| #include <unsupported/Eigen/EulerAngles> |
| #include <iostream> |
|
|
| using namespace Eigen; |
|
|
| int main() |
| { |
| |
| |
| |
| |
| |
| |
| |
| typedef EulerSystem<-EULER_Z, EULER_Y, EULER_X> MyArmySystem; |
| typedef EulerAngles<double, MyArmySystem> MyArmyAngles; |
| |
| MyArmyAngles vehicleAngles( |
| 3.14 / 2, |
| -0.3, |
| 0.1); |
| |
| |
| EulerAnglesZYZd planeAngles(0.78474, 0.5271, -0.513794); |
| |
| MyArmyAngles planeAnglesInMyArmyAngles = MyArmyAngles::FromRotation<true, false, false>(planeAngles); |
| |
| std::cout << "vehicle angles(MyArmy): " << vehicleAngles << std::endl; |
| std::cout << "plane angles(ZYZ): " << planeAngles << std::endl; |
| std::cout << "plane angles(MyArmy): " << planeAnglesInMyArmyAngles << std::endl; |
| |
| |
| std::cout << "==========================================================\n"; |
| std::cout << "rotating plane now!\n"; |
| std::cout << "==========================================================\n"; |
| |
| Quaterniond planeRotated = AngleAxisd(-0.342, Vector3d::UnitY()) * planeAngles; |
| |
| planeAngles = planeRotated; |
| planeAnglesInMyArmyAngles = MyArmyAngles::FromRotation<true, false, false>(planeRotated); |
| |
| std::cout << "new plane angles(ZYZ): " << planeAngles << std::endl; |
| std::cout << "new plane angles(MyArmy): " << planeAnglesInMyArmyAngles << std::endl; |
| |
| return 0; |
| } |
|
|