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---
library_name: tensorflow
tags:
- eye-gaze-estimation
- tflite
- mobile
- gated-inception
- coordinate-attention
- on-device
- accessibility
license: mit
pipeline_tag: image-classification
---

# πŸ‘οΈ GazeInception-Lite: Mobile Eye Gaze Estimation

**Lightweight TFLite model that estimates where you're looking on a mobile phone screen.**

Built with a novel **Gated Inception** architecture that learns to skip unnecessary computation branches, making it extremely fast for on-device inference.

## ✨ Key Features

| Feature | Details |
|---------|---------|
| πŸ”¦ **Works in Dark** | Trained with illumination perturbation + low-light augmentation (down to 15% brightness) |
| πŸ‘“ **Glasses Support** | Trained with synthetic glasses overlay (10 frame styles, lens reflections) |
| πŸ‘οΈ **Lazy Eye / Strabismus** | Dual-eye architecture processes each eye independently with shared weights |
| ⚑ **Gated Inception** | Learned sigmoid gates skip inactive branches β†’ reduces useless compute |
| πŸ“± **Mobile-First** | 89,754 params (single) / 136,922 params (dual) |
| 🎯 **Coordinate Attention** | Encodes spatial position for precise iris localization |

## πŸ“Š Performance

### Accuracy

| Model | Screen Error | Inference (CPU) | FPS |
|-------|-------------|-----------------|-----|
| Single Eye (F16) | 4.2 mm | 0.59 ms | 1684 |
| Single Eye (INT8) | 4.3 mm | 0.62 ms | 1619 |
| Dual Eye (F16) | 14.2 mm | 1.50 ms | 666 |
| Dual Eye (INT8) | 14.3 mm | 0.93 ms | 1070 |


### Robustness (Dual Eye Model)

| Condition | Screen Error |
|-----------|-------------|
| Dark / Low-light | 13.8 mm |
| With Glasses | 13.9 mm |
| Lazy Eye / Strabismus | 13.5 mm |


## πŸ“¦ Available Models

| Model | File | Size | Best For |
|-------|------|------|----------|
| Single Eye F16 | `gaze_inception_lite_single_f16.tflite` | 161 KB | Ultra-low latency, simple apps |
| Single Eye INT8 | `gaze_inception_lite_single_int8.tflite` | 164 KB | Fastest on mobile NPU/DSP |
| Dual Eye F16 | `gaze_inception_lite_dual_f16.tflite` | 242 KB | Best accuracy, lazy eye support |
| Dual Eye INT8 | `gaze_inception_lite_dual_int8.tflite` | 267 KB | Best accuracy + speed combo |

## πŸ—οΈ Architecture

### Gated Inception Block
```
Input
  β”œβ”€β”€ Branch 1: 1Γ—1 Conv (point features) ──── Γ— gate[0]
  β”œβ”€β”€ Branch 2: 1Γ—1 β†’ 3Γ—3 DWConv (local)  ── Γ— gate[1]  
  β”œβ”€β”€ Branch 3: 1Γ—1 β†’ 5Γ—5 DWConv (wide)  ── Γ— gate[2]
  └── Branch 4: MaxPool β†’ 1Γ—1 Conv (pool)  ── Γ— gate[3]
                                                    β”‚
Gate Network: GAP β†’ Dense β†’ Sigmoid β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                                    β”‚
Output: Concat(gated branches) β—„β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
```

The **gate values** (0-1 sigmoid) are learned per-sample. For "easy" inputs (centered gaze, good lighting), the network learns to rely on fewer branches. For complex inputs (extreme gaze, dark, glasses), all branches activate. This provides **adaptive computation** β€” fast when possible, thorough when needed.

### Full Pipeline (Dual Eye Model)
```
Left Eye (64Γ—64)  ──┐                      
                     β”œβ”€β”€ Shared Eye Backbone ──┐
Right Eye (64Γ—64) β”€β”€β”˜   (Gated Inception Γ—3   β”œβ”€β”€ Concat β†’ Dense β†’ (x,y)
                         + CoordAttention)     β”‚
Face (64Γ—64) ──── Lightweight CNN β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
```

## πŸš€ Quick Start (Python)

```python
import tensorflow as tf
import numpy as np

# Load model
interpreter = tf.lite.Interpreter(model_path="gaze_inception_lite_single_f16.tflite")
interpreter.allocate_tensors()

input_details = interpreter.get_input_details()
output_details = interpreter.get_output_details()

# Prepare eye crop (64x64 RGB, normalized to [0,1])
eye_crop = preprocess_eye(frame)  # Your eye detection + crop function
eye_input = np.expand_dims(eye_crop, axis=0).astype(np.float32)

# Run inference
interpreter.set_tensor(input_details[0]['index'], eye_input)
interpreter.invoke()

# Get screen coordinates
gaze_xy = interpreter.get_tensor(output_details[0]['index'])[0]
screen_x = gaze_xy[0] * screen_width   # pixels
screen_y = gaze_xy[1] * screen_height  # pixels
print(f"Looking at: ({screen_x:.0f}, {screen_y:.0f})")
```

### Android (Java/Kotlin)
```kotlin
val interpreter = Interpreter(loadModelFile("gaze_inception_lite_single_int8.tflite"))
val input = Array(1) { Array(64) { Array(64) { FloatArray(3) } } }
val output = Array(1) { FloatArray(2) }

// Fill input with preprocessed eye crop
interpreter.run(input, output)

val gazeX = output[0][0] * screenWidth
val gazeY = output[0][1] * screenHeight
```

## πŸ”§ Training Details

- **Data**: 50,000 synthetic samples with comprehensive augmentations
- **Augmentations**: Dark conditions (30%), glasses (25%), lazy eye (15%), sensor noise (50%), illumination perturbation, diverse skin tones (12), eye colors (7)
- **Optimizer**: Adam with Cosine Decay LR (1e-3 β†’ 1e-5)
- **Loss**: MSE on normalized (x,y) coordinates
- **Architecture Inspiration**:
  - [AGE Framework](https://arxiv.org/abs/2603.26945) - augmentation pipeline
  - [Gated Compression Layers](https://arxiv.org/abs/2303.08970) - gating mechanism
  - [iTracker/GazeCapture](https://arxiv.org/abs/1606.05814) - dual-eye + face architecture
  - [Coordinate Attention](https://arxiv.org/abs/2103.02907) - spatial attention

## ⚠️ Limitations

- Trained on **synthetic data** β€” fine-tuning on real gaze data (GazeCapture, ETH-XGaze) will significantly improve accuracy
- Screen coordinate output assumes front-facing phone camera centered above screen
- Requires separate face/eye detection (use MediaPipe Face Mesh for production)
- Lazy eye support is based on simulated strabismus β€” clinical validation needed

## πŸ“ License

MIT License β€” free for commercial and non-commercial use.