| | #include <benchmark/benchmark.h> |
| |
|
| | #include <pthreadpool.h> |
| |
|
| | #include <thread> |
| |
|
| | static void SetNumberOfThreads(benchmark::internal::Benchmark* benchmark) { |
| | const int max_threads = std::thread::hardware_concurrency(); |
| | for (int t = 1; t <= max_threads; t++) { |
| | benchmark->Arg(t); |
| | } |
| | } |
| |
|
| |
|
| | static void compute_1d(void*, size_t x) { |
| | } |
| |
|
| | static void pthreadpool_parallelize_1d(benchmark::State& state) { |
| | const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
| | pthreadpool_t threadpool = pthreadpool_create(threads); |
| | while (state.KeepRunning()) { |
| | pthreadpool_parallelize_1d( |
| | threadpool, |
| | compute_1d, |
| | nullptr , |
| | threads, |
| | 0 ); |
| | } |
| | pthreadpool_destroy(threadpool); |
| | } |
| | BENCHMARK(pthreadpool_parallelize_1d)->UseRealTime()->Apply(SetNumberOfThreads); |
| |
|
| |
|
| | static void compute_1d_tile_1d(void*, size_t, size_t) { |
| | } |
| |
|
| | static void pthreadpool_parallelize_1d_tile_1d(benchmark::State& state) { |
| | const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
| | pthreadpool_t threadpool = pthreadpool_create(threads); |
| | while (state.KeepRunning()) { |
| | pthreadpool_parallelize_1d_tile_1d( |
| | threadpool, |
| | compute_1d_tile_1d, |
| | nullptr , |
| | threads, 1, |
| | 0 ); |
| | } |
| | pthreadpool_destroy(threadpool); |
| | } |
| | BENCHMARK(pthreadpool_parallelize_1d_tile_1d)->UseRealTime()->Apply(SetNumberOfThreads); |
| |
|
| |
|
| | static void compute_2d(void*, size_t, size_t) { |
| | } |
| |
|
| | static void pthreadpool_parallelize_2d(benchmark::State& state) { |
| | const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
| | pthreadpool_t threadpool = pthreadpool_create(threads); |
| | while (state.KeepRunning()) { |
| | pthreadpool_parallelize_2d( |
| | threadpool, |
| | compute_2d, |
| | nullptr , |
| | 1, threads, |
| | 0 ); |
| | } |
| | pthreadpool_destroy(threadpool); |
| | } |
| | BENCHMARK(pthreadpool_parallelize_2d)->UseRealTime()->Apply(SetNumberOfThreads); |
| |
|
| |
|
| | static void compute_2d_tile_2d(void*, size_t, size_t, size_t, size_t) { |
| | } |
| |
|
| | static void pthreadpool_parallelize_2d_tile_2d(benchmark::State& state) { |
| | const uint32_t threads = static_cast<uint32_t>(state.range(0)); |
| | pthreadpool_t threadpool = pthreadpool_create(threads); |
| | while (state.KeepRunning()) { |
| | pthreadpool_parallelize_2d_tile_2d( |
| | threadpool, |
| | compute_2d_tile_2d, |
| | nullptr , |
| | 1, threads, |
| | 1, 1, |
| | 0 ); |
| | } |
| | pthreadpool_destroy(threadpool); |
| | } |
| | BENCHMARK(pthreadpool_parallelize_2d_tile_2d)->UseRealTime()->Apply(SetNumberOfThreads); |
| |
|
| |
|
| | BENCHMARK_MAIN(); |
| |
|