
| 371 |
+
if shuffle:
|
| 372 |
+
dataset = dataset.shuffle(buffer_size=min(len(data_dict['gaze']), 10000))
|
| 373 |
+
|
| 374 |
+
dataset = dataset.batch(batch_size).prefetch(tf.data.AUTOTUNE)
|
| 375 |
+
return dataset
|
| 376 |
+
|
| 377 |
+
|
| 378 |
+
def create_single_eye_dataset(data_dict, batch_size=64, shuffle=True):
|
| 379 |
+
"""Create dataset for single-eye model (uses averaged eye features)."""
|
| 380 |
+
# Concatenate left and right eye side by side, or just use one
|
| 381 |
+
# For single-eye model, we combine both eye crops horizontally
|
| 382 |
+
# and also train on each eye separately for more data
|
| 383 |
+
|
| 384 |
+
left_eyes = data_dict['left_eye']
|
| 385 |
+
right_eyes = data_dict['right_eye']
|
| 386 |
+
gaze = data_dict['gaze']
|
| 387 |
+
|
| 388 |
+
# Use both eyes as separate training samples (doubles data)
|
| 389 |
+
all_eyes = np.concatenate([left_eyes, right_eyes], axis=0)
|
| 390 |
+
all_gaze = np.concatenate([gaze, gaze], axis=0)
|
| 391 |
+
|
| 392 |
+
dataset = tf.data.Dataset.from_tensor_slices((all_eyes, all_gaze))
|
| 393 |
+
|
| 394 |
+
if shuffle:
|
| 395 |
+
dataset = dataset.shuffle(buffer_size=min(len(all_gaze), 10000))
|
| 396 |
+
|
| 397 |
+
dataset = dataset.batch(batch_size).prefetch(tf.data.AUTOTUNE)
|
| 398 |
+
return dataset
|
| 399 |
+
|
| 400 |
+
|
| 401 |
+
if __name__ == '__main__':
|
| 402 |
+
print("Testing synthetic data generator...")
|
| 403 |
+
gen = SyntheticGazeDataGenerator(seed=42)
|
| 404 |
+
|
| 405 |
+
# Generate a small batch
|
| 406 |
+
sample = gen.generate_sample()
|
| 407 |
+
print(f"Sample keys: {list(sample.keys())}")
|
| 408 |
+
print(f"Left eye shape: {sample['left_eye'].shape}")
|
| 409 |
+
print(f"Gaze: ({sample['gaze_x']:.3f}, {sample['gaze_y']:.3f})")
|
| 410 |
+
|
| 411 |
+
# Generate small dataset
|
| 412 |
+
data = gen.generate_dataset(100)
|
| 413 |
+
print(f"\nDataset shapes:")
|
| 414 |
+
for k, v in data.items():
|
| 415 |
+
print(f" {k}: {v.shape}")
|
| 416 |
+
|
| 417 |
+
# Test tf.data pipeline
|
| 418 |
+
ds = create_tf_dataset(data, batch_size=16)
|
| 419 |
+
for inputs, labels in ds.take(1):
|
| 420 |
+
print(f"\nBatch shapes:")
|
| 421 |
+
for k, v in inputs.items():
|
| 422 |
+
print(f" {k}: {v.shape}")
|
| 423 |
+
print(f" labels: {labels.shape}")
|
| 424 |
+
|
| 425 |
+
print("\nDone!")
|